blob: 942d593868124b3593d8cd735d965cd939c8f069 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_host.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <memory>
#include <stack>
#include <string>
#include <unordered_map>
#include "base/atomic_sequence_num.h"
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/location.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_math.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/timer/elapsed_timer.h"
#include "base/trace_event/trace_event.h"
#include "base/trace_event/trace_event_argument.h"
#include "cc/base/histograms.h"
#include "cc/base/math_util.h"
#include "cc/debug/devtools_instrumentation.h"
#include "cc/debug/frame_viewer_instrumentation.h"
#include "cc/debug/rendering_stats_instrumentation.h"
#include "cc/input/layer_selection_bound.h"
#include "cc/input/page_scale_animation.h"
#include "cc/layers/heads_up_display_layer.h"
#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer.h"
#include "cc/layers/layer_iterator.h"
#include "cc/layers/painted_scrollbar_layer.h"
#include "cc/resources/ui_resource_manager.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/mutator_host.h"
#include "cc/trees/property_tree_builder.h"
#include "cc/trees/proxy_main.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/swap_promise_manager.h"
#include "cc/trees/transform_node.h"
#include "cc/trees/tree_synchronizer.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
namespace {
static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number;
}
namespace cc {
LayerTreeHost::InitParams::InitParams() {}
LayerTreeHost::InitParams::~InitParams() {}
std::unique_ptr<LayerTreeHost> LayerTreeHost::CreateThreaded(
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
InitParams* params) {
DCHECK(params->main_task_runner.get());
DCHECK(impl_task_runner.get());
DCHECK(params->settings);
std::unique_ptr<LayerTreeHost> layer_tree_host(
new LayerTreeHost(params, CompositorMode::THREADED));
layer_tree_host->InitializeThreaded(params->main_task_runner,
impl_task_runner);
return layer_tree_host;
}
std::unique_ptr<LayerTreeHost>
LayerTreeHost::CreateSingleThreaded(
LayerTreeHostSingleThreadClient* single_thread_client,
InitParams* params) {
DCHECK(params->settings);
std::unique_ptr<LayerTreeHost> layer_tree_host(
new LayerTreeHost(params, CompositorMode::SINGLE_THREADED));
layer_tree_host->InitializeSingleThreaded(single_thread_client,
params->main_task_runner);
return layer_tree_host;
}
LayerTreeHost::LayerTreeHost(InitParams* params, CompositorMode mode)
: micro_benchmark_controller_(this),
image_worker_task_runner_(params->image_worker_task_runner),
compositor_mode_(mode),
ui_resource_manager_(base::MakeUnique<UIResourceManager>()),
client_(params->client),
rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()),
settings_(*params->settings),
debug_state_(settings_.initial_debug_state),
id_(s_layer_tree_host_sequence_number.GetNext() + 1),
task_graph_runner_(params->task_graph_runner),
content_source_id_(0),
event_listener_properties_(),
mutator_host_(params->mutator_host) {
DCHECK(task_graph_runner_);
DCHECK(!settings_.enable_checker_imaging || image_worker_task_runner_);
DCHECK(!settings_.enable_checker_imaging ||
settings_.image_decode_tasks_enabled);
mutator_host_->SetMutatorHostClient(this);
rendering_stats_instrumentation_->set_record_rendering_stats(
debug_state_.RecordRenderingStats());
}
void LayerTreeHost::InitializeThreaded(
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) {
task_runner_provider_ =
TaskRunnerProvider::Create(main_task_runner, impl_task_runner);
std::unique_ptr<ProxyMain> proxy_main =
base::MakeUnique<ProxyMain>(this, task_runner_provider_.get());
InitializeProxy(std::move(proxy_main));
}
void LayerTreeHost::InitializeSingleThreaded(
LayerTreeHostSingleThreadClient* single_thread_client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) {
task_runner_provider_ = TaskRunnerProvider::Create(main_task_runner, nullptr);
InitializeProxy(SingleThreadProxy::Create(this, single_thread_client,
task_runner_provider_.get()));
}
void LayerTreeHost::InitializeForTesting(
std::unique_ptr<TaskRunnerProvider> task_runner_provider,
std::unique_ptr<Proxy> proxy_for_testing) {
task_runner_provider_ = std::move(task_runner_provider);
InitializeProxy(std::move(proxy_for_testing));
}
void LayerTreeHost::SetTaskRunnerProviderForTesting(
std::unique_ptr<TaskRunnerProvider> task_runner_provider) {
DCHECK(!task_runner_provider_);
task_runner_provider_ = std::move(task_runner_provider);
}
void LayerTreeHost::SetUIResourceManagerForTesting(
std::unique_ptr<UIResourceManager> ui_resource_manager) {
ui_resource_manager_ = std::move(ui_resource_manager);
}
void LayerTreeHost::InitializeProxy(std::unique_ptr<Proxy> proxy) {
TRACE_EVENT0("cc", "LayerTreeHostInProcess::InitializeForReal");
DCHECK(task_runner_provider_);
proxy_ = std::move(proxy);
proxy_->Start();
mutator_host_->SetSupportsScrollAnimations(proxy_->SupportsImplScrolling());
}
LayerTreeHost::~LayerTreeHost() {
// Track when we're inside a main frame to see if compositor is being
// destroyed midway which causes a crash. crbug.com/654672
CHECK(!inside_main_frame_);
TRACE_EVENT0("cc", "LayerTreeHostInProcess::~LayerTreeHostInProcess");
// Clear any references into the LayerTreeHost.
mutator_host_->SetMutatorHostClient(nullptr);
// We must clear any pointers into the layer tree prior to destroying it.
RegisterViewportLayers(nullptr, nullptr, nullptr, nullptr);
if (root_layer_) {
root_layer_->SetLayerTreeHost(nullptr);
// The root layer must be destroyed before the layer tree. We've made a
// contract with our animation controllers that the animation_host will
// outlive them, and we must make good.
root_layer_ = nullptr;
}
if (proxy_) {
DCHECK(task_runner_provider_->IsMainThread());
proxy_->Stop();
// Proxy must be destroyed before the Task Runner Provider.
proxy_ = nullptr;
}
}
int LayerTreeHost::GetId() const {
return id_;
}
int LayerTreeHost::SourceFrameNumber() const {
return source_frame_number_;
}
UIResourceManager* LayerTreeHost::GetUIResourceManager() const {
return ui_resource_manager_.get();
}
TaskRunnerProvider* LayerTreeHost::GetTaskRunnerProvider() const {
return task_runner_provider_.get();
}
SwapPromiseManager* LayerTreeHost::GetSwapPromiseManager() {
return &swap_promise_manager_;
}
const LayerTreeSettings& LayerTreeHost::GetSettings() const {
return settings_;
}
void LayerTreeHost::SetFrameSinkId(const FrameSinkId& frame_sink_id) {
surface_sequence_generator_.set_frame_sink_id(frame_sink_id);
}
void LayerTreeHost::QueueSwapPromise(
std::unique_ptr<SwapPromise> swap_promise) {
swap_promise_manager_.QueueSwapPromise(std::move(swap_promise));
}
SurfaceSequenceGenerator*
LayerTreeHost::GetSurfaceSequenceGenerator() {
return &surface_sequence_generator_;
}
void LayerTreeHost::WillBeginMainFrame() {
inside_main_frame_ = true;
devtools_instrumentation::WillBeginMainThreadFrame(GetId(),
SourceFrameNumber());
client_->WillBeginMainFrame();
}
void LayerTreeHost::DidBeginMainFrame() {
inside_main_frame_ = false;
client_->DidBeginMainFrame();
}
void LayerTreeHost::BeginMainFrameNotExpectedSoon() {
client_->BeginMainFrameNotExpectedSoon();
}
void LayerTreeHost::BeginMainFrame(const BeginFrameArgs& args) {
client_->BeginMainFrame(args);
}
void LayerTreeHost::DidStopFlinging() {
proxy_->MainThreadHasStoppedFlinging();
}
const LayerTreeDebugState& LayerTreeHost::GetDebugState() const {
return debug_state_;
}
void LayerTreeHost::RequestMainFrameUpdate() {
client_->UpdateLayerTreeHost();
}
// This function commits the LayerTreeHost to an impl tree. When modifying
// this function, keep in mind that the function *runs* on the impl thread! Any
// code that is logically a main thread operation, e.g. deletion of a Layer,
// should be delayed until the LayerTreeHostInProcess::CommitComplete, which
// will run after the commit, but on the main thread.
void LayerTreeHost::FinishCommitOnImplThread(
LayerTreeHostImpl* host_impl) {
DCHECK(task_runner_provider_->IsImplThread());
bool is_new_trace;
TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
if (is_new_trace &&
frame_viewer_instrumentation::IsTracingLayerTreeSnapshots() &&
root_layer()) {
// We'll be dumping layer trees as part of trace, so make sure
// PushPropertiesTo() propagates layer debug info to the impl side --
// otherwise this won't happen for the layers that remain unchanged since
// tracing started.
LayerTreeHostCommon::CallFunctionForEveryLayer(
this, [](Layer* layer) { layer->SetNeedsPushProperties(); });
}
LayerTreeImpl* sync_tree = host_impl->sync_tree();
if (next_commit_forces_redraw_) {
sync_tree->ForceRedrawNextActivation();
next_commit_forces_redraw_ = false;
}
if (next_commit_forces_recalculate_raster_scales_) {
sync_tree->ForceRecalculateRasterScales();
next_commit_forces_recalculate_raster_scales_ = false;
}
sync_tree->set_source_frame_number(SourceFrameNumber());
if (needs_full_tree_sync_)
TreeSynchronizer::SynchronizeTrees(root_layer(), sync_tree);
PushPropertiesTo(sync_tree);
sync_tree->PassSwapPromises(swap_promise_manager_.TakeSwapPromises());
host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_);
host_impl->SetContentIsSuitableForGpuRasterization(
content_is_suitable_for_gpu_rasterization_);
RecordGpuRasterizationHistogram(host_impl);
host_impl->SetViewportSize(device_viewport_size_);
sync_tree->SetDeviceScaleFactor(device_scale_factor_);
host_impl->SetDebugState(debug_state_);
sync_tree->set_ui_resource_request_queue(
ui_resource_manager_->TakeUIResourcesRequests());
{
TRACE_EVENT0("cc", "LayerTreeHostInProcess::PushProperties");
TreeSynchronizer::PushLayerProperties(this, sync_tree);
// This must happen after synchronizing property trees and after pushing
// properties, which updates the clobber_active_value flag.
sync_tree->property_trees()->scroll_tree.PushScrollUpdatesFromMainThread(
property_trees(), sync_tree);
// This must happen after synchronizing property trees and after push
// properties, which updates property tree indices, but before animation
// host pushes properties as animation host push properties can change
// Animation::InEffect and we want the old InEffect value for updating
// property tree scrolling and animation.
sync_tree->UpdatePropertyTreeScrollingAndAnimationFromMainThread();
TRACE_EVENT0("cc", "LayerTreeHostInProcess::AnimationHost::PushProperties");
DCHECK(host_impl->mutator_host());
mutator_host_->PushPropertiesTo(host_impl->mutator_host());
}
micro_benchmark_controller_.ScheduleImplBenchmarks(host_impl);
property_trees_.ResetAllChangeTracking();
}
void LayerTreeHost::WillCommit() {
swap_promise_manager_.WillCommit();
client_->WillCommit();
}
void LayerTreeHost::UpdateHudLayer() {}
void LayerTreeHost::CommitComplete() {
source_frame_number_++;
client_->DidCommit();
if (did_complete_scale_animation_) {
client_->DidCompletePageScaleAnimation();
did_complete_scale_animation_ = false;
}
}
void LayerTreeHost::SetCompositorFrameSink(
std::unique_ptr<CompositorFrameSink> surface) {
TRACE_EVENT0("cc", "LayerTreeHostInProcess::SetCompositorFrameSink");
DCHECK(surface);
DCHECK(!new_compositor_frame_sink_);
new_compositor_frame_sink_ = std::move(surface);
proxy_->SetCompositorFrameSink(new_compositor_frame_sink_.get());
}
std::unique_ptr<CompositorFrameSink>
LayerTreeHost::ReleaseCompositorFrameSink() {
DCHECK(!visible_);
DidLoseCompositorFrameSink();
proxy_->ReleaseCompositorFrameSink();
return std::move(current_compositor_frame_sink_);
}
void LayerTreeHost::RequestNewCompositorFrameSink() {
client_->RequestNewCompositorFrameSink();
}
void LayerTreeHost::DidInitializeCompositorFrameSink() {
DCHECK(new_compositor_frame_sink_);
current_compositor_frame_sink_ = std::move(new_compositor_frame_sink_);
client_->DidInitializeCompositorFrameSink();
}
void LayerTreeHost::DidFailToInitializeCompositorFrameSink() {
DCHECK(new_compositor_frame_sink_);
// Note: It is safe to drop all output surface references here as
// LayerTreeHostImpl will not keep a pointer to either the old or
// new CompositorFrameSink after failing to initialize the new one.
current_compositor_frame_sink_ = nullptr;
new_compositor_frame_sink_ = nullptr;
client_->DidFailToInitializeCompositorFrameSink();
}
std::unique_ptr<LayerTreeHostImpl>
LayerTreeHost::CreateLayerTreeHostImpl(
LayerTreeHostImplClient* client) {
DCHECK(task_runner_provider_->IsImplThread());
const bool supports_impl_scrolling = task_runner_provider_->HasImplThread();
std::unique_ptr<MutatorHost> mutator_host_impl =
mutator_host_->CreateImplInstance(supports_impl_scrolling);
std::unique_ptr<LayerTreeHostImpl> host_impl = LayerTreeHostImpl::Create(
settings_, client, task_runner_provider_.get(),
rendering_stats_instrumentation_.get(), task_graph_runner_,
std::move(mutator_host_impl), id_, std::move(image_worker_task_runner_));
host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_);
host_impl->SetContentIsSuitableForGpuRasterization(
content_is_suitable_for_gpu_rasterization_);
task_graph_runner_ = NULL;
input_handler_weak_ptr_ = host_impl->AsWeakPtr();
return host_impl;
}
void LayerTreeHost::DidLoseCompositorFrameSink() {
TRACE_EVENT0("cc", "LayerTreeHostInProcess::DidLoseCompositorFrameSink");
DCHECK(task_runner_provider_->IsMainThread());
SetNeedsCommit();
}
void LayerTreeHost::SetDeferCommits(bool defer_commits) {
proxy_->SetDeferCommits(defer_commits);
}
DISABLE_CFI_PERF
void LayerTreeHost::SetNeedsAnimate() {
proxy_->SetNeedsAnimate();
swap_promise_manager_.NotifySwapPromiseMonitorsOfSetNeedsCommit();
}
DISABLE_CFI_PERF
void LayerTreeHost::SetNeedsUpdateLayers() {
proxy_->SetNeedsUpdateLayers();
swap_promise_manager_.NotifySwapPromiseMonitorsOfSetNeedsCommit();
}
void LayerTreeHost::SetNeedsCommit() {
proxy_->SetNeedsCommit();
swap_promise_manager_.NotifySwapPromiseMonitorsOfSetNeedsCommit();
}
void LayerTreeHost::SetNeedsRecalculateRasterScales() {
next_commit_forces_recalculate_raster_scales_ = true;
proxy_->SetNeedsCommit();
}
void LayerTreeHost::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
proxy_->SetNeedsRedraw(damage_rect);
}
bool LayerTreeHost::CommitRequested() const {
return proxy_->CommitRequested();
}
void LayerTreeHost::SetNextCommitWaitsForActivation() {
proxy_->SetNextCommitWaitsForActivation();
}
void LayerTreeHost::SetNextCommitForcesRedraw() {
next_commit_forces_redraw_ = true;
proxy_->SetNeedsUpdateLayers();
}
void LayerTreeHost::SetAnimationEvents(
std::unique_ptr<MutatorEvents> events) {
DCHECK(task_runner_provider_->IsMainThread());
mutator_host_->SetAnimationEvents(std::move(events));
}
void LayerTreeHost::SetDebugState(
const LayerTreeDebugState& debug_state) {
LayerTreeDebugState new_debug_state =
LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state);
if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
return;
debug_state_ = new_debug_state;
rendering_stats_instrumentation_->set_record_rendering_stats(
debug_state_.RecordRenderingStats());
SetNeedsCommit();
}
void LayerTreeHost::ResetGpuRasterizationTracking() {
content_is_suitable_for_gpu_rasterization_ = true;
gpu_rasterization_histogram_recorded_ = false;
}
void LayerTreeHost::SetHasGpuRasterizationTrigger(bool has_trigger) {
if (has_trigger == has_gpu_rasterization_trigger_)
return;
has_gpu_rasterization_trigger_ = has_trigger;
TRACE_EVENT_INSTANT1(
"cc", "LayerTreeHostInProcess::SetHasGpuRasterizationTrigger",
TRACE_EVENT_SCOPE_THREAD, "has_trigger", has_gpu_rasterization_trigger_);
}
void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(
float page_scale_delta) {
DCHECK(CommitRequested());
if (page_scale_delta == 1.f)
return;
float page_scale = page_scale_factor_ * page_scale_delta;
SetPageScaleFromImplSide(page_scale);
}
void LayerTreeHost::SetVisible(bool visible) {
if (visible_ == visible)
return;
visible_ = visible;
proxy_->SetVisible(visible);
}
bool LayerTreeHost::IsVisible() const {
return visible_;
}
void LayerTreeHost::NotifyInputThrottledUntilCommit() {
proxy_->NotifyInputThrottledUntilCommit();
}
void LayerTreeHost::LayoutAndUpdateLayers() {
DCHECK(IsSingleThreaded());
// This function is only valid when not using the scheduler.
DCHECK(!settings_.single_thread_proxy_scheduler);
RequestMainFrameUpdate();
UpdateLayers();
}
void LayerTreeHost::Composite(base::TimeTicks frame_begin_time) {
DCHECK(IsSingleThreaded());
// This function is only valid when not using the scheduler.
DCHECK(!settings_.single_thread_proxy_scheduler);
SingleThreadProxy* proxy = static_cast<SingleThreadProxy*>(proxy_.get());
proxy->CompositeImmediately(frame_begin_time);
}
static int GetLayersUpdateTimeHistogramBucket(size_t numLayers) {
// We uses the following exponential (ratio 2) bucketization:
// [0, 10), [10, 30), [30, 70), [70, 150), [150, infinity)
if (numLayers < 10)
return 0;
if (numLayers < 30)
return 1;
if (numLayers < 70)
return 2;
if (numLayers < 150)
return 3;
return 4;
}
bool LayerTreeHost::UpdateLayers() {
if (!root_layer()) {
property_trees_.clear();
return false;
}
DCHECK(!root_layer()->parent());
base::ElapsedTimer timer;
bool result = DoUpdateLayers(root_layer());
micro_benchmark_controller_.DidUpdateLayers();
if (const char* client_name = GetClientNameForMetrics()) {
std::string histogram_name =
base::StringPrintf("Compositing.%s.LayersUpdateTime.%d", client_name,
GetLayersUpdateTimeHistogramBucket(NumLayers()));
base::Histogram::FactoryGet(histogram_name, 0, 10000000, 50,
base::HistogramBase::kUmaTargetedHistogramFlag)
->Add(timer.Elapsed().InMicroseconds());
}
return result || next_commit_forces_redraw_;
}
void LayerTreeHost::DidCompletePageScaleAnimation() {
did_complete_scale_animation_ = true;
}
void LayerTreeHost::RecordGpuRasterizationHistogram(
const LayerTreeHostImpl* host_impl) {
// Gpu rasterization is only supported for Renderer compositors.
// Checking for IsSingleThreaded() to exclude Browser compositors.
if (gpu_rasterization_histogram_recorded_ || IsSingleThreaded())
return;
bool gpu_rasterization_enabled = false;
if (host_impl->compositor_frame_sink()) {
ContextProvider* compositor_context_provider =
host_impl->compositor_frame_sink()->context_provider();
if (compositor_context_provider) {
gpu_rasterization_enabled =
compositor_context_provider->ContextCapabilities().gpu_rasterization;
}
}
// Record how widely gpu rasterization is enabled.
// This number takes device/gpu whitelisting/backlisting into account.
// Note that we do not consider the forced gpu rasterization mode, which is
// mostly used for debugging purposes.
UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationEnabled",
gpu_rasterization_enabled);
if (gpu_rasterization_enabled) {
UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationTriggered",
has_gpu_rasterization_trigger_);
UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationSuitableContent",
content_is_suitable_for_gpu_rasterization_);
// Record how many pages actually get gpu rasterization when enabled.
UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationUsed",
(has_gpu_rasterization_trigger_ &&
content_is_suitable_for_gpu_rasterization_));
}
gpu_rasterization_histogram_recorded_ = true;
}
bool LayerTreeHost::DoUpdateLayers(Layer* root_layer) {
TRACE_EVENT1("cc", "LayerTreeHostInProcess::DoUpdateLayers",
"source_frame_number", SourceFrameNumber());
UpdateHudLayer(debug_state_.ShowHudInfo());
UpdateHudLayer();
Layer* root_scroll =
PropertyTreeBuilder::FindFirstScrollableLayer(root_layer);
Layer* page_scale_layer = page_scale_layer_.get();
if (!page_scale_layer && root_scroll)
page_scale_layer = root_scroll->parent();
if (hud_layer_) {
hud_layer_->PrepareForCalculateDrawProperties(device_viewport_size_,
device_scale_factor_);
}
gfx::Transform identity_transform;
LayerList update_layer_list;
{
base::AutoReset<bool> update_property_trees(&in_update_property_trees_,
true);
TRACE_EVENT0("cc",
"LayerTreeHostInProcess::UpdateLayers::BuildPropertyTrees");
TRACE_EVENT0(
TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
"LayerTreeHostInProcessCommon::ComputeVisibleRectsWithPropertyTrees");
PropertyTreeBuilder::PreCalculateMetaInformation(root_layer);
bool can_render_to_separate_surface = true;
PropertyTrees* property_trees = &property_trees_;
if (!settings_.use_layer_lists) {
// If use_layer_lists is set, then the property trees should have been
// built by the client already.
PropertyTreeBuilder::BuildPropertyTrees(
root_layer, page_scale_layer, inner_viewport_scroll_layer(),
outer_viewport_scroll_layer(), overscroll_elasticity_layer(),
elastic_overscroll_, page_scale_factor_, device_scale_factor_,
gfx::Rect(device_viewport_size_), identity_transform, property_trees);
TRACE_EVENT_INSTANT1(
"cc", "LayerTreeHostInProcess::UpdateLayers_BuiltPropertyTrees",
TRACE_EVENT_SCOPE_THREAD, "property_trees",
property_trees->AsTracedValue());
} else {
TRACE_EVENT_INSTANT1(
"cc", "LayerTreeHostInProcess::UpdateLayers_ReceivedPropertyTrees",
TRACE_EVENT_SCOPE_THREAD, "property_trees",
property_trees->AsTracedValue());
}
draw_property_utils::UpdatePropertyTrees(property_trees,
can_render_to_separate_surface);
draw_property_utils::FindLayersThatNeedUpdates(this, property_trees,
&update_layer_list);
}
for (const auto& layer : update_layer_list)
layer->SavePaintProperties();
bool content_is_suitable_for_gpu = true;
bool did_paint_content =
PaintContent(update_layer_list, &content_is_suitable_for_gpu);
if (content_is_suitable_for_gpu) {
++num_consecutive_frames_suitable_for_gpu_;
if (num_consecutive_frames_suitable_for_gpu_ >=
kNumFramesToConsiderBeforeGpuRasterization) {
content_is_suitable_for_gpu_rasterization_ = true;
}
} else {
num_consecutive_frames_suitable_for_gpu_ = 0;
content_is_suitable_for_gpu_rasterization_ = false;
}
return did_paint_content;
}
void LayerTreeHost::ApplyViewportDeltas(ScrollAndScaleSet* info) {
gfx::Vector2dF inner_viewport_scroll_delta;
if (info->inner_viewport_scroll.layer_id != Layer::INVALID_ID)
inner_viewport_scroll_delta = info->inner_viewport_scroll.scroll_delta;
if (inner_viewport_scroll_delta.IsZero() && info->page_scale_delta == 1.f &&
info->elastic_overscroll_delta.IsZero() && !info->top_controls_delta)
return;
// Preemptively apply the scroll offset and scale delta here before sending
// it to the client. If the client comes back and sets it to the same
// value, then the layer can early out without needing a full commit.
if (inner_viewport_scroll_layer_) {
inner_viewport_scroll_layer_->SetScrollOffsetFromImplSide(
gfx::ScrollOffsetWithDelta(
inner_viewport_scroll_layer_->scroll_offset(),
inner_viewport_scroll_delta));
}
ApplyPageScaleDeltaFromImplSide(info->page_scale_delta);
SetElasticOverscrollFromImplSide(elastic_overscroll_ +
info->elastic_overscroll_delta);
// TODO(ccameron): pass the elastic overscroll here so that input events
// may be translated appropriately.
client_->ApplyViewportDeltas(inner_viewport_scroll_delta, gfx::Vector2dF(),
info->elastic_overscroll_delta,
info->page_scale_delta,
info->top_controls_delta);
SetNeedsUpdateLayers();
}
void LayerTreeHost::ApplyScrollAndScale(ScrollAndScaleSet* info) {
for (auto& swap_promise : info->swap_promises) {
TRACE_EVENT_WITH_FLOW1("input,benchmark", "LatencyInfo.Flow",
TRACE_ID_DONT_MANGLE(swap_promise->TraceId()),
TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT,
"step", "Main thread scroll update");
swap_promise_manager_.QueueSwapPromise(std::move(swap_promise));
}
if (root_layer_) {
for (size_t i = 0; i < info->scrolls.size(); ++i) {
Layer* layer = LayerById(info->scrolls[i].layer_id);
if (!layer)
continue;
layer->SetScrollOffsetFromImplSide(gfx::ScrollOffsetWithDelta(
layer->scroll_offset(), info->scrolls[i].scroll_delta));
SetNeedsUpdateLayers();
}
for (size_t i = 0; i < info->scrollbars.size(); ++i) {
Layer* layer = LayerById(info->scrollbars[i].layer_id);
if (!layer)
continue;
layer->SetScrollbarsHiddenFromImplSide(info->scrollbars[i].hidden);
}
}
// This needs to happen after scroll deltas have been sent to prevent top
// controls from clamping the layout viewport both on the compositor and
// on the main thread.
ApplyViewportDeltas(info);
}
const base::WeakPtr<InputHandler>& LayerTreeHost::GetInputHandler()
const {
return input_handler_weak_ptr_;
}
void LayerTreeHost::UpdateBrowserControlsState(
BrowserControlsState constraints,
BrowserControlsState current,
bool animate) {
// Browser controls are only used in threaded mode.
DCHECK(IsThreaded());
proxy_->UpdateBrowserControlsState(constraints, current, animate);
}
void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) {
std::unique_ptr<MutatorEvents> events = mutator_host_->CreateEvents();
if (mutator_host_->TickAnimations(monotonic_time))
mutator_host_->UpdateAnimationState(true, events.get());
if (!events->IsEmpty())
property_trees_.needs_rebuild = true;
}
int LayerTreeHost::ScheduleMicroBenchmark(
const std::string& benchmark_name,
std::unique_ptr<base::Value> value,
const MicroBenchmark::DoneCallback& callback) {
return micro_benchmark_controller_.ScheduleRun(benchmark_name,
std::move(value), callback);
}
bool LayerTreeHost::SendMessageToMicroBenchmark(
int id,
std::unique_ptr<base::Value> value) {
return micro_benchmark_controller_.SendMessage(id, std::move(value));
}
void LayerTreeHost::SetLayerTreeMutator(
std::unique_ptr<LayerTreeMutator> mutator) {
proxy_->SetMutator(std::move(mutator));
}
bool LayerTreeHost::IsSingleThreaded() const {
DCHECK(compositor_mode_ != CompositorMode::SINGLE_THREADED ||
!task_runner_provider_->HasImplThread());
return compositor_mode_ == CompositorMode::SINGLE_THREADED;
}
bool LayerTreeHost::IsThreaded() const {
DCHECK(compositor_mode_ != CompositorMode::THREADED ||
task_runner_provider_->HasImplThread());
return compositor_mode_ == CompositorMode::THREADED;
}
void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> root_layer) {
if (root_layer_.get() == root_layer.get())
return;
if (root_layer_.get())
root_layer_->SetLayerTreeHost(nullptr);
root_layer_ = root_layer;
if (root_layer_.get()) {
DCHECK(!root_layer_->parent());
root_layer_->SetLayerTreeHost(this);
}
if (hud_layer_.get())
hud_layer_->RemoveFromParent();
// Reset gpu rasterization tracking.
// This flag is sticky until a new tree comes along.
ResetGpuRasterizationTracking();
SetNeedsFullTreeSync();
}
void LayerTreeHost::RegisterViewportLayers(
scoped_refptr<Layer> overscroll_elasticity_layer,
scoped_refptr<Layer> page_scale_layer,
scoped_refptr<Layer> inner_viewport_scroll_layer,
scoped_refptr<Layer> outer_viewport_scroll_layer) {
DCHECK(!inner_viewport_scroll_layer ||
inner_viewport_scroll_layer != outer_viewport_scroll_layer);
overscroll_elasticity_layer_ = overscroll_elasticity_layer;
page_scale_layer_ = page_scale_layer;
inner_viewport_scroll_layer_ = inner_viewport_scroll_layer;
outer_viewport_scroll_layer_ = outer_viewport_scroll_layer;
}
void LayerTreeHost::RegisterSelection(const LayerSelection& selection) {
if (selection_ == selection)
return;
selection_ = selection;
SetNeedsCommit();
}
void LayerTreeHost::SetHaveScrollEventHandlers(bool have_event_handlers) {
if (have_scroll_event_handlers_ == have_event_handlers)
return;
have_scroll_event_handlers_ = have_event_handlers;
SetNeedsCommit();
}
void LayerTreeHost::SetEventListenerProperties(
EventListenerClass event_class,
EventListenerProperties properties) {
const size_t index = static_cast<size_t>(event_class);
if (event_listener_properties_[index] == properties)
return;
event_listener_properties_[index] = properties;
SetNeedsCommit();
}
void LayerTreeHost::SetViewportSize(const gfx::Size& device_viewport_size) {
if (device_viewport_size_ == device_viewport_size)
return;
device_viewport_size_ = device_viewport_size;
SetPropertyTreesNeedRebuild();
SetNeedsCommit();
}
void LayerTreeHost::SetBrowserControlsHeight(float height, bool shrink) {
if (top_controls_height_ == height &&
browser_controls_shrink_blink_size_ == shrink)
return;
top_controls_height_ = height;
browser_controls_shrink_blink_size_ = shrink;
SetNeedsCommit();
}
void LayerTreeHost::SetBrowserControlsShownRatio(float ratio) {
if (top_controls_shown_ratio_ == ratio)
return;
top_controls_shown_ratio_ = ratio;
SetNeedsCommit();
}
void LayerTreeHost::SetBottomControlsHeight(float height) {
if (bottom_controls_height_ == height)
return;
bottom_controls_height_ = height;
SetNeedsCommit();
}
void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor,
float min_page_scale_factor,
float max_page_scale_factor) {
if (page_scale_factor_ == page_scale_factor &&
min_page_scale_factor_ == min_page_scale_factor &&
max_page_scale_factor_ == max_page_scale_factor)
return;
page_scale_factor_ = page_scale_factor;
min_page_scale_factor_ = min_page_scale_factor;
max_page_scale_factor_ = max_page_scale_factor;
SetPropertyTreesNeedRebuild();
SetNeedsCommit();
}
void LayerTreeHost::StartPageScaleAnimation(const gfx::Vector2d& target_offset,
bool use_anchor,
float scale,
base::TimeDelta duration) {
pending_page_scale_animation_.reset(new PendingPageScaleAnimation(
target_offset, use_anchor, scale, duration));
SetNeedsCommit();
}
bool LayerTreeHost::HasPendingPageScaleAnimation() const {
return !!pending_page_scale_animation_.get();
}
void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) {
if (device_scale_factor_ == device_scale_factor)
return;
device_scale_factor_ = device_scale_factor;
property_trees_.needs_rebuild = true;
SetNeedsCommit();
}
void LayerTreeHost::SetPaintedDeviceScaleFactor(
float painted_device_scale_factor) {
if (painted_device_scale_factor_ == painted_device_scale_factor)
return;
painted_device_scale_factor_ = painted_device_scale_factor;
SetNeedsCommit();
}
void LayerTreeHost::SetDeviceColorSpace(
const gfx::ColorSpace& device_color_space) {
if (device_color_space_ == device_color_space)
return;
device_color_space_ = device_color_space;
LayerTreeHostCommon::CallFunctionForEveryLayer(
this, [](Layer* layer) { layer->SetNeedsDisplay(); });
}
void LayerTreeHost::SetContentSourceId(uint32_t id) {
if (content_source_id_ == id)
return;
content_source_id_ = id;
SetNeedsCommit();
}
void LayerTreeHost::RegisterLayer(Layer* layer) {
DCHECK(!LayerById(layer->id()));
DCHECK(!in_paint_layer_contents_);
layer_id_map_[layer->id()] = layer;
if (layer->element_id()) {
mutator_host_->RegisterElement(layer->element_id(),
ElementListType::ACTIVE);
}
}
void LayerTreeHost::UnregisterLayer(Layer* layer) {
DCHECK(LayerById(layer->id()));
DCHECK(!in_paint_layer_contents_);
if (layer->element_id()) {
mutator_host_->UnregisterElement(layer->element_id(),
ElementListType::ACTIVE);
}
RemoveLayerShouldPushProperties(layer);
layer_id_map_.erase(layer->id());
}
Layer* LayerTreeHost::LayerById(int id) const {
auto iter = layer_id_map_.find(id);
return iter != layer_id_map_.end() ? iter->second : nullptr;
}
size_t LayerTreeHost::NumLayers() const {
return layer_id_map_.size();
}
bool LayerTreeHost::PaintContent(const LayerList& update_layer_list,
bool* content_is_suitable_for_gpu) {
base::AutoReset<bool> painting(&in_paint_layer_contents_, true);
bool did_paint_content = false;
for (const auto& layer : update_layer_list) {
did_paint_content |= layer->Update();
*content_is_suitable_for_gpu &= layer->IsSuitableForGpuRasterization();
}
return did_paint_content;
}
void LayerTreeHost::AddLayerShouldPushProperties(Layer* layer) {
layers_that_should_push_properties_.insert(layer);
}
void LayerTreeHost::RemoveLayerShouldPushProperties(Layer* layer) {
layers_that_should_push_properties_.erase(layer);
}
std::unordered_set<Layer*>& LayerTreeHost::LayersThatShouldPushProperties() {
return layers_that_should_push_properties_;
}
bool LayerTreeHost::LayerNeedsPushPropertiesForTesting(Layer* layer) const {
return layers_that_should_push_properties_.find(layer) !=
layers_that_should_push_properties_.end();
}
void LayerTreeHost::SetNeedsMetaInfoRecomputation(bool needs_recomputation) {
needs_meta_info_recomputation_ = needs_recomputation;
}
void LayerTreeHost::SetPageScaleFromImplSide(float page_scale) {
DCHECK(CommitRequested());
page_scale_factor_ = page_scale;
SetPropertyTreesNeedRebuild();
}
void LayerTreeHost::SetElasticOverscrollFromImplSide(
gfx::Vector2dF elastic_overscroll) {
DCHECK(CommitRequested());
elastic_overscroll_ = elastic_overscroll;
}
void LayerTreeHost::UpdateHudLayer(bool show_hud_info) {
if (show_hud_info) {
if (!hud_layer_.get()) {
hud_layer_ = HeadsUpDisplayLayer::Create();
}
if (root_layer_.get() && !hud_layer_->parent())
root_layer_->AddChild(hud_layer_);
} else if (hud_layer_.get()) {
hud_layer_->RemoveFromParent();
hud_layer_ = nullptr;
}
}
void LayerTreeHost::SetNeedsFullTreeSync() {
needs_full_tree_sync_ = true;
needs_meta_info_recomputation_ = true;
property_trees_.needs_rebuild = true;
SetNeedsCommit();
}
void LayerTreeHost::SetPropertyTreesNeedRebuild() {
property_trees_.needs_rebuild = true;
SetNeedsUpdateLayers();
}
void LayerTreeHost::PushPropertiesTo(LayerTreeImpl* tree_impl) {
tree_impl->set_needs_full_tree_sync(needs_full_tree_sync_);
needs_full_tree_sync_ = false;
if (hud_layer_.get()) {
LayerImpl* hud_impl = tree_impl->LayerById(hud_layer_->id());
tree_impl->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl));
} else {
tree_impl->set_hud_layer(nullptr);
}
tree_impl->set_background_color(background_color_);
tree_impl->set_has_transparent_background(has_transparent_background_);
tree_impl->set_have_scroll_event_handlers(have_scroll_event_handlers_);
tree_impl->set_event_listener_properties(
EventListenerClass::kTouchStartOrMove,
event_listener_properties(EventListenerClass::kTouchStartOrMove));
tree_impl->set_event_listener_properties(
EventListenerClass::kMouseWheel,
event_listener_properties(EventListenerClass::kMouseWheel));
tree_impl->set_event_listener_properties(
EventListenerClass::kTouchEndOrCancel,
event_listener_properties(EventListenerClass::kTouchEndOrCancel));
if (page_scale_layer_ && inner_viewport_scroll_layer_) {
tree_impl->SetViewportLayersFromIds(
overscroll_elasticity_layer_ ? overscroll_elasticity_layer_->id()
: Layer::INVALID_ID,
page_scale_layer_->id(), inner_viewport_scroll_layer_->id(),
outer_viewport_scroll_layer_ ? outer_viewport_scroll_layer_->id()
: Layer::INVALID_ID);
DCHECK(inner_viewport_scroll_layer_->IsContainerForFixedPositionLayers());
} else {
tree_impl->ClearViewportLayers();
}
tree_impl->RegisterSelection(selection_);
bool property_trees_changed_on_active_tree =
tree_impl->IsActiveTree() && tree_impl->property_trees()->changed;
// Property trees may store damage status. We preserve the sync tree damage
// status by pushing the damage status from sync tree property trees to main
// thread property trees or by moving it onto the layers.
if (root_layer_ && property_trees_changed_on_active_tree) {
if (property_trees_.sequence_number ==
tree_impl->property_trees()->sequence_number)
tree_impl->property_trees()->PushChangeTrackingTo(&property_trees_);
else
tree_impl->MoveChangeTrackingToLayers();
}
// Setting property trees must happen before pushing the page scale.
tree_impl->SetPropertyTrees(&property_trees_);
tree_impl->PushPageScaleFromMainThread(
page_scale_factor_, min_page_scale_factor_, max_page_scale_factor_);
tree_impl->set_browser_controls_shrink_blink_size(
browser_controls_shrink_blink_size_);
tree_impl->set_top_controls_height(top_controls_height_);
tree_impl->set_bottom_controls_height(bottom_controls_height_);
tree_impl->PushBrowserControlsFromMainThread(top_controls_shown_ratio_);
tree_impl->elastic_overscroll()->PushFromMainThread(elastic_overscroll_);
if (tree_impl->IsActiveTree())
tree_impl->elastic_overscroll()->PushPendingToActive();
tree_impl->set_painted_device_scale_factor(painted_device_scale_factor_);
tree_impl->SetDeviceColorSpace(device_color_space_);
tree_impl->set_content_source_id(content_source_id_);
if (pending_page_scale_animation_) {
tree_impl->SetPendingPageScaleAnimation(
std::move(pending_page_scale_animation_));
}
DCHECK(!tree_impl->ViewportSizeInvalid());
tree_impl->set_has_ever_been_drawn(false);
}
Layer* LayerTreeHost::LayerByElementId(ElementId element_id) const {
auto iter = element_layers_map_.find(element_id);
return iter != element_layers_map_.end() ? iter->second : nullptr;
}
void LayerTreeHost::RegisterElement(ElementId element_id,
ElementListType list_type,
Layer* layer) {
if (layer->element_id()) {
element_layers_map_[layer->element_id()] = layer;
}
mutator_host_->RegisterElement(element_id, list_type);
}
void LayerTreeHost::UnregisterElement(ElementId element_id,
ElementListType list_type,
Layer* layer) {
mutator_host_->UnregisterElement(element_id, list_type);
if (layer->element_id()) {
element_layers_map_.erase(layer->element_id());
}
}
static void SetElementIdForTesting(Layer* layer) {
layer->SetElementId(LayerIdToElementIdForTesting(layer->id()));
}
void LayerTreeHost::SetElementIdsForTesting() {
LayerTreeHostCommon::CallFunctionForEveryLayer(this, SetElementIdForTesting);
}
void LayerTreeHost::BuildPropertyTreesForTesting() {
PropertyTreeBuilder::PreCalculateMetaInformation(root_layer());
gfx::Transform identity_transform;
PropertyTreeBuilder::BuildPropertyTrees(
root_layer(), page_scale_layer(), inner_viewport_scroll_layer(),
outer_viewport_scroll_layer(), overscroll_elasticity_layer(),
elastic_overscroll(), page_scale_factor(), device_scale_factor(),
gfx::Rect(device_viewport_size()), identity_transform, property_trees());
}
bool LayerTreeHost::IsElementInList(ElementId element_id,
ElementListType list_type) const {
return list_type == ElementListType::ACTIVE && LayerByElementId(element_id);
}
void LayerTreeHost::SetMutatorsNeedCommit() {
SetNeedsCommit();
}
void LayerTreeHost::SetMutatorsNeedRebuildPropertyTrees() {
property_trees_.needs_rebuild = true;
}
void LayerTreeHost::SetElementFilterMutated(ElementId element_id,
ElementListType list_type,
const FilterOperations& filters) {
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnFilterAnimated(filters);
}
void LayerTreeHost::SetElementOpacityMutated(ElementId element_id,
ElementListType list_type,
float opacity) {
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
DCHECK_GE(opacity, 0.f);
DCHECK_LE(opacity, 1.f);
layer->OnOpacityAnimated(opacity);
if (property_trees_.IsInIdToIndexMap(PropertyTrees::TreeType::EFFECT,
layer->id())) {
DCHECK_EQ(layer->effect_tree_index(),
property_trees_.layer_id_to_effect_node_index[layer->id()]);
EffectNode* node =
property_trees_.effect_tree.Node(layer->effect_tree_index());
if (node->opacity == opacity)
return;
node->opacity = opacity;
property_trees_.effect_tree.set_needs_update(true);
}
SetNeedsUpdateLayers();
}
void LayerTreeHost::SetElementTransformMutated(
ElementId element_id,
ElementListType list_type,
const gfx::Transform& transform) {
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnTransformAnimated(transform);
if (property_trees_.IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
layer->id())) {
DCHECK_EQ(layer->transform_tree_index(),
property_trees_.layer_id_to_transform_node_index[layer->id()]);
TransformNode* node =
property_trees_.transform_tree.Node(layer->transform_tree_index());
if (node->local == transform)
return;
node->local = transform;
node->needs_local_transform_update = true;
node->has_potential_animation = true;
property_trees_.transform_tree.set_needs_update(true);
}
SetNeedsUpdateLayers();
}
void LayerTreeHost::SetElementScrollOffsetMutated(
ElementId element_id,
ElementListType list_type,
const gfx::ScrollOffset& scroll_offset) {
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnScrollOffsetAnimated(scroll_offset);
}
void LayerTreeHost::ElementIsAnimatingChanged(
ElementId element_id,
ElementListType list_type,
const PropertyAnimationState& mask,
const PropertyAnimationState& state) {
Layer* layer = LayerByElementId(element_id);
if (layer)
layer->OnIsAnimatingChanged(mask, state);
}
gfx::ScrollOffset LayerTreeHost::GetScrollOffsetForAnimation(
ElementId element_id) const {
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
return layer->ScrollOffsetForAnimation();
}
LayerListIterator<Layer> LayerTreeHost::begin() const {
return LayerListIterator<Layer>(root_layer_.get());
}
LayerListIterator<Layer> LayerTreeHost::end() const {
return LayerListIterator<Layer>(nullptr);
}
LayerListReverseIterator<Layer> LayerTreeHost::rbegin() {
return LayerListReverseIterator<Layer>(root_layer_.get());
}
LayerListReverseIterator<Layer> LayerTreeHost::rend() {
return LayerListReverseIterator<Layer>(nullptr);
}
void LayerTreeHost::SetNeedsDisplayOnAllLayers() {
for (auto* layer : *this)
layer->SetNeedsDisplay();
}
} // namespace cc