blob: 34fbcf74bd6d9a7b569daca46ccfc62182682545 [file] [log] [blame]
# Copyright 2016 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//device/vr/buildflags/buildflags.gni")
if (is_android) {
import("//build/config/android/rules.gni") # For generate_jni().
}
if (enable_vr) {
component("vr") {
output_name = "device_vr"
sources = [
"vr_export.h",
]
defines = [ "DEVICE_VR_IMPLEMENTATION" ]
deps = [
"//device/vr/buildflags",
"//device/vr/public/mojom",
]
sources += [
"orientation/orientation_device.cc",
"orientation/orientation_device.h",
"orientation/orientation_device_provider.cc",
"orientation/orientation_device_provider.h",
"util/copy_to_ustring.cc",
"util/copy_to_ustring.h",
"util/fps_meter.cc",
"util/fps_meter.h",
"util/gamepad_builder.cc",
"util/gamepad_builder.h",
"util/sample_queue.cc",
"util/sample_queue.h",
"util/sliding_average.cc",
"util/sliding_average.h",
"vr_device.h",
"vr_device_base.cc",
"vr_device_base.h",
"vr_device_provider.h",
"vr_display_impl.cc",
"vr_display_impl.h",
]
deps += [
"//base",
"//components/ukm:ukm",
"//device/base",
"//gpu/ipc/common:interfaces",
"//mojo/public/cpp/bindings",
"//services/device/public/cpp/generic_sensor",
"//services/metrics/public/cpp:ukm_builders",
"//services/service_manager/public/cpp",
"//ui/display",
"//ui/gfx",
"//ui/gfx/mojo:mojo",
]
if (enable_gvr_services) {
sources += [
"android/gvr/cardboard_gamepad_data_fetcher.cc",
"android/gvr/cardboard_gamepad_data_fetcher.h",
"android/gvr/cardboard_gamepad_data_provider.h",
"android/gvr/gvr_delegate.cc",
"android/gvr/gvr_delegate.h",
"android/gvr/gvr_delegate_provider.h",
"android/gvr/gvr_delegate_provider_factory.cc",
"android/gvr/gvr_delegate_provider_factory.h",
"android/gvr/gvr_device.cc",
"android/gvr/gvr_device.h",
"android/gvr/gvr_device_provider.cc",
"android/gvr/gvr_device_provider.h",
"android/gvr/gvr_gamepad_data_fetcher.cc",
"android/gvr/gvr_gamepad_data_fetcher.h",
"android/gvr/gvr_gamepad_data_provider.h",
"android/gvr/vr_module_delegate.cc",
"android/gvr/vr_module_delegate.h",
]
if (enable_arcore) {
sources += [
"android/arcore/arcore_device_provider_factory.cc",
"android/arcore/arcore_device_provider_factory.h",
]
}
deps += [
":jni_headers",
"//device/gamepad",
"//device/gamepad/public/cpp:shared_with_blink",
"//third_party/blink/public:blink_headers",
"//third_party/gvr-android-sdk:gvr_shim",
]
ldflags = [ "-landroid" ]
configs += [ "//third_party/gvr-android-sdk:libgvr_config" ]
}
if (enable_openvr) {
deps += [
"//device/gamepad",
"//device/gamepad/public/cpp:shared_with_blink",
"//third_party/openvr:openvr",
]
sources += [
"openvr/openvr_api_wrapper.cc",
"openvr/openvr_api_wrapper.h",
"openvr/openvr_device.cc",
"openvr/openvr_device.h",
"openvr/openvr_device_provider.cc",
"openvr/openvr_device_provider.h",
"openvr/openvr_gamepad_helper.cc",
"openvr/openvr_gamepad_helper.h",
"openvr/openvr_render_loop.cc",
"openvr/openvr_render_loop.h",
"openvr/openvr_type_converters.cc",
"openvr/openvr_type_converters.h",
"test/test_hook.h",
]
}
if (enable_openvr || enable_oculus_vr || enable_windows_mr) {
sources += [
"windows/compositor_base.cc",
"windows/compositor_base.h",
]
}
if (is_win && (enable_openvr || enable_oculus_vr || enable_windows_mr)) {
libs = [
"d3d11.lib",
"DXGI.lib",
]
sources += [
"isolated_gamepad_data_fetcher.cc",
"isolated_gamepad_data_fetcher.h",
"windows/d3d11_texture_helper.cc",
"windows/d3d11_texture_helper.h",
"windows/flip_pixel_shader.h",
"windows/geometry_shader.h",
"windows/vertex_shader.h",
]
deps += [ ":directx_helpers" ]
}
if (is_win && enable_windows_mr) {
sources += [
"windows_mixed_reality/mixed_reality_device.cc",
"windows_mixed_reality/mixed_reality_device.h",
"windows_mixed_reality/mixed_reality_input_helper.cc",
"windows_mixed_reality/mixed_reality_input_helper.h",
"windows_mixed_reality/mixed_reality_renderloop.cc",
"windows_mixed_reality/mixed_reality_renderloop.h",
"windows_mixed_reality/mixed_reality_statics.cc",
"windows_mixed_reality/mixed_reality_statics.h",
"windows_mixed_reality/wrappers/wmr_holographic_frame.cc",
"windows_mixed_reality/wrappers/wmr_holographic_frame.h",
"windows_mixed_reality/wrappers/wmr_holographic_space.cc",
"windows_mixed_reality/wrappers/wmr_holographic_space.h",
"windows_mixed_reality/wrappers/wmr_input_location.cc",
"windows_mixed_reality/wrappers/wmr_input_location.h",
"windows_mixed_reality/wrappers/wmr_input_manager.cc",
"windows_mixed_reality/wrappers/wmr_input_manager.h",
"windows_mixed_reality/wrappers/wmr_input_source.cc",
"windows_mixed_reality/wrappers/wmr_input_source.h",
"windows_mixed_reality/wrappers/wmr_input_source_state.cc",
"windows_mixed_reality/wrappers/wmr_input_source_state.h",
"windows_mixed_reality/wrappers/wmr_logging.cc",
"windows_mixed_reality/wrappers/wmr_logging.h",
"windows_mixed_reality/wrappers/wmr_origins.cc",
"windows_mixed_reality/wrappers/wmr_origins.h",
"windows_mixed_reality/wrappers/wmr_pointer_pose.cc",
"windows_mixed_reality/wrappers/wmr_pointer_pose.h",
"windows_mixed_reality/wrappers/wmr_pointer_source_pose.cc",
"windows_mixed_reality/wrappers/wmr_pointer_source_pose.h",
"windows_mixed_reality/wrappers/wmr_rendering.cc",
"windows_mixed_reality/wrappers/wmr_rendering.h",
"windows_mixed_reality/wrappers/wmr_timestamp.cc",
"windows_mixed_reality/wrappers/wmr_timestamp.h",
"windows_mixed_reality/wrappers/wmr_wrapper_factories.cc",
"windows_mixed_reality/wrappers/wmr_wrapper_factories.h",
]
# Sources only meant to be actually used in tests, but need to be always
# included.
sources += [
"test/locked_vr_test_hook.cc",
"test/locked_vr_test_hook.h",
"windows_mixed_reality/wrappers/test/mock_wmr_holographic_frame.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_holographic_frame.h",
"windows_mixed_reality/wrappers/test/mock_wmr_holographic_space.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_holographic_space.h",
"windows_mixed_reality/wrappers/test/mock_wmr_input_location.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_input_location.h",
"windows_mixed_reality/wrappers/test/mock_wmr_input_manager.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_input_manager.h",
"windows_mixed_reality/wrappers/test/mock_wmr_input_source.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_input_source.h",
"windows_mixed_reality/wrappers/test/mock_wmr_input_source_state.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_input_source_state.h",
"windows_mixed_reality/wrappers/test/mock_wmr_origins.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_origins.h",
"windows_mixed_reality/wrappers/test/mock_wmr_pointer_pose.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_pointer_pose.h",
"windows_mixed_reality/wrappers/test/mock_wmr_pointer_source_pose.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_pointer_source_pose.h",
"windows_mixed_reality/wrappers/test/mock_wmr_rendering.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_rendering.h",
"windows_mixed_reality/wrappers/test/mock_wmr_timestamp.cc",
"windows_mixed_reality/wrappers/test/mock_wmr_timestamp.h",
]
}
if (enable_oculus_vr) {
deps += [
"//device/gamepad",
"//device/gamepad/public/cpp:shared_with_blink",
"//third_party/libovr",
]
sources += [
"oculus/oculus_device.cc",
"oculus/oculus_device.h",
"oculus/oculus_device_provider.cc",
"oculus/oculus_device_provider.h",
"oculus/oculus_gamepad_helper.cc",
"oculus/oculus_gamepad_helper.h",
"oculus/oculus_render_loop.cc",
"oculus/oculus_render_loop.h",
"oculus/oculus_type_converters.cc",
"oculus/oculus_type_converters.h",
]
}
}
static_library("fakes") {
testonly = true
defines = [ "DEVICE_VR_IMPLEMENTATION" ]
sources = [
"test/fake_orientation_provider.cc",
"test/fake_orientation_provider.h",
"test/fake_sensor_provider.cc",
"test/fake_sensor_provider.h",
"test/fake_vr_device.cc",
"test/fake_vr_device.h",
"test/fake_vr_device_provider.cc",
"test/fake_vr_device_provider.h",
"test/fake_vr_display_impl_client.cc",
"test/fake_vr_display_impl_client.h",
"test/fake_vr_service_client.cc",
"test/fake_vr_service_client.h",
"vr_export.h",
]
public_deps = [
":vr",
"//base",
"//device/vr/public/mojom",
"//mojo/public/cpp/bindings",
"//services/device/public/cpp/generic_sensor",
"//testing/gmock",
]
}
if (is_win) {
static_library("directx_helpers") {
sources = [
"windows/d3d11_device_helpers.cc",
"windows/d3d11_device_helpers.h",
]
libs = [
"d3d11.lib",
"DXGI.lib",
]
deps = [
"//base",
]
}
}
} else {
source_set("vr") {
# We need to include an empty .cc file so that mac and windows don't fall over when trying to
# compile this when webvr is disabled.
sources = [
"empty.cc",
]
}
}
if (enable_openvr) {
shared_library("openvr_mock") {
testonly = true
output_name = "mock_vr_clients/bin/vrclient"
if (target_cpu == "x64" && is_win) {
output_name = "mock_vr_clients/bin/vrclient_x64"
}
sources = [
"openvr/test/fake_openvr_impl_api.cc",
"openvr/test/test_helper.cc",
"openvr/test/test_helper.h",
"test/test_hook.h",
]
libs = [
"d3d11.lib",
"DXGI.lib",
]
deps = [
":directx_helpers",
"//base",
"//device/vr/public/mojom:test_mojom",
"//third_party/openvr:openvr_headers",
]
}
}
if (enable_gvr_services) {
java_sources_needing_jni =
[ "android/java/src/org/chromium/device/vr/NonPresentingGvrContext.java" ]
generate_jni("jni_headers") {
sources = java_sources_needing_jni
jni_package = "device"
}
android_library("java") {
java_files = java_sources_needing_jni
deps = [
"//third_party/gvr-android-sdk:gvr_common_java",
]
classpath_deps = [
"//base:base_java",
"//ui/android:ui_java",
]
}
}