blob: 12b27e82b419d272393630c50dc5d7b4eb02bb0c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/display_controller.h"
#include "ash/display/multi_display_manager.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/window_util.h"
#include "ui/aura/env.h"
#include "ui/aura/root_window.h"
#include "ui/aura/test/event_generator.h"
#include "ui/aura/window.h"
#include "ui/views/controls/menu/menu_controller.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
namespace ash {
namespace {
class TestDelegate : public views::WidgetDelegateView {
public:
explicit TestDelegate(bool system_modal) : system_modal_(system_modal) {}
virtual ~TestDelegate() {}
// Overridden from views::WidgetDelegate:
virtual views::View* GetContentsView() OVERRIDE {
return this;
}
virtual ui::ModalType GetModalType() const OVERRIDE {
return system_modal_ ? ui::MODAL_TYPE_SYSTEM : ui::MODAL_TYPE_NONE;
}
private:
bool system_modal_;
DISALLOW_COPY_AND_ASSIGN(TestDelegate);
};
views::Widget* CreateTestWidget(const gfx::Rect& bounds) {
views::Widget* widget =
views::Widget::CreateWindowWithBounds(NULL, bounds);
widget->Show();
return widget;
}
views::Widget* CreateModalWidget(const gfx::Rect& bounds) {
views::Widget* widget =
views::Widget::CreateWindowWithBounds(new TestDelegate(true), bounds);
widget->Show();
return widget;
}
aura::Window* GetModalContainer(aura::RootWindow* root_window) {
return Shell::GetContainer(
root_window,
ash::internal::kShellWindowId_SystemModalContainer);
}
} // namespace
namespace test {
typedef test::AshTestBase RootWindowControllerTest;
TEST_F(RootWindowControllerTest, MoveWindows_Basic) {
UpdateDisplay("600x600,500x500");
Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
views::Widget* normal = CreateTestWidget(gfx::Rect(650, 10, 100, 100));
EXPECT_EQ(root_windows[1], normal->GetNativeView()->GetRootWindow());
EXPECT_EQ("650,10 100x100", normal->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("50,10 100x100",
normal->GetNativeView()->GetBoundsInRootWindow().ToString());
views::Widget* maximized = CreateTestWidget(gfx::Rect(700, 10, 100, 100));
maximized->Maximize();
EXPECT_EQ(root_windows[1], maximized->GetNativeView()->GetRootWindow());
#if !defined(OS_WIN)
// TODO(oshima): Window reports smaller screen size. Investigate why.
EXPECT_EQ("600,0 500x500", maximized->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("0,0 500x500",
maximized->GetNativeView()->GetBoundsInRootWindow().ToString());
#endif
views::Widget* minimized = CreateTestWidget(gfx::Rect(800, 10, 100, 100));
minimized->Minimize();
EXPECT_EQ(root_windows[1], minimized->GetNativeView()->GetRootWindow());
EXPECT_EQ("800,10 100x100",
minimized->GetWindowBoundsInScreen().ToString());
views::Widget* fullscreen = CreateTestWidget(gfx::Rect(900, 10, 100, 100));
fullscreen->SetFullscreen(true);
EXPECT_EQ(root_windows[1], fullscreen->GetNativeView()->GetRootWindow());
#if !defined(OS_WIN)
// TODO(oshima): Window reports smaller screen size. Investigate why.
EXPECT_EQ("600,0 500x500",
fullscreen->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("0,0 500x500",
fullscreen->GetNativeView()->GetBoundsInRootWindow().ToString());
#endif
UpdateDisplay("600x600");
EXPECT_EQ(root_windows[0], normal->GetNativeView()->GetRootWindow());
EXPECT_EQ("50,10 100x100", normal->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("50,10 100x100",
normal->GetNativeView()->GetBoundsInRootWindow().ToString());
// Maximized area on primary display has 2px (given as
// kAutoHideSize in shelf_layout_manager.cc) inset at the bottom.
EXPECT_EQ(root_windows[0], maximized->GetNativeView()->GetRootWindow());
EXPECT_EQ("0,0 600x598",
maximized->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("0,0 600x598",
maximized->GetNativeView()->GetBoundsInRootWindow().ToString());
EXPECT_EQ(root_windows[0], minimized->GetNativeView()->GetRootWindow());
EXPECT_EQ("200,10 100x100",
minimized->GetWindowBoundsInScreen().ToString());
EXPECT_EQ(root_windows[0], fullscreen->GetNativeView()->GetRootWindow());
EXPECT_TRUE(fullscreen->IsFullscreen());
EXPECT_EQ("0,0 600x600",
fullscreen->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("0,0 600x600",
fullscreen->GetNativeView()->GetBoundsInRootWindow().ToString());
// Test if the restore bounds are correctly updated.
wm::RestoreWindow(maximized->GetNativeView());
EXPECT_EQ("100,10 100x100", maximized->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("100,10 100x100",
maximized->GetNativeView()->GetBoundsInRootWindow().ToString());
fullscreen->SetFullscreen(false);
EXPECT_EQ("300,10 100x100",
fullscreen->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("300,10 100x100",
fullscreen->GetNativeView()->GetBoundsInRootWindow().ToString());
}
TEST_F(RootWindowControllerTest, MoveWindows_Modal) {
UpdateDisplay("500x500,500x500");
Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
// Emulate virtual screen coordinate system.
root_windows[0]->SetBounds(gfx::Rect(0, 0, 500, 500));
root_windows[1]->SetBounds(gfx::Rect(500, 0, 500, 500));
views::Widget* normal = CreateTestWidget(gfx::Rect(300, 10, 100, 100));
EXPECT_EQ(root_windows[0], normal->GetNativeView()->GetRootWindow());
EXPECT_TRUE(wm::IsActiveWindow(normal->GetNativeView()));
views::Widget* modal = CreateModalWidget(gfx::Rect(650, 10, 100, 100));
EXPECT_EQ(root_windows[1], modal->GetNativeView()->GetRootWindow());
EXPECT_TRUE(GetModalContainer(root_windows[1])->Contains(
modal->GetNativeView()));
EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
aura::test::EventGenerator generator_1st(root_windows[0]);
generator_1st.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
UpdateDisplay("500x500");
EXPECT_EQ(root_windows[0], modal->GetNativeView()->GetRootWindow());
EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
generator_1st.ClickLeftButton();
EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
}
} // namespace test
} // namespace ash