blob: ae8a0f6a20d841d28c957c6d2c894b9781fa029b [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_ENGINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_ENGINE_H_
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class ShadowRoot;
class SlotAssignmentEngine final
: public GarbageCollected<SlotAssignmentEngine> {
public:
static SlotAssignmentEngine* Create() {
return MakeGarbageCollected<SlotAssignmentEngine>();
}
explicit SlotAssignmentEngine();
void AddShadowRootNeedingRecalc(ShadowRoot&);
void RemoveShadowRootNeedingRecalc(ShadowRoot&);
void Connected(ShadowRoot&);
void Disconnected(ShadowRoot&);
bool HasPendingSlotAssignmentRecalc() const {
return !shadow_roots_needing_recalc_.IsEmpty();
}
void RecalcSlotAssignments();
void Trace(blink::Visitor*);
private:
HeapHashSet<WeakMember<ShadowRoot>> shadow_roots_needing_recalc_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_ENGINE_H_