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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_PICKER_PICKER_ASSET_FETCHER_H_
#define ASH_PICKER_PICKER_ASSET_FETCHER_H_
#include <vector>
#include "ash/ash_export.h"
#include "base/functional/callback_forward.h"
class GURL;
namespace gfx {
class ImageSkia;
}
namespace ash {
namespace image_util {
struct AnimationFrame;
} // namespace image_util
// Helper for asynchronously fetching Picker assets.
class ASH_EXPORT PickerAssetFetcher {
public:
// TODO: b/316936723 - Pass the frames by reference to avoid a copy.
using PickerGifFetchedCallback =
base::OnceCallback<void(std::vector<image_util::AnimationFrame>)>;
using PickerImageFetchedCallback =
base::OnceCallback<void(const gfx::ImageSkia&)>;
virtual ~PickerAssetFetcher() = default;
// Fetches and decodes a gif from `url`. If successful, the decoded gif frames
// will be returned via `callback`. Otherwise, `callback` is run with an empty
// vector of frames.
virtual void FetchGifFromUrl(const GURL& url,
PickerGifFetchedCallback callback) = 0;
// Fetches and decodes a gif preview image from `url`. If successful, the
// decoded gif preview image will be returned via `callback`. Otherwise,
// `callback` is run with an empty ImageSkia.
virtual void FetchGifPreviewImageFromUrl(
const GURL& url,
PickerImageFetchedCallback callback) = 0;
};
} // namespace ash
#endif // ASH_PICKER_PICKER_ASSET_FETCHER_H_