blob: 6a0074f89038f0f5095bf54af1ee4258ffb45502 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/test/test_app_window_icon_observer.h"
#include "base/md5.h"
#include "base/run_loop.h"
#include "extensions/browser/app_window/app_window.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window.h"
TestAppWindowIconObserver::TestAppWindowIconObserver(
content::BrowserContext* context)
: context_(context) {
extensions::AppWindowRegistry::Get(context_)->AddObserver(this);
}
TestAppWindowIconObserver::~TestAppWindowIconObserver() {
extensions::AppWindowRegistry::Get(context_)->RemoveObserver(this);
for (aura::Window* window : windows_)
window->RemoveObserver(this);
}
void TestAppWindowIconObserver::WaitForIconUpdate() {
WaitForIconUpdates(1);
}
void TestAppWindowIconObserver::WaitForIconUpdates(int updates) {
base::RunLoop run_loop;
expected_icon_updates_ = updates + icon_updates_;
icon_updated_callback_ = run_loop.QuitClosure();
run_loop.Run();
base::RunLoop().RunUntilIdle();
DCHECK_EQ(expected_icon_updates_, icon_updates_);
}
void TestAppWindowIconObserver::OnAppWindowAdded(
extensions::AppWindow* app_window) {
aura::Window* window = app_window->GetNativeWindow();
window->AddObserver(this);
windows_.push_back(window);
// Handle the case where the app icon is already set prior to this callback.
// If it is set, handle the icon update immediately.
OnWindowPropertyChanged(window, aura::client::kAppIconKey, 0);
}
void TestAppWindowIconObserver::OnAppWindowRemoved(
extensions::AppWindow* app_window) {
aura::Window* window = app_window->GetNativeWindow();
if (window) {
windows_.erase(std::find(windows_.begin(), windows_.end(), window));
window->RemoveObserver(this);
}
}
void TestAppWindowIconObserver::OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old) {
if (key != aura::client::kAppIconKey)
return;
std::string app_icon_hash;
const gfx::ImageSkia* image = window->GetProperty(aura::client::kAppIconKey);
last_app_icon_ = image ? *image : gfx::ImageSkia();
if (image && !image->isNull()) {
const SkBitmap* bitmap = image->bitmap();
// The window icon property changes more frequently than the image itself
// leading to test flakiness. Just record instances where the image actually
// changes.
base::MD5Context ctx;
base::MD5Init(&ctx);
const size_t row_width = bitmap->bytesPerPixel() * bitmap->width();
for (int y = 0; y < bitmap->height(); ++y) {
base::MD5Update(
&ctx,
base::StringPiece(
reinterpret_cast<const char*>(bitmap->getAddr(0, y)), row_width));
}
base::MD5Digest digest;
base::MD5Final(&digest, &ctx);
app_icon_hash = base::MD5DigestToBase16(digest);
}
if (app_icon_hash == last_app_icon_hash_map_[window])
return;
last_app_icon_hash_map_[window] = app_icon_hash;
++icon_updates_;
if (icon_updates_ == expected_icon_updates_ &&
!icon_updated_callback_.is_null()) {
base::ResetAndReturn(&icon_updated_callback_).Run();
}
}