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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_BIND_H_
#define BASE_BIND_H_
#include "base/bind_internal.h"
// -----------------------------------------------------------------------------
// Usage documentation
// -----------------------------------------------------------------------------
//
// See //docs/callback.md for documentation.
//
//
// -----------------------------------------------------------------------------
// Implementation notes
// -----------------------------------------------------------------------------
//
// If you're reading the implementation, before proceeding further, you should
// read the top comment of base/bind_internal.h for a definition of common
// terms and concepts.
namespace base {
// Bind as OnceCallback.
template <typename Functor, typename... Args>
inline OnceCallback<MakeUnboundRunType<Functor, Args...>>
BindOnce(Functor&& functor, Args&&... args) {
using BindState = internal::MakeBindStateType<Functor, Args...>;
using UnboundRunType = MakeUnboundRunType<Functor, Args...>;
using Invoker = internal::Invoker<BindState, UnboundRunType>;
using CallbackType = OnceCallback<UnboundRunType>;
// Store the invoke func into PolymorphicInvoke before casting it to
// InvokeFuncStorage, so that we can ensure its type matches to
// PolymorphicInvoke, to which CallbackType will cast back.
using PolymorphicInvoke = typename CallbackType::PolymorphicInvoke;
PolymorphicInvoke invoke_func = &Invoker::RunOnce;
using InvokeFuncStorage = internal::BindStateBase::InvokeFuncStorage;
return CallbackType(new BindState(
reinterpret_cast<InvokeFuncStorage>(invoke_func),
std::forward<Functor>(functor),
std::forward<Args>(args)...));
}
// Bind as RepeatingCallback.
template <typename Functor, typename... Args>
inline RepeatingCallback<MakeUnboundRunType<Functor, Args...>>
BindRepeating(Functor&& functor, Args&&... args) {
using BindState = internal::MakeBindStateType<Functor, Args...>;
using UnboundRunType = MakeUnboundRunType<Functor, Args...>;
using Invoker = internal::Invoker<BindState, UnboundRunType>;
using CallbackType = RepeatingCallback<UnboundRunType>;
// Store the invoke func into PolymorphicInvoke before casting it to
// InvokeFuncStorage, so that we can ensure its type matches to
// PolymorphicInvoke, to which CallbackType will cast back.
using PolymorphicInvoke = typename CallbackType::PolymorphicInvoke;
PolymorphicInvoke invoke_func = &Invoker::Run;
using InvokeFuncStorage = internal::BindStateBase::InvokeFuncStorage;
return CallbackType(new BindState(
reinterpret_cast<InvokeFuncStorage>(invoke_func),
std::forward<Functor>(functor),
std::forward<Args>(args)...));
}
// Unannotated Bind.
// TODO(tzik): Deprecate this and migrate to OnceCallback and
// RepeatingCallback, once they get ready.
template <typename Functor, typename... Args>
inline Callback<MakeUnboundRunType<Functor, Args...>>
Bind(Functor&& functor, Args&&... args) {
return BindRepeating(std::forward<Functor>(functor),
std::forward<Args>(args)...);
}
} // namespace base
#endif // BASE_BIND_H_