blob: ec4ef8b61672329463daafcd913d839f02f6e5b9 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accessibility/ax_node_data.h"
#include <stddef.h>
#include <algorithm>
#include <set>
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/accessibility/ax_text_utils.h"
#include "ui/gfx/transform.h"
namespace ui {
namespace {
bool IsFlagSet(uint32_t bitfield, uint32_t flag) {
return 0 != (bitfield & (1 << flag));
}
uint32_t ModifyFlag(uint32_t bitfield, uint32_t flag, bool set) {
return set ? (bitfield |= (1 << flag)) : (bitfield &= ~(1 << flag));
}
std::string StateBitfieldToString(uint32_t state) {
std::string str;
for (uint32_t i = AX_STATE_NONE + 1; i <= AX_STATE_LAST; ++i) {
if (IsFlagSet(state, i))
str += " " + base::ToUpperASCII(ui::ToString(static_cast<AXState>(i)));
}
return str;
}
std::string ActionsBitfieldToString(uint32_t actions) {
std::string str;
for (uint32_t i = AX_ACTION_NONE + 1; i <= AX_ACTION_LAST; ++i) {
if (IsFlagSet(actions, i)) {
str += ui::ToString(static_cast<AXAction>(i));
actions = ModifyFlag(actions, i, false);
str += actions ? "," : "";
}
}
return str;
}
std::string IntVectorToString(const std::vector<int>& items) {
std::string str;
for (size_t i = 0; i < items.size(); ++i) {
if (i > 0)
str += ",";
str += base::NumberToString(items[i]);
}
return str;
}
// Predicate that returns true if the first value of a pair is |first|.
template<typename FirstType, typename SecondType>
struct FirstIs {
FirstIs(FirstType first)
: first_(first) {}
bool operator()(std::pair<FirstType, SecondType> const& p) {
return p.first == first_;
}
FirstType first_;
};
// Helper function that finds a key in a vector of pairs by matching on the
// first value, and returns an iterator.
template<typename FirstType, typename SecondType>
typename std::vector<std::pair<FirstType, SecondType>>::const_iterator
FindInVectorOfPairs(
FirstType first,
const std::vector<std::pair<FirstType, SecondType>>& vector) {
return std::find_if(vector.begin(),
vector.end(),
FirstIs<FirstType, SecondType>(first));
}
} // namespace
// Return true if |attr| is a node ID that would need to be mapped when
// renumbering the ids in a combined tree.
bool IsNodeIdIntAttribute(AXIntAttribute attr) {
switch (attr) {
case AX_ATTR_ACTIVEDESCENDANT_ID:
case AX_ATTR_DETAILS_ID:
case AX_ATTR_ERRORMESSAGE_ID:
case AX_ATTR_IN_PAGE_LINK_TARGET_ID:
case AX_ATTR_MEMBER_OF_ID:
case AX_ATTR_NEXT_ON_LINE_ID:
case AX_ATTR_PREVIOUS_ON_LINE_ID:
case AX_ATTR_TABLE_HEADER_ID:
case AX_ATTR_TABLE_COLUMN_HEADER_ID:
case AX_ATTR_TABLE_ROW_HEADER_ID:
case AX_ATTR_NEXT_FOCUS_ID:
case AX_ATTR_PREVIOUS_FOCUS_ID:
return true;
// Note: all of the attributes are included here explicitly,
// rather than using "default:", so that it's a compiler error to
// add a new attribute without explicitly considering whether it's
// a node id attribute or not.
case AX_INT_ATTRIBUTE_NONE:
case AX_ATTR_DEFAULT_ACTION_VERB:
case AX_ATTR_SCROLL_X:
case AX_ATTR_SCROLL_X_MIN:
case AX_ATTR_SCROLL_X_MAX:
case AX_ATTR_SCROLL_Y:
case AX_ATTR_SCROLL_Y_MIN:
case AX_ATTR_SCROLL_Y_MAX:
case AX_ATTR_TEXT_SEL_START:
case AX_ATTR_TEXT_SEL_END:
case AX_ATTR_TABLE_ROW_COUNT:
case AX_ATTR_TABLE_COLUMN_COUNT:
case AX_ATTR_TABLE_ROW_INDEX:
case AX_ATTR_TABLE_COLUMN_INDEX:
case AX_ATTR_TABLE_CELL_COLUMN_INDEX:
case AX_ATTR_TABLE_CELL_COLUMN_SPAN:
case AX_ATTR_TABLE_CELL_ROW_INDEX:
case AX_ATTR_TABLE_CELL_ROW_SPAN:
case AX_ATTR_SORT_DIRECTION:
case AX_ATTR_HIERARCHICAL_LEVEL:
case AX_ATTR_NAME_FROM:
case AX_ATTR_DESCRIPTION_FROM:
case AX_ATTR_CHILD_TREE_ID:
case AX_ATTR_SET_SIZE:
case AX_ATTR_POS_IN_SET:
case AX_ATTR_COLOR_VALUE:
case AX_ATTR_ARIA_CURRENT_STATE:
case AX_ATTR_BACKGROUND_COLOR:
case AX_ATTR_COLOR:
case AX_ATTR_INVALID_STATE:
case AX_ATTR_CHECKED_STATE:
case AX_ATTR_RESTRICTION:
case AX_ATTR_TEXT_DIRECTION:
case AX_ATTR_TEXT_STYLE:
case AX_ATTR_ARIA_COLUMN_COUNT:
case AX_ATTR_ARIA_CELL_COLUMN_INDEX:
case AX_ATTR_ARIA_ROW_COUNT:
case AX_ATTR_ARIA_CELL_ROW_INDEX:
return false;
}
NOTREACHED();
return false;
}
// Return true if |attr| contains a vector of node ids that would need
// to be mapped when renumbering the ids in a combined tree.
bool IsNodeIdIntListAttribute(AXIntListAttribute attr) {
switch (attr) {
case AX_ATTR_CELL_IDS:
case AX_ATTR_CONTROLS_IDS:
case AX_ATTR_DESCRIBEDBY_IDS:
case AX_ATTR_FLOWTO_IDS:
case AX_ATTR_INDIRECT_CHILD_IDS:
case AX_ATTR_LABELLEDBY_IDS:
case AX_ATTR_RADIO_GROUP_IDS:
case AX_ATTR_UNIQUE_CELL_IDS:
return true;
// Note: all of the attributes are included here explicitly,
// rather than using "default:", so that it's a compiler error to
// add a new attribute without explicitly considering whether it's
// a node id attribute or not.
case AX_INT_LIST_ATTRIBUTE_NONE:
case AX_ATTR_LINE_BREAKS:
case AX_ATTR_MARKER_TYPES:
case AX_ATTR_MARKER_STARTS:
case AX_ATTR_MARKER_ENDS:
case AX_ATTR_CHARACTER_OFFSETS:
case AX_ATTR_CACHED_LINE_STARTS:
case AX_ATTR_WORD_STARTS:
case AX_ATTR_WORD_ENDS:
case AX_ATTR_CUSTOM_ACTION_IDS:
return false;
}
NOTREACHED();
return false;
}
AXNodeData::AXNodeData() = default;
AXNodeData::~AXNodeData() = default;
AXNodeData::AXNodeData(const AXNodeData& other) {
id = other.id;
role = other.role;
state = other.state;
actions = other.actions;
string_attributes = other.string_attributes;
int_attributes = other.int_attributes;
float_attributes = other.float_attributes;
bool_attributes = other.bool_attributes;
intlist_attributes = other.intlist_attributes;
stringlist_attributes = other.stringlist_attributes;
html_attributes = other.html_attributes;
child_ids = other.child_ids;
location = other.location;
offset_container_id = other.offset_container_id;
if (other.transform)
transform.reset(new gfx::Transform(*other.transform));
}
AXNodeData& AXNodeData::operator=(AXNodeData other) {
id = other.id;
role = other.role;
state = other.state;
actions = other.actions;
string_attributes = other.string_attributes;
int_attributes = other.int_attributes;
float_attributes = other.float_attributes;
bool_attributes = other.bool_attributes;
intlist_attributes = other.intlist_attributes;
stringlist_attributes = other.stringlist_attributes;
html_attributes = other.html_attributes;
child_ids = other.child_ids;
location = other.location;
offset_container_id = other.offset_container_id;
if (other.transform)
transform.reset(new gfx::Transform(*other.transform));
else
transform.reset(nullptr);
return *this;
}
bool AXNodeData::HasBoolAttribute(AXBoolAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, bool_attributes);
return iter != bool_attributes.end();
}
bool AXNodeData::GetBoolAttribute(AXBoolAttribute attribute) const {
bool result;
if (GetBoolAttribute(attribute, &result))
return result;
return false;
}
bool AXNodeData::GetBoolAttribute(
AXBoolAttribute attribute, bool* value) const {
auto iter = FindInVectorOfPairs(attribute, bool_attributes);
if (iter != bool_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
bool AXNodeData::HasFloatAttribute(AXFloatAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, float_attributes);
return iter != float_attributes.end();
}
float AXNodeData::GetFloatAttribute(AXFloatAttribute attribute) const {
float result;
if (GetFloatAttribute(attribute, &result))
return result;
return 0.0;
}
bool AXNodeData::GetFloatAttribute(
AXFloatAttribute attribute, float* value) const {
auto iter = FindInVectorOfPairs(attribute, float_attributes);
if (iter != float_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
bool AXNodeData::HasIntAttribute(AXIntAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, int_attributes);
return iter != int_attributes.end();
}
int AXNodeData::GetIntAttribute(AXIntAttribute attribute) const {
int result;
if (GetIntAttribute(attribute, &result))
return result;
return 0;
}
bool AXNodeData::GetIntAttribute(
AXIntAttribute attribute, int* value) const {
auto iter = FindInVectorOfPairs(attribute, int_attributes);
if (iter != int_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
bool AXNodeData::HasStringAttribute(AXStringAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, string_attributes);
return iter != string_attributes.end();
}
const std::string& AXNodeData::GetStringAttribute(
AXStringAttribute attribute) const {
CR_DEFINE_STATIC_LOCAL(std::string, empty_string, ());
auto iter = FindInVectorOfPairs(attribute, string_attributes);
return iter != string_attributes.end() ? iter->second : empty_string;
}
bool AXNodeData::GetStringAttribute(
AXStringAttribute attribute, std::string* value) const {
auto iter = FindInVectorOfPairs(attribute, string_attributes);
if (iter != string_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
base::string16 AXNodeData::GetString16Attribute(
AXStringAttribute attribute) const {
std::string value_utf8;
if (!GetStringAttribute(attribute, &value_utf8))
return base::string16();
return base::UTF8ToUTF16(value_utf8);
}
bool AXNodeData::GetString16Attribute(
AXStringAttribute attribute,
base::string16* value) const {
std::string value_utf8;
if (!GetStringAttribute(attribute, &value_utf8))
return false;
*value = base::UTF8ToUTF16(value_utf8);
return true;
}
bool AXNodeData::HasIntListAttribute(AXIntListAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, intlist_attributes);
return iter != intlist_attributes.end();
}
const std::vector<int32_t>& AXNodeData::GetIntListAttribute(
AXIntListAttribute attribute) const {
CR_DEFINE_STATIC_LOCAL(std::vector<int32_t>, empty_vector, ());
auto iter = FindInVectorOfPairs(attribute, intlist_attributes);
if (iter != intlist_attributes.end())
return iter->second;
return empty_vector;
}
bool AXNodeData::GetIntListAttribute(AXIntListAttribute attribute,
std::vector<int32_t>* value) const {
auto iter = FindInVectorOfPairs(attribute, intlist_attributes);
if (iter != intlist_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
bool AXNodeData::HasStringListAttribute(AXStringListAttribute attribute) const {
auto iter = FindInVectorOfPairs(attribute, stringlist_attributes);
return iter != stringlist_attributes.end();
}
const std::vector<std::string>& AXNodeData::GetStringListAttribute(
AXStringListAttribute attribute) const {
CR_DEFINE_STATIC_LOCAL(std::vector<std::string>, empty_vector, ());
auto iter = FindInVectorOfPairs(attribute, stringlist_attributes);
if (iter != stringlist_attributes.end())
return iter->second;
return empty_vector;
}
bool AXNodeData::GetStringListAttribute(AXStringListAttribute attribute,
std::vector<std::string>* value) const {
auto iter = FindInVectorOfPairs(attribute, stringlist_attributes);
if (iter != stringlist_attributes.end()) {
*value = iter->second;
return true;
}
return false;
}
bool AXNodeData::GetHtmlAttribute(
const char* html_attr, std::string* value) const {
for (size_t i = 0; i < html_attributes.size(); ++i) {
const std::string& attr = html_attributes[i].first;
if (base::LowerCaseEqualsASCII(attr, html_attr)) {
*value = html_attributes[i].second;
return true;
}
}
return false;
}
bool AXNodeData::GetHtmlAttribute(
const char* html_attr, base::string16* value) const {
std::string value_utf8;
if (!GetHtmlAttribute(html_attr, &value_utf8))
return false;
*value = base::UTF8ToUTF16(value_utf8);
return true;
}
void AXNodeData::AddStringAttribute(
AXStringAttribute attribute, const std::string& value) {
string_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::AddIntAttribute(
AXIntAttribute attribute, int value) {
int_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::AddFloatAttribute(
AXFloatAttribute attribute, float value) {
float_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::AddBoolAttribute(
AXBoolAttribute attribute, bool value) {
bool_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::AddIntListAttribute(AXIntListAttribute attribute,
const std::vector<int32_t>& value) {
intlist_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::AddStringListAttribute(AXStringListAttribute attribute,
const std::vector<std::string>& value) {
stringlist_attributes.push_back(std::make_pair(attribute, value));
}
void AXNodeData::SetName(const std::string& name) {
for (size_t i = 0; i < string_attributes.size(); ++i) {
if (string_attributes[i].first == AX_ATTR_NAME) {
string_attributes[i].second = name;
return;
}
}
string_attributes.push_back(std::make_pair(AX_ATTR_NAME, name));
}
void AXNodeData::SetName(const base::string16& name) {
SetName(base::UTF16ToUTF8(name));
}
void AXNodeData::SetValue(const std::string& value) {
for (size_t i = 0; i < string_attributes.size(); ++i) {
if (string_attributes[i].first == AX_ATTR_VALUE) {
string_attributes[i].second = value;
return;
}
}
string_attributes.push_back(std::make_pair(AX_ATTR_VALUE, value));
}
void AXNodeData::SetValue(const base::string16& value) {
SetValue(base::UTF16ToUTF8(value));
}
bool AXNodeData::HasState(AXState state_enum) const {
return IsFlagSet(state, state_enum);
}
bool AXNodeData::HasAction(AXAction action_enum) const {
return IsFlagSet(actions, action_enum);
}
void AXNodeData::AddState(AXState state_enum) {
DCHECK_NE(state_enum, AX_STATE_NONE);
state = ModifyFlag(state, state_enum, true);
}
void AXNodeData::AddAction(AXAction action_enum) {
switch (action_enum) {
case AX_ACTION_NONE:
NOTREACHED();
break;
// Note: all of the attributes are included here explicitly, rather than
// using "default:", so that it's a compiler error to add a new action
// without explicitly considering whether there are mutually exclusive
// actions that can be performed on a UI control at the same time.
case AX_ACTION_BLUR:
case AX_ACTION_FOCUS: {
AXAction excluded_action =
(action_enum == AX_ACTION_BLUR) ? AX_ACTION_FOCUS : AX_ACTION_BLUR;
DCHECK(HasAction(excluded_action));
} break;
case AX_ACTION_CUSTOM_ACTION:
case AX_ACTION_DECREMENT:
case AX_ACTION_DO_DEFAULT:
case AX_ACTION_GET_IMAGE_DATA:
case AX_ACTION_HIT_TEST:
case AX_ACTION_INCREMENT:
case AX_ACTION_LOAD_INLINE_TEXT_BOXES:
case AX_ACTION_REPLACE_SELECTED_TEXT:
case AX_ACTION_SCROLL_TO_MAKE_VISIBLE:
case AX_ACTION_SCROLL_TO_POINT:
case AX_ACTION_SET_SCROLL_OFFSET:
case AX_ACTION_SET_SELECTION:
case AX_ACTION_SET_SEQUENTIAL_FOCUS_NAVIGATION_STARTING_POINT:
case AX_ACTION_SET_VALUE:
case AX_ACTION_SHOW_CONTEXT_MENU:
case AX_ACTION_SCROLL_BACKWARD:
case AX_ACTION_SCROLL_FORWARD:
case AX_ACTION_SCROLL_UP:
case AX_ACTION_SCROLL_DOWN:
case AX_ACTION_SCROLL_LEFT:
case AX_ACTION_SCROLL_RIGHT:
break;
}
actions = ModifyFlag(actions, action_enum, true);
}
std::string AXNodeData::ToString() const {
std::string result;
result += "id=" + base::NumberToString(id);
result += " ";
result += ui::ToString(role);
result += StateBitfieldToString(state);
result += " (" + base::NumberToString(location.x()) + ", " +
base::NumberToString(location.y()) + ")-(" +
base::NumberToString(location.width()) + ", " +
base::NumberToString(location.height()) + ")";
if (offset_container_id != -1)
result +=
" offset_container_id=" + base::NumberToString(offset_container_id);
if (transform && !transform->IsIdentity())
result += " transform=" + transform->ToString();
for (size_t i = 0; i < int_attributes.size(); ++i) {
std::string value = base::NumberToString(int_attributes[i].second);
switch (int_attributes[i].first) {
case AX_ATTR_DEFAULT_ACTION_VERB:
result +=
" action=" +
base::UTF16ToUTF8(ActionVerbToUnlocalizedString(
static_cast<AXDefaultActionVerb>(int_attributes[i].second)));
break;
case AX_ATTR_SCROLL_X:
result += " scroll_x=" + value;
break;
case AX_ATTR_SCROLL_X_MIN:
result += " scroll_x_min=" + value;
break;
case AX_ATTR_SCROLL_X_MAX:
result += " scroll_x_max=" + value;
break;
case AX_ATTR_SCROLL_Y:
result += " scroll_y=" + value;
break;
case AX_ATTR_SCROLL_Y_MIN:
result += " scroll_y_min=" + value;
break;
case AX_ATTR_SCROLL_Y_MAX:
result += " scroll_y_max=" + value;
break;
case AX_ATTR_HIERARCHICAL_LEVEL:
result += " level=" + value;
break;
case AX_ATTR_TEXT_SEL_START:
result += " sel_start=" + value;
break;
case AX_ATTR_TEXT_SEL_END:
result += " sel_end=" + value;
break;
case AX_ATTR_ARIA_COLUMN_COUNT:
result += " aria_column_count=" + value;
break;
case AX_ATTR_ARIA_CELL_COLUMN_INDEX:
result += " aria_cell_column_index=" + value;
break;
case AX_ATTR_ARIA_ROW_COUNT:
result += " aria_row_count=" + value;
break;
case AX_ATTR_ARIA_CELL_ROW_INDEX:
result += " aria_cell_row_index=" + value;
break;
case AX_ATTR_TABLE_ROW_COUNT:
result += " rows=" + value;
break;
case AX_ATTR_TABLE_COLUMN_COUNT:
result += " cols=" + value;
break;
case AX_ATTR_TABLE_CELL_COLUMN_INDEX:
result += " col=" + value;
break;
case AX_ATTR_TABLE_CELL_ROW_INDEX:
result += " row=" + value;
break;
case AX_ATTR_TABLE_CELL_COLUMN_SPAN:
result += " colspan=" + value;
break;
case AX_ATTR_TABLE_CELL_ROW_SPAN:
result += " rowspan=" + value;
break;
case AX_ATTR_TABLE_COLUMN_HEADER_ID:
result += " column_header_id=" + value;
break;
case AX_ATTR_TABLE_COLUMN_INDEX:
result += " column_index=" + value;
break;
case AX_ATTR_TABLE_HEADER_ID:
result += " header_id=" + value;
break;
case AX_ATTR_TABLE_ROW_HEADER_ID:
result += " row_header_id=" + value;
break;
case AX_ATTR_TABLE_ROW_INDEX:
result += " row_index=" + value;
break;
case AX_ATTR_SORT_DIRECTION:
switch (int_attributes[i].second) {
case AX_SORT_DIRECTION_UNSORTED:
result += " sort_direction=none";
break;
case AX_SORT_DIRECTION_ASCENDING:
result += " sort_direction=ascending";
break;
case AX_SORT_DIRECTION_DESCENDING:
result += " sort_direction=descending";
break;
case AX_SORT_DIRECTION_OTHER:
result += " sort_direction=other";
break;
}
break;
case AX_ATTR_NAME_FROM:
result += " name_from=";
result +=
ui::ToString(static_cast<AXNameFrom>(int_attributes[i].second));
break;
case AX_ATTR_DESCRIPTION_FROM:
result += " description_from=";
result += ui::ToString(
static_cast<AXDescriptionFrom>(int_attributes[i].second));
break;
case AX_ATTR_ACTIVEDESCENDANT_ID:
result += " activedescendant=" + value;
break;
case AX_ATTR_DETAILS_ID:
result += " details=" + value;
break;
case AX_ATTR_ERRORMESSAGE_ID:
result += " errormessage=" + value;
break;
case AX_ATTR_IN_PAGE_LINK_TARGET_ID:
result += " in_page_link_target_id=" + value;
break;
case AX_ATTR_MEMBER_OF_ID:
result += " member_of_id=" + value;
break;
case AX_ATTR_NEXT_ON_LINE_ID:
result += " next_on_line_id=" + value;
break;
case AX_ATTR_PREVIOUS_ON_LINE_ID:
result += " previous_on_line_id=" + value;
break;
case AX_ATTR_CHILD_TREE_ID:
result += " child_tree_id=" + value;
break;
case AX_ATTR_COLOR_VALUE:
result += base::StringPrintf(" color_value=&%X",
int_attributes[i].second);
break;
case AX_ATTR_ARIA_CURRENT_STATE:
switch (int_attributes[i].second) {
case AX_ARIA_CURRENT_STATE_FALSE:
result += " aria_current_state=false";
break;
case AX_ARIA_CURRENT_STATE_TRUE:
result += " aria_current_state=true";
break;
case AX_ARIA_CURRENT_STATE_PAGE:
result += " aria_current_state=page";
break;
case AX_ARIA_CURRENT_STATE_STEP:
result += " aria_current_state=step";
break;
case AX_ARIA_CURRENT_STATE_LOCATION:
result += " aria_current_state=location";
break;
case AX_ARIA_CURRENT_STATE_DATE:
result += " aria_current_state=date";
break;
case AX_ARIA_CURRENT_STATE_TIME:
result += " aria_current_state=time";
break;
}
break;
case AX_ATTR_BACKGROUND_COLOR:
result += base::StringPrintf(" background_color=&%X",
int_attributes[i].second);
break;
case AX_ATTR_COLOR:
result += base::StringPrintf(" color=&%X", int_attributes[i].second);
break;
case AX_ATTR_TEXT_DIRECTION:
switch (int_attributes[i].second) {
case AX_TEXT_DIRECTION_LTR:
result += " text_direction=ltr";
break;
case AX_TEXT_DIRECTION_RTL:
result += " text_direction=rtl";
break;
case AX_TEXT_DIRECTION_TTB:
result += " text_direction=ttb";
break;
case AX_TEXT_DIRECTION_BTT:
result += " text_direction=btt";
break;
}
break;
case AX_ATTR_TEXT_STYLE: {
auto text_style = static_cast<AXTextStyle>(int_attributes[i].second);
if (text_style == AX_TEXT_STYLE_NONE)
break;
std::string text_style_value(" text_style=");
if (text_style & AX_TEXT_STYLE_BOLD)
text_style_value += "bold,";
if (text_style & AX_TEXT_STYLE_ITALIC)
text_style_value += "italic,";
if (text_style & AX_TEXT_STYLE_UNDERLINE)
text_style_value += "underline,";
if (text_style & AX_TEXT_STYLE_LINE_THROUGH)
text_style_value += "line-through,";
result += text_style_value.substr(0, text_style_value.size() - 1);
break;
}
case AX_ATTR_SET_SIZE:
result += " setsize=" + value;
break;
case AX_ATTR_POS_IN_SET:
result += " posinset=" + value;
break;
case AX_ATTR_INVALID_STATE:
switch (int_attributes[i].second) {
case AX_INVALID_STATE_FALSE:
result += " invalid_state=false";
break;
case AX_INVALID_STATE_TRUE:
result += " invalid_state=true";
break;
case AX_INVALID_STATE_SPELLING:
result += " invalid_state=spelling";
break;
case AX_INVALID_STATE_GRAMMAR:
result += " invalid_state=grammar";
break;
case AX_INVALID_STATE_OTHER:
result += " invalid_state=other";
break;
}
break;
case AX_ATTR_CHECKED_STATE:
switch (int_attributes[i].second) {
case AX_CHECKED_STATE_FALSE:
result += " checked_state=false";
break;
case AX_CHECKED_STATE_TRUE:
result += " checked_state=true";
break;
case AX_CHECKED_STATE_MIXED:
result += " checked_state=mixed";
break;
}
break;
case AX_ATTR_RESTRICTION:
switch (int_attributes[i].second) {
case AX_RESTRICTION_READ_ONLY:
result += " restriction=readonly";
break;
case AX_RESTRICTION_DISABLED:
result += " restriction=disabled";
break;
}
break;
case AX_ATTR_NEXT_FOCUS_ID:
result += " next_focus_id=" + value;
break;
case AX_ATTR_PREVIOUS_FOCUS_ID:
result += " previous_focus_id=" + value;
break;
case AX_INT_ATTRIBUTE_NONE:
break;
}
}
for (size_t i = 0; i < string_attributes.size(); ++i) {
std::string value = string_attributes[i].second;
switch (string_attributes[i].first) {
case AX_ATTR_ACCESS_KEY:
result += " access_key=" + value;
break;
case AX_ATTR_ARIA_INVALID_VALUE:
result += " aria_invalid_value=" + value;
break;
case AX_ATTR_AUTO_COMPLETE:
result += " autocomplete=" + value;
break;
case AX_ATTR_CHROME_CHANNEL:
result += " chrome_channel=" + value;
break;
case AX_ATTR_CLASS_NAME:
result += " class_name=" + value;
break;
case AX_ATTR_DESCRIPTION:
result += " description=" + value;
break;
case AX_ATTR_DISPLAY:
result += " display=" + value;
break;
case AX_ATTR_FONT_FAMILY:
result += " font-family=" + value;
break;
case AX_ATTR_HTML_TAG:
result += " html_tag=" + value;
break;
case AX_ATTR_IMAGE_DATA_URL:
result += " image_data_url=(" +
base::NumberToString(static_cast<int>(value.size())) +
" bytes)";
break;
case AX_ATTR_INNER_HTML:
result += " inner_html=" + value;
break;
case AX_ATTR_KEY_SHORTCUTS:
result += " key_shortcuts=" + value;
break;
case AX_ATTR_LANGUAGE:
result += " language=" + value;
break;
case AX_ATTR_LIVE_RELEVANT:
result += " relevant=" + value;
break;
case AX_ATTR_LIVE_STATUS:
result += " live=" + value;
break;
case AX_ATTR_CONTAINER_LIVE_RELEVANT:
result += " container_relevant=" + value;
break;
case AX_ATTR_CONTAINER_LIVE_STATUS:
result += " container_live=" + value;
break;
case AX_ATTR_PLACEHOLDER:
result += " placeholder=" + value;
break;
case AX_ATTR_ROLE:
result += " role=" + value;
break;
case AX_ATTR_ROLE_DESCRIPTION:
result += " role_description=" + value;
break;
case AX_ATTR_URL:
result += " url=" + value;
break;
case AX_ATTR_NAME:
result += " name=" + value;
break;
case AX_ATTR_VALUE:
result += " value=" + value;
break;
case AX_STRING_ATTRIBUTE_NONE:
break;
}
}
for (size_t i = 0; i < float_attributes.size(); ++i) {
std::string value = base::NumberToString(float_attributes[i].second);
switch (float_attributes[i].first) {
case AX_ATTR_VALUE_FOR_RANGE:
result += " value_for_range=" + value;
break;
case AX_ATTR_MAX_VALUE_FOR_RANGE:
result += " max_value=" + value;
break;
case AX_ATTR_MIN_VALUE_FOR_RANGE:
result += " min_value=" + value;
break;
case AX_ATTR_STEP_VALUE_FOR_RANGE:
result += " step_value=" + value;
break;
case AX_ATTR_FONT_SIZE:
result += " font_size=" + value;
break;
case AX_FLOAT_ATTRIBUTE_NONE:
break;
}
}
for (size_t i = 0; i < bool_attributes.size(); ++i) {
std::string value = bool_attributes[i].second ? "true" : "false";
switch (bool_attributes[i].first) {
case AX_ATTR_EDITABLE_ROOT:
result += " editable_root=" + value;
break;
case AX_ATTR_LIVE_ATOMIC:
result += " atomic=" + value;
break;
case AX_ATTR_BUSY:
result += " busy=" + value;
break;
case AX_ATTR_CONTAINER_LIVE_ATOMIC:
result += " container_atomic=" + value;
break;
case AX_ATTR_CONTAINER_LIVE_BUSY:
result += " container_busy=" + value;
break;
case AX_ATTR_UPDATE_LOCATION_ONLY:
result += " update_location_only=" + value;
break;
case AX_ATTR_CANVAS_HAS_FALLBACK:
result += " has_fallback=" + value;
break;
case AX_ATTR_MODAL:
result += " modal=" + value;
break;
case AX_ATTR_SCROLLABLE:
result += " scrollable=" + value;
break;
case AX_ATTR_CLICKABLE:
result += " clickable=" + value;
break;
case AX_ATTR_CLIPS_CHILDREN:
result += " clips_children=" + value;
break;
case AX_BOOL_ATTRIBUTE_NONE:
break;
}
}
for (size_t i = 0; i < intlist_attributes.size(); ++i) {
const std::vector<int32_t>& values = intlist_attributes[i].second;
switch (intlist_attributes[i].first) {
case AX_ATTR_INDIRECT_CHILD_IDS:
result += " indirect_child_ids=" + IntVectorToString(values);
break;
case AX_ATTR_CONTROLS_IDS:
result += " controls_ids=" + IntVectorToString(values);
break;
case AX_ATTR_DESCRIBEDBY_IDS:
result += " describedby_ids=" + IntVectorToString(values);
break;
case AX_ATTR_FLOWTO_IDS:
result += " flowto_ids=" + IntVectorToString(values);
break;
case AX_ATTR_LABELLEDBY_IDS:
result += " labelledby_ids=" + IntVectorToString(values);
break;
case AX_ATTR_RADIO_GROUP_IDS:
result += " radio_group_ids=" + IntVectorToString(values);
break;
case AX_ATTR_LINE_BREAKS:
result += " line_breaks=" + IntVectorToString(values);
break;
case AX_ATTR_MARKER_TYPES: {
std::string types_str;
for (size_t i = 0; i < values.size(); ++i) {
auto type = static_cast<AXMarkerType>(values[i]);
if (type == AX_MARKER_TYPE_NONE)
continue;
if (i > 0)
types_str += ',';
if (type & AX_MARKER_TYPE_SPELLING)
types_str += "spelling&";
if (type & AX_MARKER_TYPE_GRAMMAR)
types_str += "grammar&";
if (type & AX_MARKER_TYPE_TEXT_MATCH)
types_str += "text_match&";
if (type & AX_MARKER_TYPE_ACTIVE_SUGGESTION)
types_str += "active_suggestion&";
if (type & AX_MARKER_TYPE_SUGGESTION)
types_str += "suggestion&";
if (!types_str.empty())
types_str = types_str.substr(0, types_str.size() - 1);
}
if (!types_str.empty())
result += " marker_types=" + types_str;
break;
}
case AX_ATTR_MARKER_STARTS:
result += " marker_starts=" + IntVectorToString(values);
break;
case AX_ATTR_MARKER_ENDS:
result += " marker_ends=" + IntVectorToString(values);
break;
case AX_ATTR_CELL_IDS:
result += " cell_ids=" + IntVectorToString(values);
break;
case AX_ATTR_UNIQUE_CELL_IDS:
result += " unique_cell_ids=" + IntVectorToString(values);
break;
case AX_ATTR_CHARACTER_OFFSETS:
result += " character_offsets=" + IntVectorToString(values);
break;
case AX_ATTR_CACHED_LINE_STARTS:
result += " cached_line_start_offsets=" + IntVectorToString(values);
break;
case AX_ATTR_WORD_STARTS:
result += " word_starts=" + IntVectorToString(values);
break;
case AX_ATTR_WORD_ENDS:
result += " word_ends=" + IntVectorToString(values);
break;
case AX_ATTR_CUSTOM_ACTION_IDS:
result += " custom_action_ids=" + IntVectorToString(values);
break;
case AX_INT_LIST_ATTRIBUTE_NONE:
break;
}
}
for (size_t i = 0; i < stringlist_attributes.size(); ++i) {
const std::vector<std::string>& values = stringlist_attributes[i].second;
switch (stringlist_attributes[i].first) {
case AX_ATTR_CUSTOM_ACTION_DESCRIPTIONS:
result +=
" custom_action_descriptions: " + base::JoinString(values, ",");
break;
case AX_STRING_LIST_ATTRIBUTE_NONE:
break;
}
}
result += " actions=" + ActionsBitfieldToString(actions);
if (!child_ids.empty())
result += " child_ids=" + IntVectorToString(child_ids);
return result;
}
} // namespace ui