blob: e390be4babc0be3317b13383e2b22e47ced62f9d [file] [log] [blame]
#!/usr/bin/env python
# Copyright (c) 2012 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""code generator for GL/GLES extension wrangler."""
import os
import collections
import re
import sys
GL_FUNCTIONS = [
{ 'return_type': 'void',
'names': ['glActiveTexture'],
'arguments': 'GLenum texture', },
{ 'return_type': 'void',
'names': ['glAttachShader'],
'arguments': 'GLuint program, GLuint shader', },
{ 'return_type': 'void',
'names': ['glBeginQuery'],
'arguments': 'GLenum target, GLuint id', },
{ 'return_type': 'void',
'names': ['glBeginQueryARB', 'glBeginQueryEXT'],
'arguments': 'GLenum target, GLuint id', },
{ 'return_type': 'void',
'names': ['glBindAttribLocation'],
'arguments': 'GLuint program, GLuint index, const char* name', },
{ 'return_type': 'void',
'names': ['glBindBuffer'],
'arguments': 'GLenum target, GLuint buffer', },
{ 'return_type': 'void',
'names': ['glBindFragDataLocation'],
'arguments': 'GLuint program, GLuint colorNumber, const char* name', },
{ 'return_type': 'void',
'names': ['glBindFragDataLocationIndexed'],
'arguments':
'GLuint program, GLuint colorNumber, GLuint index, const char* name', },
{ 'return_type': 'void',
'names': ['glBindFramebufferEXT', 'glBindFramebuffer'],
'arguments': 'GLenum target, GLuint framebuffer', },
{ 'return_type': 'void',
'names': ['glBindRenderbufferEXT', 'glBindRenderbuffer'],
'arguments': 'GLenum target, GLuint renderbuffer', },
{ 'return_type': 'void',
'names': ['glBindTexture'],
'arguments': 'GLenum target, GLuint texture', },
{ 'return_type': 'void',
'names': ['glBlendColor'],
'arguments': 'GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha', },
{ 'return_type': 'void',
'names': ['glBlendEquation'],
'arguments': ' GLenum mode ', },
{ 'return_type': 'void',
'names': ['glBlendEquationSeparate'],
'arguments': 'GLenum modeRGB, GLenum modeAlpha', },
{ 'return_type': 'void',
'names': ['glBlendFunc'],
'arguments': 'GLenum sfactor, GLenum dfactor', },
{ 'return_type': 'void',
'names': ['glBlendFuncSeparate'],
'arguments':
'GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha', },
{ 'return_type': 'void',
'names': ['glBlitFramebufferEXT', 'glBlitFramebuffer'],
'arguments': 'GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, '
'GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, '
'GLbitfield mask, GLenum filter', },
{ 'return_type': 'void',
'names': ['glBlitFramebufferANGLE', 'glBlitFramebuffer'],
'arguments': 'GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, '
'GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, '
'GLbitfield mask, GLenum filter', },
{ 'return_type': 'void',
'names': ['glBufferData'],
'arguments': 'GLenum target, GLsizei size, const void* data, GLenum usage', },
{ 'return_type': 'void',
'names': ['glBufferSubData'],
'arguments': 'GLenum target, GLint offset, GLsizei size, const void* data', },
{ 'return_type': 'GLenum',
'names': ['glCheckFramebufferStatusEXT',
'glCheckFramebufferStatus'],
'arguments': 'GLenum target',
'logging_code': """
GL_SERVICE_LOG("GL_RESULT: " << GLES2Util::GetStringEnum(result));
""", },
{ 'return_type': 'void',
'names': ['glClear'],
'arguments': 'GLbitfield mask', },
{ 'return_type': 'void',
'names': ['glClearColor'],
'arguments': 'GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha', },
{ 'return_type': 'void',
'names': ['glClearDepth'],
'arguments': 'GLclampd depth', },
{ 'return_type': 'void',
'names': ['glClearDepthf'],
'arguments': 'GLclampf depth', },
{ 'return_type': 'void',
'names': ['glClearStencil'],
'arguments': 'GLint s', },
{ 'return_type': 'void',
'names': ['glColorMask'],
'arguments':
'GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha', },
{ 'return_type': 'void',
'names': ['glCompileShader'],
'arguments': 'GLuint shader', },
{ 'return_type': 'void',
'names': ['glCompressedTexImage2D'],
'arguments':
'GLenum target, GLint level, GLenum internalformat, GLsizei width, '
'GLsizei height, GLint border, GLsizei imageSize, const void* data', },
{ 'return_type': 'void',
'names': ['glCompressedTexSubImage2D'],
'arguments':
'GLenum target, GLint level, GLint xoffset, GLint yoffset, '
'GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, '
'const void* data', },
{ 'return_type': 'void',
'names': ['glCopyTexImage2D'],
'arguments':
'GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, '
'GLsizei width, GLsizei height, GLint border', },
{ 'return_type': 'void',
'names': ['glCopyTexSubImage2D'],
'arguments':
'GLenum target, GLint level, GLint xoffset, '
'GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height', },
{ 'return_type': 'GLuint',
'names': ['glCreateProgram'],
'arguments': 'void', },
{ 'return_type': 'GLuint',
'names': ['glCreateShader'],
'arguments': 'GLenum type', },
{ 'return_type': 'void',
'names': ['glCullFace'],
'arguments': 'GLenum mode', },
{ 'return_type': 'void',
'names': ['glDeleteBuffersARB', 'glDeleteBuffers'],
'arguments': 'GLsizei n, const GLuint* buffers', },
{ 'return_type': 'void',
'names': ['glDeleteFramebuffersEXT', 'glDeleteFramebuffers'],
'arguments': 'GLsizei n, const GLuint* framebuffers', },
{ 'return_type': 'void',
'names': ['glDeleteProgram'],
'arguments': 'GLuint program', },
{ 'return_type': 'void',
'names': ['glDeleteQueries'],
'arguments': 'GLsizei n, const GLuint* ids', },
{ 'return_type': 'void',
'names': ['glDeleteQueriesARB', 'glDeleteQueriesEXT'],
'arguments': 'GLsizei n, const GLuint* ids', },
{ 'return_type': 'void',
'names': ['glDeleteRenderbuffersEXT', 'glDeleteRenderbuffers'],
'arguments': 'GLsizei n, const GLuint* renderbuffers', },
{ 'return_type': 'void',
'names': ['glDeleteShader'],
'arguments': 'GLuint shader', },
{ 'return_type': 'void',
'names': ['glDeleteTextures'],
'arguments': 'GLsizei n, const GLuint* textures', },
{ 'return_type': 'void',
'names': ['glDepthFunc'],
'arguments': 'GLenum func', },
{ 'return_type': 'void',
'names': ['glDepthMask'],
'arguments': 'GLboolean flag', },
{ 'return_type': 'void',
'names': ['glDepthRange'],
'arguments': 'GLclampd zNear, GLclampd zFar', },
{ 'return_type': 'void',
'names': ['glDepthRangef'],
'arguments': 'GLclampf zNear, GLclampf zFar', },
{ 'return_type': 'void',
'names': ['glDetachShader'],
'arguments': 'GLuint program, GLuint shader', },
{ 'return_type': 'void',
'names': ['glDisable'],
'arguments': 'GLenum cap', },
{ 'return_type': 'void',
'names': ['glDisableVertexAttribArray'],
'arguments': 'GLuint index', },
{ 'return_type': 'void',
'names': ['glDrawArrays'],
'arguments': 'GLenum mode, GLint first, GLsizei count', },
{ 'return_type': 'void',
'names': ['glDrawBuffer'],
'arguments': 'GLenum mode', },
{ 'return_type': 'void',
'names': ['glDrawBuffersARB'],
'arguments': 'GLsizei n, const GLenum* bufs', },
{ 'return_type': 'void',
'names': ['glDrawElements'],
'arguments':
'GLenum mode, GLsizei count, GLenum type, const void* indices', },
{ 'return_type': 'void',
'names': ['glEGLImageTargetTexture2DOES'],
'arguments': 'GLenum target, GLeglImageOES image', },
{ 'return_type': 'void',
'names': ['glEGLImageTargetRenderbufferStorageOES'],
'arguments': 'GLenum target, GLeglImageOES image', },
{ 'return_type': 'void',
'names': ['glEnable'],
'arguments': 'GLenum cap', },
{ 'return_type': 'void',
'names': ['glEnableVertexAttribArray'],
'arguments': 'GLuint index', },
{ 'return_type': 'void',
'names': ['glEndQuery'],
'arguments': 'GLenum target', },
{ 'return_type': 'void',
'names': ['glEndQueryARB', 'glEndQueryEXT'],
'arguments': 'GLenum target', },
{ 'return_type': 'void',
'names': ['glFinish'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glFlush'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glFramebufferRenderbufferEXT', 'glFramebufferRenderbuffer'],
'arguments': \
'GLenum target, GLenum attachment, GLenum renderbuffertarget, '
'GLuint renderbuffer', },
{ 'return_type': 'void',
'names': ['glFramebufferTexture2DEXT', 'glFramebufferTexture2D'],
'arguments':
'GLenum target, GLenum attachment, GLenum textarget, GLuint texture, '
'GLint level', },
{ 'return_type': 'void',
'names': ['glFrontFace'],
'arguments': 'GLenum mode', },
{ 'return_type': 'void',
'names': ['glGenBuffersARB', 'glGenBuffers'],
'arguments': 'GLsizei n, GLuint* buffers', },
{ 'return_type': 'void',
'names': ['glGenQueries'],
'arguments': 'GLsizei n, GLuint* ids', },
{ 'return_type': 'void',
'names': ['glGenQueriesARB', 'glGenQueriesEXT'],
'arguments': 'GLsizei n, GLuint* ids', },
{ 'return_type': 'void',
'names': ['glGenerateMipmapEXT', 'glGenerateMipmap'],
'arguments': 'GLenum target', },
{ 'return_type': 'void',
'names': ['glGenFramebuffersEXT', 'glGenFramebuffers'],
'arguments': 'GLsizei n, GLuint* framebuffers', },
{ 'return_type': 'void',
'names': ['glGenRenderbuffersEXT', 'glGenRenderbuffers'],
'arguments': 'GLsizei n, GLuint* renderbuffers', },
{ 'return_type': 'void',
'names': ['glGenTextures'],
'arguments': 'GLsizei n, GLuint* textures', },
{ 'return_type': 'void',
'names': ['glGetActiveAttrib'],
'arguments':
'GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, '
'GLint* size, GLenum* type, char* name', },
{ 'return_type': 'void',
'names': ['glGetActiveUniform'],
'arguments':
'GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, '
'GLint* size, GLenum* type, char* name', },
{ 'return_type': 'void',
'names': ['glGetAttachedShaders'],
'arguments':
'GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders', },
{ 'return_type': 'GLint',
'names': ['glGetAttribLocation'],
'arguments': 'GLuint program, const char* name', },
{ 'return_type': 'void',
'names': ['glGetBooleanv'],
'arguments': 'GLenum pname, GLboolean* params', },
{ 'return_type': 'void',
'names': ['glGetBufferParameteriv'],
'arguments': 'GLenum target, GLenum pname, GLint* params', },
{ 'return_type': 'GLenum',
'names': ['glGetError'],
'arguments': 'void',
'logging_code': """
GL_SERVICE_LOG("GL_RESULT: " << GLES2Util::GetStringError(result));
""", },
{ 'return_type': 'void',
'names': ['glGetFloatv'],
'arguments': 'GLenum pname, GLfloat* params', },
{ 'return_type': 'void',
'names': ['glGetFramebufferAttachmentParameterivEXT',
'glGetFramebufferAttachmentParameteriv'],
'arguments': 'GLenum target, '
'GLenum attachment, GLenum pname, GLint* params', },
{ 'return_type': 'GLenum',
'names': ['glGetGraphicsResetStatusARB',
'glGetGraphicsResetStatusEXT'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glGetIntegerv'],
'arguments': 'GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetProgramBinary', 'glGetProgramBinaryOES'],
'arguments': 'GLuint program, GLsizei bufSize, GLsizei* length, '
'GLenum* binaryFormat, GLvoid* binary',
'other_extensions': ['ARB_get_program_binary',
'OES_get_program_binary'] },
{ 'return_type': 'void',
'names': ['glGetProgramiv'],
'arguments': 'GLuint program, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetProgramInfoLog'],
'arguments':
'GLuint program, GLsizei bufsize, GLsizei* length, char* infolog', },
{ 'return_type': 'void',
'names': ['glGetQueryiv'],
'arguments': 'GLenum target, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetQueryivARB', 'glGetQueryivEXT'],
'arguments': 'GLenum target, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetQueryObjecti64v'],
'arguments': 'GLuint id, GLenum pname, GLint64* params', },
{ 'return_type': 'void',
'names': ['glGetQueryObjectiv'],
'arguments': 'GLuint id, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetQueryObjectui64v'],
'arguments': 'GLuint id, GLenum pname, GLuint64* params', },
{ 'return_type': 'void',
'names': ['glGetQueryObjectuiv'],
'arguments': 'GLuint id, GLenum pname, GLuint* params', },
{ 'return_type': 'void',
'names': ['glGetQueryObjectuivARB', 'glGetQueryObjectuivEXT'],
'arguments': 'GLuint id, GLenum pname, GLuint* params', },
{ 'return_type': 'void',
'names': ['glGetRenderbufferParameterivEXT', 'glGetRenderbufferParameteriv'],
'arguments': 'GLenum target, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetShaderiv'],
'arguments': 'GLuint shader, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetShaderInfoLog'],
'arguments':
'GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog', },
{ 'return_type': 'void',
'names': ['glGetShaderPrecisionFormat'],
'arguments': 'GLenum shadertype, GLenum precisiontype, '
'GLint* range, GLint* precision', },
{ 'return_type': 'void',
'names': ['glGetShaderSource'],
'arguments':
'GLuint shader, GLsizei bufsize, GLsizei* length, char* source', },
{ 'return_type': 'const GLubyte*',
'names': ['glGetString'],
'arguments': 'GLenum name', },
{ 'return_type': 'void',
'names': ['glGetTexLevelParameterfv'],
'arguments': 'GLenum target, GLint level, GLenum pname, GLfloat* params', },
{ 'return_type': 'void',
'names': ['glGetTexLevelParameteriv'],
'arguments': 'GLenum target, GLint level, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetTexParameterfv'],
'arguments': 'GLenum target, GLenum pname, GLfloat* params', },
{ 'return_type': 'void',
'names': ['glGetTexParameteriv'],
'arguments': 'GLenum target, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetTranslatedShaderSourceANGLE'],
'arguments':
'GLuint shader, GLsizei bufsize, GLsizei* length, char* source', },
{ 'return_type': 'void',
'names': ['glGetUniformfv'],
'arguments': 'GLuint program, GLint location, GLfloat* params', },
{ 'return_type': 'void',
'names': ['glGetUniformiv'],
'arguments': 'GLuint program, GLint location, GLint* params', },
{ 'return_type': 'GLint',
'names': ['glGetUniformLocation'],
'arguments': 'GLuint program, const char* name', },
{ 'return_type': 'void',
'names': ['glGetVertexAttribfv'],
'arguments': 'GLuint index, GLenum pname, GLfloat* params', },
{ 'return_type': 'void',
'names': ['glGetVertexAttribiv'],
'arguments': 'GLuint index, GLenum pname, GLint* params', },
{ 'return_type': 'void',
'names': ['glGetVertexAttribPointerv'],
'arguments': 'GLuint index, GLenum pname, void** pointer', },
{ 'return_type': 'void',
'names': ['glHint'],
'arguments': 'GLenum target, GLenum mode', },
{ 'return_type': 'GLboolean',
'names': ['glIsBuffer'],
'arguments': 'GLuint buffer', },
{ 'return_type': 'GLboolean',
'names': ['glIsEnabled'],
'arguments': 'GLenum cap', },
{ 'return_type': 'GLboolean',
'names': ['glIsFramebufferEXT', 'glIsFramebuffer'],
'arguments': 'GLuint framebuffer', },
{ 'return_type': 'GLboolean',
'names': ['glIsProgram'],
'arguments': 'GLuint program', },
{ 'return_type': 'GLboolean',
'names': ['glIsQueryARB', 'glIsQueryEXT'],
'arguments': 'GLuint query', },
{ 'return_type': 'GLboolean',
'names': ['glIsRenderbufferEXT', 'glIsRenderbuffer'],
'arguments': 'GLuint renderbuffer', },
{ 'return_type': 'GLboolean',
'names': ['glIsShader'],
'arguments': 'GLuint shader', },
{ 'return_type': 'GLboolean',
'names': ['glIsTexture'],
'arguments': 'GLuint texture', },
{ 'return_type': 'void',
'names': ['glLineWidth'],
'arguments': 'GLfloat width', },
{ 'return_type': 'void',
'names': ['glLinkProgram'],
'arguments': 'GLuint program', },
{ 'return_type': 'void*',
'names': ['glMapBuffer', 'glMapBufferOES'],
'arguments': 'GLenum target, GLenum access', },
{ 'return_type': 'void',
'names': ['glPixelStorei'],
'arguments': 'GLenum pname, GLint param', },
{ 'return_type': 'void',
'names': ['glPointParameteri'],
'arguments': 'GLenum pname, GLint param', },
{ 'return_type': 'void',
'names': ['glPolygonOffset'],
'arguments': 'GLfloat factor, GLfloat units', },
{ 'return_type': 'void',
'names': ['glProgramBinary', 'glProgramBinaryOES'],
'arguments': 'GLuint program, GLenum binaryFormat, '
'const GLvoid* binary, GLsizei length',
'other_extensions': ['ARB_get_program_binary',
'OES_get_program_binary'] },
{ 'return_type': 'void',
'names': ['glProgramParameteri'],
'arguments': 'GLuint program, GLenum pname, GLint value',
'other_extensions': ['ARB_get_program_binary'] },
{ 'return_type': 'void',
'names': ['glQueryCounter'],
'arguments': 'GLuint id, GLenum target', },
{ 'return_type': 'void',
'names': ['glReadBuffer'],
'arguments': 'GLenum src', },
{ 'return_type': 'void',
'names': ['glReadPixels'],
'arguments':
'GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, '
'GLenum type, void* pixels', },
{ 'return_type': 'void',
'names': ['glReleaseShaderCompiler'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glRenderbufferStorageMultisampleEXT',
'glRenderbufferStorageMultisample'],
'arguments': 'GLenum target, GLsizei samples, GLenum internalformat, '
'GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glRenderbufferStorageMultisampleANGLE',
'glRenderbufferStorageMultisample'],
'arguments': 'GLenum target, GLsizei samples, GLenum internalformat, '
'GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glRenderbufferStorageEXT', 'glRenderbufferStorage'],
'arguments':
'GLenum target, GLenum internalformat, GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glSampleCoverage'],
'arguments': 'GLclampf value, GLboolean invert', },
{ 'return_type': 'void',
'names': ['glScissor'],
'arguments': 'GLint x, GLint y, GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glShaderBinary'],
'arguments': 'GLsizei n, const GLuint* shaders, GLenum binaryformat, '
'const void* binary, GLsizei length', },
{ 'return_type': 'void',
'names': ['glShaderSource'],
'arguments':
'GLuint shader, GLsizei count, const char** str, const GLint* length',
'logging_code': """
GL_SERVICE_LOG_CODE_BLOCK({
for (GLsizei ii = 0; ii < count; ++ii) {
if (str[ii]) {
if (length && length[ii] >= 0) {
std::string source(str[ii], length[ii]);
GL_SERVICE_LOG(" " << ii << ": ---\\n" << source << "\\n---");
} else {
GL_SERVICE_LOG(" " << ii << ": ---\\n" << str[ii] << "\\n---");
}
} else {
GL_SERVICE_LOG(" " << ii << ": NULL");
}
}
});
""", },
{ 'return_type': 'void',
'names': ['glStencilFunc'],
'arguments': 'GLenum func, GLint ref, GLuint mask', },
{ 'return_type': 'void',
'names': ['glStencilFuncSeparate'],
'arguments': 'GLenum face, GLenum func, GLint ref, GLuint mask', },
{ 'return_type': 'void',
'names': ['glStencilMask'],
'arguments': 'GLuint mask', },
{ 'return_type': 'void',
'names': ['glStencilMaskSeparate'],
'arguments': 'GLenum face, GLuint mask', },
{ 'return_type': 'void',
'names': ['glStencilOp'],
'arguments': 'GLenum fail, GLenum zfail, GLenum zpass', },
{ 'return_type': 'void',
'names': ['glStencilOpSeparate'],
'arguments': 'GLenum face, GLenum fail, GLenum zfail, GLenum zpass', },
{ 'return_type': 'void',
'names': ['glTexImage2D'],
'arguments':
'GLenum target, GLint level, GLint internalformat, GLsizei width, '
'GLsizei height, GLint border, GLenum format, GLenum type, '
'const void* pixels', },
{ 'return_type': 'void',
'names': ['glTexParameterf'],
'arguments': 'GLenum target, GLenum pname, GLfloat param', },
{ 'return_type': 'void',
'names': ['glTexParameterfv'],
'arguments': 'GLenum target, GLenum pname, const GLfloat* params', },
{ 'return_type': 'void',
'names': ['glTexParameteri'],
'arguments': 'GLenum target, GLenum pname, GLint param', },
{ 'return_type': 'void',
'names': ['glTexParameteriv'],
'arguments': 'GLenum target, GLenum pname, const GLint* params', },
{ 'return_type': 'void',
'names': ['glTexStorage2DEXT'],
'arguments': 'GLenum target, GLsizei levels, GLenum internalformat, '
'GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glTexSubImage2D'],
'arguments':
'GLenum target, GLint level, GLint xoffset, GLint yoffset, '
'GLsizei width, GLsizei height, GLenum format, GLenum type, '
'const void* pixels', },
{ 'return_type': 'void',
'names': ['glUniform1f'],
'arguments': 'GLint location, GLfloat x', },
{ 'return_type': 'void',
'names': ['glUniform1fv'],
'arguments': 'GLint location, GLsizei count, const GLfloat* v', },
{ 'return_type': 'void',
'names': ['glUniform1i'],
'arguments': 'GLint location, GLint x', },
{ 'return_type': 'void',
'names': ['glUniform1iv'],
'arguments': 'GLint location, GLsizei count, const GLint* v', },
{ 'return_type': 'void',
'names': ['glUniform2f'],
'arguments': 'GLint location, GLfloat x, GLfloat y', },
{ 'return_type': 'void',
'names': ['glUniform2fv'],
'arguments': 'GLint location, GLsizei count, const GLfloat* v', },
{ 'return_type': 'void',
'names': ['glUniform2i'],
'arguments': 'GLint location, GLint x, GLint y', },
{ 'return_type': 'void',
'names': ['glUniform2iv'],
'arguments': 'GLint location, GLsizei count, const GLint* v', },
{ 'return_type': 'void',
'names': ['glUniform3f'],
'arguments': 'GLint location, GLfloat x, GLfloat y, GLfloat z', },
{ 'return_type': 'void',
'names': ['glUniform3fv'],
'arguments': 'GLint location, GLsizei count, const GLfloat* v', },
{ 'return_type': 'void',
'names': ['glUniform3i'],
'arguments': 'GLint location, GLint x, GLint y, GLint z', },
{ 'return_type': 'void',
'names': ['glUniform3iv'],
'arguments': 'GLint location, GLsizei count, const GLint* v', },
{ 'return_type': 'void',
'names': ['glUniform4f'],
'arguments': 'GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w', },
{ 'return_type': 'void',
'names': ['glUniform4fv'],
'arguments': 'GLint location, GLsizei count, const GLfloat* v', },
{ 'return_type': 'void',
'names': ['glUniform4i'],
'arguments': 'GLint location, GLint x, GLint y, GLint z, GLint w', },
{ 'return_type': 'void',
'names': ['glUniform4iv'],
'arguments': 'GLint location, GLsizei count, const GLint* v', },
{ 'return_type': 'void',
'names': ['glUniformMatrix2fv'],
'arguments': 'GLint location, GLsizei count, '
'GLboolean transpose, const GLfloat* value', },
{ 'return_type': 'void',
'names': ['glUniformMatrix3fv'],
'arguments': 'GLint location, GLsizei count, '
'GLboolean transpose, const GLfloat* value', },
{ 'return_type': 'void',
'names': ['glUniformMatrix4fv'],
'arguments': 'GLint location, GLsizei count, '
'GLboolean transpose, const GLfloat* value', },
{ 'return_type': 'GLboolean',
'names': ['glUnmapBuffer', 'glUnmapBufferOES'],
'arguments': 'GLenum target', },
{ 'return_type': 'void',
'names': ['glUseProgram'],
'arguments': 'GLuint program', },
{ 'return_type': 'void',
'names': ['glValidateProgram'],
'arguments': 'GLuint program', },
{ 'return_type': 'void',
'names': ['glVertexAttrib1f'],
'arguments': 'GLuint indx, GLfloat x', },
{ 'return_type': 'void',
'names': ['glVertexAttrib1fv'],
'arguments': 'GLuint indx, const GLfloat* values', },
{ 'return_type': 'void',
'names': ['glVertexAttrib2f'],
'arguments': 'GLuint indx, GLfloat x, GLfloat y', },
{ 'return_type': 'void',
'names': ['glVertexAttrib2fv'],
'arguments': 'GLuint indx, const GLfloat* values', },
{ 'return_type': 'void',
'names': ['glVertexAttrib3f'],
'arguments': 'GLuint indx, GLfloat x, GLfloat y, GLfloat z', },
{ 'return_type': 'void',
'names': ['glVertexAttrib3fv'],
'arguments': 'GLuint indx, const GLfloat* values', },
{ 'return_type': 'void',
'names': ['glVertexAttrib4f'],
'arguments': 'GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w', },
{ 'return_type': 'void',
'names': ['glVertexAttrib4fv'],
'arguments': 'GLuint indx, const GLfloat* values', },
{ 'return_type': 'void',
'names': ['glVertexAttribPointer'],
'arguments': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, '
'GLsizei stride, const void* ptr', },
{ 'return_type': 'void',
'names': ['glViewport'],
'arguments': 'GLint x, GLint y, GLsizei width, GLsizei height', },
{ 'return_type': 'void',
'names': ['glGenFencesNV'],
'arguments': 'GLsizei n, GLuint* fences', },
{ 'return_type': 'void',
'names': ['glDeleteFencesNV'],
'arguments': 'GLsizei n, const GLuint* fences', },
{ 'return_type': 'void',
'names': ['glSetFenceNV'],
'arguments': 'GLuint fence, GLenum condition', },
{ 'return_type': 'GLboolean',
'names': ['glTestFenceNV'],
'arguments': 'GLuint fence', },
{ 'return_type': 'void',
'names': ['glFinishFenceNV'],
'arguments': 'GLuint fence', },
{ 'return_type': 'GLboolean',
'names': ['glIsFenceNV'],
'arguments': 'GLuint fence', },
{ 'return_type': 'void',
'names': ['glGetFenceivNV'],
'arguments': 'GLuint fence, GLenum pname, GLint* params', },
{ 'return_type': 'GLsync',
'names': ['glFenceSync'],
'arguments': 'GLenum condition, GLbitfield flags', },
{ 'return_type': 'void',
'names': ['glDeleteSync'],
'arguments': 'GLsync sync', },
{ 'return_type': 'void',
'names': ['glGetSynciv'],
'arguments':
'GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length,'
'GLint* values', },
{ 'return_type': 'void',
'names': ['glDrawArraysInstancedANGLE', 'glDrawArraysInstancedARB'],
'arguments': 'GLenum mode, GLint first, GLsizei count, GLsizei primcount', },
{ 'return_type': 'void',
'names': ['glDrawElementsInstancedANGLE', 'glDrawElementsInstancedARB'],
'arguments':
'GLenum mode, GLsizei count, GLenum type, const void* indices, '
'GLsizei primcount', },
{ 'return_type': 'void',
'names': ['glVertexAttribDivisorANGLE', 'glVertexAttribDivisorARB'],
'arguments':
'GLuint index, GLuint divisor', },
]
OSMESA_FUNCTIONS = [
{ 'return_type': 'OSMesaContext',
'names': ['OSMesaCreateContext'],
'arguments': 'GLenum format, OSMesaContext sharelist', },
{ 'return_type': 'OSMesaContext',
'names': ['OSMesaCreateContextExt'],
'arguments':
'GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, '
'OSMesaContext sharelist', },
{ 'return_type': 'void',
'names': ['OSMesaDestroyContext'],
'arguments': 'OSMesaContext ctx', },
{ 'return_type': 'GLboolean',
'names': ['OSMesaMakeCurrent'],
'arguments': 'OSMesaContext ctx, void* buffer, GLenum type, GLsizei width, '
'GLsizei height', },
{ 'return_type': 'OSMesaContext',
'names': ['OSMesaGetCurrentContext'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['OSMesaPixelStore'],
'arguments': 'GLint pname, GLint value', },
{ 'return_type': 'void',
'names': ['OSMesaGetIntegerv'],
'arguments': 'GLint pname, GLint* value', },
{ 'return_type': 'GLboolean',
'names': ['OSMesaGetDepthBuffer'],
'arguments':
'OSMesaContext c, GLint* width, GLint* height, GLint* bytesPerValue, '
'void** buffer', },
{ 'return_type': 'GLboolean',
'names': ['OSMesaGetColorBuffer'],
'arguments': 'OSMesaContext c, GLint* width, GLint* height, GLint* format, '
'void** buffer', },
{ 'return_type': 'OSMESAproc',
'names': ['OSMesaGetProcAddress'],
'arguments': 'const char* funcName', },
{ 'return_type': 'void',
'names': ['OSMesaColorClamp'],
'arguments': 'GLboolean enable', },
]
EGL_FUNCTIONS = [
{ 'return_type': 'EGLint',
'names': ['eglGetError'],
'arguments': 'void', },
{ 'return_type': 'EGLDisplay',
'names': ['eglGetDisplay'],
'arguments': 'EGLNativeDisplayType display_id', },
{ 'return_type': 'EGLBoolean',
'names': ['eglInitialize'],
'arguments': 'EGLDisplay dpy, EGLint* major, EGLint* minor', },
{ 'return_type': 'EGLBoolean',
'names': ['eglTerminate'],
'arguments': 'EGLDisplay dpy', },
{ 'return_type': 'const char*',
'names': ['eglQueryString'],
'arguments': 'EGLDisplay dpy, EGLint name', },
{ 'return_type': 'EGLBoolean',
'names': ['eglGetConfigs'],
'arguments': 'EGLDisplay dpy, EGLConfig* configs, EGLint config_size, '
'EGLint* num_config', },
{ 'return_type': 'EGLBoolean',
'names': ['eglChooseConfig'],
'arguments': 'EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, '
'EGLint config_size, EGLint* num_config', },
{ 'return_type': 'EGLBoolean',
'names': ['eglGetConfigAttrib'],
'arguments':
'EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value', },
{ 'return_type': 'EGLImageKHR',
'names': ['eglCreateImageKHR'],
'arguments':
'EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, '
'const EGLint* attrib_list',
'other_extensions': ['EGL_KHR_image_base'] },
{ 'return_type': 'EGLBoolean',
'names': ['eglDestroyImageKHR'],
'arguments': 'EGLDisplay dpy, EGLImageKHR image',
'other_extensions': ['EGL_KHR_image_base'] },
{ 'return_type': 'EGLSurface',
'names': ['eglCreateWindowSurface'],
'arguments': 'EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, '
'const EGLint* attrib_list', },
{ 'return_type': 'EGLSurface',
'names': ['eglCreatePbufferSurface'],
'arguments': 'EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list', },
{ 'return_type': 'EGLSurface',
'names': ['eglCreatePixmapSurface'],
'arguments': 'EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, '
'const EGLint* attrib_list', },
{ 'return_type': 'EGLBoolean',
'names': ['eglDestroySurface'],
'arguments': 'EGLDisplay dpy, EGLSurface surface', },
{ 'return_type': 'EGLBoolean',
'names': ['eglQuerySurface'],
'arguments':
'EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value', },
{ 'return_type': 'EGLBoolean',
'names': ['eglBindAPI'],
'arguments': 'EGLenum api', },
{ 'return_type': 'EGLenum',
'names': ['eglQueryAPI'],
'arguments': 'void', },
{ 'return_type': 'EGLBoolean',
'names': ['eglWaitClient'],
'arguments': 'void', },
{ 'return_type': 'EGLBoolean',
'names': ['eglReleaseThread'],
'arguments': 'void', },
{ 'return_type': 'EGLSurface',
'names': ['eglCreatePbufferFromClientBuffer'],
'arguments':
'EGLDisplay dpy, EGLenum buftype, void* buffer, EGLConfig config, '
'const EGLint* attrib_list', },
{ 'return_type': 'EGLBoolean',
'names': ['eglSurfaceAttrib'],
'arguments':
'EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value', },
{ 'return_type': 'EGLBoolean',
'names': ['eglBindTexImage'],
'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint buffer', },
{ 'return_type': 'EGLBoolean',
'names': ['eglReleaseTexImage'],
'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint buffer', },
{ 'return_type': 'EGLBoolean',
'names': ['eglSwapInterval'],
'arguments': 'EGLDisplay dpy, EGLint interval', },
{ 'return_type': 'EGLContext',
'names': ['eglCreateContext'],
'arguments': 'EGLDisplay dpy, EGLConfig config, EGLContext share_context, '
'const EGLint* attrib_list', },
{ 'return_type': 'EGLBoolean',
'names': ['eglDestroyContext'],
'arguments': 'EGLDisplay dpy, EGLContext ctx', },
{ 'return_type': 'EGLBoolean',
'names': ['eglMakeCurrent'],
'arguments':
'EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx', },
{ 'return_type': 'EGLContext',
'names': ['eglGetCurrentContext'],
'arguments': 'void', },
{ 'return_type': 'EGLSurface',
'names': ['eglGetCurrentSurface'],
'arguments': 'EGLint readdraw', },
{ 'return_type': 'EGLDisplay',
'names': ['eglGetCurrentDisplay'],
'arguments': 'void', },
{ 'return_type': 'EGLBoolean',
'names': ['eglQueryContext'],
'arguments':
'EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value', },
{ 'return_type': 'EGLBoolean',
'names': ['eglWaitGL'],
'arguments': 'void', },
{ 'return_type': 'EGLBoolean',
'names': ['eglWaitNative'],
'arguments': 'EGLint engine', },
{ 'return_type': 'EGLBoolean',
'names': ['eglSwapBuffers'],
'arguments': 'EGLDisplay dpy, EGLSurface surface', },
{ 'return_type': 'EGLBoolean',
'names': ['eglCopyBuffers'],
'arguments':
'EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target', },
{ 'return_type': '__eglMustCastToProperFunctionPointerType',
'names': ['eglGetProcAddress'],
'arguments': 'const char* procname', },
{ 'return_type': 'EGLBoolean',
'names': ['eglPostSubBufferNV'],
'arguments': 'EGLDisplay dpy, EGLSurface surface, '
'EGLint x, EGLint y, EGLint width, EGLint height', },
{ 'return_type': 'EGLBoolean',
'names': ['eglQuerySurfacePointerANGLE'],
'arguments':
'EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value', },
]
WGL_FUNCTIONS = [
{ 'return_type': 'HGLRC',
'names': ['wglCreateContext'],
'arguments': 'HDC hdc', },
{ 'return_type': 'HGLRC',
'names': ['wglCreateLayerContext'],
'arguments': 'HDC hdc, int iLayerPlane', },
{ 'return_type': 'BOOL',
'names': ['wglCopyContext'],
'arguments': 'HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask', },
{ 'return_type': 'BOOL',
'names': ['wglDeleteContext'],
'arguments': 'HGLRC hglrc', },
{ 'return_type': 'HGLRC',
'names': ['wglGetCurrentContext'],
'arguments': '', },
{ 'return_type': 'HDC',
'names': ['wglGetCurrentDC'],
'arguments': '', },
{ 'return_type': 'BOOL',
'names': ['wglMakeCurrent'],
'arguments': 'HDC hdc, HGLRC hglrc', },
{ 'return_type': 'BOOL',
'names': ['wglShareLists'],
'arguments': 'HGLRC hglrc1, HGLRC hglrc2', },
{ 'return_type': 'BOOL',
'names': ['wglSwapIntervalEXT'],
'arguments': 'int interval', },
{ 'return_type': 'BOOL',
'names': ['wglSwapLayerBuffers'],
'arguments': 'HDC hdc, UINT fuPlanes', },
{ 'return_type': 'const char*',
'names': ['wglGetExtensionsStringARB'],
'arguments': 'HDC hDC', },
{ 'return_type': 'const char*',
'names': ['wglGetExtensionsStringEXT'],
'arguments': '', },
{ 'return_type': 'BOOL',
'names': ['wglChoosePixelFormatARB'],
'arguments':
'HDC dc, const int* int_attrib_list, const float* float_attrib_list, '
'UINT max_formats, int* formats, UINT* num_formats', },
{ 'return_type': 'HPBUFFERARB',
'names': ['wglCreatePbufferARB'],
'arguments': 'HDC hDC, int iPixelFormat, int iWidth, int iHeight, '
'const int* piAttribList', },
{ 'return_type': 'HDC',
'names': ['wglGetPbufferDCARB'],
'arguments': 'HPBUFFERARB hPbuffer', },
{ 'return_type': 'int',
'names': ['wglReleasePbufferDCARB'],
'arguments': 'HPBUFFERARB hPbuffer, HDC hDC', },
{ 'return_type': 'BOOL',
'names': ['wglDestroyPbufferARB'],
'arguments': 'HPBUFFERARB hPbuffer', },
{ 'return_type': 'BOOL',
'names': ['wglQueryPbufferARB'],
'arguments': 'HPBUFFERARB hPbuffer, int iAttribute, int* piValue', },
]
GLX_FUNCTIONS = [
{ 'return_type': 'XVisualInfo*',
'names': ['glXChooseVisual'],
'arguments': 'Display* dpy, int screen, int* attribList', },
{ 'return_type': 'void',
'names': ['glXCopySubBufferMESA'],
'arguments': 'Display* dpy, GLXDrawable drawable, '
'int x, int y, int width, int height', },
{ 'return_type': 'GLXContext',
'names': ['glXCreateContext'],
'arguments':
'Display* dpy, XVisualInfo* vis, GLXContext shareList, int direct', },
{ 'return_type': 'void',
'names': ['glXBindTexImageEXT'],
'arguments':
'Display* dpy, GLXDrawable drawable, int buffer, int* attribList', },
{ 'return_type': 'void',
'names': ['glXReleaseTexImageEXT'],
'arguments': 'Display* dpy, GLXDrawable drawable, int buffer', },
{ 'return_type': 'void',
'names': ['glXDestroyContext'],
'arguments': 'Display* dpy, GLXContext ctx', },
{ 'return_type': 'int',
'names': ['glXMakeCurrent'],
'arguments': 'Display* dpy, GLXDrawable drawable, GLXContext ctx', },
{ 'return_type': 'void',
'names': ['glXCopyContext'],
'arguments':
'Display* dpy, GLXContext src, GLXContext dst, unsigned long mask', },
{ 'return_type': 'void',
'names': ['glXSwapBuffers'],
'arguments': 'Display* dpy, GLXDrawable drawable', },
{ 'return_type': 'GLXPixmap',
'names': ['glXCreateGLXPixmap'],
'arguments': 'Display* dpy, XVisualInfo* visual, Pixmap pixmap', },
{ 'return_type': 'void',
'names': ['glXDestroyGLXPixmap'],
'arguments': 'Display* dpy, GLXPixmap pixmap', },
{ 'return_type': 'int',
'names': ['glXQueryExtension'],
'arguments': 'Display* dpy, int* errorb, int* event', },
{ 'return_type': 'int',
'names': ['glXQueryVersion'],
'arguments': 'Display* dpy, int* maj, int* min', },
{ 'return_type': 'int',
'names': ['glXIsDirect'],
'arguments': 'Display* dpy, GLXContext ctx', },
{ 'return_type': 'int',
'names': ['glXGetConfig'],
'arguments': 'Display* dpy, XVisualInfo* visual, int attrib, int* value', },
{ 'return_type': 'GLXContext',
'names': ['glXGetCurrentContext'],
'arguments': 'void', },
{ 'return_type': 'GLXDrawable',
'names': ['glXGetCurrentDrawable'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glXWaitGL'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glXWaitX'],
'arguments': 'void', },
{ 'return_type': 'void',
'names': ['glXUseXFont'],
'arguments': 'Font font, int first, int count, int list', },
{ 'return_type': 'const char*',
'names': ['glXQueryExtensionsString'],
'arguments': 'Display* dpy, int screen', },
{ 'return_type': 'const char*',
'names': ['glXQueryServerString'],
'arguments': 'Display* dpy, int screen, int name', },
{ 'return_type': 'const char*',
'names': ['glXGetClientString'],
'arguments': 'Display* dpy, int name', },
{ 'return_type': 'Display*',
'names': ['glXGetCurrentDisplay'],
'arguments': 'void', },
{ 'return_type': 'GLXFBConfig*',
'names': ['glXChooseFBConfig'],
'arguments':
'Display* dpy, int screen, const int* attribList, int* nitems', },
{ 'return_type': 'int',
'names': ['glXGetFBConfigAttrib'],
'arguments': 'Display* dpy, GLXFBConfig config, int attribute, int* value', },
{ 'return_type': 'GLXFBConfig*',
'names': ['glXGetFBConfigs'],
'arguments': 'Display* dpy, int screen, int* nelements', },
{ 'return_type': 'XVisualInfo*',
'names': ['glXGetVisualFromFBConfig'],
'arguments': 'Display* dpy, GLXFBConfig config', },
{ 'return_type': 'GLXWindow',
'names': ['glXCreateWindow'],
'arguments':
'Display* dpy, GLXFBConfig config, Window win, const int* attribList', },
{ 'return_type': 'void',
'names': ['glXDestroyWindow'],
'arguments': 'Display* dpy, GLXWindow window', },
{ 'return_type': 'GLXPixmap',
'names': ['glXCreatePixmap'],
'arguments': 'Display* dpy, GLXFBConfig config, '
'Pixmap pixmap, const int* attribList', },
{ 'return_type': 'void',
'names': ['glXDestroyPixmap'],
'arguments': 'Display* dpy, GLXPixmap pixmap', },
{ 'return_type': 'GLXPbuffer',
'names': ['glXCreatePbuffer'],
'arguments': 'Display* dpy, GLXFBConfig config, const int* attribList', },
{ 'return_type': 'void',
'names': ['glXDestroyPbuffer'],
'arguments': 'Display* dpy, GLXPbuffer pbuf', },
{ 'return_type': 'void',
'names': ['glXQueryDrawable'],
'arguments':
'Display* dpy, GLXDrawable draw, int attribute, unsigned int* value', },
{ 'return_type': 'GLXContext',
'names': ['glXCreateNewContext'],
'arguments': 'Display* dpy, GLXFBConfig config, int renderType, '
'GLXContext shareList, int direct', },
{ 'return_type': 'int',
'names': ['glXMakeContextCurrent'],
'arguments':
'Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx', },
{ 'return_type': 'GLXDrawable',
'names': ['glXGetCurrentReadDrawable'],
'arguments': 'void', },
{ 'return_type': 'int',
'names': ['glXQueryContext'],
'arguments': 'Display* dpy, GLXContext ctx, int attribute, int* value', },
{ 'return_type': 'void',
'names': ['glXSelectEvent'],
'arguments': 'Display* dpy, GLXDrawable drawable, unsigned long mask', },
{ 'return_type': 'void',
'names': ['glXGetSelectedEvent'],
'arguments': 'Display* dpy, GLXDrawable drawable, unsigned long* mask', },
{ 'return_type': 'void',
'names': ['glXSwapIntervalMESA'],
'arguments': 'unsigned int interval', },
{ 'return_type': 'void',
'names': ['glXSwapIntervalEXT'],
'arguments': 'Display* dpy, GLXDrawable drawable, int interval', },
{ 'return_type': 'GLXFBConfig',
'names': ['glXGetFBConfigFromVisualSGIX'],
'arguments': 'Display* dpy, XVisualInfo* visualInfo', },
{ 'return_type': 'GLXContext',
'names': ['glXCreateContextAttribsARB'],
'arguments':
'Display* dpy, GLXFBConfig config, GLXContext share_context, int direct, '
'const int* attrib_list', },
]
FUNCTION_SETS = [
[GL_FUNCTIONS, 'gl', ['../../third_party/mesa/MesaLib/include/GL/glext.h',
'../../third_party/khronos/GLES2/gl2ext.h'], []],
[OSMESA_FUNCTIONS, 'osmesa', [], []],
[EGL_FUNCTIONS, 'egl', ['../../third_party/khronos/EGL/eglext.h'],
[
'EGL_ANGLE_d3d_share_handle_client_buffer',
'EGL_ANGLE_surface_d3d_texture_2d_share_handle',
],
],
[WGL_FUNCTIONS, 'wgl', [
'../../third_party/mesa/MesaLib/include/GL/wglext.h'], []],
[GLX_FUNCTIONS, 'glx', [
'../../third_party/mesa/MesaLib/include/GL/glx.h',
'../../third_party/mesa/MesaLib/include/GL/glxext.h'], []],
]
def GenerateHeader(file, functions, set_name, used_extension_functions):
"""Generates gl_binding_autogen_x.h"""
# Write file header.
file.write(
"""// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is automatically generated.
#ifndef UI_GFX_GL_GL_BINDINGS_AUTOGEN_%(name)s_H_
#define UI_GFX_GL_GL_BINDINGS_AUTOGEN_%(name)s_H_
namespace gfx {
class GLContext;
void InitializeGLBindings%(name)s();
void InitializeGLExtensionBindings%(name)s(GLContext* context);
void InitializeDebugGLBindings%(name)s();
void ClearGLBindings%(name)s();
""" % {'name': set_name.upper()})
# Write typedefs for function pointer types. Always use the GL name for the
# typedef.
file.write('\n')
for func in functions:
file.write('typedef %s (GL_BINDING_CALL *%sProc)(%s);\n' %
(func['return_type'], func['names'][0], func['arguments']))
# Write declarations for booleans indicating which extensions are available.
file.write('\n')
for extension, ext_functions in used_extension_functions:
file.write('GL_EXPORT extern bool g_%s;\n' % extension)
# Write declarations for function pointers. Always use the GL name for the
# declaration.
file.write('\n')
for func in functions:
file.write('GL_EXPORT extern %sProc g_%s;\n' %
(func['names'][0], func['names'][0]))
file.write('\n')
file.write( '} // namespace gfx\n')
# Write macros to invoke function pointers. Always use the GL name for the
# macro.
file.write('\n')
for func in functions:
file.write('#define %s ::gfx::g_%s\n' %
(func['names'][0], func['names'][0]))
file.write('\n')
file.write('#endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_%s_H_\n' %
set_name.upper())
def GenerateSource(file, functions, set_name, used_extension_functions):
"""Generates gl_binding_autogen_x.cc"""
# Write file header.
file.write(
"""// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is automatically generated.
#include <string>
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
using gpu::gles2::GLES2Util;
namespace gfx {
""")
# Write definitions for booleans indicating which extensions are available.
for extension, ext_functions in used_extension_functions:
file.write('bool g_%s;\n' % extension)
# Write definitions of function pointers.
file.write('\n')
file.write('static bool g_debugBindingsInitialized;\n')
file.write('static void UpdateDebugGLExtensionBindings();\n')
file.write('\n')
for func in functions:
file.write('%sProc g_%s;\n' % (func['names'][0], func['names'][0]))
file.write('\n')
for func in functions:
file.write('static %sProc g_debug_%s;\n' %
(func['names'][0], func['names'][0]))
# Write function to initialize the core function pointers. The code assumes
# any non-NULL pointer returned by GetGLCoreProcAddress() is valid, although
# it may be overwritten by an extension function pointer later.
file.write('\n')
file.write('void InitializeGLBindings%s() {\n' % set_name.upper())
for func in functions:
first_name = func['names'][0]
for i, name in enumerate(func['names']):
if i:
file.write(' if (!g_%s)\n ' % first_name)
file.write(
' g_%s = reinterpret_cast<%sProc>(GetGLCoreProcAddress("%s"));\n' %
(first_name, first_name, name))
file.write('}\n')
file.write('\n')
# Write function to initialize the extension function pointers. This function
# uses a current context to query which extensions are actually supported.
file.write('void InitializeGLExtensionBindings%s(GLContext* context) {\n' %
set_name.upper())
file.write(' DCHECK(context && context->IsCurrent(NULL));\n')
for extension, ext_functions in used_extension_functions:
file.write(' g_%s = context->HasExtension("%s");\n' %
(extension, extension))
file.write(' if (g_%s) {\n' %
(extension))
queried_entry_points = set()
for entry_point_name, function_name in ext_functions:
# Replace the pointer unconditionally unless this extension has several
# alternatives for the same entry point (e.g.,
# GL_ARB_blend_func_extended).
if entry_point_name in queried_entry_points:
file.write(' if (!g_%s)\n ' % entry_point_name)
file.write(
' g_%s = reinterpret_cast<%sProc>(GetGLProcAddress("%s"));\n' %
(entry_point_name, entry_point_name, function_name))
queried_entry_points.add(entry_point_name)
file.write(' }\n')
file.write(' if (g_debugBindingsInitialized)\n')
file.write(' UpdateDebugGLExtensionBindings();\n')
file.write('}\n')
file.write('\n')
# Write logging wrappers for each function.
file.write('extern "C" {\n')
for func in functions:
names = func['names']
return_type = func['return_type']
arguments = func['arguments']
file.write('\n')
file.write('static %s GL_BINDING_CALL Debug_%s(%s) {\n' %
(return_type, names[0], arguments))
argument_names = re.sub(
r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2', arguments)
argument_names = re.sub(
r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2', argument_names)
log_argument_names = re.sub(
r'const char\* ([a-zA-Z0-9_]+)', r'CONSTCHAR_\1', arguments)
log_argument_names = re.sub(
r'(const )?[a-zA-Z0-9_]+\* ([a-zA-Z0-9_]+)',
r'CONSTVOID_\2', log_argument_names)
log_argument_names = re.sub(
r'(?<!E)GLenum ([a-zA-Z0-9_]+)', r'GLenum_\1', log_argument_names)
log_argument_names = re.sub(
r'(?<!E)GLboolean ([a-zA-Z0-9_]+)', r'GLboolean_\1', log_argument_names)
log_argument_names = re.sub(
r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2',
log_argument_names)
log_argument_names = re.sub(
r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2',
log_argument_names)
log_argument_names = re.sub(
r'CONSTVOID_([a-zA-Z0-9_]+)',
r'static_cast<const void*>(\1)', log_argument_names);
log_argument_names = re.sub(
r'CONSTCHAR_([a-zA-Z0-9_]+)', r'\1', log_argument_names);
log_argument_names = re.sub(
r'GLenum_([a-zA-Z0-9_]+)', r'GLES2Util::GetStringEnum(\1)',
log_argument_names)
log_argument_names = re.sub(
r'GLboolean_([a-zA-Z0-9_]+)', r'GLES2Util::GetStringBool(\1)',
log_argument_names)
log_argument_names = log_argument_names.replace(',', ' << ", " <<')
if argument_names == 'void' or argument_names == '':
argument_names = ''
log_argument_names = ''
else:
log_argument_names = " << " + log_argument_names
function_name = names[0]
if return_type == 'void':
file.write(' GL_SERVICE_LOG("%s" << "(" %s << ")");\n' %
(function_name, log_argument_names))
file.write(' g_debug_%s(%s);\n' %
(function_name, argument_names))
if 'logging_code' in func:
file.write("%s\n" % func['logging_code'])
else:
file.write(' GL_SERVICE_LOG("%s" << "(" %s << ")");\n' %
(function_name, log_argument_names))
file.write(' %s result = g_debug_%s(%s);\n' %
(return_type, function_name, argument_names))
if 'logging_code' in func:
file.write("%s\n" % func['logging_code'])
else:
file.write(' GL_SERVICE_LOG("GL_RESULT: " << result);\n');
file.write(' return result;\n')
file.write('}\n')
file.write('} // extern "C"\n')
# Write function to initialize the debug function pointers.
file.write('\n')
file.write('void InitializeDebugGLBindings%s() {\n' % set_name.upper())
for func in functions:
first_name = func['names'][0]
file.write(' if (!g_debug_%s) {\n' % first_name)
file.write(' g_debug_%s = g_%s;\n' % (first_name, first_name))
file.write(' g_%s = Debug_%s;\n' % (first_name, first_name))
file.write(' }\n')
file.write(' g_debugBindingsInitialized = true;\n')
file.write('}\n')
# Write function to update the debug function pointers to extension functions
# after the extensions have been initialized.
file.write('\n')
file.write('static void UpdateDebugGLExtensionBindings() {\n')
for extension, ext_functions in used_extension_functions:
for name, _ in ext_functions:
file.write(' if (g_debug_%s != g_%s &&\n' % (name, name))
file.write(' g_%s != Debug_%s) {\n' % (name, name))
file.write(' g_debug_%s = g_%s;\n' % (name, name))
file.write(' g_%s = Debug_%s;\n' % (name, name))
file.write(' }\n')
file.write('}\n')
# Write function to clear all function pointers.
file.write('\n')
file.write('void ClearGLBindings%s() {\n' % set_name.upper())
# Clear the availability of GL extensions.
for extension, ext_functions in used_extension_functions:
file.write(' g_%s = false;\n' % extension)
# Clear GL bindings.
file.write('\n')
for func in functions:
file.write(' g_%s = NULL;\n' % func['names'][0])
# Clear debug GL bindings.
file.write('\n')
for func in functions:
file.write(' g_debug_%s = NULL;\n' % func['names'][0])
file.write(' g_debugBindingsInitialized = false;\n')
file.write('}\n')
file.write('\n')
file.write('} // namespace gfx\n')
def GenerateMockSource(file, functions):
"""Generates functions that invoke a mock GLInterface"""
file.write(
"""// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is automatically generated.
#include <string.h>
#include "ui/gl/gl_interface.h"
namespace gfx {
""")
# Write function that trampoline into the GLInterface.
for func in functions:
file.write('\n')
file.write('%s GL_BINDING_CALL Mock_%s(%s) {\n' %
(func['return_type'], func['names'][0], func['arguments']))
argument_names = re.sub(r'(const )?[a-zA-Z0-9]+\** ([a-zA-Z0-9]+)', r'\2',
func['arguments'])
if argument_names == 'void':
argument_names = ''
function_name = func['names'][0][2:]
if func['return_type'] == 'void':
file.write(' GLInterface::GetGLInterface()->%s(%s);\n' %
(function_name, argument_names))
else:
file.write(' return GLInterface::GetGLInterface()->%s(%s);\n' %
(function_name, argument_names))
file.write('}\n')
# Write an 'invalid' function to catch code calling through uninitialized
# function pointers or trying to interpret the return value of
# GLProcAddress().
file.write('\n')
file.write('static void MockInvalidFunction() {\n')
file.write(' NOTREACHED();\n')
file.write('}\n')
# Write a function to lookup a mock GL function based on its name.
file.write('\n')
file.write('void* GL_BINDING_CALL GetMockGLProcAddress(const char* name) {\n')
for func in functions:
first_name = func['names'][0]
file.write(' if (strcmp(name, "%s") == 0)\n' % first_name)
file.write(' return reinterpret_cast<void*>(Mock_%s);\n' % first_name)
# Always return a non-NULL pointer like some EGL implementations do.
file.write(' return reinterpret_cast<void*>(&MockInvalidFunction);\n')
file.write('}\n');
file.write('\n')
file.write('} // namespace gfx\n')
def ParseExtensionFunctionsFromHeader(header_file):
"""Parse a C extension header file and return a map from extension names to
a list of functions.
Args:
header_file: Line-iterable C header file.
Returns:
Map of extension name => functions.
"""
extension_start = re.compile(r'#define ([A-Z]+_[A-Z]+_[a-zA-Z]\w+) 1')
extension_function = re.compile(r'.+\s+([a-z]+\w+)\s*\(.+\);')
typedef = re.compile(r'typedef .*')
macro_start = re.compile(r'^#(if|ifdef|ifndef).*')
macro_end = re.compile(r'^#endif.*')
macro_depth = 0
current_extension = None
current_extension_depth = 0
extensions = collections.defaultdict(lambda: [])
for line in header_file:
if macro_start.match(line):
macro_depth += 1
elif macro_end.match(line):
macro_depth -= 1
if macro_depth < current_extension_depth:
current_extension = None
match = extension_start.match(line)
if match:
current_extension = match.group(1)
current_extension_depth = macro_depth
assert current_extension not in extensions, \
"Duplicate extension: " + current_extension
match = extension_function.match(line)
if match and current_extension and not typedef.match(line):
extensions[current_extension].append(match.group(1))
return extensions
def GetExtensionFunctions(extension_headers):
"""Parse extension functions from a list of header files.
Args:
extension_headers: List of header file names.
Returns:
Map of extension name => list of functions.
"""
extensions = {}
for header in extension_headers:
extensions.update(ParseExtensionFunctionsFromHeader(open(header)))
return extensions
def GetFunctionToExtensionMap(extensions):
"""Construct map from a function names to extensions which define the
function.
Args:
extensions: Map of extension name => functions.
Returns:
Map of function name => extension name.
"""
function_to_extensions = {}
for extension, functions in extensions.items():
for function in functions:
if not function in function_to_extensions:
function_to_extensions[function] = []
function_to_extensions[function].append(extension)
return function_to_extensions
def LooksLikeExtensionFunction(function):
"""Heuristic to see if a function name is consistent with extension function
naming."""
vendor = re.match(r'\w+?([A-Z][A-Z]+)$', function)
return vendor is not None and not vendor.group(1) in ['GL', 'API', 'DC']
def GetUsedExtensionFunctions(functions, extension_headers, extra_extensions):
"""Determine which functions belong to extensions.
Args:
functions: List of (return type, function names, arguments).
extension_headers: List of header file names.
Returns:
List of (extension name, [function name alternatives]) sorted with least
preferred extensions first.
"""
# Parse known extensions.
extensions = GetExtensionFunctions(extension_headers)
functions_to_extensions = GetFunctionToExtensionMap(extensions)
# Collect all used extension functions.
used_extension_functions = collections.defaultdict(lambda: [])
for func in functions:
for name in func['names']:
# Make sure we know about all extension functions.
if (LooksLikeExtensionFunction(name) and
not name in functions_to_extensions):
raise RuntimeError('%s looks like an extension function but does not '
'belong to any of the known extensions.' % name)
if name in functions_to_extensions:
extensions = functions_to_extensions[name][:]
if 'other_extensions' in func:
extensions.extend(func['other_extensions'])
for extension in extensions:
used_extension_functions[extension].append((func['names'][0], name))
# Add extensions that do not have any functions.
used_extension_functions.update(dict(
[(e, []) for e in extra_extensions if e not in used_extension_functions]))
def ExtensionSortKey(name):
# Prefer ratified extensions and EXTs.
preferences = ['_ARB_', '_OES_', '_EXT_', '']
for i, category in enumerate(preferences):
if category in name:
return -i
used_extension_functions = sorted(used_extension_functions.items(),
key = lambda item: ExtensionSortKey(item[0]))
return used_extension_functions
def main(argv):
"""This is the main function."""
if len(argv) >= 1:
dir = argv[0]
else:
dir = '.'
for [functions, set_name, extension_headers, extensions] in FUNCTION_SETS:
used_extension_functions = GetUsedExtensionFunctions(
functions, extension_headers, extensions)
header_file = open(
os.path.join(dir, 'gl_bindings_autogen_%s.h' % set_name), 'wb')
GenerateHeader(header_file, functions, set_name, used_extension_functions)
header_file.close()
source_file = open(
os.path.join(dir, 'gl_bindings_autogen_%s.cc' % set_name), 'wb')
GenerateSource(source_file, functions, set_name, used_extension_functions)
source_file.close()
source_file = open(os.path.join(dir, 'gl_bindings_autogen_mock.cc'), 'wb')
GenerateMockSource(source_file, GL_FUNCTIONS)
source_file.close()
return 0
if __name__ == '__main__':
sys.exit(main(sys.argv[1:]))