blob: c1eb77682498b1bb3a94ffdfe3febfe8f3f2f351 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gesture_detection/motion_event_generic.h"
#include <utility>
#include "base/numerics/math_constants.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event_constants.h"
#include "ui/events/test/motion_event_test_utils.h"
namespace ui {
TEST(MotionEventGenericTest, Basic) {
base::TimeTicks event_time = base::TimeTicks::Now();
MotionEventGeneric event(MotionEvent::Action::DOWN, event_time,
PointerProperties());
EXPECT_EQ(1U, event.GetPointerCount());
EXPECT_EQ(0U, event.GetHistorySize());
EXPECT_EQ(event_time, event.GetEventTime());
DCHECK_NE(0U, event.GetUniqueEventId());
event.set_unique_event_id(123456U);
EXPECT_EQ(123456U, event.GetUniqueEventId());
event.PushPointer(PointerProperties(8.3f, 4.7f, 0.9f));
ASSERT_EQ(2U, event.GetPointerCount());
EXPECT_EQ(8.3f, event.GetX(1));
EXPECT_EQ(4.7f, event.GetY(1));
event.PushPointer(PointerProperties(2.3f, -3.7f, 5.8f));
ASSERT_EQ(3U, event.GetPointerCount());
EXPECT_EQ(2.3f, event.GetX(2));
EXPECT_EQ(-3.7f, event.GetY(2));
event.pointer(0).id = 3;
EXPECT_EQ(3, event.GetPointerId(0));
event.set_action(MotionEvent::Action::POINTER_DOWN);
EXPECT_EQ(MotionEvent::Action::POINTER_DOWN, event.GetAction());
event_time += base::TimeDelta::FromMilliseconds(5);
event.set_event_time(event_time);
EXPECT_EQ(event_time, event.GetEventTime());
event.set_button_state(MotionEvent::BUTTON_PRIMARY);
EXPECT_EQ(MotionEvent::BUTTON_PRIMARY, event.GetButtonState());
event.set_flags(EF_ALT_DOWN | EF_SHIFT_DOWN);
EXPECT_EQ(EF_ALT_DOWN | EF_SHIFT_DOWN, event.GetFlags());
event.set_action_index(1);
EXPECT_EQ(1, event.GetActionIndex());
event.set_action(MotionEvent::Action::MOVE);
EXPECT_EQ(MotionEvent::Action::MOVE, event.GetAction());
PointerProperties historical_pointer0(1.2f, 2.4f, 1.f);
PointerProperties historical_pointer1(2.4f, 4.8f, 2.f);
PointerProperties historical_pointer2(4.8f, 9.6f, 3.f);
MotionEventGeneric historical_event(
MotionEvent::Action::MOVE,
event_time - base::TimeDelta::FromMilliseconds(5), historical_pointer0);
historical_event.PushPointer(historical_pointer1);
historical_event.PushPointer(historical_pointer2);
event.PushHistoricalEvent(historical_event.Clone());
EXPECT_EQ(1U, event.GetHistorySize());
EXPECT_EQ(event_time - base::TimeDelta::FromMilliseconds(5),
event.GetHistoricalEventTime(0));
EXPECT_EQ(1.2f, event.GetHistoricalX(0, 0));
EXPECT_EQ(2.4f, event.GetHistoricalY(0, 0));
EXPECT_EQ(1.f, event.GetHistoricalTouchMajor(0, 0));
EXPECT_EQ(2.4f, event.GetHistoricalX(1, 0));
EXPECT_EQ(4.8f, event.GetHistoricalY(1, 0));
EXPECT_EQ(2.f, event.GetHistoricalTouchMajor(1, 0));
EXPECT_EQ(4.8f, event.GetHistoricalX(2, 0));
EXPECT_EQ(9.6f, event.GetHistoricalY(2, 0));
EXPECT_EQ(3.f, event.GetHistoricalTouchMajor(2, 0));
}
TEST(MotionEventGenericTest, Clone) {
MotionEventGeneric event(MotionEvent::Action::DOWN, base::TimeTicks::Now(),
PointerProperties(8.3f, 4.7f, 2.f));
event.set_button_state(MotionEvent::BUTTON_PRIMARY);
std::unique_ptr<MotionEvent> clone = event.Clone();
ASSERT_TRUE(clone);
EXPECT_EQ(event.GetUniqueEventId(), clone->GetUniqueEventId());
EXPECT_EQ(test::ToString(event), test::ToString(*clone));
}
TEST(MotionEventGenericTest, CloneWithHistory) {
base::TimeTicks event_time = base::TimeTicks::Now();
base::TimeTicks historical_event_time =
event_time - base::TimeDelta::FromMilliseconds(5);
PointerProperties pointer(8.3f, 4.7f, 10.1f);
MotionEventGeneric event(MotionEvent::Action::MOVE, event_time, pointer);
PointerProperties historical_pointer(3.4f, -4.3f, 11.5);
std::unique_ptr<MotionEvent> historical_event(new MotionEventGeneric(
MotionEvent::Action::MOVE, historical_event_time, historical_pointer));
event.PushHistoricalEvent(std::move(historical_event));
EXPECT_EQ(1U, event.GetHistorySize());
std::unique_ptr<MotionEvent> clone = event.Clone();
ASSERT_TRUE(clone);
EXPECT_EQ(event.GetUniqueEventId(), clone->GetUniqueEventId());
EXPECT_EQ(test::ToString(event), test::ToString(*clone));
}
TEST(MotionEventGenericTest, Cancel) {
MotionEventGeneric event(MotionEvent::Action::UP, base::TimeTicks::Now(),
PointerProperties(8.7f, 4.3f, 1.f));
event.set_button_state(MotionEvent::BUTTON_SECONDARY);
std::unique_ptr<MotionEvent> cancel = event.Cancel();
event.set_action(MotionEvent::Action::CANCEL);
ASSERT_TRUE(cancel);
EXPECT_NE(event.GetUniqueEventId(), cancel->GetUniqueEventId());
EXPECT_EQ(test::ToString(event), test::ToString(*cancel));
}
TEST(MotionEventGenericTest, FindPointerIndexOfId) {
base::TimeTicks event_time = base::TimeTicks::Now();
PointerProperties pointer;
pointer.id = 0;
MotionEventGeneric event0(MotionEvent::Action::DOWN, event_time, pointer);
EXPECT_EQ(0, event0.FindPointerIndexOfId(0));
EXPECT_EQ(-1, event0.FindPointerIndexOfId(1));
EXPECT_EQ(-1, event0.FindPointerIndexOfId(-1));
MotionEventGeneric event1(event0);
pointer.id = 7;
EXPECT_EQ(1u, event1.PushPointer(pointer));
EXPECT_EQ(0, event1.FindPointerIndexOfId(0));
EXPECT_EQ(1, event1.FindPointerIndexOfId(7));
EXPECT_EQ(-1, event1.FindPointerIndexOfId(6));
EXPECT_EQ(-1, event1.FindPointerIndexOfId(1));
MotionEventGeneric event2(event1);
pointer.id = 3;
EXPECT_EQ(2u, event2.PushPointer(pointer));
EXPECT_EQ(0, event2.FindPointerIndexOfId(0));
EXPECT_EQ(1, event2.FindPointerIndexOfId(7));
EXPECT_EQ(2, event2.FindPointerIndexOfId(3));
EXPECT_EQ(-1, event2.FindPointerIndexOfId(1));
EXPECT_EQ(-1, event2.FindPointerIndexOfId(2));
}
TEST(MotionEventGenericTest, RemovePointerAt) {
base::TimeTicks event_time = base::TimeTicks::Now();
PointerProperties pointer;
pointer.id = 0;
MotionEventGeneric event(MotionEvent::Action::DOWN, event_time, pointer);
pointer.id = 7;
EXPECT_EQ(1u, event.PushPointer(pointer));
EXPECT_EQ(2u, event.GetPointerCount());
// Remove from the end.
event.RemovePointerAt(1);
EXPECT_EQ(1u, event.GetPointerCount());
EXPECT_EQ(-1, event.FindPointerIndexOfId(7));
EXPECT_EQ(0, event.FindPointerIndexOfId(0));
EXPECT_EQ(1u, event.PushPointer(pointer));
EXPECT_EQ(2u, event.GetPointerCount());
// Remove from the beginning.
event.RemovePointerAt(0);
EXPECT_EQ(1u, event.GetPointerCount());
EXPECT_EQ(0, event.FindPointerIndexOfId(7));
EXPECT_EQ(-1, event.FindPointerIndexOfId(0));
}
TEST(MotionEventGenericTest, AxisAndOrientation) {
{
PointerProperties properties;
float radius_x = 10;
float radius_y = 5;
float rotation_angle_deg = 0;
properties.SetAxesAndOrientation(radius_x, radius_y, rotation_angle_deg);
EXPECT_EQ(20, properties.touch_major);
EXPECT_EQ(10, properties.touch_minor);
EXPECT_NEAR(-base::kPiDouble / 2, properties.orientation, 0.001);
}
{
PointerProperties properties;
float radius_x = 5;
float radius_y = 10;
float rotation_angle_deg = 0;
properties.SetAxesAndOrientation(radius_x, radius_y, rotation_angle_deg);
EXPECT_EQ(20, properties.touch_major);
EXPECT_EQ(10, properties.touch_minor);
EXPECT_NEAR(0, properties.orientation, 0.001);
}
{
PointerProperties properties;
float radius_x = 10;
float radius_y = 5;
float rotation_angle_deg = 179.99f;
properties.SetAxesAndOrientation(radius_x, radius_y, rotation_angle_deg);
EXPECT_EQ(20, properties.touch_major);
EXPECT_EQ(10, properties.touch_minor);
EXPECT_NEAR(base::kPiDouble / 2, properties.orientation, 0.001);
}
{
PointerProperties properties;
float radius_x = 10;
float radius_y = 5;
float rotation_angle_deg = 90;
properties.SetAxesAndOrientation(radius_x, radius_y, rotation_angle_deg);
EXPECT_EQ(20, properties.touch_major);
EXPECT_EQ(10, properties.touch_minor);
EXPECT_NEAR(0, properties.orientation, 0.001);
}
}
TEST(MotionEventGenericTest, ToString) {
base::TimeTicks event_time = base::TimeTicks::Now();
base::TimeTicks historical_event_time0 =
event_time - base::TimeDelta::FromMilliseconds(10);
base::TimeTicks historical_event_time1 =
event_time - base::TimeDelta::FromMilliseconds(5);
PointerProperties pointer0(1, 2, 3);
pointer0.id = 7;
pointer0.pressure = 10;
pointer0.touch_minor = 15;
pointer0.touch_major = 20;
pointer0.orientation = 1;
PointerProperties pointer1(4, 5, 6);
pointer1.id = 3;
pointer0.pressure = 25;
pointer0.touch_minor = 30;
pointer0.touch_major = 35;
pointer0.orientation = -1;
MotionEventGeneric event(MotionEvent::Action::MOVE, event_time, pointer0);
event.PushPointer(pointer1);
pointer0.x += 50;
pointer1.x -= 50;
std::unique_ptr<MotionEventGeneric> historical_event0(new MotionEventGeneric(
MotionEvent::Action::MOVE, historical_event_time0, pointer0));
historical_event0->PushPointer(pointer1);
pointer0.x += 100;
pointer1.x -= 100;
std::unique_ptr<MotionEventGeneric> historical_event1(new MotionEventGeneric(
MotionEvent::Action::MOVE, historical_event_time1, pointer0));
historical_event1->PushPointer(pointer1);
event.PushHistoricalEvent(std::move(historical_event0));
event.PushHistoricalEvent(std::move(historical_event1));
ASSERT_EQ(2U, event.GetHistorySize());
ASSERT_EQ(2U, event.GetPointerCount());
// Do a basic smoke exercise of event stringification to ensure things don't
// explode in the process.
std::string event_string = test::ToString(event);
EXPECT_FALSE(event_string.empty());
}
} // namespace ui