blob: cd12fe124e58452e8b6edede1d4fb1c0161be00b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "ui/aura/layout_manager.h"
namespace ash {
namespace internal {
class ShelfLayoutManager;
// StatusAreaLayoutManager is a layout manager responsible for the status area.
// In any case when status area needs relayout it redirects this call to
// ShelfLayoutManager.
class StatusAreaLayoutManager : public aura::LayoutManager {
explicit StatusAreaLayoutManager(ShelfLayoutManager* shelf);
virtual ~StatusAreaLayoutManager();
// Overridden from aura::LayoutManager:
virtual void OnWindowResized() OVERRIDE;
virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE;
virtual void OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) OVERRIDE;
virtual void SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) OVERRIDE;
// Updates layout of the status area. Effectively calls ShelfLayoutManager
// to update layout of the shelf.
void LayoutStatusArea();
// True when inside LayoutStatusArea method.
// Used to prevent calling itself again from SetChildBounds().
bool in_layout_;
ShelfLayoutManager* shelf_;
} // namespace internal
} // namespace ash