blob: 5a796e95b5273faee11d7cf28fa82a86356e9782 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/core/node_controller.h"
#include <algorithm>
#include <limits>
#include <vector>
#include "base/bind.h"
#include "base/containers/queue.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/message_loop/message_loop_current.h"
#include "base/metrics/histogram_macros.h"
#include "base/process/process_handle.h"
#include "base/rand_util.h"
#include "base/time/time.h"
#include "base/timer/elapsed_timer.h"
#include "mojo/core/broker.h"
#include "mojo/core/broker_host.h"
#include "mojo/core/configuration.h"
#include "mojo/core/core.h"
#include "mojo/core/request_context.h"
#include "mojo/core/user_message_impl.h"
#include "mojo/public/cpp/platform/named_platform_channel.h"
#include "mojo/public/cpp/platform/platform_channel.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
#if defined(OS_MACOSX) && !defined(OS_IOS)
#include "mojo/core/mach_port_relay.h"
#endif
#if !defined(OS_NACL)
#include "crypto/random.h"
#endif
namespace mojo {
namespace core {
namespace {
#if defined(OS_NACL)
template <typename T>
void GenerateRandomName(T* out) {
base::RandBytes(out, sizeof(T));
}
#else
template <typename T>
void GenerateRandomName(T* out) {
crypto::RandBytes(out, sizeof(T));
}
#endif
ports::NodeName GetRandomNodeName() {
ports::NodeName name;
GenerateRandomName(&name);
return name;
}
Channel::MessagePtr SerializeEventMessage(ports::ScopedEvent event) {
if (event->type() == ports::Event::Type::kUserMessage) {
// User message events must already be partially serialized.
return UserMessageImpl::FinalizeEventMessage(
ports::Event::Cast<ports::UserMessageEvent>(&event));
}
void* data;
size_t size = event->GetSerializedSize();
auto message = NodeChannel::CreateEventMessage(size, size, &data, 0);
event->Serialize(data);
return message;
}
ports::ScopedEvent DeserializeEventMessage(
const ports::NodeName& from_node,
Channel::MessagePtr channel_message) {
void* data;
size_t size;
NodeChannel::GetEventMessageData(channel_message.get(), &data, &size);
auto event = ports::Event::Deserialize(data, size);
if (!event)
return nullptr;
if (event->type() != ports::Event::Type::kUserMessage)
return event;
// User messages require extra parsing.
const size_t event_size = event->GetSerializedSize();
// Note that if this weren't true, the event couldn't have been deserialized
// in the first place.
DCHECK_LE(event_size, size);
auto message_event = ports::Event::Cast<ports::UserMessageEvent>(&event);
auto message = UserMessageImpl::CreateFromChannelMessage(
message_event.get(), std::move(channel_message),
static_cast<uint8_t*>(data) + event_size, size - event_size);
if (!message)
return nullptr;
message->set_source_node(from_node);
message_event->AttachMessage(std::move(message));
return std::move(message_event);
}
// Used by NodeController to watch for shutdown. Since no IO can happen once
// the IO thread is killed, the NodeController can cleanly drop all its peers
// at that time.
class ThreadDestructionObserver
: public base::MessageLoopCurrent::DestructionObserver {
public:
static void Create(scoped_refptr<base::TaskRunner> task_runner,
const base::Closure& callback) {
if (task_runner->RunsTasksInCurrentSequence()) {
// Owns itself.
new ThreadDestructionObserver(callback);
} else {
task_runner->PostTask(FROM_HERE,
base::BindOnce(&Create, task_runner, callback));
}
}
private:
explicit ThreadDestructionObserver(const base::Closure& callback)
: callback_(callback) {
base::MessageLoopCurrent::Get()->AddDestructionObserver(this);
}
~ThreadDestructionObserver() override {
base::MessageLoopCurrent::Get()->RemoveDestructionObserver(this);
}
// base::MessageLoopCurrent::DestructionObserver:
void WillDestroyCurrentMessageLoop() override {
callback_.Run();
delete this;
}
const base::Closure callback_;
DISALLOW_COPY_AND_ASSIGN(ThreadDestructionObserver);
};
} // namespace
NodeController::~NodeController() {}
NodeController::NodeController(Core* core)
: core_(core),
name_(GetRandomNodeName()),
node_(new ports::Node(name_, this)) {
DVLOG(1) << "Initializing node " << name_;
}
#if defined(OS_MACOSX) && !defined(OS_IOS)
void NodeController::CreateMachPortRelay(base::PortProvider* port_provider) {
base::AutoLock lock(mach_port_relay_lock_);
DCHECK(!mach_port_relay_);
mach_port_relay_.reset(new MachPortRelay(port_provider));
}
#endif
void NodeController::SetIOTaskRunner(
scoped_refptr<base::TaskRunner> task_runner) {
io_task_runner_ = task_runner;
ThreadDestructionObserver::Create(
io_task_runner_,
base::Bind(&NodeController::DropAllPeers, base::Unretained(this)));
}
void NodeController::SendBrokerClientInvitation(
base::ProcessHandle target_process,
ConnectionParams connection_params,
const std::vector<std::pair<std::string, ports::PortRef>>& attached_ports,
const ProcessErrorCallback& process_error_callback) {
// Generate the temporary remote node name here so that it can be associated
// with the ports "attached" to this invitation.
ports::NodeName temporary_node_name;
GenerateRandomName(&temporary_node_name);
{
base::AutoLock lock(reserved_ports_lock_);
PortMap& port_map = reserved_ports_[temporary_node_name];
for (auto& entry : attached_ports) {
auto result = port_map.emplace(entry.first, entry.second);
DCHECK(result.second) << "Duplicate attachment: " << entry.first;
}
}
ScopedProcessHandle scoped_target_process =
ScopedProcessHandle::CloneFrom(target_process);
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&NodeController::SendBrokerClientInvitationOnIOThread,
base::Unretained(this), std::move(scoped_target_process),
std::move(connection_params), temporary_node_name,
process_error_callback));
}
void NodeController::AcceptBrokerClientInvitation(
ConnectionParams connection_params) {
DCHECK(!GetConfiguration().is_broker_process);
#if !defined(OS_MACOSX) && !defined(OS_NACL_SFI) && !defined(OS_FUCHSIA)
// Use the bootstrap channel for the broker and receive the node's channel
// synchronously as the first message from the broker.
DCHECK(connection_params.endpoint().is_valid());
base::ElapsedTimer timer;
broker_ = std::make_unique<Broker>(
connection_params.TakeEndpoint().TakePlatformHandle());
PlatformChannelEndpoint endpoint = broker_->GetInviterEndpoint();
if (!endpoint.is_valid()) {
// Most likely the inviter's side of the channel has already been closed and
// the broker was unable to negotiate a NodeChannel pipe. In this case we
// can cancel our connection to our inviter.
DVLOG(1) << "Cannot connect to invalid inviter channel.";
CancelPendingPortMerges();
return;
}
connection_params = ConnectionParams(std::move(endpoint));
#endif
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&NodeController::AcceptBrokerClientInvitationOnIOThread,
base::Unretained(this), std::move(connection_params)));
}
void NodeController::ConnectIsolated(ConnectionParams connection_params,
const ports::PortRef& port,
base::StringPiece connection_name) {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&NodeController::ConnectIsolatedOnIOThread,
base::Unretained(this), base::Passed(&connection_params),
port, connection_name.as_string()));
}
void NodeController::SetPortObserver(const ports::PortRef& port,
scoped_refptr<PortObserver> observer) {
node_->SetUserData(port, std::move(observer));
}
void NodeController::ClosePort(const ports::PortRef& port) {
SetPortObserver(port, nullptr);
int rv = node_->ClosePort(port);
DCHECK_EQ(rv, ports::OK) << " Failed to close port: " << port.name();
}
int NodeController::SendUserMessage(
const ports::PortRef& port,
std::unique_ptr<ports::UserMessageEvent> message) {
return node_->SendUserMessage(port, std::move(message));
}
void NodeController::MergePortIntoInviter(const std::string& name,
const ports::PortRef& port) {
scoped_refptr<NodeChannel> inviter;
bool reject_merge = false;
{
// Hold |pending_port_merges_lock_| while getting |inviter|. Otherwise,
// there is a race where the inviter can be set, and |pending_port_merges_|
// be processed between retrieving |inviter| and adding the merge to
// |pending_port_merges_|.
base::AutoLock lock(pending_port_merges_lock_);
inviter = GetInviterChannel();
if (reject_pending_merges_) {
reject_merge = true;
} else if (!inviter) {
pending_port_merges_.push_back(std::make_pair(name, port));
return;
}
}
if (reject_merge) {
node_->ClosePort(port);
DVLOG(2) << "Rejecting port merge for name " << name
<< " due to closed inviter channel.";
return;
}
inviter->RequestPortMerge(port.name(), name);
}
int NodeController::MergeLocalPorts(const ports::PortRef& port0,
const ports::PortRef& port1) {
return node_->MergeLocalPorts(port0, port1);
}
base::WritableSharedMemoryRegion NodeController::CreateSharedBuffer(
size_t num_bytes) {
#if !defined(OS_MACOSX) && !defined(OS_NACL_SFI) && !defined(OS_FUCHSIA)
// Shared buffer creation failure is fatal, so always use the broker when we
// have one; unless of course the embedder forces us not to.
if (!GetConfiguration().force_direct_shared_memory_allocation && broker_)
return broker_->GetWritableSharedMemoryRegion(num_bytes);
#endif
return base::WritableSharedMemoryRegion::Create(num_bytes);
}
void NodeController::RequestShutdown(const base::Closure& callback) {
{
base::AutoLock lock(shutdown_lock_);
shutdown_callback_ = callback;
shutdown_callback_flag_.Set(true);
}
AttemptShutdownIfRequested();
}
void NodeController::NotifyBadMessageFrom(const ports::NodeName& source_node,
const std::string& error) {
scoped_refptr<NodeChannel> peer = GetPeerChannel(source_node);
if (peer)
peer->NotifyBadMessage(error);
}
// static
void NodeController::DeserializeRawBytesAsEventForFuzzer(
base::span<const unsigned char> data) {
void* payload;
auto message = NodeChannel::CreateEventMessage(0, data.size(), &payload, 0);
DCHECK(message);
std::copy(data.begin(), data.end(), static_cast<unsigned char*>(payload));
DeserializeEventMessage(ports::NodeName(), std::move(message));
}
// static
void NodeController::DeserializeMessageAsEventForFuzzer(
Channel::MessagePtr message) {
DeserializeEventMessage(ports::NodeName(), std::move(message));
}
void NodeController::SendBrokerClientInvitationOnIOThread(
ScopedProcessHandle target_process,
ConnectionParams connection_params,
ports::NodeName temporary_node_name,
const ProcessErrorCallback& process_error_callback) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
#if !defined(OS_MACOSX) && !defined(OS_NACL) && !defined(OS_FUCHSIA)
PlatformChannel node_channel;
ConnectionParams node_connection_params(node_channel.TakeLocalEndpoint());
// BrokerHost owns itself.
BrokerHost* broker_host =
new BrokerHost(target_process.get(), std::move(connection_params),
process_error_callback);
bool channel_ok = broker_host->SendChannel(
node_channel.TakeRemoteEndpoint().TakePlatformHandle());
#if defined(OS_WIN)
if (!channel_ok) {
// On Windows the above operation may fail if the channel is crossing a
// session boundary. In that case we fall back to a named pipe.
NamedPlatformChannel::Options options;
NamedPlatformChannel named_channel(options);
node_connection_params =
ConnectionParams(named_channel.TakeServerEndpoint());
broker_host->SendNamedChannel(named_channel.GetServerName());
}
#else
CHECK(channel_ok);
#endif // defined(OS_WIN)
scoped_refptr<NodeChannel> channel =
NodeChannel::Create(this, std::move(node_connection_params),
Channel::HandlePolicy::kAcceptHandles,
io_task_runner_, process_error_callback);
#else // !defined(OS_MACOSX) && !defined(OS_NACL) && !defined(OS_FUCHSIA)
scoped_refptr<NodeChannel> channel = NodeChannel::Create(
this, std::move(connection_params), Channel::HandlePolicy::kAcceptHandles,
io_task_runner_, process_error_callback);
#endif // !defined(OS_MACOSX) && !defined(OS_NACL) && !defined(OS_FUCHSIA)
// We set up the invitee channel with a temporary name so it can be identified
// as a pending invitee if it writes any messages to the channel. We may start
// receiving messages from it (though we shouldn't) as soon as Start() is
// called below.
pending_invitations_.insert(std::make_pair(temporary_node_name, channel));
channel->SetRemoteNodeName(temporary_node_name);
channel->SetRemoteProcessHandle(std::move(target_process));
channel->Start();
channel->AcceptInvitee(name_, temporary_node_name);
}
void NodeController::AcceptBrokerClientInvitationOnIOThread(
ConnectionParams connection_params) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
{
base::AutoLock lock(inviter_lock_);
DCHECK(inviter_name_ == ports::kInvalidNodeName);
// At this point we don't know the inviter's name, so we can't yet insert it
// into our |peers_| map. That will happen as soon as we receive an
// AcceptInvitee message from them.
bootstrap_inviter_channel_ =
NodeChannel::Create(this, std::move(connection_params),
Channel::HandlePolicy::kAcceptHandles,
io_task_runner_, ProcessErrorCallback());
// Prevent the inviter pipe handle from being closed on shutdown. Pipe
// closure may be used by the inviter to detect the invitee process has
// exited.
bootstrap_inviter_channel_->LeakHandleOnShutdown();
}
bootstrap_inviter_channel_->Start();
}
void NodeController::ConnectIsolatedOnIOThread(
ConnectionParams connection_params,
ports::PortRef port,
const std::string& connection_name) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
// Processes using isolated connections to communicate have no ability to lean
// on a broker for handle relaying, so we allow them to send handles to each
// other at their own peril.
scoped_refptr<NodeChannel> channel = NodeChannel::Create(
this, std::move(connection_params), Channel::HandlePolicy::kAcceptHandles,
io_task_runner_, {});
RequestContext request_context;
ports::NodeName token;
GenerateRandomName(&token);
pending_isolated_connections_.emplace(
token, IsolatedConnection{channel, port, connection_name});
if (!connection_name.empty()) {
// If a connection already exists with this name, drop it.
auto it = named_isolated_connections_.find(connection_name);
if (it != named_isolated_connections_.end()) {
ports::NodeName connection_node = it->second;
if (connection_node != name_) {
DropPeer(connection_node, nullptr);
} else {
auto pending_it = pending_isolated_connections_.find(connection_node);
if (pending_it != pending_isolated_connections_.end()) {
node_->ClosePort(pending_it->second.local_port);
pending_isolated_connections_.erase(pending_it);
}
named_isolated_connections_.erase(it);
}
}
named_isolated_connections_.emplace(connection_name, token);
}
channel->SetRemoteNodeName(token);
channel->Start();
channel->AcceptPeer(name_, token, port.name());
}
scoped_refptr<NodeChannel> NodeController::GetPeerChannel(
const ports::NodeName& name) {
base::AutoLock lock(peers_lock_);
auto it = peers_.find(name);
if (it == peers_.end())
return nullptr;
return it->second;
}
scoped_refptr<NodeChannel> NodeController::GetInviterChannel() {
ports::NodeName inviter_name;
{
base::AutoLock lock(inviter_lock_);
inviter_name = inviter_name_;
}
return GetPeerChannel(inviter_name);
}
scoped_refptr<NodeChannel> NodeController::GetBrokerChannel() {
if (GetConfiguration().is_broker_process)
return nullptr;
ports::NodeName broker_name;
{
base::AutoLock lock(broker_lock_);
broker_name = broker_name_;
}
return GetPeerChannel(broker_name);
}
void NodeController::AddPeer(const ports::NodeName& name,
scoped_refptr<NodeChannel> channel,
bool start_channel) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
DCHECK(name != ports::kInvalidNodeName);
DCHECK(channel);
channel->SetRemoteNodeName(name);
OutgoingMessageQueue pending_messages;
{
base::AutoLock lock(peers_lock_);
if (peers_.find(name) != peers_.end()) {
// This can happen normally if two nodes race to be introduced to each
// other. The losing pipe will be silently closed and introduction should
// not be affected.
DVLOG(1) << "Ignoring duplicate peer name " << name;
return;
}
auto result = peers_.insert(std::make_pair(name, channel));
DCHECK(result.second);
DVLOG(2) << "Accepting new peer " << name << " on node " << name_;
auto it = pending_peer_messages_.find(name);
if (it != pending_peer_messages_.end()) {
std::swap(pending_messages, it->second);
pending_peer_messages_.erase(it);
}
}
if (start_channel)
channel->Start();
// Flush any queued message we need to deliver to this node.
while (!pending_messages.empty()) {
channel->SendChannelMessage(std::move(pending_messages.front()));
pending_messages.pop();
}
}
void NodeController::DropPeer(const ports::NodeName& name,
NodeChannel* channel) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
{
base::AutoLock lock(peers_lock_);
auto it = peers_.find(name);
if (it != peers_.end()) {
ports::NodeName peer = it->first;
peers_.erase(it);
DVLOG(1) << "Dropped peer " << peer;
}
pending_peer_messages_.erase(name);
pending_invitations_.erase(name);
}
std::vector<ports::PortRef> ports_to_close;
{
// Clean up any reserved ports.
base::AutoLock lock(reserved_ports_lock_);
auto it = reserved_ports_.find(name);
if (it != reserved_ports_.end()) {
for (auto& entry : it->second)
ports_to_close.emplace_back(entry.second);
reserved_ports_.erase(it);
}
}
bool is_inviter;
{
base::AutoLock lock(inviter_lock_);
is_inviter = (name == inviter_name_ ||
(channel && channel == bootstrap_inviter_channel_));
}
// If the error comes from the inviter channel, we also need to cancel any
// port merge requests, so that errors can be propagated to the message
// pipes.
if (is_inviter)
CancelPendingPortMerges();
auto connection_it = pending_isolated_connections_.find(name);
if (connection_it != pending_isolated_connections_.end()) {
IsolatedConnection& connection = connection_it->second;
ports_to_close.push_back(connection.local_port);
if (!connection.name.empty())
named_isolated_connections_.erase(connection.name);
pending_isolated_connections_.erase(connection_it);
}
for (const auto& port : ports_to_close)
node_->ClosePort(port);
node_->LostConnectionToNode(name);
AttemptShutdownIfRequested();
}
void NodeController::SendPeerEvent(const ports::NodeName& name,
ports::ScopedEvent event) {
Channel::MessagePtr event_message = SerializeEventMessage(std::move(event));
if (!event_message)
return;
scoped_refptr<NodeChannel> peer = GetPeerChannel(name);
#if defined(OS_WIN)
if (event_message->has_handles()) {
// If we're sending a message with handles we aren't the destination
// node's inviter or broker (i.e. we don't know its process handle), ask
// the broker to relay for us.
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (!peer || !peer->HasRemoteProcessHandle()) {
if (!GetConfiguration().is_broker_process && broker) {
broker->RelayEventMessage(name, std::move(event_message));
} else {
base::AutoLock lock(broker_lock_);
pending_relay_messages_[name].emplace(std::move(event_message));
}
return;
}
}
#elif defined(OS_MACOSX) && !defined(OS_IOS)
if (event_message->has_mach_ports()) {
// Messages containing Mach ports are always routed through the broker, even
// if the broker process is the intended recipient.
bool use_broker = false;
if (!GetConfiguration().is_broker_process) {
base::AutoLock lock(inviter_lock_);
use_broker = (bootstrap_inviter_channel_ ||
inviter_name_ != ports::kInvalidNodeName);
}
if (use_broker) {
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (broker) {
broker->RelayEventMessage(name, std::move(event_message));
} else {
base::AutoLock lock(broker_lock_);
pending_relay_messages_[name].emplace(std::move(event_message));
}
return;
}
}
#endif // defined(OS_WIN)
if (peer) {
peer->SendChannelMessage(std::move(event_message));
return;
}
// If we don't know who the peer is and we are the broker, we can only assume
// the peer is invalid, i.e., it's either a junk name or has already been
// disconnected.
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (!broker) {
DVLOG(1) << "Dropping message for unknown peer: " << name;
return;
}
// If we aren't the broker, assume we just need to be introduced and queue
// until that can be either confirmed or denied by the broker.
bool needs_introduction = false;
{
base::AutoLock lock(peers_lock_);
// We may have been introduced on another thread by the time we get here.
// Double-check to be safe.
auto it = peers_.find(name);
if (it == peers_.end()) {
auto& queue = pending_peer_messages_[name];
needs_introduction = queue.empty();
queue.emplace(std::move(event_message));
} else {
peer = it->second;
}
}
if (needs_introduction)
broker->RequestIntroduction(name);
else if (peer)
peer->SendChannelMessage(std::move(event_message));
}
void NodeController::DropAllPeers() {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
std::vector<scoped_refptr<NodeChannel>> all_peers;
{
base::AutoLock lock(inviter_lock_);
if (bootstrap_inviter_channel_) {
// |bootstrap_inviter_channel_| isn't null'd here becuase we rely on its
// existence to determine whether or not this is the root node. Once
// bootstrap_inviter_channel_->ShutDown() has been called,
// |bootstrap_inviter_channel_| is essentially a dead object and it
// doesn't matter if it's deleted now or when |this| is deleted. Note:
// |bootstrap_inviter_channel_| is only modified on the IO thread.
all_peers.push_back(bootstrap_inviter_channel_);
}
}
{
base::AutoLock lock(peers_lock_);
for (const auto& peer : peers_)
all_peers.push_back(peer.second);
for (const auto& peer : pending_invitations_)
all_peers.push_back(peer.second);
peers_.clear();
pending_invitations_.clear();
pending_peer_messages_.clear();
pending_isolated_connections_.clear();
named_isolated_connections_.clear();
}
for (const auto& peer : all_peers)
peer->ShutDown();
if (destroy_on_io_thread_shutdown_)
delete this;
}
void NodeController::ForwardEvent(const ports::NodeName& node,
ports::ScopedEvent event) {
DCHECK(event);
if (node == name_)
node_->AcceptEvent(std::move(event));
else
SendPeerEvent(node, std::move(event));
AttemptShutdownIfRequested();
}
void NodeController::BroadcastEvent(ports::ScopedEvent event) {
Channel::MessagePtr channel_message = SerializeEventMessage(std::move(event));
DCHECK(channel_message && !channel_message->has_handles());
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (broker)
broker->Broadcast(std::move(channel_message));
else
OnBroadcast(name_, std::move(channel_message));
}
void NodeController::PortStatusChanged(const ports::PortRef& port) {
scoped_refptr<ports::UserData> user_data;
node_->GetUserData(port, &user_data);
PortObserver* observer = static_cast<PortObserver*>(user_data.get());
if (observer) {
observer->OnPortStatusChanged();
} else {
DVLOG(2) << "Ignoring status change for " << port.name() << " because it "
<< "doesn't have an observer.";
}
}
void NodeController::OnAcceptInvitee(const ports::NodeName& from_node,
const ports::NodeName& inviter_name,
const ports::NodeName& token) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
scoped_refptr<NodeChannel> inviter;
{
base::AutoLock lock(inviter_lock_);
if (bootstrap_inviter_channel_ &&
inviter_name_ == ports::kInvalidNodeName) {
inviter_name_ = inviter_name;
inviter = bootstrap_inviter_channel_;
}
}
if (!inviter) {
DLOG(ERROR) << "Unexpected AcceptInvitee message from " << from_node;
DropPeer(from_node, nullptr);
return;
}
inviter->SetRemoteNodeName(inviter_name);
inviter->AcceptInvitation(token, name_);
// NOTE: The invitee does not actually add its inviter as a peer until
// receiving an AcceptBrokerClient message from the broker. The inviter will
// request that said message be sent upon receiving AcceptInvitation.
DVLOG(1) << "Broker client " << name_ << " accepting invitation from "
<< inviter_name;
}
void NodeController::OnAcceptInvitation(const ports::NodeName& from_node,
const ports::NodeName& token,
const ports::NodeName& invitee_name) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
auto it = pending_invitations_.find(from_node);
if (it == pending_invitations_.end() || token != from_node) {
DLOG(ERROR) << "Received unexpected AcceptInvitation message from "
<< from_node;
DropPeer(from_node, nullptr);
return;
}
{
base::AutoLock lock(reserved_ports_lock_);
auto it = reserved_ports_.find(from_node);
if (it != reserved_ports_.end()) {
// Swap the temporary node name's reserved ports into an entry keyed by
// the real node name.
auto result =
reserved_ports_.emplace(invitee_name, std::move(it->second));
DCHECK(result.second);
reserved_ports_.erase(it);
}
}
scoped_refptr<NodeChannel> channel = it->second;
pending_invitations_.erase(it);
DCHECK(channel);
DVLOG(1) << "Node " << name_ << " accepted invitee " << invitee_name;
AddPeer(invitee_name, channel, false /* start_channel */);
// TODO(rockot): We could simplify invitee initialization if we could
// synchronously get a new async broker channel from the broker. For now we do
// it asynchronously since it's only used to facilitate handle passing, not
// handle creation.
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (broker) {
// Inform the broker of this new client.
broker->AddBrokerClient(invitee_name, channel->CloneRemoteProcessHandle());
} else {
// If we have no broker, either we need to wait for one, or we *are* the
// broker.
scoped_refptr<NodeChannel> inviter = GetInviterChannel();
if (!inviter) {
base::AutoLock lock(inviter_lock_);
inviter = bootstrap_inviter_channel_;
}
if (!inviter) {
// Yes, we're the broker. We can initialize the client directly.
channel->AcceptBrokerClient(name_, PlatformHandle());
} else {
// We aren't the broker, so wait for a broker connection.
base::AutoLock lock(broker_lock_);
pending_broker_clients_.push(invitee_name);
}
}
}
void NodeController::OnAddBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& client_name,
base::ProcessHandle process_handle) {
ScopedProcessHandle scoped_process_handle(process_handle);
scoped_refptr<NodeChannel> sender = GetPeerChannel(from_node);
if (!sender) {
DLOG(ERROR) << "Ignoring AddBrokerClient from unknown sender.";
return;
}
if (GetPeerChannel(client_name)) {
DLOG(ERROR) << "Ignoring AddBrokerClient for known client.";
DropPeer(from_node, nullptr);
return;
}
PlatformChannel broker_channel;
ConnectionParams connection_params(broker_channel.TakeLocalEndpoint());
scoped_refptr<NodeChannel> client = NodeChannel::Create(
this, std::move(connection_params), Channel::HandlePolicy::kAcceptHandles,
io_task_runner_, ProcessErrorCallback());
#if defined(OS_WIN)
// The broker must have a working handle to the client process in order to
// properly copy other handles to and from the client.
if (!scoped_process_handle.is_valid()) {
DLOG(ERROR) << "Broker rejecting client with invalid process handle.";
return;
}
#endif
client->SetRemoteProcessHandle(std::move(scoped_process_handle));
AddPeer(client_name, client, true /* start_channel */);
DVLOG(1) << "Broker " << name_ << " accepting client " << client_name
<< " from peer " << from_node;
sender->BrokerClientAdded(
client_name, broker_channel.TakeRemoteEndpoint().TakePlatformHandle());
}
void NodeController::OnBrokerClientAdded(const ports::NodeName& from_node,
const ports::NodeName& client_name,
PlatformHandle broker_channel) {
scoped_refptr<NodeChannel> client = GetPeerChannel(client_name);
if (!client) {
DLOG(ERROR) << "BrokerClientAdded for unknown client " << client_name;
return;
}
// This should have come from our own broker.
if (GetBrokerChannel() != GetPeerChannel(from_node)) {
DLOG(ERROR) << "BrokerClientAdded from non-broker node " << from_node;
return;
}
DVLOG(1) << "Client " << client_name << " accepted by broker " << from_node;
client->AcceptBrokerClient(from_node, std::move(broker_channel));
}
void NodeController::OnAcceptBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& broker_name,
PlatformHandle broker_channel) {
DCHECK(!GetConfiguration().is_broker_process);
// This node should already have an inviter in bootstrap mode.
ports::NodeName inviter_name;
scoped_refptr<NodeChannel> inviter;
{
base::AutoLock lock(inviter_lock_);
inviter_name = inviter_name_;
inviter = bootstrap_inviter_channel_;
bootstrap_inviter_channel_ = nullptr;
}
DCHECK(inviter_name == from_node);
DCHECK(inviter);
base::queue<ports::NodeName> pending_broker_clients;
std::unordered_map<ports::NodeName, OutgoingMessageQueue>
pending_relay_messages;
{
base::AutoLock lock(broker_lock_);
broker_name_ = broker_name;
std::swap(pending_broker_clients, pending_broker_clients_);
std::swap(pending_relay_messages, pending_relay_messages_);
}
DCHECK(broker_name != ports::kInvalidNodeName);
// It's now possible to add both the broker and the inviter as peers.
// Note that the broker and inviter may be the same node.
scoped_refptr<NodeChannel> broker;
if (broker_name == inviter_name) {
DCHECK(!broker_channel.is_valid());
broker = inviter;
} else {
DCHECK(broker_channel.is_valid());
broker = NodeChannel::Create(
this,
ConnectionParams(PlatformChannelEndpoint(std::move(broker_channel))),
Channel::HandlePolicy::kAcceptHandles, io_task_runner_,
ProcessErrorCallback());
AddPeer(broker_name, broker, true /* start_channel */);
}
AddPeer(inviter_name, inviter, false /* start_channel */);
{
// Complete any port merge requests we have waiting for the inviter.
base::AutoLock lock(pending_port_merges_lock_);
for (const auto& request : pending_port_merges_)
inviter->RequestPortMerge(request.second.name(), request.first);
pending_port_merges_.clear();
}
// Feed the broker any pending invitees of our own.
while (!pending_broker_clients.empty()) {
const ports::NodeName& invitee_name = pending_broker_clients.front();
auto it = pending_invitations_.find(invitee_name);
// If for any reason we don't have a pending invitation for the invitee,
// there's nothing left to do: we've already swapped the relevant state into
// the stack.
if (it != pending_invitations_.end()) {
broker->AddBrokerClient(invitee_name,
it->second->CloneRemoteProcessHandle());
}
pending_broker_clients.pop();
}
#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
// Have the broker relay any messages we have waiting.
for (auto& entry : pending_relay_messages) {
const ports::NodeName& destination = entry.first;
auto& message_queue = entry.second;
while (!message_queue.empty()) {
broker->RelayEventMessage(destination, std::move(message_queue.front()));
message_queue.pop();
}
}
#endif
DVLOG(1) << "Client " << name_ << " accepted by broker " << broker_name;
}
void NodeController::OnEventMessage(const ports::NodeName& from_node,
Channel::MessagePtr channel_message) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
auto event = DeserializeEventMessage(from_node, std::move(channel_message));
if (!event) {
// We silently ignore unparseable events, as they may come from a process
// running a newer version of Mojo.
DVLOG(1) << "Ignoring invalid or unknown event from " << from_node;
return;
}
node_->AcceptEvent(std::move(event));
AttemptShutdownIfRequested();
}
void NodeController::OnRequestPortMerge(
const ports::NodeName& from_node,
const ports::PortName& connector_port_name,
const std::string& name) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
DVLOG(2) << "Node " << name_ << " received RequestPortMerge for name " << name
<< " and port " << connector_port_name << "@" << from_node;
ports::PortRef local_port;
{
base::AutoLock lock(reserved_ports_lock_);
auto it = reserved_ports_.find(from_node);
// TODO(https://crbug.com/822034): We should send a notification back to the
// requestor so they can clean up their dangling port in this failure case.
// This requires changes to the internal protocol, which can't be made yet.
// Until this is done, pipes from |MojoExtractMessagePipeFromInvitation()|
// will never break if the given name was invalid.
if (it == reserved_ports_.end()) {
DVLOG(1) << "Ignoring port merge request from node " << from_node << ". "
<< "No ports reserved for that node.";
return;
}
PortMap& port_map = it->second;
auto port_it = port_map.find(name);
if (port_it == port_map.end()) {
DVLOG(1) << "Ignoring request to connect to port for unknown name "
<< name << " from node " << from_node;
return;
}
local_port = port_it->second;
port_map.erase(port_it);
if (port_map.empty())
reserved_ports_.erase(it);
}
int rv = node_->MergePorts(local_port, from_node, connector_port_name);
if (rv != ports::OK)
DLOG(ERROR) << "MergePorts failed: " << rv;
}
void NodeController::OnRequestIntroduction(const ports::NodeName& from_node,
const ports::NodeName& name) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
scoped_refptr<NodeChannel> requestor = GetPeerChannel(from_node);
if (from_node == name || name == ports::kInvalidNodeName || !requestor) {
DLOG(ERROR) << "Rejecting invalid OnRequestIntroduction message from "
<< from_node;
DropPeer(from_node, nullptr);
return;
}
scoped_refptr<NodeChannel> new_friend = GetPeerChannel(name);
if (!new_friend) {
// We don't know who they're talking about!
requestor->Introduce(name, PlatformHandle());
} else {
PlatformChannel new_channel;
requestor->Introduce(name,
new_channel.TakeLocalEndpoint().TakePlatformHandle());
new_friend->Introduce(
from_node, new_channel.TakeRemoteEndpoint().TakePlatformHandle());
}
}
void NodeController::OnIntroduce(const ports::NodeName& from_node,
const ports::NodeName& name,
PlatformHandle channel_handle) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
if (!channel_handle.is_valid()) {
node_->LostConnectionToNode(name);
DVLOG(1) << "Could not be introduced to peer " << name;
base::AutoLock lock(peers_lock_);
pending_peer_messages_.erase(name);
return;
}
#if defined(OS_WIN)
// Introduced peers are never our broker nor our inviter, so we never accept
// handles from them directly.
constexpr auto kPeerHandlePolicy = Channel::HandlePolicy::kRejectHandles;
#else
constexpr auto kPeerHandlePolicy = Channel::HandlePolicy::kAcceptHandles;
#endif
scoped_refptr<NodeChannel> channel = NodeChannel::Create(
this,
ConnectionParams(PlatformChannelEndpoint(std::move(channel_handle))),
kPeerHandlePolicy, io_task_runner_, ProcessErrorCallback());
DVLOG(1) << "Adding new peer " << name << " via broker introduction.";
AddPeer(name, channel, true /* start_channel */);
}
void NodeController::OnBroadcast(const ports::NodeName& from_node,
Channel::MessagePtr message) {
DCHECK(!message->has_handles());
auto event = DeserializeEventMessage(from_node, std::move(message));
if (!event) {
// We silently ignore unparseable events, as they may come from a process
// running a newer version of Mojo.
DVLOG(1) << "Ignoring request to broadcast invalid or unknown event from "
<< from_node;
return;
}
base::AutoLock lock(peers_lock_);
for (auto& iter : peers_) {
// Clone and send the event to each known peer. Events which cannot be
// cloned cannot be broadcast.
ports::ScopedEvent clone = event->Clone();
if (!clone) {
DVLOG(1) << "Ignoring request to broadcast invalid event from "
<< from_node << " [type=" << static_cast<uint32_t>(event->type())
<< "]";
return;
}
iter.second->SendChannelMessage(SerializeEventMessage(std::move(clone)));
}
}
#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
void NodeController::OnRelayEventMessage(const ports::NodeName& from_node,
base::ProcessHandle from_process,
const ports::NodeName& destination,
Channel::MessagePtr message) {
// The broker should always know which process this came from.
DCHECK(from_process != base::kNullProcessHandle);
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
if (GetBrokerChannel()) {
// Only the broker should be asked to relay a message.
LOG(ERROR) << "Non-broker refusing to relay message.";
DropPeer(from_node, nullptr);
return;
}
if (destination == name_) {
// Great, we can deliver this message locally.
OnEventMessage(from_node, std::move(message));
return;
}
scoped_refptr<NodeChannel> peer = GetPeerChannel(destination);
if (peer)
peer->EventMessageFromRelay(from_node, std::move(message));
else
DLOG(ERROR) << "Dropping relay message for unknown node " << destination;
}
void NodeController::OnEventMessageFromRelay(const ports::NodeName& from_node,
const ports::NodeName& source_node,
Channel::MessagePtr message) {
if (GetPeerChannel(from_node) != GetBrokerChannel()) {
LOG(ERROR) << "Refusing relayed message from non-broker node.";
DropPeer(from_node, nullptr);
return;
}
OnEventMessage(source_node, std::move(message));
}
#endif
void NodeController::OnAcceptPeer(const ports::NodeName& from_node,
const ports::NodeName& token,
const ports::NodeName& peer_name,
const ports::PortName& port_name) {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
auto it = pending_isolated_connections_.find(from_node);
if (it == pending_isolated_connections_.end()) {
DLOG(ERROR) << "Received unexpected AcceptPeer message from " << from_node;
DropPeer(from_node, nullptr);
return;
}
IsolatedConnection& connection = it->second;
scoped_refptr<NodeChannel> channel = std::move(connection.channel);
ports::PortRef local_port = connection.local_port;
if (!connection.name.empty())
named_isolated_connections_[connection.name] = peer_name;
pending_isolated_connections_.erase(it);
DCHECK(channel);
if (name_ != peer_name) {
// It's possible (e.g. in tests) that we may "connect" to ourself, in which
// case we skip this |AddPeer()| call and go straight to merging ports.
// Note that we explicitly drop any prior connection to the same peer so
// that new isolated connections can replace old ones.
DropPeer(peer_name, nullptr);
AddPeer(peer_name, channel, false /* start_channel */);
DVLOG(1) << "Node " << name_ << " accepted peer " << peer_name;
}
// We need to choose one side to initiate the port merge. It doesn't matter
// who does it as long as they don't both try. Simple solution: pick the one
// with the "smaller" port name.
if (local_port.name() < port_name)
node()->MergePorts(local_port, peer_name, port_name);
}
void NodeController::OnChannelError(const ports::NodeName& from_node,
NodeChannel* channel) {
if (io_task_runner_->RunsTasksInCurrentSequence()) {
RequestContext request_context(RequestContext::Source::SYSTEM);
DropPeer(from_node, channel);
} else {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&NodeController::OnChannelError, base::Unretained(this),
from_node, base::RetainedRef(channel)));
}
}
#if defined(OS_MACOSX) && !defined(OS_IOS)
MachPortRelay* NodeController::GetMachPortRelay() {
{
base::AutoLock lock(inviter_lock_);
// Return null if we're not the root.
if (bootstrap_inviter_channel_ || inviter_name_ != ports::kInvalidNodeName)
return nullptr;
}
base::AutoLock lock(mach_port_relay_lock_);
return mach_port_relay_.get();
}
#endif
void NodeController::CancelPendingPortMerges() {
std::vector<ports::PortRef> ports_to_close;
{
base::AutoLock lock(pending_port_merges_lock_);
reject_pending_merges_ = true;
for (const auto& port : pending_port_merges_)
ports_to_close.push_back(port.second);
pending_port_merges_.clear();
}
for (const auto& port : ports_to_close)
node_->ClosePort(port);
}
void NodeController::DestroyOnIOThreadShutdown() {
destroy_on_io_thread_shutdown_ = true;
}
void NodeController::AttemptShutdownIfRequested() {
if (!shutdown_callback_flag_)
return;
base::Closure callback;
{
base::AutoLock lock(shutdown_lock_);
if (shutdown_callback_.is_null())
return;
if (!node_->CanShutdownCleanly(
ports::Node::ShutdownPolicy::ALLOW_LOCAL_PORTS)) {
DVLOG(2) << "Unable to cleanly shut down node " << name_;
return;
}
callback = shutdown_callback_;
shutdown_callback_.Reset();
shutdown_callback_flag_.Set(false);
}
DCHECK(!callback.is_null());
callback.Run();
}
NodeController::IsolatedConnection::IsolatedConnection() = default;
NodeController::IsolatedConnection::IsolatedConnection(
const IsolatedConnection& other) = default;
NodeController::IsolatedConnection::IsolatedConnection(
IsolatedConnection&& other) = default;
NodeController::IsolatedConnection::IsolatedConnection(
scoped_refptr<NodeChannel> channel,
const ports::PortRef& local_port,
base::StringPiece name)
: channel(std::move(channel)), local_port(local_port), name(name) {}
NodeController::IsolatedConnection::~IsolatedConnection() = default;
NodeController::IsolatedConnection& NodeController::IsolatedConnection::
operator=(const IsolatedConnection& other) = default;
NodeController::IsolatedConnection& NodeController::IsolatedConnection::
operator=(IsolatedConnection&& other) = default;
} // namespace core
} // namespace mojo