blob: bf81e9029a370fa792fe16b2479d0de0cee01003 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/jingle_session.h"
#include <stdint.h>
#include <limits>
#include <memory>
#include <utility>
#include "base/bind.h"
#include "base/callback.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/strings/string_split.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "remoting/base/constants.h"
#include "remoting/protocol/authenticator.h"
#include "remoting/protocol/content_description.h"
#include "remoting/protocol/jingle_messages.h"
#include "remoting/protocol/jingle_session_manager.h"
#include "remoting/protocol/session_config.h"
#include "remoting/protocol/session_plugin.h"
#include "remoting/protocol/transport.h"
#include "remoting/signaling/iq_sender.h"
#include "third_party/libjingle_xmpp/xmllite/xmlelement.h"
#include "third_party/libjingle_xmpp/xmpp/constants.h"
#include "third_party/webrtc/api/candidate.h"
using buzz::XmlElement;
namespace remoting {
namespace protocol {
namespace {
// Timeouts have been temporarily increased for testing.
// TODO(rkjnsn): Revert default and session timeouts once done with testing.
// How long we should wait for a response from the other end. This value is used
// for all requests except |transport-info|.
// const int kDefaultMessageTimeout = 10;
const int kDefaultMessageTimeout = 35; // For testing
// During a reconnection, it usually takes longer for the peer to respond due to
// pending messages in the channel from the previous session. From experiment,
// it can take up to 20s for the session to reconnect. To make it safe, setting
// the timeout to 30s.
// const int kSessionInitiateAndAcceptTimeout = kDefaultMessageTimeout * 3;
const int kSessionInitiateAndAcceptTimeout = 45; // For testing
// Timeout for the transport-info messages.
const int kTransportInfoTimeout = 10 * 60;
// Special value for an invalid sequential ID for an incoming IQ.
const int kInvalid = -1;
// Special value indicating that any sequential ID is valid for the next
// incoming IQ.
const int kAny = -1;
ErrorCode AuthRejectionReasonToErrorCode(
Authenticator::RejectionReason reason) {
switch (reason) {
case Authenticator::INVALID_CREDENTIALS:
return AUTHENTICATION_FAILED;
case Authenticator::PROTOCOL_ERROR:
return INCOMPATIBLE_PROTOCOL;
case Authenticator::INVALID_ACCOUNT:
return INVALID_ACCOUNT;
case Authenticator::TOO_MANY_CONNECTIONS:
return SESSION_REJECTED;
case Authenticator::REJECTED_BY_USER:
return SESSION_REJECTED;
}
NOTREACHED();
return UNKNOWN_ERROR;
}
// Extracts a sequential id from the id attribute of the IQ stanza.
int GetSequentialId(const std::string& id) {
std::vector<std::string> tokens =
SplitString(id, "_", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY);
// Legacy endpoints does not encode the IQ ordering in the ID attribute
if (tokens.size() != 2) {
return kInvalid;
}
int result = kInvalid;
if (!base::StringToInt(tokens[1], &result)) {
return kInvalid;
}
return result;
}
} // namespace
// A Queue that sorts incoming messages and returns them in the ascending order
// of sequence ids. The sequence id can be extracted from the ID attribute of
// an IQ stanza, which have the following format <opaque_string>_<sequence_id>.
//
// Background:
// The chromoting signaling channel does not guarantee that the incoming IQs are
// delivered in the order that it is sent.
//
// This behavior leads to transient session setup failures. For instance,
// a <transport-info> that is sent after a <session-info> message is sometimes
// delivered to the client out of order, causing the client to close the
// session due to an unexpected request.
class JingleSession::OrderedMessageQueue {
public:
OrderedMessageQueue() = default;
~OrderedMessageQueue() = default;
// Returns the list of messages ordered by their sequential IDs.
std::vector<PendingMessage> OnIncomingMessage(
const std::string& id,
PendingMessage&& pending_message);
// Sets the initial ID of the session initiate message.
void SetInitialId(const std::string& id);
private:
// Implements an ordered list by using map with the |sequence_id| as the key,
// so that |queue_| is always sorted by |sequence_id|.
std::map<int, PendingMessage> queue_;
int next_incoming_ = kAny;
DISALLOW_COPY_AND_ASSIGN(OrderedMessageQueue);
};
std::vector<JingleSession::PendingMessage>
JingleSession::OrderedMessageQueue::OnIncomingMessage(
const std::string& id,
JingleSession::PendingMessage&& message) {
std::vector<JingleSession::PendingMessage> result;
int current = GetSequentialId(id);
// If there is no sequencing order encoded in the id, just return the
// message.
if (current == kInvalid) {
result.push_back(std::move(message));
return result;
}
if (next_incoming_ == kAny) {
next_incoming_ = current;
}
// Ensure there are no duplicate sequence ids.
DCHECK_GE(current, next_incoming_);
DCHECK(queue_.find(current) == queue_.end());
queue_.insert(std::make_pair(current, std::move(message)));
auto it = queue_.begin();
while (it != queue_.end() && it->first == next_incoming_) {
result.push_back(std::move(it->second));
it = queue_.erase(it);
next_incoming_++;
}
if (current - next_incoming_ >= 3) {
LOG(WARNING) << "Multiple messages are missing: expected= "
<< next_incoming_ << " current= " << current;
}
return result;
};
void JingleSession::OrderedMessageQueue::SetInitialId(const std::string& id) {
int current = GetSequentialId(id);
if (current != kInvalid)
next_incoming_ = current + 1;
}
JingleSession::PendingMessage::PendingMessage() = default;
JingleSession::PendingMessage::PendingMessage(PendingMessage&& moved) = default;
JingleSession::PendingMessage::PendingMessage(
std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback)
: message(std::move(message)), reply_callback(reply_callback) {}
JingleSession::PendingMessage::~PendingMessage() = default;
JingleSession::PendingMessage& JingleSession::PendingMessage::operator=(
PendingMessage&& moved) = default;
JingleSession::JingleSession(JingleSessionManager* session_manager)
: session_manager_(session_manager),
event_handler_(nullptr),
state_(INITIALIZING),
error_(OK),
message_queue_(new OrderedMessageQueue),
weak_factory_(this) {}
JingleSession::~JingleSession() {
DCHECK(thread_checker_.CalledOnValidThread());
session_manager_->SessionDestroyed(this);
}
void JingleSession::SetEventHandler(Session::EventHandler* event_handler) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(event_handler);
event_handler_ = event_handler;
}
ErrorCode JingleSession::error() {
DCHECK(thread_checker_.CalledOnValidThread());
return error_;
}
void JingleSession::StartConnection(
const SignalingAddress& peer_address,
std::unique_ptr<Authenticator> authenticator) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(authenticator.get());
DCHECK_EQ(authenticator->state(), Authenticator::MESSAGE_READY);
peer_address_ = peer_address;
authenticator_ = std::move(authenticator);
// Generate random session ID. There are usually not more than 1
// concurrent session per host, so a random 64-bit integer provides
// enough entropy. In the worst case connection will fail when two
// clients generate the same session ID concurrently.
session_id_ = base::NumberToString(
base::RandGenerator(std::numeric_limits<uint64_t>::max()));
// Delay sending session-initiate message to ensure SessionPlugin can be
// attached before the message.
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE,
base::Bind(&JingleSession::SendSessionInitiateMessage,
weak_factory_.GetWeakPtr()));
SetState(CONNECTING);
}
void JingleSession::InitializeIncomingConnection(
const std::string& message_id,
const JingleMessage& initiate_message,
std::unique_ptr<Authenticator> authenticator) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(initiate_message.description.get());
DCHECK(authenticator.get());
DCHECK_EQ(authenticator->state(), Authenticator::WAITING_MESSAGE);
peer_address_ = initiate_message.from;
authenticator_ = std::move(authenticator);
session_id_ = initiate_message.sid;
message_queue_->SetInitialId(message_id);
SetState(ACCEPTING);
config_ =
SessionConfig::SelectCommon(initiate_message.description->config(),
session_manager_->protocol_config_.get());
if (!config_) {
LOG(WARNING) << "Rejecting connection from " << peer_address_.id()
<< " because no compatible configuration has been found.";
Close(INCOMPATIBLE_PROTOCOL);
return;
}
}
void JingleSession::AcceptIncomingConnection(
const JingleMessage& initiate_message) {
DCHECK(config_);
ProcessIncomingPluginMessage(initiate_message);
// Process the first authentication message.
const buzz::XmlElement* first_auth_message =
initiate_message.description->authenticator_message();
if (!first_auth_message) {
Close(INCOMPATIBLE_PROTOCOL);
return;
}
DCHECK_EQ(authenticator_->state(), Authenticator::WAITING_MESSAGE);
// |authenticator_| is owned, so Unretained() is safe here.
authenticator_->ProcessMessage(first_auth_message, base::Bind(
&JingleSession::ContinueAcceptIncomingConnection,
base::Unretained(this)));
}
void JingleSession::ContinueAcceptIncomingConnection() {
DCHECK_NE(authenticator_->state(), Authenticator::PROCESSING_MESSAGE);
if (authenticator_->state() == Authenticator::REJECTED) {
Close(AuthRejectionReasonToErrorCode(authenticator_->rejection_reason()));
return;
}
// Send the session-accept message.
std::unique_ptr<JingleMessage> message(new JingleMessage(
peer_address_, JingleMessage::SESSION_ACCEPT, session_id_));
std::unique_ptr<buzz::XmlElement> auth_message;
if (authenticator_->state() == Authenticator::MESSAGE_READY)
auth_message = authenticator_->GetNextMessage();
message->description.reset(new ContentDescription(
CandidateSessionConfig::CreateFrom(*config_), std::move(auth_message)));
SendMessage(std::move(message));
// Update state.
SetState(ACCEPTED);
if (authenticator_->state() == Authenticator::ACCEPTED) {
OnAuthenticated();
} else {
DCHECK_EQ(authenticator_->state(), Authenticator::WAITING_MESSAGE);
if (authenticator_->started()) {
SetState(AUTHENTICATING);
}
}
}
const std::string& JingleSession::jid() {
DCHECK(thread_checker_.CalledOnValidThread());
return peer_address_.id();
}
const SessionConfig& JingleSession::config() {
DCHECK(thread_checker_.CalledOnValidThread());
return *config_;
}
void JingleSession::SetTransport(Transport* transport) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(!transport_);
DCHECK(transport);
transport_ = transport;
}
void JingleSession::SendTransportInfo(
std::unique_ptr<buzz::XmlElement> transport_info) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(state_, AUTHENTICATED);
std::unique_ptr<JingleMessage> message(new JingleMessage(
peer_address_, JingleMessage::TRANSPORT_INFO, session_id_));
message->transport_info = std::move(transport_info);
AddPluginAttachments(message.get());
std::unique_ptr<buzz::XmlElement> stanza = message->ToXml();
stanza->AddAttr(buzz::QN_ID, GetNextOutgoingId());
auto request = session_manager_->iq_sender()->SendIq(
std::move(stanza), base::Bind(&JingleSession::OnTransportInfoResponse,
base::Unretained(this)));
if (request) {
request->SetTimeout(base::TimeDelta::FromSeconds(kTransportInfoTimeout));
transport_info_requests_.push_back(std::move(request));
} else {
LOG(ERROR) << "Failed to send a transport-info message";
}
}
void JingleSession::Close(protocol::ErrorCode error) {
DCHECK(thread_checker_.CalledOnValidThread());
if (is_session_active()) {
// Send session-terminate message with the appropriate error code.
JingleMessage::Reason reason;
switch (error) {
case OK:
reason = JingleMessage::SUCCESS;
break;
case SESSION_REJECTED:
case AUTHENTICATION_FAILED:
case INVALID_ACCOUNT:
reason = JingleMessage::DECLINE;
break;
case INCOMPATIBLE_PROTOCOL:
reason = JingleMessage::INCOMPATIBLE_PARAMETERS;
break;
case HOST_OVERLOAD:
reason = JingleMessage::CANCEL;
break;
case MAX_SESSION_LENGTH:
reason = JingleMessage::EXPIRED;
break;
case HOST_CONFIGURATION_ERROR:
reason = JingleMessage::FAILED_APPLICATION;
break;
default:
reason = JingleMessage::GENERAL_ERROR;
}
std::unique_ptr<JingleMessage> message(new JingleMessage(
peer_address_, JingleMessage::SESSION_TERMINATE, session_id_));
message->reason = reason;
message->error_code = error;
SendMessage(std::move(message));
}
error_ = error;
if (state_ != FAILED && state_ != CLOSED) {
if (error != OK) {
SetState(FAILED);
} else {
SetState(CLOSED);
}
}
}
void JingleSession::AddPlugin(SessionPlugin* plugin) {
DCHECK(plugin);
plugins_.push_back(plugin);
}
void JingleSession::SendMessage(std::unique_ptr<JingleMessage> message) {
DCHECK(thread_checker_.CalledOnValidThread());
if (message->action != JingleMessage::SESSION_TERMINATE) {
// When the host accepts session-initiate message from a client JID it
// doesn't recognize it sends session-terminate without session-accept.
// Attaching plugin information to this session-terminate message may lead
// to privacy issues (e.g. leaking Windows version to someone who does not
// own the host). So a simply approach is to ignore plugins when sending
// SESSION_TERMINATE message.
AddPluginAttachments(message.get());
}
std::unique_ptr<buzz::XmlElement> stanza = message->ToXml();
stanza->AddAttr(buzz::QN_ID, GetNextOutgoingId());
auto request = session_manager_->iq_sender()->SendIq(
std::move(stanza), base::Bind(&JingleSession::OnMessageResponse,
base::Unretained(this), message->action));
int timeout = kDefaultMessageTimeout;
if (message->action == JingleMessage::SESSION_INITIATE ||
message->action == JingleMessage::SESSION_ACCEPT) {
timeout = kSessionInitiateAndAcceptTimeout;
}
if (request) {
request->SetTimeout(base::TimeDelta::FromSeconds(timeout));
pending_requests_.push_back(std::move(request));
} else {
LOG(ERROR) << "Failed to send a "
<< JingleMessage::GetActionName(message->action) << " message";
}
}
void JingleSession::OnMessageResponse(
JingleMessage::ActionType request_type,
IqRequest* request,
const buzz::XmlElement* response) {
DCHECK(thread_checker_.CalledOnValidThread());
// Delete the request from the list of pending requests.
pending_requests_.erase(
std::find_if(pending_requests_.begin(), pending_requests_.end(),
[request](const std::unique_ptr<IqRequest>& ptr) {
return ptr.get() == request;
}));
// Ignore all responses after session was closed.
if (state_ == CLOSED || state_ == FAILED)
return;
std::string type_str = JingleMessage::GetActionName(request_type);
// |response| will be nullptr if the request timed out.
if (!response) {
LOG(ERROR) << type_str << " request timed out.";
Close(SIGNALING_TIMEOUT);
return;
} else {
const std::string& type =
response->Attr(buzz::QName(std::string(), "type"));
if (type != "result") {
LOG(ERROR) << "Received error in response to " << type_str
<< " message: \"" << response->Str()
<< "\". Terminating the session.";
// TODO(sergeyu): There may be different reasons for error
// here. Parse the response stanza to find failure reason.
Close(PEER_IS_OFFLINE);
}
}
}
void JingleSession::OnTransportInfoResponse(IqRequest* request,
const buzz::XmlElement* response) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(!transport_info_requests_.empty());
// Consider transport-info requests sent before this one lost and delete
// all IqRequest objects in front of |request|.
auto request_it = std::find_if(
transport_info_requests_.begin(), transport_info_requests_.end(),
[request](const std::unique_ptr<IqRequest>& ptr) {
return ptr.get() == request;
});
DCHECK(request_it != transport_info_requests_.end());
transport_info_requests_.erase(transport_info_requests_.begin(),
request_it + 1);
// Ignore transport-info timeouts.
if (!response) {
LOG(ERROR) << "transport-info request has timed out.";
return;
}
const std::string& type = response->Attr(buzz::QName(std::string(), "type"));
if (type != "result") {
LOG(ERROR) << "Received error in response to transport-info message: \""
<< response->Str() << "\". Terminating the session.";
Close(PEER_IS_OFFLINE);
}
}
void JingleSession::OnIncomingMessage(const std::string& id,
std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
ProcessIncomingPluginMessage(*message);
std::vector<PendingMessage> ordered = message_queue_->OnIncomingMessage(
id, PendingMessage{std::move(message), reply_callback});
base::WeakPtr<JingleSession> self = weak_factory_.GetWeakPtr();
for (auto& message : ordered) {
ProcessIncomingMessage(std::move(message.message), message.reply_callback);
if (!self)
return;
}
}
void JingleSession::ProcessIncomingMessage(
std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
DCHECK(thread_checker_.CalledOnValidThread());
if (peer_address_ != message->from) {
// Ignore messages received from a different Jid.
reply_callback.Run(JingleMessageReply::INVALID_SID);
return;
}
switch (message->action) {
case JingleMessage::SESSION_ACCEPT:
OnAccept(std::move(message), reply_callback);
break;
case JingleMessage::SESSION_INFO:
OnSessionInfo(std::move(message), reply_callback);
break;
case JingleMessage::TRANSPORT_INFO:
OnTransportInfo(std::move(message), reply_callback);
break;
case JingleMessage::SESSION_TERMINATE:
OnTerminate(std::move(message), reply_callback);
break;
default:
reply_callback.Run(JingleMessageReply::UNEXPECTED_REQUEST);
}
}
void JingleSession::OnAccept(std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
if (state_ != CONNECTING) {
reply_callback.Run(JingleMessageReply::UNEXPECTED_REQUEST);
return;
}
reply_callback.Run(JingleMessageReply::NONE);
const buzz::XmlElement* auth_message =
message->description->authenticator_message();
if (!auth_message) {
DLOG(WARNING) << "Received session-accept without authentication message ";
Close(INCOMPATIBLE_PROTOCOL);
return;
}
if (!InitializeConfigFromDescription(message->description.get())) {
Close(INCOMPATIBLE_PROTOCOL);
return;
}
SetState(ACCEPTED);
DCHECK(authenticator_->state() == Authenticator::WAITING_MESSAGE);
authenticator_->ProcessMessage(
auth_message, base::Bind(&JingleSession::ProcessAuthenticationStep,
base::Unretained(this)));
}
void JingleSession::OnSessionInfo(std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
if (!message->info.get() ||
!Authenticator::IsAuthenticatorMessage(message->info.get())) {
reply_callback.Run(JingleMessageReply::UNSUPPORTED_INFO);
return;
}
if ((state_ != ACCEPTED && state_ != AUTHENTICATING) ||
authenticator_->state() != Authenticator::WAITING_MESSAGE) {
LOG(WARNING) << "Received unexpected authenticator message "
<< message->info->Str();
reply_callback.Run(JingleMessageReply::UNEXPECTED_REQUEST);
Close(INCOMPATIBLE_PROTOCOL);
return;
}
reply_callback.Run(JingleMessageReply::NONE);
authenticator_->ProcessMessage(
message->info.get(), base::Bind(&JingleSession::ProcessAuthenticationStep,
base::Unretained(this)));
}
void JingleSession::OnTransportInfo(std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
if (!message->transport_info) {
reply_callback.Run(JingleMessageReply::BAD_REQUEST);
return;
}
if (state_ == AUTHENTICATING) {
pending_transport_info_.push_back(
PendingMessage{std::move(message), reply_callback});
} else if (state_ == AUTHENTICATED) {
reply_callback.Run(
transport_->ProcessTransportInfo(message->transport_info.get())
? JingleMessageReply::NONE
: JingleMessageReply::BAD_REQUEST);
} else {
LOG(ERROR) << "Received unexpected transport-info message.";
reply_callback.Run(JingleMessageReply::UNEXPECTED_REQUEST);
}
}
void JingleSession::OnTerminate(std::unique_ptr<JingleMessage> message,
const ReplyCallback& reply_callback) {
if (!is_session_active()) {
LOG(WARNING) << "Received unexpected session-terminate message.";
reply_callback.Run(JingleMessageReply::UNEXPECTED_REQUEST);
return;
}
reply_callback.Run(JingleMessageReply::NONE);
error_ = message->error_code;
if (error_ == UNKNOWN_ERROR) {
// get error code from message.reason for compatibility with older versions
// that do not add <error-code>.
switch (message->reason) {
case JingleMessage::SUCCESS:
if (state_ == CONNECTING) {
error_ = SESSION_REJECTED;
} else {
error_ = OK;
}
break;
case JingleMessage::DECLINE:
error_ = AUTHENTICATION_FAILED;
break;
case JingleMessage::CANCEL:
error_ = HOST_OVERLOAD;
break;
case JingleMessage::EXPIRED:
error_ = MAX_SESSION_LENGTH;
break;
case JingleMessage::INCOMPATIBLE_PARAMETERS:
error_ = INCOMPATIBLE_PROTOCOL;
break;
case JingleMessage::FAILED_APPLICATION:
error_ = HOST_CONFIGURATION_ERROR;
break;
case JingleMessage::GENERAL_ERROR:
error_ = CHANNEL_CONNECTION_ERROR;
break;
default:
error_ = UNKNOWN_ERROR;
}
} else if (error_ == SESSION_REJECTED) {
// For backward compatibility, we still use AUTHENTICATION_FAILED for
// SESSION_REJECTED error.
// TODO(zijiehe): Handle SESSION_REJECTED error in WebApp. Tracked by
// http://crbug.com/618036.
error_ = AUTHENTICATION_FAILED;
}
if (error_ != OK) {
SetState(FAILED);
} else {
SetState(CLOSED);
}
}
bool JingleSession::InitializeConfigFromDescription(
const ContentDescription* description) {
DCHECK(description);
config_ = SessionConfig::GetFinalConfig(description->config());
if (!config_) {
LOG(ERROR) << "session-accept does not specify configuration";
return false;
}
if (!session_manager_->protocol_config_->IsSupported(*config_)) {
LOG(ERROR) << "session-accept specifies an invalid configuration";
return false;
}
return true;
}
void JingleSession::ProcessAuthenticationStep() {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(authenticator_->state(), Authenticator::PROCESSING_MESSAGE);
if (state_ != ACCEPTED && state_ != AUTHENTICATING) {
DCHECK(state_ == FAILED || state_ == CLOSED);
// The remote host closed the connection while the authentication was being
// processed asynchronously, nothing to do.
return;
}
if (authenticator_->state() == Authenticator::MESSAGE_READY) {
std::unique_ptr<JingleMessage> message(new JingleMessage(
peer_address_, JingleMessage::SESSION_INFO, session_id_));
message->info = authenticator_->GetNextMessage();
DCHECK(message->info.get());
SendMessage(std::move(message));
}
DCHECK_NE(authenticator_->state(), Authenticator::MESSAGE_READY);
if (authenticator_->started()) {
base::WeakPtr<JingleSession> self = weak_factory_.GetWeakPtr();
SetState(AUTHENTICATING);
if (!self)
return;
}
if (authenticator_->state() == Authenticator::ACCEPTED) {
OnAuthenticated();
} else if (authenticator_->state() == Authenticator::REJECTED) {
Close(AuthRejectionReasonToErrorCode(
authenticator_->rejection_reason()));
}
}
void JingleSession::OnAuthenticated() {
transport_->Start(authenticator_.get(),
base::Bind(&JingleSession::SendTransportInfo,
weak_factory_.GetWeakPtr()));
base::WeakPtr<JingleSession> self = weak_factory_.GetWeakPtr();
std::vector<PendingMessage> messages_to_process;
std::swap(messages_to_process, pending_transport_info_);
for (auto& message : messages_to_process) {
message.reply_callback.Run(
transport_->ProcessTransportInfo(message.message->transport_info.get())
? JingleMessageReply::NONE
: JingleMessageReply::BAD_REQUEST);
if (!self)
return;
}
SetState(AUTHENTICATED);
}
void JingleSession::SetState(State new_state) {
DCHECK(thread_checker_.CalledOnValidThread());
if (new_state != state_) {
DCHECK_NE(state_, CLOSED);
DCHECK_NE(state_, FAILED);
state_ = new_state;
if (event_handler_)
event_handler_->OnSessionStateChange(new_state);
}
}
bool JingleSession::is_session_active() {
return state_ == CONNECTING || state_ == ACCEPTING || state_ == ACCEPTED ||
state_ == AUTHENTICATING || state_ == AUTHENTICATED;
}
void JingleSession::ProcessIncomingPluginMessage(
const JingleMessage& message) {
if (!message.attachments) {
return;
}
for (auto* plugin : plugins_) {
plugin->OnIncomingMessage(*(message.attachments));
}
}
void JingleSession::AddPluginAttachments(JingleMessage* message) {
DCHECK(message);
for (auto* plugin : plugins_) {
std::unique_ptr<XmlElement> attachment = plugin->GetNextMessage();
if (attachment) {
message->AddAttachment(std::move(attachment));
}
}
}
void JingleSession::SendSessionInitiateMessage() {
if (state_ != CONNECTING) {
return;
}
std::unique_ptr<JingleMessage> message(new JingleMessage(
peer_address_, JingleMessage::SESSION_INITIATE, session_id_));
message->initiator =
session_manager_->signal_strategy_->GetLocalAddress().jid();
message->description.reset(new ContentDescription(
session_manager_->protocol_config_->Clone(),
authenticator_->GetNextMessage()));
SendMessage(std::move(message));
}
std::string JingleSession::GetNextOutgoingId() {
return outgoing_id_prefix_ + "_" + base::IntToString(++next_outgoing_id_);
}
} // namespace protocol
} // namespace remoting