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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/dom/child_list_mutation_scope.h"
#include "third_party/blink/renderer/core/dom/mutation_observer_interest_group.h"
#include "third_party/blink/renderer/core/dom/mutation_record.h"
#include "third_party/blink/renderer/core/dom/static_node_list.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
namespace blink {
// The accumulator map is used to make sure that there is only one mutation
// accumulator for a given node even if there are multiple
// ChildListMutationScopes on the stack. The map is always empty when there are
// no ChildListMutationScopes on the stack.
typedef HeapHashMap<Member<Node>, Member<ChildListMutationAccumulator>>
AccumulatorMap;
static AccumulatorMap& GetAccumulatorMap() {
DEFINE_STATIC_LOCAL(Persistent<AccumulatorMap>, map,
(MakeGarbageCollected<AccumulatorMap>()));
return *map;
}
ChildListMutationAccumulator::ChildListMutationAccumulator(
Node* target,
MutationObserverInterestGroup* observers)
: target_(target),
last_added_(nullptr),
observers_(observers),
mutation_scopes_(0) {}
void ChildListMutationAccumulator::LeaveMutationScope() {
DCHECK_GT(mutation_scopes_, 0u);
if (!--mutation_scopes_) {
if (!IsEmpty())
EnqueueMutationRecord();
GetAccumulatorMap().erase(target_.Get());
}
}
ChildListMutationAccumulator* ChildListMutationAccumulator::GetOrCreate(
Node& target) {
AccumulatorMap::AddResult result =
GetAccumulatorMap().insert(&target, nullptr);
ChildListMutationAccumulator* accumulator;
if (!result.is_new_entry) {
accumulator = result.stored_value->value;
} else {
accumulator = new ChildListMutationAccumulator(
&target,
MutationObserverInterestGroup::CreateForChildListMutation(target));
result.stored_value->value = accumulator;
}
return accumulator;
}
inline bool ChildListMutationAccumulator::IsAddedNodeInOrder(Node* child) {
return IsEmpty() || (last_added_ == child->previousSibling() &&
next_sibling_ == child->nextSibling());
}
void ChildListMutationAccumulator::ChildAdded(Node* child) {
DCHECK(HasObservers());
if (!IsAddedNodeInOrder(child))
EnqueueMutationRecord();
if (IsEmpty()) {
previous_sibling_ = child->previousSibling();
next_sibling_ = child->nextSibling();
}
last_added_ = child;
added_nodes_.push_back(child);
}
inline bool ChildListMutationAccumulator::IsRemovedNodeInOrder(Node* child) {
return IsEmpty() || next_sibling_ == child;
}
void ChildListMutationAccumulator::WillRemoveChild(Node* child) {
DCHECK(HasObservers());
if (!added_nodes_.IsEmpty() || !IsRemovedNodeInOrder(child))
EnqueueMutationRecord();
if (IsEmpty()) {
previous_sibling_ = child->previousSibling();
next_sibling_ = child->nextSibling();
last_added_ = child->previousSibling();
} else {
next_sibling_ = child->nextSibling();
}
removed_nodes_.push_back(child);
}
void ChildListMutationAccumulator::EnqueueMutationRecord() {
DCHECK(HasObservers());
DCHECK(!IsEmpty());
StaticNodeList* added_nodes = StaticNodeList::Adopt(added_nodes_);
StaticNodeList* removed_nodes = StaticNodeList::Adopt(removed_nodes_);
MutationRecord* record = MutationRecord::CreateChildList(
target_, added_nodes, removed_nodes, previous_sibling_.Release(),
next_sibling_.Release());
observers_->EnqueueMutationRecord(record);
last_added_ = nullptr;
DCHECK(IsEmpty());
}
bool ChildListMutationAccumulator::IsEmpty() {
bool result = removed_nodes_.IsEmpty() && added_nodes_.IsEmpty();
#if DCHECK_IS_ON()
if (result) {
DCHECK(!previous_sibling_);
DCHECK(!next_sibling_);
DCHECK(!last_added_);
}
#endif
return result;
}
void ChildListMutationAccumulator::Trace(blink::Visitor* visitor) {
visitor->Trace(target_);
visitor->Trace(removed_nodes_);
visitor->Trace(added_nodes_);
visitor->Trace(previous_sibling_);
visitor->Trace(next_sibling_);
visitor->Trace(last_added_);
visitor->Trace(observers_);
}
} // namespace blink