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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_GAMEPAD_DUALSHOCK4_CONTROLLER_MAC_H_
#define DEVICE_GAMEPAD_DUALSHOCK4_CONTROLLER_MAC_H_
#include "device/gamepad/dualshock4_controller_base.h"
#include <IOKit/hid/IOHIDManager.h>
namespace device {
class Dualshock4ControllerMac : public Dualshock4ControllerBase {
public:
Dualshock4ControllerMac(IOHIDDeviceRef device_ref);
~Dualshock4ControllerMac() override;
void DoShutdown() override;
size_t WriteOutputReport(void* report, size_t report_length) override;
private:
IOHIDDeviceRef device_ref_;
};
} // namespace device
#endif // DEVICE_GAMEPAD_DUALSHOCK4_CONTROLLER_MAC_H_