| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_RENDERERS_PAINT_CANVAS_VIDEO_RENDERER_H_ |
| #define MEDIA_RENDERERS_PAINT_CANVAS_VIDEO_RENDERER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/timer/timer.h" |
| #include "cc/paint/paint_canvas.h" |
| #include "cc/paint/paint_flags.h" |
| #include "cc/paint/paint_image.h" |
| #include "gpu/command_buffer/common/mailbox.h" |
| #include "media/base/media_export.h" |
| #include "media/base/timestamp_constants.h" |
| #include "media/base/video_frame.h" |
| #include "media/base/video_transformation.h" |
| #include "media/renderers/video_frame_yuv_converter.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| |
| namespace gfx { |
| class RectF; |
| } |
| |
| namespace gpu { |
| struct Capabilities; |
| |
| namespace gles2 { |
| class GLES2Interface; |
| } |
| } // namespace gpu |
| |
| namespace viz { |
| class RasterContextProvider; |
| } |
| |
| namespace media { |
| class VideoTextureBacking; |
| |
| // Handles rendering of VideoFrames to PaintCanvases. |
| class MEDIA_EXPORT PaintCanvasVideoRenderer { |
| public: |
| PaintCanvasVideoRenderer(); |
| ~PaintCanvasVideoRenderer(); |
| |
| // Paints |video_frame| translated and scaled to |dest_rect| on |canvas|. |
| // |
| // If the format of |video_frame| is PIXEL_FORMAT_NATIVE_TEXTURE, |context_3d| |
| // and |context_support| must be provided. |
| // |
| // If |video_frame| is nullptr or an unsupported format, |dest_rect| will be |
| // painted black. |
| void Paint(scoped_refptr<VideoFrame> video_frame, |
| cc::PaintCanvas* canvas, |
| const gfx::RectF& dest_rect, |
| cc::PaintFlags& flags, |
| VideoTransformation video_transformation, |
| viz::RasterContextProvider* raster_context_provider); |
| |
| // Paints |video_frame|, scaled to its |video_frame->visible_rect().size()| |
| // on |canvas|. Note that the origin of |video_frame->visible_rect()| is |
| // ignored -- the copy is done to the origin of |canvas|. |
| // |
| // If the format of |video_frame| is PIXEL_FORMAT_NATIVE_TEXTURE, |context_3d| |
| // and |context_support| must be provided. |
| void Copy(scoped_refptr<VideoFrame> video_frame, |
| cc::PaintCanvas* canvas, |
| viz::RasterContextProvider* raster_context_provider); |
| |
| // Convert the contents of |video_frame| to raw RGB pixels. |rgb_pixels| |
| // should point into a buffer large enough to hold as many 32 bit RGBA pixels |
| // as are in the visible_rect() area of the frame. |premultiply_alpha| |
| // indicates whether the R, G, B samples in |rgb_pixels| should be multiplied |
| // by alpha. |
| // |
| // NOTE: If |video_frame| doesn't have an alpha plane, all the A samples in |
| // |rgb_pixels| will be 255 (equivalent to an alpha of 1.0) and therefore the |
| // value of |premultiply_alpha| has no effect on the R, G, B samples in |
| // |rgb_pixels|. |
| static void ConvertVideoFrameToRGBPixels(const media::VideoFrame* video_frame, |
| void* rgb_pixels, |
| size_t row_bytes, |
| bool premultiply_alpha = true); |
| |
| // Copy the visible rect size contents of texture of |video_frame| to |
| // texture |texture|. |level|, |internal_format|, |type| specify target |
| // texture |texture|. The format of |video_frame| must be |
| // VideoFrame::NATIVE_TEXTURE. |
| static void CopyVideoFrameSingleTextureToGLTexture( |
| gpu::gles2::GLES2Interface* gl, |
| VideoFrame* video_frame, |
| unsigned int target, |
| unsigned int texture, |
| unsigned int internal_format, |
| unsigned int format, |
| unsigned int type, |
| int level, |
| bool premultiply_alpha, |
| bool flip_y); |
| |
| // Copy the contents of |video_frame| to |texture| of |destination_gl|. |
| // |
| // The format of |video_frame| must be VideoFrame::NATIVE_TEXTURE. |
| bool CopyVideoFrameTexturesToGLTexture( |
| viz::RasterContextProvider* raster_context_provider, |
| gpu::gles2::GLES2Interface* destination_gl, |
| scoped_refptr<VideoFrame> video_frame, |
| unsigned int target, |
| unsigned int texture, |
| unsigned int internal_format, |
| unsigned int format, |
| unsigned int type, |
| int level, |
| bool premultiply_alpha, |
| bool flip_y); |
| |
| bool PrepareVideoFrameForWebGL( |
| viz::RasterContextProvider* raster_context_provider, |
| gpu::gles2::GLES2Interface* gl, |
| scoped_refptr<VideoFrame> video_frame, |
| unsigned int target, |
| unsigned int texture); |
| |
| // Copy the CPU-side YUV contents of |video_frame| to texture |texture| in |
| // context |destination_gl|. |
| // |level|, |internal_format|, |type| specify target texture |texture|. |
| // The format of |video_frame| must be mappable. |
| // |context_3d| has a GrContext that may be used during the copy. |
| // CorrectLastImageDimensions() ensures that the source texture will be |
| // cropped to |visible_rect|. Returns true on success. |
| bool CopyVideoFrameYUVDataToGLTexture( |
| viz::RasterContextProvider* raster_context_provider, |
| gpu::gles2::GLES2Interface* destination_gl, |
| scoped_refptr<VideoFrame> video_frame, |
| unsigned int target, |
| unsigned int texture, |
| unsigned int internal_format, |
| unsigned int format, |
| unsigned int type, |
| int level, |
| bool premultiply_alpha, |
| bool flip_y); |
| |
| // Calls texImage2D where the texture image data source is the contents of |
| // |video_frame|. Texture |texture| needs to be created and bound to |target| |
| // before this call and the binding is active upon return. |
| // This is an optimization of WebGL |video_frame| TexImage2D implementation |
| // for specific combinations of |video_frame| and |texture| formats; e.g. if |
| // |frame format| is Y16, optimizes conversion of normalized 16-bit content |
| // and calls texImage2D to |texture|. |level|, |internal_format|, |format| and |
| // |type| are WebGL texImage2D parameters. |
| // Returns false if there is no implementation for given parameters. |
| static bool TexImage2D(unsigned target, |
| unsigned texture, |
| gpu::gles2::GLES2Interface* gl, |
| const gpu::Capabilities& gpu_capabilities, |
| VideoFrame* video_frame, |
| int level, |
| int internalformat, |
| unsigned format, |
| unsigned type, |
| bool flip_y, |
| bool premultiply_alpha); |
| |
| // Calls texSubImage2D where the texture image data source is the contents of |
| // |video_frame|. |
| // This is an optimization of WebGL |video_frame| TexSubImage2D implementation |
| // for specific combinations of |video_frame| and texture |format| and |type|; |
| // e.g. if |frame format| is Y16, converts unsigned 16-bit value to target |
| // |format| and calls WebGL texSubImage2D. |level|, |format|, |type|, |
| // |xoffset| and |yoffset| are texSubImage2D parameters. |
| // Returns false if there is no implementation for given parameters. |
| static bool TexSubImage2D(unsigned target, |
| gpu::gles2::GLES2Interface* gl, |
| VideoFrame* video_frame, |
| int level, |
| unsigned format, |
| unsigned type, |
| int xoffset, |
| int yoffset, |
| bool flip_y, |
| bool premultiply_alpha); |
| |
| // In general, We hold the most recently painted frame to increase the |
| // performance for the case that the same frame needs to be painted |
| // repeatedly. Call this function if you are sure the most recent frame will |
| // never be painted again, so we can release the resource. |
| void ResetCache(); |
| |
| // Used for unit test. |
| gfx::Size LastImageDimensionsForTesting(); |
| |
| private: |
| // This structure wraps information extracted out of a VideoFrame and/or |
| // constructed out of it. The various calls in PaintCanvasVideoRenderer must |
| // not keep a reference to the VideoFrame so necessary data is extracted out |
| // of it. |
| struct Cache { |
| explicit Cache(int frame_id); |
| ~Cache(); |
| |
| // VideoFrame::unique_id() of the videoframe used to generate the cache. |
| int frame_id; |
| |
| // A PaintImage that can be used to draw into a PaintCanvas. This is sized |
| // to the visible size of the VideoFrame. Its contents are generated lazily. |
| cc::PaintImage paint_image; |
| |
| // The backing for the source texture. This is also responsible for managing |
| // the lifetime of the texture. |
| sk_sp<VideoTextureBacking> texture_backing; |
| |
| // The GL texture ID used in non-OOP code path. |
| // This is only set if the VideoFrame was texture-backed. |
| uint32_t source_texture = 0; |
| |
| // The allocated size of VideoFrame texture. |
| // This is only set if the VideoFrame was texture-backed. |
| gfx::Size coded_size; |
| |
| // The visible subrect of |coded_size| that represents the logical contents |
| // of the frame after cropping. |
| // This is only set if the VideoFrame was texture-backed. |
| gfx::Rect visible_rect; |
| |
| // Used to allow recycling of the previous shared image. This requires that |
| // no external users have access to this resource via SkImage. Returns true |
| // if the existing resource can be recycled. |
| bool Recycle(); |
| }; |
| |
| // Update the cache holding the most-recently-painted frame. Returns false |
| // if the image couldn't be updated. |
| bool UpdateLastImage(scoped_refptr<VideoFrame> video_frame, |
| viz::RasterContextProvider* raster_context_provider, |
| bool allow_wrap_texture); |
| |
| bool PrepareVideoFrame(scoped_refptr<VideoFrame> video_frame, |
| viz::RasterContextProvider* raster_context_provider, |
| const gpu::MailboxHolder& dest_holder); |
| |
| bool UploadVideoFrameToGLTexture( |
| viz::RasterContextProvider* raster_context_provider, |
| gpu::gles2::GLES2Interface* destination_gl, |
| scoped_refptr<VideoFrame> video_frame, |
| unsigned int target, |
| unsigned int texture, |
| unsigned int internal_format, |
| unsigned int format, |
| unsigned int type, |
| bool flip_y); |
| |
| bool CacheBackingWrapsTexture() const; |
| |
| absl::optional<Cache> cache_; |
| |
| // If |cache_| is not used for a while, it's deleted to save memory. |
| base::DelayTimer cache_deleting_timer_; |
| // Stable paint image id to provide to draw image calls. |
| cc::PaintImage::Id renderer_stable_id_; |
| |
| // Used for DCHECKs to ensure method calls executed in the correct thread. |
| base::ThreadChecker thread_checker_; |
| |
| struct YUVTextureCache { |
| YUVTextureCache(); |
| ~YUVTextureCache(); |
| void Reset(); |
| |
| // The ContextProvider that holds the texture. |
| scoped_refptr<viz::RasterContextProvider> raster_context_provider; |
| |
| // The size of the texture. |
| gfx::Size size; |
| |
| // The shared image backing the texture. |
| gpu::Mailbox mailbox; |
| |
| // Used to perform YUV->RGB conversion on video frames. Internally caches |
| // shared images that are created to upload CPU video frame data to the GPU. |
| VideoFrameYUVConverter yuv_converter; |
| |
| // A SyncToken after last usage, used for reusing or destroying texture and |
| // shared image. |
| gpu::SyncToken sync_token; |
| }; |
| YUVTextureCache yuv_cache_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PaintCanvasVideoRenderer); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_RENDERERS_PAINT_CANVAS_VIDEO_RENDERER_H_ |