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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_CA_RENDERER_LAYER_PARAMS_H_
#define UI_GL_CA_RENDERER_LAYER_PARAMS_H_
#include <vector>
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/transform.h"
#include "ui/gl/gl_export.h"
namespace gl {
class GLImage;
}
namespace ui {
struct GL_EXPORT CARendererLayerParams {
CARendererLayerParams(bool is_clipped,
const gfx::Rect clip_rect,
unsigned sorting_context_id,
const gfx::Transform& transform,
gl::GLImage* image,
const gfx::RectF& contents_rect,
const gfx::Rect& rect,
unsigned background_color,
unsigned edge_aa_mask,
float opacity,
unsigned filter);
CARendererLayerParams(const CARendererLayerParams& other);
~CARendererLayerParams();
bool is_clipped;
const gfx::Rect clip_rect;
unsigned sorting_context_id;
const gfx::Transform transform;
gl::GLImage* image;
const gfx::RectF contents_rect;
const gfx::Rect rect;
unsigned background_color;
unsigned edge_aa_mask;
float opacity;
unsigned filter;
// This is a subset of cc::FilterOperation::FilterType.
enum class FilterEffectType : uint32_t {
GRAYSCALE,
SEPIA,
SATURATE,
HUE_ROTATE,
INVERT,
BRIGHTNESS,
CONTRAST,
OPACITY,
BLUR,
DROP_SHADOW,
};
struct GL_EXPORT FilterEffect {
FilterEffectType type = FilterEffectType::GRAYSCALE;
// For every filter other than DROP_SHADOW, only |amount| is populated.
float amount = 0;
gfx::Point drop_shadow_offset;
SkColor drop_shadow_color = 0;
};
using FilterEffects = std::vector<FilterEffect>;
FilterEffects filter_effects;
};
} // namespace ui
#endif // UI_GL_CA_RENDERER_LAYER_PARAMS_H_