| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_VR_ISOLATED_GAMEPAD_DATA_FETCHER_H_ |
| #define DEVICE_VR_ISOLATED_GAMEPAD_DATA_FETCHER_H_ |
| |
| #include "device/gamepad/gamepad_data_fetcher.h" |
| #include "device/vr/public/mojom/isolated_xr_service.mojom.h" |
| #include "device/vr/vr_device.h" |
| |
| namespace device { |
| |
| class IsolatedGamepadDataFetcher : public GamepadDataFetcher { |
| public: |
| class DEVICE_VR_EXPORT Factory : public GamepadDataFetcherFactory { |
| public: |
| Factory(device::mojom::XRDeviceId display_id, |
| device::mojom::IsolatedXRGamepadProviderFactoryPtr factory); |
| ~Factory() override; |
| std::unique_ptr<GamepadDataFetcher> CreateDataFetcher() override; |
| GamepadSource source() override; |
| |
| static void AddGamepad( |
| device::mojom::XRDeviceId device_id, |
| device::mojom::IsolatedXRGamepadProviderFactoryPtr gamepad_factory); |
| static void RemoveGamepad(device::mojom::XRDeviceId device_id); |
| |
| private: |
| device::mojom::XRDeviceId display_id_; |
| device::mojom::IsolatedXRGamepadProviderFactoryPtr factory_; |
| }; |
| |
| IsolatedGamepadDataFetcher( |
| device::mojom::XRDeviceId display_id, |
| device::mojom::IsolatedXRGamepadProviderPtr provider); |
| ~IsolatedGamepadDataFetcher() override; |
| |
| GamepadSource source() override; |
| |
| void GetGamepadData(bool devices_changed_hint) override; |
| void PauseHint(bool paused) override; |
| void OnAddedToProvider() override; |
| |
| void OnDataUpdated(device::mojom::XRGamepadDataPtr data); |
| |
| private: |
| device::mojom::XRDeviceId display_id_; |
| bool have_outstanding_request_ = false; |
| std::set<unsigned int> active_gamepads_; |
| device::mojom::XRGamepadDataPtr data_; |
| device::mojom::IsolatedXRGamepadProviderPtr |
| provider_; // Bound on the polling thread. |
| device::mojom::IsolatedXRGamepadProviderPtrInfo |
| provider_info_; // Received on the UI thread, bound when polled. |
| |
| DISALLOW_COPY_AND_ASSIGN(IsolatedGamepadDataFetcher); |
| }; |
| |
| } // namespace device |
| #endif // DEVICE_VR_ISOLATED_GAMEPAD_DATA_FETCHER_H_ |