| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Multiply-included message file, hence no include guard. |
| |
| // This file defines the IPCs for the browser-side implementation of |
| // WebSockets. |
| // |
| // This IPC interface was originally desined based on the WebSocket |
| // multiplexing draft spec, |
| // http://tools.ietf.org/html/draft-ietf-hybi-websocket-multiplexing-09. So, |
| // some of them are given names correspond to the concepts defined in the spec. |
| // |
| // A WebSocketBridge object in the renderer and the corresponding WebSocketHost |
| // object in the browser are associated using an identifier named channel ID. |
| // The channel id is chosen by the renderer for a new channel. While the |
| // channel id is unique per-renderer, the browser may have multiple renderers |
| // using the same channel id. |
| // |
| // There're WebSocketDispatcherHost objects for each renderer. Each of |
| // WebSocketDispatcherHost holds a channel id to WebSocketHost map. |
| // |
| // Received messages are routed to the corresponding object by |
| // WebSocketDispatcher in the renderer and WebSocketDispatcherHost in the |
| // browser using the channel ID. |
| // |
| // The channel ID value is stored in the routing ID member which is available |
| // when we use the IPC_MESSAGE_ROUTED macro though it's unintended use. |
| |
| #include <stdint.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "content/common/content_export.h" |
| #include "content/common/websocket.h" |
| #include "ipc/ipc_message_macros.h" |
| #include "url/gurl.h" |
| #include "url/origin.h" |
| |
| #undef IPC_MESSAGE_EXPORT |
| #define IPC_MESSAGE_EXPORT CONTENT_EXPORT |
| #define IPC_MESSAGE_START WebSocketMsgStart |
| |
| IPC_ENUM_TRAITS_MAX_VALUE(content::WebSocketMessageType, |
| content::WEB_SOCKET_MESSAGE_TYPE_LAST) |
| |
| IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeRequest) |
| IPC_STRUCT_TRAITS_MEMBER(url) |
| IPC_STRUCT_TRAITS_MEMBER(headers) |
| IPC_STRUCT_TRAITS_MEMBER(headers_text) |
| IPC_STRUCT_TRAITS_MEMBER(request_time) |
| IPC_STRUCT_TRAITS_END() |
| |
| IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeResponse) |
| IPC_STRUCT_TRAITS_MEMBER(url) |
| IPC_STRUCT_TRAITS_MEMBER(status_code) |
| IPC_STRUCT_TRAITS_MEMBER(status_text) |
| IPC_STRUCT_TRAITS_MEMBER(headers) |
| IPC_STRUCT_TRAITS_MEMBER(headers_text) |
| IPC_STRUCT_TRAITS_MEMBER(response_time) |
| IPC_STRUCT_TRAITS_END() |
| |
| // WebSocket messages sent from the renderer to the browser. |
| |
| // Open new WebSocket connection to |socket_url|. |requested_protocols| is a |
| // list of tokens identifying sub-protocols the renderer would like to use, as |
| // described in RFC6455 "Subprotocols Using the WebSocket Protocol". |
| IPC_MESSAGE_ROUTED4(WebSocketHostMsg_AddChannelRequest, |
| GURL /* socket_url */, |
| std::vector<std::string> /* requested_protocols */, |
| url::Origin /* origin */, |
| int /* render_frame_id */) |
| |
| // Send a complete binary WebSocket message consisting of the Blob identified by |
| // |uuid|. The message will be split into frames as necessary. |expected_size| |
| // must match the browser's idea of the size of the Blob to prevent flow control |
| // from becoming desynchronised. If it does not match the connection will be |
| // terminated with a WebSocketMsg_NotifyFailure message. On success, the browser |
| // will have consumed |expected_size| bytes of flow control send quota and the |
| // renderer needs to subtract that from its running total of flow control send |
| // quota. See the design doc at |
| // https://docs.google.com/document/d/1CDiXB9pBumhFVVfmIn1CRI6v6byxyqWu2urEE9xp714/edit |
| // SendFrame or SendBlob IPCs must not be sent by the renderer until the |
| // BlobSendComplete message has been received from the browser. The renderer |
| // should retain a reference to the Blob until either a BlobSendComplete or |
| // NotifyFailure IPC is received. |
| IPC_MESSAGE_ROUTED2(WebSocketHostMsg_SendBlob, |
| std::string /* uuid */, |
| uint64_t /* expected_size */) |
| |
| // WebSocket messages sent from the browser to the renderer. |
| |
| // Respond to an AddChannelRequest. |selected_protocol| is the sub-protocol the |
| // server selected, or empty if no sub-protocol was selected. |extensions| is |
| // the list of extensions negotiated for the connection. |
| IPC_MESSAGE_ROUTED2(WebSocketMsg_AddChannelResponse, |
| std::string /* selected_protocol */, |
| std::string /* extensions */) |
| |
| // Notify the renderer that the browser has started an opening handshake. |
| // This message is for showing the request in the inspector and |
| // can be omitted if the inspector is not active. |
| IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyStartOpeningHandshake, |
| content::WebSocketHandshakeRequest /* request */) |
| |
| // Notify the renderer that the browser has finished an opening handshake. |
| // This message precedes AddChannelResponse. |
| // This message is for showing the response in the inspector and |
| // can be omitted if the inspector is not active. |
| IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFinishOpeningHandshake, |
| content::WebSocketHandshakeResponse /* response */) |
| |
| // Notify the renderer that either: |
| // - the connection open request (WebSocketHostMsg_AddChannelRequest) failed. |
| // - the browser is required to fail the connection |
| // (see RFC6455 7.1.7 for details). |
| // |
| // When the renderer process receives this messages it does the following: |
| // 1. Fire an error event. |
| // 2. Show |message| to the inspector. |
| // 3. Close the channel immediately uncleanly, as if it received |
| // DropChannel(was_clean = false, code = 1006, reason = ""). |
| // |message| will be shown in the inspector and won't be passed to the script. |
| // TODO(yhirano): Find the way to pass |message| directly to the inspector |
| // process. |
| IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFailure, |
| std::string /* message */) |
| |
| // Indicates tbat the current Blob has finished sending. The renderer can |
| // release its reference on the Blob, and may now use SendFrame or SendBlob to |
| // send more messages. |
| IPC_MESSAGE_ROUTED0(WebSocketMsg_BlobSendComplete) |
| |
| // WebSocket messages that can be sent in either direction. |
| |
| // Send a non-control frame to the channel. |
| // - If the sender is the renderer, it will be sent to the remote server. |
| // - If the sender is the browser, it comes from the remote server. |
| // |
| // - |fin| indicates that this frame is the last in the current message. |
| // - |type| is the type of the message. On the first frame of a message, it |
| // must be set to either WEB_SOCKET_MESSAGE_TYPE_TEXT or |
| // WEB_SOCKET_MESSAGE_TYPE_BINARY. On subsequent frames, it must be set to |
| // WEB_SOCKET_MESSAGE_TYPE_CONTINUATION, and the type is the same as that of |
| // the first message. If |type| is WEB_SOCKET_MESSAGE_TYPE_TEXT, then the |
| // concatenation of the |data| from every frame in the message must be valid |
| // UTF-8. If |fin| is not set, |data| must be non-empty. |
| IPC_MESSAGE_ROUTED3(WebSocketMsg_SendFrame, |
| bool /* fin */, |
| content::WebSocketMessageType /* type */, |
| std::vector<char> /* data */) |
| |
| // Add |quota| tokens of send quota for the channel. |quota| must be a positive |
| // integer. Both the browser and the renderer set send quota for the other |
| // side, and check that quota has not been exceeded when receiving messages. |
| // Both sides start a new channel with a quota of 0, and must wait for a |
| // FlowControl message before calling SendFrame. The total available quota on |
| // one side must never exceed 0x7FFFFFFFFFFFFFFF tokens. |
| // |
| // During "blob sending mode", ie. between the renderer sending a |
| // WebSocketHostMsg_SendBlob IPC and receiving a WebSocketMsg_BlobSendComplete |
| // IPC, quota is used up in the browser process to send the blob, but |
| // FlowControl IPCs for that quota are still sent to the renderer. The render |
| // process needs to take into account that quota equal to the size of the Blob |
| // has already been used when calculating how much send quota it has left after |
| // receiving BlobSendComplete. |
| IPC_MESSAGE_ROUTED1(WebSocketMsg_FlowControl, int64_t /* quota */) |
| |
| // Drop the channel. |
| // |
| // When sent by the renderer, this will cause a Close message will be sent and |
| // the TCP/IP connection will be closed. |
| // |
| // When sent by the browser, this indicates that a Close has been received, the |
| // connection was closed, or a network or protocol error occurred. |
| // |
| // - |code| is one of the reason codes specified in RFC6455. |
| // - |reason|, if non-empty, is a UTF-8 encoded string which may be useful for |
| // debugging but is not necessarily human-readable, as supplied by the server |
| // in the Close message. |
| // - If |was_clean| is false on a message from the browser, then the WebSocket |
| // connection was not closed cleanly. If |was_clean| is false on a message |
| // from the renderer, then the connection should be closed immediately without |
| // a closing handshake and the renderer cannot accept any new messages on this |
| // connection. |
| IPC_MESSAGE_ROUTED3(WebSocketMsg_DropChannel, |
| bool /* was_clean */, |
| unsigned short /* code */, |
| std::string /* reason */) |
| |
| // Notify the renderer that a closing handshake has been initiated by the |
| // server, so that it can set the Javascript readyState to CLOSING. |
| IPC_MESSAGE_ROUTED0(WebSocketMsg_NotifyClosing) |