blob: 400ce323935e0d2e9c3167447d9b5ea7790e2627 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "base/macros.h"
namespace pp {
class InputEvent;
} // namespace pp
namespace remoting {
namespace protocol {
class InputEventTracker;
} // namespace protocol
class PepperInputHandler {
// Create a PepperInputHandler using the specified InputEventTracker to
// handle auto-release. The InputEventTracker instance must remain valid
// for the lifetime of the PepperInputHandler.
explicit PepperInputHandler(protocol::InputEventTracker* input_tracker);
// Enable or disable sending mouse input when the plugin does not have input
// focus.
void set_send_mouse_input_when_unfocused(bool send) {
send_mouse_input_when_unfocused_ = send;
void set_send_mouse_move_deltas(bool enable) {
send_mouse_move_deltas_ = enable;
// Enable or disable detection of stuck modifier keys.
void set_detect_stuck_modifiers(bool detect) {
detect_stuck_modifiers_ = detect;
// Processes PPAPI events and dispatches them to |input_tracker_|.
bool HandleInputEvent(const pp::InputEvent& event);
// Must be called when the plugin receives or loses focus.
void DidChangeFocus(bool has_focus);
// Check for any missed "keyup" events for modifiers. These can sometimes be
// missed due to OS-level keyboard shortcuts such as "lock screen" that cause
// focus to switch to another application. If any modifier keys are held that
// are not indicated as active on |event|, release all keys.
void ReleaseAllIfModifiersStuck(const pp::InputEvent& event);
// Tracks input events to manage auto-release in ReleaseAllIfModifiersStuck
// and receives input events generated from PPAPI input.
protocol::InputEventTracker* input_tracker_;
// True if the plugin has focus.
bool has_focus_;
// True if the plugin should respond to mouse input even if it does not have
// keyboard focus.
bool send_mouse_input_when_unfocused_;
// True if the plugin should include mouse move deltas, in addition to
// absolute position information, in mouse events.
bool send_mouse_move_deltas_;
// Accumulated sub-pixel and sub-tick deltas from wheel events.
float wheel_delta_x_;
float wheel_delta_y_;
float wheel_ticks_x_;
float wheel_ticks_y_;
// Whether or not to check for stuck modifier keys on keyboard input events.
bool detect_stuck_modifiers_;
} // namespace remoting