blob: 9276ebb302cf4491a881f03e38e0cb42a53fc71f [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/client/display/renderer_proxy.h"
#include "base/bind.h"
#include "base/logging.h"
#include "remoting/client/display/gl_renderer.h"
#include "remoting/client/queued_task_poster.h"
#include "remoting/client/ui/view_matrix.h"
namespace remoting {
RendererProxy::RendererProxy(
scoped_refptr<base::SingleThreadTaskRunner> task_runner)
: task_runner_(task_runner),
ui_task_poster_(new remoting::QueuedTaskPoster(task_runner_)) {}
RendererProxy::~RendererProxy() = default;
void RendererProxy::Initialize(base::WeakPtr<GlRenderer> renderer) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
renderer_ = renderer;
}
void RendererProxy::SetTransformation(const ViewMatrix& transformation) {
// Viewport and cursor movements need to be synchronized into the same frame.
RunTaskOnProperThread(base::Bind(&GlRenderer::OnPixelTransformationChanged,
renderer_, transformation.ToMatrixArray()),
true);
}
void RendererProxy::SetCursorPosition(float x, float y) {
RunTaskOnProperThread(base::Bind(&GlRenderer::OnCursorMoved, renderer_, x, y),
true);
}
void RendererProxy::SetCursorVisibility(bool visible) {
// Cursor visibility and position should be synchronized.
RunTaskOnProperThread(
base::Bind(&GlRenderer::OnCursorVisibilityChanged, renderer_, visible),
true);
}
void RendererProxy::StartInputFeedback(float x, float y, float diameter) {
RunTaskOnProperThread(
base::Bind(&GlRenderer::OnCursorInputFeedback, renderer_, x, y, diameter),
false);
}
void RendererProxy::RunTaskOnProperThread(const base::Closure& task,
bool needs_synchronization) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (task_runner_->BelongsToCurrentThread()) {
task.Run();
return;
}
if (needs_synchronization) {
ui_task_poster_->AddTask(task);
return;
}
task_runner_->PostTask(FROM_HERE, task);
}
} // namespace remoting