blob: e0d5a997eac03255cefc22daaf7b6e0e0c56c6c6 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INVALIDATION_PUBLIC_INVALIDATION_HANDLER_H_
#define COMPONENTS_INVALIDATION_PUBLIC_INVALIDATION_HANDLER_H_
#include <string>
#include "components/invalidation/public/invalidation_export.h"
#include "components/invalidation/public/invalidation_util.h"
#include "components/invalidation/public/invalidator_state.h"
namespace syncer {
class ObjectIdInvalidationMap;
class INVALIDATION_EXPORT InvalidationHandler {
public:
InvalidationHandler();
// Called when the invalidator state changes.
virtual void OnInvalidatorStateChange(InvalidatorState state) = 0;
// Called when a invalidation is received. The per-id states are in
// |id_state_map| and the source is in |source|. Note that this may be
// called regardless of the current invalidator state.
virtual void OnIncomingInvalidation(
const ObjectIdInvalidationMap& invalidation_map) = 0;
virtual std::string GetOwnerName() const = 0;
// Called on change of |client_id|. Client id is used to identify the
// the invalidator. The id is only relevant to some handlers, e.g. Sync
// where the reflection blocking logic is based on it.
virtual void OnInvalidatorClientIdChange(const std::string& client_id) {}
virtual bool IsPublicTopic(const Topic& topic) const;
protected:
virtual ~InvalidationHandler();
};
} // namespace syncer
#endif // COMPONENTS_INVALIDATION_PUBLIC_INVALIDATION_HANDLER_H_