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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_PASSWORDS_MANAGE_PASSWORDS_STATE_H_
#define CHROME_BROWSER_UI_PASSWORDS_MANAGE_PASSWORDS_STATE_H_
#include <map>
#include <memory>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/strings/string16.h"
#include "components/autofill/core/common/password_form.h"
#include "components/password_manager/core/browser/password_store_change.h"
#include "components/password_manager/core/common/credential_manager_types.h"
#include "components/password_manager/core/common/password_manager_ui.h"
#include "url/gurl.h"
namespace password_manager {
class PasswordFormManagerForUI;
class PasswordManagerClient;
}
// ManagePasswordsState keeps the current state for ManagePasswordsUIController
// as well as up-to-date data for this state.
class ManagePasswordsState {
public:
using CredentialsCallback =
base::Callback<void(const autofill::PasswordForm*)>;
ManagePasswordsState();
~ManagePasswordsState();
// The embedder of this class has to set the client for logging.
void set_client(password_manager::PasswordManagerClient* client) {
client_ = client;
}
// The methods below discard the current state/data of the object and move it
// to the specified state.
// Move to PENDING_PASSWORD_STATE.
void OnPendingPassword(
std::unique_ptr<password_manager::PasswordFormManagerForUI> form_manager);
// Move to PENDING_PASSWORD_UPDATE_STATE.
void OnUpdatePassword(
std::unique_ptr<password_manager::PasswordFormManagerForUI> form_manager);
// Move to CREDENTIAL_REQUEST_STATE.
void OnRequestCredentials(
std::vector<std::unique_ptr<autofill::PasswordForm>> local_credentials,
const GURL& origin);
// Move to AUTO_SIGNIN_STATE. |local_forms| can't be empty.
void OnAutoSignin(
std::vector<std::unique_ptr<autofill::PasswordForm>> local_forms,
const GURL& origin);
// Move to CONFIRMATION_STATE.
void OnAutomaticPasswordSave(
std::unique_ptr<password_manager::PasswordFormManagerForUI> form_manager);
// Move to MANAGE_STATE or INACTIVE_STATE for PSL matched passwords.
// |password_form_map| contains best matches from the password store for the
// form which was autofilled, |origin| is an origin of the form which was
// autofilled. In addition, |federated_matches|, if not null, contains stored
// federated credentials to show to the user as well.
void OnPasswordAutofilled(
const std::map<base::string16, const autofill::PasswordForm*>&
password_form_map,
const GURL& origin,
const std::vector<const autofill::PasswordForm*>* federated_matches);
// Move to INACTIVE_STATE.
void OnInactive();
// Moves the object to |state| without resetting the internal data. Allowed:
// * -> MANAGE_STATE
void TransitionToState(password_manager::ui::State state);
// Updates the internal state applying |changes|.
void ProcessLoginsChanged(
const password_manager::PasswordStoreChangeList& changes);
// Called when the user chooses a credential. |form| is passed to the
// credentials callback. Method should be called in the
// CREDENTIAL_REQUEST_STATE state.
void ChooseCredential(const autofill::PasswordForm* form);
password_manager::ui::State state() const { return state_; }
const GURL& origin() const { return origin_; }
password_manager::PasswordFormManagerForUI* form_manager() const {
return form_manager_.get();
}
const CredentialsCallback& credentials_callback() {
return credentials_callback_;
}
void set_credentials_callback(const CredentialsCallback& callback) {
credentials_callback_ = callback;
}
// Current local forms. ManagePasswordsState is responsible for the forms.
const std::vector<std::unique_ptr<autofill::PasswordForm>>& GetCurrentForms()
const {
return local_credentials_forms_;
}
private:
// Removes all the PasswordForms stored in this object.
void ClearData();
// Adds |form| to the internal state if it's relevant.
bool AddForm(const autofill::PasswordForm& form);
void SetState(password_manager::ui::State state);
// The origin of the current page for which the state is stored. It's used to
// determine which PasswordStore changes are applicable to the internal state.
GURL origin_;
// Contains the password that was submitted.
std::unique_ptr<password_manager::PasswordFormManagerForUI> form_manager_;
// Contains all the current forms.
std::vector<std::unique_ptr<autofill::PasswordForm>> local_credentials_forms_;
// A callback to be invoked when user selects a credential.
CredentialsCallback credentials_callback_;
// The current state of the password manager UI.
password_manager::ui::State state_;
// The client used for logging.
password_manager::PasswordManagerClient* client_;
DISALLOW_COPY_AND_ASSIGN(ManagePasswordsState);
};
#endif // CHROME_BROWSER_UI_PASSWORDS_MANAGE_PASSWORDS_STATE_H_