blob: 417a21b96ccc3028838ee61b71fa7d38c6a0c66e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/http/http_proxy_client_socket.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/strings/string_util.h"
#include "base/values.h"
#include "net/base/auth.h"
#include "net/base/host_port_pair.h"
#include "net/base/io_buffer.h"
#include "net/http/http_basic_stream.h"
#include "net/http/http_network_session.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_headers.h"
#include "net/http/http_stream_parser.h"
#include "net/http/proxy_connect_redirect_http_stream.h"
#include "net/log/net_log.h"
#include "net/log/net_log_event_type.h"
#include "net/socket/client_socket_handle.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "url/gurl.h"
namespace net {
HttpProxyClientSocket::HttpProxyClientSocket(
std::unique_ptr<ClientSocketHandle> transport_socket,
const std::string& user_agent,
const HostPortPair& endpoint,
HttpAuthController* http_auth_controller,
bool tunnel,
bool using_spdy,
NextProto negotiated_protocol,
bool is_https_proxy)
: io_callback_(base::Bind(&HttpProxyClientSocket::OnIOComplete,
base::Unretained(this))),
next_state_(STATE_NONE),
transport_(std::move(transport_socket)),
endpoint_(endpoint),
auth_(http_auth_controller),
tunnel_(tunnel),
using_spdy_(using_spdy),
negotiated_protocol_(negotiated_protocol),
is_https_proxy_(is_https_proxy),
redirect_has_load_timing_info_(false),
net_log_(transport_->socket()->NetLog()) {
// Synthesize the bits of a request that we actually use.
request_.url = GURL("https://" + endpoint.ToString());
request_.method = "CONNECT";
if (!user_agent.empty())
request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent,
user_agent);
}
HttpProxyClientSocket::~HttpProxyClientSocket() {
Disconnect();
}
int HttpProxyClientSocket::RestartWithAuth(const CompletionCallback& callback) {
DCHECK_EQ(STATE_NONE, next_state_);
DCHECK(user_callback_.is_null());
int rv = PrepareForAuthRestart();
if (rv != OK)
return rv;
rv = DoLoop(OK);
if (rv == ERR_IO_PENDING) {
if (!callback.is_null())
user_callback_ = callback;
}
return rv;
}
const scoped_refptr<HttpAuthController>&
HttpProxyClientSocket::GetAuthController() const {
return auth_;
}
bool HttpProxyClientSocket::IsUsingSpdy() const {
return using_spdy_;
}
NextProto HttpProxyClientSocket::GetProxyNegotiatedProtocol() const {
return negotiated_protocol_;
}
const HttpResponseInfo* HttpProxyClientSocket::GetConnectResponseInfo() const {
return response_.headers.get() ? &response_ : NULL;
}
std::unique_ptr<HttpStream>
HttpProxyClientSocket::CreateConnectResponseStream() {
return std::make_unique<ProxyConnectRedirectHttpStream>(
redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : nullptr);
}
int HttpProxyClientSocket::Connect(const CompletionCallback& callback) {
DCHECK(transport_.get());
DCHECK(transport_->socket());
DCHECK(user_callback_.is_null());
// TODO(rch): figure out the right way to set up a tunnel with SPDY.
// This approach sends the complete HTTPS request to the proxy
// which allows the proxy to see "private" data. Instead, we should
// create an SSL tunnel to the origin server using the CONNECT method
// inside a single SPDY stream.
if (using_spdy_ || !tunnel_)
next_state_ = STATE_DONE;
if (next_state_ == STATE_DONE)
return OK;
DCHECK_EQ(STATE_NONE, next_state_);
next_state_ = STATE_GENERATE_AUTH_TOKEN;
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
user_callback_ = callback;
return rv;
}
void HttpProxyClientSocket::Disconnect() {
if (transport_.get())
transport_->socket()->Disconnect();
// Reset other states to make sure they aren't mistakenly used later.
// These are the states initialized by Connect().
next_state_ = STATE_NONE;
user_callback_.Reset();
}
bool HttpProxyClientSocket::IsConnected() const {
return next_state_ == STATE_DONE && transport_->socket()->IsConnected();
}
bool HttpProxyClientSocket::IsConnectedAndIdle() const {
return next_state_ == STATE_DONE &&
transport_->socket()->IsConnectedAndIdle();
}
const NetLogWithSource& HttpProxyClientSocket::NetLog() const {
return net_log_;
}
void HttpProxyClientSocket::SetSubresourceSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetSubresourceSpeculation();
} else {
NOTREACHED();
}
}
void HttpProxyClientSocket::SetOmniboxSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetOmniboxSpeculation();
} else {
NOTREACHED();
}
}
bool HttpProxyClientSocket::WasEverUsed() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->WasEverUsed();
}
NOTREACHED();
return false;
}
bool HttpProxyClientSocket::WasAlpnNegotiated() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->WasAlpnNegotiated();
}
NOTREACHED();
return false;
}
NextProto HttpProxyClientSocket::GetNegotiatedProtocol() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->GetNegotiatedProtocol();
}
NOTREACHED();
return kProtoUnknown;
}
bool HttpProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->GetSSLInfo(ssl_info);
}
NOTREACHED();
return false;
}
void HttpProxyClientSocket::GetConnectionAttempts(
ConnectionAttempts* out) const {
out->clear();
}
int64_t HttpProxyClientSocket::GetTotalReceivedBytes() const {
return transport_->socket()->GetTotalReceivedBytes();
}
void HttpProxyClientSocket::ApplySocketTag(const SocketTag& tag) {
return transport_->socket()->ApplySocketTag(tag);
}
int HttpProxyClientSocket::Read(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) {
DCHECK(user_callback_.is_null());
if (next_state_ != STATE_DONE) {
// We're trying to read the body of the response but we're still trying
// to establish an SSL tunnel through the proxy. We can't read these
// bytes when establishing a tunnel because they might be controlled by
// an active network attacker. We don't worry about this for HTTP
// because an active network attacker can already control HTTP sessions.
// We reach this case when the user cancels a 407 proxy auth prompt.
// See http://crbug.com/8473.
DCHECK_EQ(407, response_.headers->response_code());
LogBlockedTunnelResponse();
return ERR_TUNNEL_CONNECTION_FAILED;
}
return transport_->socket()->Read(buf, buf_len, callback);
}
int HttpProxyClientSocket::Write(
IOBuffer* buf,
int buf_len,
const CompletionCallback& callback,
const NetworkTrafficAnnotationTag& traffic_annotation) {
DCHECK_EQ(STATE_DONE, next_state_);
DCHECK(user_callback_.is_null());
return transport_->socket()->Write(buf, buf_len, callback,
traffic_annotation);
}
int HttpProxyClientSocket::SetReceiveBufferSize(int32_t size) {
return transport_->socket()->SetReceiveBufferSize(size);
}
int HttpProxyClientSocket::SetSendBufferSize(int32_t size) {
return transport_->socket()->SetSendBufferSize(size);
}
int HttpProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
return transport_->socket()->GetPeerAddress(address);
}
int HttpProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
return transport_->socket()->GetLocalAddress(address);
}
int HttpProxyClientSocket::PrepareForAuthRestart() {
if (!response_.headers.get())
return ERR_CONNECTION_RESET;
// If the connection can't be reused, return
// ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH. The request will be retried
// at a higher layer.
if (!response_.headers->IsKeepAlive() ||
!http_stream_parser_->CanFindEndOfResponse() ||
!transport_->socket()->IsConnected()) {
transport_->socket()->Disconnect();
return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
}
// If the auth request had a body, need to drain it before reusing the socket.
if (!http_stream_parser_->IsResponseBodyComplete()) {
next_state_ = STATE_DRAIN_BODY;
drain_buf_ = new IOBuffer(kDrainBodyBufferSize);
return OK;
}
return DidDrainBodyForAuthRestart();
}
int HttpProxyClientSocket::DidDrainBodyForAuthRestart() {
// Can't reuse the socket if there's still unread data on it.
if (!transport_->socket()->IsConnectedAndIdle())
return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
next_state_ = STATE_GENERATE_AUTH_TOKEN;
transport_->set_reuse_type(ClientSocketHandle::REUSED_IDLE);
// Reset the other member variables.
drain_buf_ = nullptr;
parser_buf_ = nullptr;
http_stream_parser_.reset();
request_line_.clear();
request_headers_.Clear();
response_ = HttpResponseInfo();
return OK;
}
void HttpProxyClientSocket::LogBlockedTunnelResponse() const {
ProxyClientSocket::LogBlockedTunnelResponse(
response_.headers->response_code(),
is_https_proxy_);
}
void HttpProxyClientSocket::DoCallback(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
DCHECK(!user_callback_.is_null());
// Since Run() may result in Read being called,
// clear user_callback_ up front.
CompletionCallback c = user_callback_;
user_callback_.Reset();
c.Run(result);
}
void HttpProxyClientSocket::OnIOComplete(int result) {
DCHECK_NE(STATE_NONE, next_state_);
DCHECK_NE(STATE_DONE, next_state_);
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING)
DoCallback(rv);
}
int HttpProxyClientSocket::DoLoop(int last_io_result) {
DCHECK_NE(next_state_, STATE_NONE);
DCHECK_NE(next_state_, STATE_DONE);
int rv = last_io_result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_GENERATE_AUTH_TOKEN:
DCHECK_EQ(OK, rv);
rv = DoGenerateAuthToken();
break;
case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
rv = DoGenerateAuthTokenComplete(rv);
break;
case STATE_SEND_REQUEST:
DCHECK_EQ(OK, rv);
net_log_.BeginEvent(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
rv = DoSendRequest();
break;
case STATE_SEND_REQUEST_COMPLETE:
rv = DoSendRequestComplete(rv);
net_log_.EndEventWithNetErrorCode(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
break;
case STATE_READ_HEADERS:
DCHECK_EQ(OK, rv);
net_log_.BeginEvent(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
rv = DoReadHeaders();
break;
case STATE_READ_HEADERS_COMPLETE:
rv = DoReadHeadersComplete(rv);
net_log_.EndEventWithNetErrorCode(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
break;
case STATE_DRAIN_BODY:
DCHECK_EQ(OK, rv);
rv = DoDrainBody();
break;
case STATE_DRAIN_BODY_COMPLETE:
rv = DoDrainBodyComplete(rv);
break;
case STATE_DONE:
break;
default:
NOTREACHED() << "bad state";
rv = ERR_UNEXPECTED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
next_state_ != STATE_DONE);
return rv;
}
int HttpProxyClientSocket::DoGenerateAuthToken() {
next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
return auth_->MaybeGenerateAuthToken(&request_, io_callback_, net_log_);
}
int HttpProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
if (result == OK)
next_state_ = STATE_SEND_REQUEST;
return result;
}
int HttpProxyClientSocket::DoSendRequest() {
next_state_ = STATE_SEND_REQUEST_COMPLETE;
// This is constructed lazily (instead of within our Start method), so that
// we have proxy info available.
if (request_line_.empty()) {
DCHECK(request_headers_.IsEmpty());
HttpRequestHeaders authorization_headers;
if (auth_->HaveAuth())
auth_->AddAuthorizationHeader(&authorization_headers);
std::string user_agent;
if (!request_.extra_headers.GetHeader(HttpRequestHeaders::kUserAgent,
&user_agent)) {
user_agent.clear();
}
BuildTunnelRequest(endpoint_, authorization_headers, user_agent,
&request_line_, &request_headers_);
net_log_.AddEvent(
NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
base::Bind(&HttpRequestHeaders::NetLogCallback,
base::Unretained(&request_headers_), &request_line_));
}
parser_buf_ = new GrowableIOBuffer();
http_stream_parser_.reset(new HttpStreamParser(
transport_.get(), &request_, parser_buf_.get(), net_log_));
// TODO(crbug.com/656607): Add propoer annotation.
return http_stream_parser_->SendRequest(request_line_, request_headers_,
NO_TRAFFIC_ANNOTATION_BUG_656607,
&response_, io_callback_);
}
int HttpProxyClientSocket::DoSendRequestComplete(int result) {
if (result < 0)
return result;
next_state_ = STATE_READ_HEADERS;
return OK;
}
int HttpProxyClientSocket::DoReadHeaders() {
next_state_ = STATE_READ_HEADERS_COMPLETE;
return http_stream_parser_->ReadResponseHeaders(io_callback_);
}
int HttpProxyClientSocket::DoReadHeadersComplete(int result) {
if (result < 0)
return result;
// Require the "HTTP/1.x" status line for SSL CONNECT.
if (response_.headers->GetHttpVersion() < HttpVersion(1, 0))
return ERR_TUNNEL_CONNECTION_FAILED;
net_log_.AddEvent(
NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers));
switch (response_.headers->response_code()) {
case 200: // OK
if (http_stream_parser_->IsMoreDataBuffered())
// The proxy sent extraneous data after the headers.
return ERR_TUNNEL_CONNECTION_FAILED;
next_state_ = STATE_DONE;
return OK;
// We aren't able to CONNECT to the remote host through the proxy. We
// need to be very suspicious about the response because an active network
// attacker can force us into this state by masquerading as the proxy.
// The only safe thing to do here is to fail the connection because our
// client is expecting an SSL protected response.
// See http://crbug.com/7338.
case 302: // Found / Moved Temporarily
// Attempt to follow redirects from HTTPS proxies, but only if we can
// sanitize the response. This still allows a rogue HTTPS proxy to
// redirect an HTTPS site load to a similar-looking site, but no longer
// allows it to impersonate the site the user requested.
if (!is_https_proxy_ || !SanitizeProxyRedirect(&response_)) {
LogBlockedTunnelResponse();
return ERR_TUNNEL_CONNECTION_FAILED;
}
redirect_has_load_timing_info_ = transport_->GetLoadTimingInfo(
http_stream_parser_->IsConnectionReused(),
&redirect_load_timing_info_);
transport_.reset();
http_stream_parser_.reset();
return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
case 407: // Proxy Authentication Required
// We need this status code to allow proxy authentication. Our
// authentication code is smart enough to avoid being tricked by an
// active network attacker.
// The next state is intentionally not set as it should be STATE_NONE;
if (!SanitizeProxyAuth(&response_)) {
LogBlockedTunnelResponse();
return ERR_TUNNEL_CONNECTION_FAILED;
}
return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
default:
// Ignore response to avoid letting the proxy impersonate the target
// server. (See http://crbug.com/137891.)
// We lose something by doing this. We have seen proxy 403, 404, and
// 501 response bodies that contain a useful error message. For
// example, Squid uses a 404 response to report the DNS error: "The
// domain name does not exist."
LogBlockedTunnelResponse();
return ERR_TUNNEL_CONNECTION_FAILED;
}
}
int HttpProxyClientSocket::DoDrainBody() {
DCHECK(drain_buf_.get());
next_state_ = STATE_DRAIN_BODY_COMPLETE;
return http_stream_parser_->ReadResponseBody(
drain_buf_.get(), kDrainBodyBufferSize, io_callback_);
}
int HttpProxyClientSocket::DoDrainBodyComplete(int result) {
if (result < 0)
return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
if (!http_stream_parser_->IsResponseBodyComplete()) {
// Keep draining.
next_state_ = STATE_DRAIN_BODY;
return OK;
}
return DidDrainBodyForAuthRestart();
}
//----------------------------------------------------------------
} // namespace net