| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_CLIENT_H_ |
| #define CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_CLIENT_H_ |
| |
| #include "cc/resources/returned_resource.h" |
| |
| namespace gfx { |
| class Rect; |
| } |
| |
| namespace cc { |
| |
| class LocalSurfaceId; |
| |
| struct BeginFrameArgs; |
| |
| class CompositorFrameSinkSupportClient { |
| public: |
| // Notification that the previous CompositorFrame given to |
| // SubmitCompositorFrame() has been processed and that another frame |
| // can be submitted. This provides backpressure from the display compositor |
| // so that frames are submitted only at the rate it can handle them. |
| // TODO(fsamuel): This method ought not be necessary with unified BeginFrame. |
| // However, there's a fair amount of cleanup and refactoring necessary to get |
| // rid of it. |
| virtual void DidReceiveCompositorFrameAck() = 0; |
| |
| // Notification for the client to generate a CompositorFrame. |
| virtual void OnBeginFrame(const BeginFrameArgs& args) = 0; |
| |
| // Returns resources sent to SubmitCompositorFrame to be reused or freed. |
| virtual void ReclaimResources(const ReturnedResourceArray& resources) = 0; |
| |
| // Called when surface is being scheduled for a draw. |
| virtual void WillDrawSurface(const LocalSurfaceId& local_surface_id, |
| const gfx::Rect& damage_rect) = 0; |
| |
| protected: |
| virtual ~CompositorFrameSinkSupportClient() {} |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_CLIENT_H_ |