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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_HOST_ASH_WINDOW_TREE_HOST_UNIFIED_H_
#define ASH_HOST_ASH_WINDOW_TREE_HOST_UNIFIED_H_
#include <vector>
#include "ash/host/ash_window_tree_host_platform.h"
#include "base/macros.h"
#include "ui/aura/window_observer.h"
namespace ash {
// A WTH used for unified desktop mode. This creates an offscreen
// compositor whose texture will be copied into each displays'
// compositor.
class AshWindowTreeHostUnified : public AshWindowTreeHostPlatform,
public aura::WindowObserver {
public:
explicit AshWindowTreeHostUnified(const gfx::Rect& initial_bounds);
~AshWindowTreeHostUnified() override;
private:
// AshWindowTreeHost:
void PrepareForShutdown() override;
void RegisterMirroringHost(AshWindowTreeHost* mirroring_ash_host) override;
// aura::WindowTreeHost:
void SetBoundsInPixels(const gfx::Rect& bounds) override;
void SetCursorNative(gfx::NativeCursor cursor) override;
void OnCursorVisibilityChangedNative(bool show) override;
// ui::PlatformWindow:
void OnBoundsChanged(const gfx::Rect& bounds) override;
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
std::vector<AshWindowTreeHost*> mirroring_hosts_;
DISALLOW_COPY_AND_ASSIGN(AshWindowTreeHostUnified);
};
} // namespace ash
#endif // ASH_HOST_ASH_WINDOW_TREE_HOST_UNIFIED_H_