blob: 3d00cf734a8d81023064e39ec91e7232e5d6b27f [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <string>
#include "base/command_line.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "chrome/renderer/autofill/autofill_agent.h"
#include "chrome/renderer/mock_keyboard.h"
#include "chrome/renderer/mock_render_thread.h"
#include "content/common/main_function_params.h"
#include "content/common/native_web_keyboard_event.h"
#include "content/common/sandbox_init_wrapper.h"
#include "content/renderer/render_view.h"
#include "content/renderer/renderer_webkitclient_impl.h"
#include "chrome/renderer/chrome_content_renderer_client.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
namespace autofill {
class AutofillAgent;
class PasswordAutofillManager;
class ExtensionDispatcher;
class MockRenderProcess;
class RendererMainPlatformDelegate;
class RenderViewTest : public testing::Test {
// A special WebKitClientImpl class for getting rid off the dependency to the
// sandbox, which is not available in RenderViewTest.
class RendererWebKitClientImplNoSandbox : public RendererWebKitClientImpl {
virtual WebKit::WebSandboxSupport* sandboxSupport() {
return NULL;
virtual ~RenderViewTest();
// Spins the message loop to process all messages that are currently pending.
void ProcessPendingMessages();
// Returns a pointer to the main frame.
WebKit::WebFrame* GetMainFrame();
// Executes the given JavaScript in the context of the main frame. The input
// is a NULL-terminated UTF-8 string.
void ExecuteJavaScript(const char* js);
// Executes the given JavaScript and sets the int value it evaluates to in
// |result|.
// Returns true if the JavaScript was evaluated correctly to an int value,
// false otherwise.
bool ExecuteJavaScriptAndReturnIntValue(const string16& script, int* result);
// Loads the given HTML into the main frame as a data: URL.
void LoadHTML(const char* html);
// Sends IPC messages that emulates a key-press event.
int SendKeyEvent(MockKeyboard::Layout layout,
int key_code,
MockKeyboard::Modifiers key_modifiers,
std::wstring* output);
// Sends one native key event over IPC.
void SendNativeKeyEvent(const NativeWebKeyboardEvent& key_event);
// Returns the bounds (coordinates and size) of the element with id
// |element_id|. Returns an empty rect if such an element was not found.
gfx::Rect GetElementBounds(const std::string& element_id);
// Sends a left mouse click in the middle of the element with id |element_id|.
// Returns true if the event was sent, false otherwise (typically because
// the element was not found).
bool SimulateElementClick(const std::string& element_id);
// testing::Test
virtual void SetUp();
virtual void TearDown();
MessageLoop msg_loop_;
chrome::ChromeContentRendererClient chrome_content_renderer_client_;
ExtensionDispatcher* extension_dispatcher_;
MockRenderThread render_thread_;
scoped_ptr<MockRenderProcess> mock_process_;
scoped_refptr<RenderView> view_;
RendererWebKitClientImplNoSandbox webkitclient_;
scoped_ptr<MockKeyboard> mock_keyboard_;
// Used to setup the process so renderers can run.
scoped_ptr<RendererMainPlatformDelegate> platform_;
scoped_ptr<MainFunctionParams> params_;
scoped_ptr<CommandLine> command_line_;
scoped_ptr<SandboxInitWrapper> sandbox_init_wrapper_;
autofill::PasswordAutofillManager* password_autofill_;
autofill::AutofillAgent* autofill_agent_;