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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#define COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "components/viz/service/display/skia_output_surface.h"
#include "components/viz/test/test_context_provider.h"
#include "gpu/command_buffer/common/sync_token.h"
namespace viz {
class TextureDeleter;
class FakeSkiaOutputSurface : public SkiaOutputSurface {
public:
static std::unique_ptr<FakeSkiaOutputSurface> Create3d() {
auto provider = TestContextProvider::Create();
provider->BindToCurrentThread();
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
static std::unique_ptr<FakeSkiaOutputSurface> Create3d(
scoped_refptr<ContextProvider> provider) {
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
~FakeSkiaOutputSurface() override;
// OutputSurface implementation:
void BindToClient(OutputSurfaceClient* client) override;
void EnsureBackbuffer() override;
void DiscardBackbuffer() override;
void BindFramebuffer() override;
void SetDrawRectangle(const gfx::Rect& draw_rectangle) override;
void Reshape(const gfx::Size& size,
float device_scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha,
bool use_stencil) override;
void SwapBuffers(OutputSurfaceFrame frame) override;
uint32_t GetFramebufferCopyTextureFormat() override;
bool IsDisplayedAsOverlayPlane() const override;
unsigned GetOverlayTextureId() const override;
gfx::BufferFormat GetOverlayBufferFormat() const override;
bool HasExternalStencilTest() const override;
void ApplyExternalStencil() override;
unsigned UpdateGpuFence() override;
void SetNeedsSwapSizeNotifications(
bool needs_swap_size_notifications) override;
void SetUpdateVSyncParametersCallback(
UpdateVSyncParametersCallback callback) override;
void SetDisplayTransformHint(gfx::OverlayTransform transform) override {}
gfx::OverlayTransform GetDisplayTransform() override;
// SkiaOutputSurface implementation:
SkCanvas* BeginPaintCurrentFrame() override;
sk_sp<SkImage> MakePromiseSkImageFromYUV(
const std::vector<ResourceMetadata>& metadatas,
SkYUVColorSpace yuv_color_space,
sk_sp<SkColorSpace> dst_color_space,
bool has_alpha) override;
void SkiaSwapBuffers(OutputSurfaceFrame frame) override;
SkCanvas* BeginPaintRenderPass(const RenderPassId& id,
const gfx::Size& surface_size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space) override;
gpu::SyncToken SubmitPaint(base::OnceClosure on_finished) override;
sk_sp<SkImage> MakePromiseSkImage(const ResourceMetadata& metadata) override;
sk_sp<SkImage> MakePromiseSkImageFromRenderPass(
const RenderPassId& id,
const gfx::Size& size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space) override;
void RemoveRenderPassResource(std::vector<RenderPassId> ids) override;
void CopyOutput(RenderPassId id,
const copy_output::RenderPassGeometry& geometry,
const gfx::ColorSpace& color_space,
std::unique_ptr<CopyOutputRequest> request) override;
void AddContextLostObserver(ContextLostObserver* observer) override;
void RemoveContextLostObserver(ContextLostObserver* observer) override;
// ExternalUseClient implementation:
void ReleaseCachedResources(const std::vector<ResourceId>& ids) override;
// If set true, callbacks triggering will be in a reverse order as SignalQuery
// calls.
void SetOutOfOrderCallbacks(bool out_of_order_callbacks);
private:
explicit FakeSkiaOutputSurface(
scoped_refptr<ContextProvider> context_provider);
ContextProvider* context_provider() { return context_provider_.get(); }
GrContext* gr_context() { return context_provider()->GrContext(); }
bool GetGrBackendTexture(const ResourceMetadata& metadata,
GrBackendTexture* backend_texture);
void SwapBuffersAck();
scoped_refptr<ContextProvider> context_provider_;
OutputSurfaceClient* client_ = nullptr;
std::unique_ptr<TextureDeleter> texture_deleter_;
// The current render pass id set by BeginPaintRenderPass.
RenderPassId current_render_pass_id_ = 0;
// SkSurfaces for render passes, sk_surfaces_[0] is the root surface.
base::flat_map<RenderPassId, sk_sp<SkSurface>> sk_surfaces_;
THREAD_CHECKER(thread_checker_);
base::WeakPtrFactory<FakeSkiaOutputSurface> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(FakeSkiaOutputSurface);
};
} // namespace viz
#endif // COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_