blob: 18d1e9e31f1879f9737fa6121a042e8737ab6bd8 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
namespace remoting {
class GlRenderer;
class QueuedTaskPoster;
class ViewMatrix;
// A class to proxy calls to GlRenderer from one thread to another. Must be
// created and used on the same thread.
// TODO(yuweih): This should be removed once we have moved Drawables out of
// GlRenderer.
class RendererProxy {
// task_runner: The task runner that |renderer_| should be run on.
RendererProxy(scoped_refptr<base::SingleThreadTaskRunner> task_runner);
// Initialize with the renderer to be proxied.
void Initialize(base::WeakPtr<GlRenderer> renderer);
void SetTransformation(const ViewMatrix& transformation);
void SetCursorPosition(float x, float y);
void SetCursorVisibility(bool visible);
void StartInputFeedback(float x, float y, float diameter);
// Runs the |task| on the thread of |task_runner_|. All tasks run with
// |needs_synchronization| set to true inside the same tick will be run on
// |task_runner_| within the same tick.
void RunTaskOnProperThread(const base::Closure& task,
bool needs_synchronization);
base::WeakPtr<GlRenderer> renderer_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
std::unique_ptr<remoting::QueuedTaskPoster> ui_task_poster_;
} // namespace remoting