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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_NATIVE_THEME_NATIVE_THEME_BASE_H_
#define UI_NATIVE_THEME_NATIVE_THEME_BASE_H_
#include <memory>
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "cc/paint/paint_flags.h"
#include "ui/native_theme/native_theme.h"
namespace gfx {
class Rect;
class Size;
}
namespace ui {
// Theme support for non-Windows toolkits.
class NATIVE_THEME_EXPORT NativeThemeBase : public NativeTheme {
public:
// NativeTheme implementation:
gfx::Size GetPartSize(Part part,
State state,
const ExtraParams& extra) const override;
void Paint(cc::PaintCanvas* canvas,
Part part,
State state,
const gfx::Rect& rect,
const ExtraParams& extra) const override;
bool SupportsNinePatch(Part part) const override;
gfx::Size GetNinePatchCanvasSize(Part part) const override;
gfx::Rect GetNinePatchAperture(Part part) const override;
protected:
NativeThemeBase();
~NativeThemeBase() override;
// Draw the arrow. Used by scrollbar and inner spin button.
virtual void PaintArrowButton(cc::PaintCanvas* gc,
const gfx::Rect& rect,
Part direction,
State state) const;
// Paint the scrollbar track. Done before the thumb so that it can contain
// alpha.
virtual void PaintScrollbarTrack(
cc::PaintCanvas* canvas,
Part part,
State state,
const ScrollbarTrackExtraParams& extra_params,
const gfx::Rect& rect) const;
// Draw the scrollbar thumb over the track.
virtual void PaintScrollbarThumb(
cc::PaintCanvas* canvas,
Part part,
State state,
const gfx::Rect& rect,
NativeTheme::ScrollbarOverlayColorTheme theme) const;
virtual void PaintScrollbarCorner(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect) const;
virtual void PaintCheckbox(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const ButtonExtraParams& button) const;
virtual void PaintRadio(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const ButtonExtraParams& button) const;
virtual void PaintButton(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const ButtonExtraParams& button) const;
virtual void PaintTextField(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const TextFieldExtraParams& text) const;
virtual void PaintMenuList(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const MenuListExtraParams& menu_list) const;
virtual void PaintMenuPopupBackground(
cc::PaintCanvas* canvas,
const gfx::Size& size,
const MenuBackgroundExtraParams& menu_background) const;
virtual void PaintMenuItemBackground(
cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const MenuItemExtraParams& menu_item) const;
virtual void PaintMenuSeparator(
cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const MenuSeparatorExtraParams& menu_separator) const;
virtual void PaintSliderTrack(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const SliderExtraParams& slider) const;
virtual void PaintSliderThumb(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const SliderExtraParams& slider) const;
virtual void PaintInnerSpinButton(
cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const InnerSpinButtonExtraParams& spin_button) const;
virtual void PaintProgressBar(
cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const ProgressBarExtraParams& progress_bar) const;
virtual void PaintFrameTopArea(
cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const FrameTopAreaExtraParams& frame_top_area) const;
// Shrinks checkbox/radio button rect, if necessary, to make room for padding
// and drop shadow.
// TODO(mohsen): This is needed because checkboxes/radio buttons on Android
// have different padding from those on desktop Chrome. Get rid of this when
// crbug.com/530746 is resolved.
virtual void AdjustCheckboxRadioRectForPadding(SkRect* rect) const;
void set_scrollbar_button_length(int length) {
scrollbar_button_length_ = length;
}
int scrollbar_button_length() const { return scrollbar_button_length_; }
SkColor SaturateAndBrighten(SkScalar* hsv,
SkScalar saturate_amount,
SkScalar brighten_amount) const;
// Paints the arrow used on the scrollbar and spinner.
void PaintArrow(cc::PaintCanvas* canvas,
const gfx::Rect& rect,
Part direction,
SkColor color) const;
// Returns the color used to draw the arrow.
SkColor GetArrowColor(State state) const;
int scrollbar_width_;
private:
friend class NativeThemeAuraTest;
SkPath PathForArrow(const gfx::Rect& rect, Part direction) const;
gfx::Rect BoundingRectForArrow(const gfx::Rect& rect) const;
void DrawVertLine(cc::PaintCanvas* canvas,
int x,
int y1,
int y2,
const cc::PaintFlags& flags) const;
void DrawHorizLine(cc::PaintCanvas* canvas,
int x1,
int x2,
int y,
const cc::PaintFlags& flags) const;
void DrawBox(cc::PaintCanvas* canvas,
const gfx::Rect& rect,
const cc::PaintFlags& flags) const;
SkScalar Clamp(SkScalar value,
SkScalar min,
SkScalar max) const;
SkColor OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const;
// Paint the common parts of the checkboxes and radio buttons.
// borderRadius specifies how rounded the corners should be.
SkRect PaintCheckboxRadioCommon(cc::PaintCanvas* canvas,
State state,
const gfx::Rect& rect,
const SkScalar borderRadius) const;
// The length of the arrow buttons, 0 means no buttons are drawn.
int scrollbar_button_length_;
DISALLOW_COPY_AND_ASSIGN(NativeThemeBase);
};
} // namespace ui
#endif // UI_NATIVE_THEME_NATIVE_THEME_BASE_H_