| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_TEST_LAYER_ANIMATION_VERIFIER_H_ |
| #define ASH_TEST_LAYER_ANIMATION_VERIFIER_H_ |
| |
| #include <optional> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "ui/compositor/compositor_observer.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace ui { |
| class Layer; |
| } |
| |
| namespace views { |
| class View; |
| } |
| |
| namespace ash { |
| |
| // The helper class to verify a layer animation on the following things: |
| // (1) The observed view should not go back and forth during the animation. |
| // (2) TODO(https://crbug.com/1209000): The animation should progress to the end |
| // rather than get interrupted. |
| // (3) TODO(https://crbug.com/1209001): The observed view should move smoothly |
| // during the animation. In other words, the view should not move in a janky |
| // manner (such as jumping). |
| class LayerAnimationVerifier : public ui::CompositorObserver { |
| public: |
| // `layer_with_animation` and `observed_view` should share the compositor. |
| // Otherwise it is unmeaningful to watch `observed_view` during animation. |
| LayerAnimationVerifier(ui::Layer* layer_with_animation, |
| views::View* observed_view); |
| LayerAnimationVerifier(const LayerAnimationVerifier&) = delete; |
| LayerAnimationVerifier& operator=(const LayerAnimationVerifier&) = delete; |
| ~LayerAnimationVerifier() override; |
| |
| // ui::CompositorObserver: |
| void OnCompositingDidCommit(ui::Compositor* compositor) override; |
| |
| private: |
| // Indicates move direction during animation. |
| enum class MoveDirection { kForward, kBackward }; |
| |
| // Compares `current_screen_bounds` with the most recent screen bounds. |
| void CompareWithLastBoundsRect(const gfx::Rect& current_screen_bounds); |
| |
| // Calculates the move direction. |
| MoveDirection CalculateMoveDirection(int current_data, int last_data) const; |
| |
| // Returns the compositor of `layer_with_animation`. |
| ui::Compositor* GetCompositor(); |
| |
| // Indicates the layer on which an animation is going to apply. |
| const raw_ptr<ui::Layer> layer_with_animation_; |
| |
| // Indicates the view that is observed during the layer animation. |
| const raw_ptr<const views::View> observed_view_; |
| |
| // The screen bounds of `observed_view_` in the most recent compositor commit. |
| std::optional<gfx::Rect> last_screen_bounds_; |
| |
| // `observed_view_`'s move direction on x-axis and y-axis respectively. |
| std::optional<MoveDirection> x_direction_; |
| std::optional<MoveDirection> y_direction_; |
| |
| // Indicates the number of comparisons during animation. |
| int comparison_count_ = 0; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_TEST_LAYER_ANIMATION_VERIFIER_H_ |