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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_NETWORK_SESSION_CLEANUP_CHANNEL_ID_STORE_H_
#define SERVICES_NETWORK_SESSION_CLEANUP_CHANNEL_ID_STORE_H_
#include <set>
#include <string>
#include <vector>
#include "base/callback_forward.h"
#include "base/compiler_specific.h"
#include "base/component_export.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "net/extras/sqlite/sqlite_channel_id_store.h"
#include "net/ssl/default_channel_id_store.h"
class GURL;
namespace base {
class FilePath;
class SequencedTaskRunner;
} // namespace base
namespace network {
// Implements a PersistentStore that keeps an in-memory map of channel IDs, and
// allows deletion of channel IDs using the DeleteChannelIDPredicate. This is
// used to clear channel IDs with session-only policy at the end of a session.
class COMPONENT_EXPORT(NETWORK_SERVICE) SessionCleanupChannelIDStore
: public net::DefaultChannelIDStore::PersistentStore {
public:
// Returns true if the channel ID for the URL should be deleted.
using DeleteChannelIDPredicate = base::RepeatingCallback<bool(const GURL&)>;
// Create or open persistent store in file |path|. All I/O tasks are performed
// in background using |background_task_runner|.
SessionCleanupChannelIDStore(
const base::FilePath& path,
const scoped_refptr<base::SequencedTaskRunner>& background_task_runner);
// net::DefaultChannelIDStore::PersistentStore:
void Load(const LoadedCallback& loaded_callback) override;
void AddChannelID(
const net::DefaultChannelIDStore::ChannelID& channel_id) override;
void DeleteChannelID(
const net::DefaultChannelIDStore::ChannelID& channel_id) override;
void Flush() override;
void SetForceKeepSessionState() override;
// Should be called at the end of a session. Deletes all channel IDs that
// |delete_channel_id_predicate| returns true for.
void DeleteSessionChannelIDs(
DeleteChannelIDPredicate delete_channel_id_predicate);
protected:
~SessionCleanupChannelIDStore() override;
private:
using ChannelIDVector =
std::vector<std::unique_ptr<net::DefaultChannelIDStore::ChannelID>>;
void OnLoad(const LoadedCallback& loaded_callback,
std::unique_ptr<ChannelIDVector> channel_ids);
scoped_refptr<net::SQLiteChannelIDStore> persistent_store_;
// Cache of server identifiers we have channel IDs stored for.
std::set<std::string> server_identifiers_;
// When set to true, DeleteSessionChannelIDs will be a no-op, and all channel
// IDs will be kept.
bool force_keep_session_state_ = false;
DISALLOW_COPY_AND_ASSIGN(SessionCleanupChannelIDStore);
};
} // namespace network
#endif // SERVICES_NETWORK_SESSION_CLEANUP_CHANNEL_ID_STORE_H_