blob: b5f5f719e6875ef79a66e323df4f4a06709b6bd8 [file] [log] [blame]
Name: Immersive Web - WebXR Samples
Short Name: webxr-samples
Version: 0
Revision: 2727b46707d766e358152194fbb4f6b2647ef2e9
Date: 2019-01-15
License: MIT
License File: NOT_SHIPPED
Security Critical: no
A fork of the WebXR samples to be kept in sync with Chrome and used for testing Chrome.
Local Modifications:
- Forked to provide a stable set of test pages in sync with Chrome.
- Stripped out the media/ directory to minimize the size.
- Adapted samples to work without node compilation
- Added source from (MIT licensed)
to js/third-party/gl-matrix, including license file and README.chromium.
- Added missing license file and README.chromium for dat.gui
- Removed the version shim, the samples are intended to work specifically
with the ToT Chrome version.
In order to serve the samples locally, few steps are required:
1. Copy contents of src/chrome/test/data/xr/webxr_samples/media into
2. Serve files, for example by running
`python -m SimpleHTTPServer <port number>` in
3. If you are having trouble with the python server such as it being unreliable
serving media like the gltf files, try using "npm serve".
To install: `sudo npm install -g serve`
To run: `serve .` in src/third_party/webxr_test_pages/webxr-samples
To publish samples for OT:
1. python webxr-samples <dest-folder>
That copies just the subset of samples that we want to publish.
2. Serve <dest-folder> locally and make sure everything works.
3. python --direct-publish-samples-source=<dest-folder> --direct-publish-samples-dest=<bucket-dest-subfolder>