| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |
| #define DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |
| |
| #include <windows.perception.spatial.h> |
| #include <windows.ui.input.spatial.h> |
| #include <wrl.h> |
| |
| #include <memory> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/callback_list.h" |
| #include "base/synchronization/lock.h" |
| #include "device/gamepad/public/cpp/gamepads.h" |
| #include "device/vr/public/mojom/isolated_xr_service.mojom.h" |
| #include "device/vr/public/mojom/vr_service.mojom.h" |
| #include "device/vr/util/gamepad_builder.h" |
| |
| namespace device { |
| |
| enum class ButtonName { |
| kSelect, |
| kGrip, |
| kTouchpad, |
| kThumbstick, |
| }; |
| |
| struct ParsedInputState { |
| mojom::XRInputSourceStatePtr source_state; |
| std::unordered_map<ButtonName, GamepadBuilder::ButtonData> button_data; |
| GamepadPose gamepad_pose; |
| uint16_t vendor_id = 0; |
| uint16_t product_id = 0; |
| ParsedInputState(); |
| ~ParsedInputState(); |
| ParsedInputState(ParsedInputState&& other); |
| }; |
| |
| class WMRCoordinateSystem; |
| class WMRInputManager; |
| class WMRInputSourceState; |
| class WMRInputSourceEventArgs; |
| class WMRTimestamp; |
| class MixedRealityInputHelper { |
| public: |
| MixedRealityInputHelper(HWND hwnd); |
| virtual ~MixedRealityInputHelper(); |
| std::vector<mojom::XRInputSourceStatePtr> GetInputState( |
| const WMRCoordinateSystem* origin, |
| const WMRTimestamp* timestamp); |
| |
| mojom::XRGamepadDataPtr GetWebVRGamepadData(const WMRCoordinateSystem* origin, |
| const WMRTimestamp* timestamp); |
| |
| void Dispose(); |
| |
| private: |
| bool EnsureSpatialInteractionManager(); |
| |
| ParsedInputState LockedParseWindowsSourceState( |
| const WMRInputSourceState* state, |
| const WMRCoordinateSystem* origin); |
| |
| void OnSourcePressed(const WMRInputSourceEventArgs& args); |
| void OnSourceReleased(const WMRInputSourceEventArgs& args); |
| void ProcessSourceEvent(const WMRInputSourceEventArgs& args, bool is_pressed); |
| |
| void SubscribeEvents(); |
| void UnsubscribeEvents(); |
| |
| std::unique_ptr<WMRInputManager> input_manager_; |
| std::unique_ptr< |
| base::CallbackList<void(const WMRInputSourceEventArgs&)>::Subscription> |
| pressed_subscription_; |
| std::unique_ptr< |
| base::CallbackList<void(const WMRInputSourceEventArgs&)>::Subscription> |
| released_subscription_; |
| |
| struct ControllerState { |
| bool pressed = false; |
| bool clicked = false; |
| base::Optional<gfx::Transform> grip_from_pointer = base::nullopt; |
| ControllerState(); |
| virtual ~ControllerState(); |
| }; |
| std::unordered_map<uint32_t, ControllerState> controller_states_; |
| HWND hwnd_; |
| |
| std::vector<std::unique_ptr<WMRInputSourceState>> pending_voice_states_; |
| |
| base::Lock lock_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MixedRealityInputHelper); |
| }; |
| |
| } // namespace device |
| |
| #endif // DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |