blob: ec36ae01e361707bf446b4cbd2be31eccf4c6ff5 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/test_in_process_context_provider.h"
#include <stdint.h>
#include <utility>
#include "base/lazy_instance.h"
#include "base/stl_util.h"
#include "base/threading/thread_task_runner_handle.h"
#include "components/viz/common/gpu/context_cache_controller.h"
#include "components/viz/common/resources/platform_color.h"
#include "components/viz/service/gl/gpu_service_impl.h"
#include "components/viz/test/test_gpu_service_holder.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/raster_implementation_gles.h"
#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "gpu/command_buffer/common/context_creation_attribs.h"
#include "gpu/command_buffer/common/skia_utils.h"
#include "gpu/ipc/gl_in_process_context.h"
#include "gpu/ipc/raster_in_process_context.h"
#include "gpu/ipc/test_gpu_thread_holder.h"
#include "gpu/skia_bindings/grcontext_for_gles2_interface.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
#include "ui/gfx/native_widget_types.h"
namespace cc {
namespace {
std::unique_ptr<gpu::GLInProcessContext> CreateGLInProcessContext(
viz::TestGpuMemoryBufferManager* gpu_memory_buffer_manager,
TestImageFactory* image_factory,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
bool oop_raster) {
const bool is_offscreen = true;
gpu::ContextCreationAttribs attribs;
attribs.alpha_size = -1;
attribs.depth_size = 24;
attribs.stencil_size = 8;
attribs.samples = 0;
attribs.sample_buffers = 0;
attribs.fail_if_major_perf_caveat = false;
attribs.bind_generates_resource = false;
attribs.enable_oop_rasterization = oop_raster;
auto context = std::make_unique<gpu::GLInProcessContext>();
auto result = context->Initialize(
viz::TestGpuServiceHolder::GetInstance()->task_executor(), nullptr,
is_offscreen, gpu::kNullSurfaceHandle, attribs, gpu::SharedMemoryLimits(),
gpu_memory_buffer_manager, image_factory, std::move(task_runner));
DCHECK_EQ(result, gpu::ContextResult::kSuccess);
return context;
}
} // namespace
std::unique_ptr<gpu::GLInProcessContext> CreateTestInProcessContext() {
return CreateGLInProcessContext(nullptr, nullptr,
base::ThreadTaskRunnerHandle::Get(), false);
}
TestInProcessContextProvider::TestInProcessContextProvider(
bool enable_oop_rasterization,
bool support_locking,
gpu::raster::GrShaderCache* gr_shader_cache,
gpu::GpuProcessActivityFlags* activity_flags)
: enable_oop_rasterization_(enable_oop_rasterization),
activity_flags_(activity_flags) {
if (support_locking)
context_lock_.emplace();
}
TestInProcessContextProvider::~TestInProcessContextProvider() = default;
void TestInProcessContextProvider::AddRef() const {
base::RefCountedThreadSafe<TestInProcessContextProvider>::AddRef();
}
void TestInProcessContextProvider::Release() const {
base::RefCountedThreadSafe<TestInProcessContextProvider>::Release();
}
gpu::ContextResult TestInProcessContextProvider::BindToCurrentThread() {
if (enable_oop_rasterization_) {
gpu::ContextCreationAttribs attribs;
attribs.bind_generates_resource = false;
attribs.enable_oop_rasterization = true;
attribs.enable_raster_interface = true;
attribs.enable_gles2_interface = false;
raster_context_ = std::make_unique<gpu::RasterInProcessContext>();
auto* holder = viz::TestGpuServiceHolder::GetInstance();
auto result = raster_context_->Initialize(
holder->task_executor(), attribs, gpu::SharedMemoryLimits(),
&gpu_memory_buffer_manager_, &image_factory_,
/*gpu_channel_manager_delegate=*/nullptr,
holder->gpu_service()->gr_shader_cache(), activity_flags_);
DCHECK_EQ(result, gpu::ContextResult::kSuccess);
cache_controller_.reset(
new viz::ContextCacheController(raster_context_->GetContextSupport(),
base::ThreadTaskRunnerHandle::Get()));
} else {
gles2_context_ = CreateGLInProcessContext(
&gpu_memory_buffer_manager_, &image_factory_,
base::ThreadTaskRunnerHandle::Get(), false /* oop_raster */);
cache_controller_.reset(
new viz::ContextCacheController(gles2_context_->GetImplementation(),
base::ThreadTaskRunnerHandle::Get()));
raster_implementation_gles2_ =
std::make_unique<gpu::raster::RasterImplementationGLES>(
gles2_context_->GetImplementation());
}
cache_controller_->SetLock(GetLock());
return gpu::ContextResult::kSuccess;
}
gpu::gles2::GLES2Interface* TestInProcessContextProvider::ContextGL() {
return gles2_context_->GetImplementation();
}
gpu::raster::RasterInterface* TestInProcessContextProvider::RasterInterface() {
if (raster_context_) {
return raster_context_->GetImplementation();
} else {
return raster_implementation_gles2_.get();
}
}
gpu::ContextSupport* TestInProcessContextProvider::ContextSupport() {
if (gles2_context_) {
return gles2_context_->GetImplementation();
} else {
return raster_context_->GetContextSupport();
}
}
class GrContext* TestInProcessContextProvider::GrContext() {
if (gr_context_)
return gr_context_->get();
if (!gles2_context_) {
return nullptr;
}
size_t max_resource_cache_bytes;
size_t max_glyph_cache_texture_bytes;
gpu::raster::DefaultGrCacheLimitsForTests(&max_resource_cache_bytes,
&max_glyph_cache_texture_bytes);
gr_context_.reset(new skia_bindings::GrContextForGLES2Interface(
ContextGL(), ContextSupport(), ContextCapabilities(),
max_resource_cache_bytes, max_glyph_cache_texture_bytes));
cache_controller_->SetGrContext(gr_context_->get());
return gr_context_->get();
}
gpu::SharedImageInterface*
TestInProcessContextProvider::SharedImageInterface() {
if (gles2_context_) {
return gles2_context_->GetSharedImageInterface();
} else {
return raster_context_->GetSharedImageInterface();
}
}
viz::ContextCacheController* TestInProcessContextProvider::CacheController() {
return cache_controller_.get();
}
base::Lock* TestInProcessContextProvider::GetLock() {
return base::OptionalOrNullptr(context_lock_);
}
const gpu::Capabilities& TestInProcessContextProvider::ContextCapabilities()
const {
if (gles2_context_) {
return gles2_context_->GetCapabilities();
} else {
return raster_context_->GetCapabilities();
}
}
const gpu::GpuFeatureInfo& TestInProcessContextProvider::GetGpuFeatureInfo()
const {
return gpu_feature_info_;
}
void TestInProcessContextProvider::ExecuteOnGpuThread(base::OnceClosure task) {
DCHECK(raster_context_);
raster_context_->GetCommandBufferForTest()
->service_for_testing()
->ScheduleOutOfOrderTask(std::move(task));
}
} // namespace cc