| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |
| #define DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |
| |
| #include <windows.perception.spatial.h> |
| #include <windows.ui.input.spatial.h> |
| #include <wrl.h> |
| |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/synchronization/lock.h" |
| #include "device/gamepad/public/cpp/gamepads.h" |
| #include "device/vr/public/mojom/isolated_xr_service.mojom.h" |
| #include "device/vr/public/mojom/vr_service.mojom.h" |
| |
| namespace device { |
| struct ButtonData { |
| bool pressed; |
| bool touched; |
| double value; |
| |
| double x_axis; |
| double y_axis; |
| }; |
| |
| enum class ButtonName { |
| kSelect, |
| kGrip, |
| kTouchpad, |
| kThumbstick, |
| }; |
| |
| struct ParsedInputState { |
| mojom::XRInputSourceStatePtr source_state; |
| std::unordered_map<ButtonName, ButtonData> button_data; |
| GamepadPose gamepad_pose; |
| ParsedInputState(); |
| ~ParsedInputState(); |
| ParsedInputState(ParsedInputState&& other); |
| }; |
| |
| class MixedRealityInputHelper { |
| public: |
| MixedRealityInputHelper(HWND hwnd); |
| virtual ~MixedRealityInputHelper(); |
| std::vector<mojom::XRInputSourceStatePtr> GetInputState( |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem> origin, |
| Microsoft::WRL::ComPtr<ABI::Windows::Perception::IPerceptionTimestamp> |
| timestamp); |
| |
| mojom::XRGamepadDataPtr GetWebVRGamepadData( |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem> origin, |
| Microsoft::WRL::ComPtr<ABI::Windows::Perception::IPerceptionTimestamp> |
| timestamp); |
| |
| void Dispose(); |
| |
| private: |
| bool EnsureSpatialInteractionManager(); |
| |
| ParsedInputState LockedParseWindowsSourceState( |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState> |
| state, |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem> origin); |
| |
| HRESULT OnSourcePressed( |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager* sender, |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs* |
| args); |
| HRESULT OnSourceReleased( |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager* sender, |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs* |
| args); |
| HRESULT ProcessSourceEvent( |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs* |
| raw_args, |
| bool is_pressed); |
| |
| void SubscribeEvents(); |
| void UnsubscribeEvents(); |
| |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager> |
| spatial_interaction_manager_; |
| EventRegistrationToken pressed_token_; |
| EventRegistrationToken released_token_; |
| |
| struct ControllerState { |
| bool pressed; |
| bool clicked; |
| }; |
| std::unordered_map<uint32_t, ControllerState> controller_states_; |
| HWND hwnd_; |
| |
| std::vector<Microsoft::WRL::ComPtr< |
| ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState>> |
| pending_voice_states_; |
| |
| base::Lock lock_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MixedRealityInputHelper); |
| }; |
| } // namespace device |
| |
| #endif // DEVICE_VR_WINDOWS_MIXED_REALITY_MIXED_REALITY_INPUT_HELPER_H_ |