| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |
| #define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "ui/base/cursor/cursor_loader.h" |
| |
| namespace ui { |
| |
| class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { |
| public: |
| CursorLoaderWin(); |
| ~CursorLoaderWin() override; |
| |
| // Overridden from CursorLoader: |
| void LoadImageCursor(CursorType id, |
| int resource_id, |
| const gfx::Point& hot) override; |
| void LoadAnimatedCursor(CursorType id, |
| int resource_id, |
| const gfx::Point& hot, |
| int frame_delay_ms) override; |
| void UnloadAll() override; |
| void SetPlatformCursor(gfx::NativeCursor* cursor) override; |
| |
| // Used to pass the cursor resource module name to the cursor loader. This is |
| // typically used to load non system cursors. |
| static void SetCursorResourceModule(const base::string16& module_name); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |