| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/accessibility/native_view_accessibility_win.h" |
| |
| #include <oleacc.h> |
| |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| #include "base/memory/ptr_util.h" |
| #include "base/memory/singleton.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/win/windows_version.h" |
| #include "third_party/iaccessible2/ia2_api_all.h" |
| #include "ui/accessibility/ax_enums.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/accessibility/ax_text_utils.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/layout.h" |
| #include "ui/base/win/accessibility_misc_utils.h" |
| #include "ui/base/win/atl_module.h" |
| #include "ui/views/controls/button/button.h" |
| #include "ui/views/focus/focus_manager.h" |
| #include "ui/views/widget/widget.h" |
| #include "ui/views/win/hwnd_util.h" |
| #include "ui/wm/core/window_util.h" |
| |
| namespace views { |
| |
| namespace { |
| |
| // Return the parent of |window|, first checking to see if it has a |
| // transient parent. This allows us to walk up the aura::Window |
| // hierarchy when it spans multiple window tree hosts, each with |
| // their own HWND. |
| aura::Window* GetWindowParentIncludingTransient(aura::Window* window) { |
| aura::Window* transient_parent = wm::GetTransientParent(window); |
| if (transient_parent) |
| return transient_parent; |
| |
| return window->parent(); |
| } |
| |
| } // namespace |
| |
| // static |
| std::unique_ptr<ViewAccessibility> ViewAccessibility::Create(View* view) { |
| return std::make_unique<NativeViewAccessibilityWin>(view); |
| } |
| |
| NativeViewAccessibilityWin::NativeViewAccessibilityWin(View* view) |
| : NativeViewAccessibilityBase(view) {} |
| |
| NativeViewAccessibilityWin::~NativeViewAccessibilityWin() {} |
| |
| gfx::NativeViewAccessible NativeViewAccessibilityWin::GetParent() { |
| // If the View has a parent View, return that View's IAccessible. |
| if (view()->parent()) |
| return view()->parent()->GetNativeViewAccessible(); |
| |
| // Otherwise we must be the RootView, get the corresponding Widget |
| // and Window. |
| Widget* widget = view()->GetWidget(); |
| if (!widget) |
| return nullptr; |
| |
| aura::Window* window = widget->GetNativeWindow(); |
| if (!window) |
| return nullptr; |
| |
| // Look for an ancestor window with a Widget, and if found, return |
| // the NativeViewAccessible for its RootView. |
| aura::Window* ancestor_window = GetWindowParentIncludingTransient(window); |
| while (ancestor_window) { |
| Widget* ancestor_widget = Widget::GetWidgetForNativeView(ancestor_window); |
| if (ancestor_widget && ancestor_widget->GetRootView()) |
| return ancestor_widget->GetRootView()->GetNativeViewAccessible(); |
| ancestor_window = GetWindowParentIncludingTransient(ancestor_window); |
| } |
| |
| // If that fails, return the NativeViewAccessible for our owning HWND. |
| HWND hwnd = HWNDForView(view()); |
| if (!hwnd) |
| return nullptr; |
| |
| IAccessible* parent; |
| if (SUCCEEDED( |
| ::AccessibleObjectFromWindow(hwnd, OBJID_WINDOW, IID_IAccessible, |
| reinterpret_cast<void**>(&parent)))) |
| return parent; |
| |
| return nullptr; |
| } |
| |
| gfx::AcceleratedWidget |
| NativeViewAccessibilityWin::GetTargetForNativeAccessibilityEvent() { |
| return HWNDForView(view()); |
| } |
| |
| gfx::RectF NativeViewAccessibilityWin::GetBoundsInScreen() const { |
| gfx::RectF bounds = gfx::RectF(view()->GetBoundsInScreen()); |
| gfx::NativeView native_view = view()->GetWidget()->GetNativeView(); |
| float device_scale = ui::GetScaleFactorForNativeView(native_view); |
| bounds.Scale(device_scale); |
| return bounds; |
| } |
| |
| } // namespace views |