| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <limits> |
| |
| #include "skia/ext/image_operations.h" |
| |
| #include "base/check.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/notreached.h" |
| #include "base/numerics/math_constants.h" |
| #include "base/time/time.h" |
| #include "base/trace_event/trace_event.h" |
| #include "build/build_config.h" |
| #include "skia/ext/convolver.h" |
| #include "third_party/abseil-cpp/absl/container/inlined_vector.h" |
| #include "third_party/skia/include/core/SkColorPriv.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| |
| namespace skia { |
| |
| namespace { |
| |
| // Returns the ceiling/floor as an integer. |
| inline int CeilInt(float val) { |
| return static_cast<int>(ceil(val)); |
| } |
| inline int FloorInt(float val) { |
| return static_cast<int>(floor(val)); |
| } |
| |
| // Filter function computation ------------------------------------------------- |
| |
| // Evaluates the box filter, which goes from -0.5 to +0.5. |
| float EvalBox(float x) { |
| return (x >= -0.5f && x < 0.5f) ? 1.0f : 0.0f; |
| } |
| |
| // Evaluates the Lanczos filter of the given filter size window for the given |
| // position. |
| // |
| // |filter_size| is the width of the filter (the "window"), outside of which |
| // the value of the function is 0. Inside of the window, the value is the |
| // normalized sinc function: |
| // lanczos(x) = sinc(x) * sinc(x / filter_size); |
| // where |
| // sinc(x) = sin(pi*x) / (pi*x); |
| float EvalLanczos(int filter_size, float x) { |
| if (x <= -filter_size || x >= filter_size) |
| return 0.0f; // Outside of the window. |
| if (x > -std::numeric_limits<float>::epsilon() && |
| x < std::numeric_limits<float>::epsilon()) |
| return 1.0f; // Special case the discontinuity at the origin. |
| float xpi = x * base::kPiFloat; |
| return (sin(xpi) / xpi) * // sinc(x) |
| sin(xpi / filter_size) / (xpi / filter_size); // sinc(x/filter_size) |
| } |
| |
| // Evaluates the Hamming filter of the given filter size window for the given |
| // position. |
| // |
| // The filter covers [-filter_size, +filter_size]. Outside of this window |
| // the value of the function is 0. Inside of the window, the value is sinus |
| // cardinal multiplied by a recentered Hamming function. The traditional |
| // Hamming formula for a window of size N and n ranging in [0, N-1] is: |
| // hamming(n) = 0.54 - 0.46 * cos(2 * pi * n / (N-1))) |
| // In our case we want the function centered for x == 0 and at its minimum |
| // on both ends of the window (x == +/- filter_size), hence the adjusted |
| // formula: |
| // hamming(x) = (0.54 - |
| // 0.46 * cos(2 * pi * (x - filter_size)/ (2 * filter_size))) |
| // = 0.54 - 0.46 * cos(pi * x / filter_size - pi) |
| // = 0.54 + 0.46 * cos(pi * x / filter_size) |
| float EvalHamming(int filter_size, float x) { |
| if (x <= -filter_size || x >= filter_size) |
| return 0.0f; // Outside of the window. |
| if (x > -std::numeric_limits<float>::epsilon() && |
| x < std::numeric_limits<float>::epsilon()) |
| return 1.0f; // Special case the sinc discontinuity at the origin. |
| const float xpi = x * base::kPiFloat; |
| |
| return ((sin(xpi) / xpi) * // sinc(x) |
| (0.54f + 0.46f * cos(xpi / filter_size))); // hamming(x) |
| } |
| |
| // ResizeFilter ---------------------------------------------------------------- |
| |
| // Encapsulates computation and storage of the filters required for one complete |
| // resize operation. |
| class ResizeFilter { |
| public: |
| ResizeFilter(ImageOperations::ResizeMethod method, |
| int src_full_width, int src_full_height, |
| int dest_width, int dest_height, |
| const SkIRect& dest_subset); |
| |
| ResizeFilter(const ResizeFilter&) = delete; |
| ResizeFilter& operator=(const ResizeFilter&) = delete; |
| |
| // Returns the filled filter values. |
| const ConvolutionFilter1D& x_filter() { return x_filter_; } |
| const ConvolutionFilter1D& y_filter() { return y_filter_; } |
| |
| private: |
| // Returns the number of pixels that the filer spans, in filter space (the |
| // destination image). |
| float GetFilterSupport(float scale) { |
| switch (method_) { |
| case ImageOperations::RESIZE_BOX: |
| // The box filter just scales with the image scaling. |
| return 0.5f; // Only want one side of the filter = /2. |
| case ImageOperations::RESIZE_HAMMING1: |
| // The Hamming filter takes as much space in the source image in |
| // each direction as the size of the window = 1 for Hamming1. |
| return 1.0f; |
| case ImageOperations::RESIZE_LANCZOS3: |
| // The Lanczos filter takes as much space in the source image in |
| // each direction as the size of the window = 3 for Lanczos3. |
| return 3.0f; |
| default: |
| NOTREACHED(); |
| return 1.0f; |
| } |
| } |
| |
| // Computes one set of filters either horizontally or vertically. The caller |
| // will specify the "min" and "max" rather than the bottom/top and |
| // right/bottom so that the same code can be re-used in each dimension. |
| // |
| // |src_depend_lo| and |src_depend_size| gives the range for the source |
| // depend rectangle (horizontally or vertically at the caller's discretion |
| // -- see above for what this means). |
| // |
| // Likewise, the range of destination values to compute and the scale factor |
| // for the transform is also specified. |
| void ComputeFilters(int src_size, |
| int dest_subset_lo, int dest_subset_size, |
| float scale, |
| ConvolutionFilter1D* output); |
| |
| // Computes the filter value given the coordinate in filter space. |
| inline float ComputeFilter(float pos) { |
| switch (method_) { |
| case ImageOperations::RESIZE_BOX: |
| return EvalBox(pos); |
| case ImageOperations::RESIZE_HAMMING1: |
| return EvalHamming(1, pos); |
| case ImageOperations::RESIZE_LANCZOS3: |
| return EvalLanczos(3, pos); |
| default: |
| NOTREACHED(); |
| return 0; |
| } |
| } |
| |
| ImageOperations::ResizeMethod method_; |
| |
| ConvolutionFilter1D x_filter_; |
| ConvolutionFilter1D y_filter_; |
| }; |
| |
| ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method, |
| int src_full_width, |
| int src_full_height, |
| int dest_width, |
| int dest_height, |
| const SkIRect& dest_subset) |
| : method_(method) { |
| // method_ will only ever refer to an "algorithm method". |
| SkASSERT((ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD <= method) && |
| (method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD)); |
| |
| float scale_x = static_cast<float>(dest_width) / |
| static_cast<float>(src_full_width); |
| float scale_y = static_cast<float>(dest_height) / |
| static_cast<float>(src_full_height); |
| |
| ComputeFilters(src_full_width, dest_subset.fLeft, dest_subset.width(), |
| scale_x, &x_filter_); |
| ComputeFilters(src_full_height, dest_subset.fTop, dest_subset.height(), |
| scale_y, &y_filter_); |
| } |
| |
| // TODO(egouriou): Take advantage of periods in the convolution. |
| // Practical resizing filters are periodic outside of the border area. |
| // For Lanczos, a scaling by a (reduced) factor of p/q (q pixels in the |
| // source become p pixels in the destination) will have a period of p. |
| // A nice consequence is a period of 1 when downscaling by an integral |
| // factor. Downscaling from typical display resolutions is also bound |
| // to produce interesting periods as those are chosen to have multiple |
| // small factors. |
| // Small periods reduce computational load and improve cache usage if |
| // the coefficients can be shared. For periods of 1 we can consider |
| // loading the factors only once outside the borders. |
| void ResizeFilter::ComputeFilters(int src_size, |
| int dest_subset_lo, int dest_subset_size, |
| float scale, |
| ConvolutionFilter1D* output) { |
| int dest_subset_hi = dest_subset_lo + dest_subset_size; // [lo, hi) |
| |
| // When we're doing a magnification, the scale will be larger than one. This |
| // means the destination pixels are much smaller than the source pixels, and |
| // that the range covered by the filter won't necessarily cover any source |
| // pixel boundaries. Therefore, we use these clamped values (max of 1) for |
| // some computations. |
| float clamped_scale = std::min(1.0f, scale); |
| |
| // This is how many source pixels from the center we need to count |
| // to support the filtering function. |
| float src_support = GetFilterSupport(clamped_scale) / clamped_scale; |
| |
| // Speed up the divisions below by turning them into multiplies. |
| float inv_scale = 1.0f / scale; |
| |
| absl::InlinedVector<float, 64> filter_values; |
| absl::InlinedVector<int16_t, 64> fixed_filter_values; |
| |
| // Loop over all pixels in the output range. We will generate one set of |
| // filter values for each one. Those values will tell us how to blend the |
| // source pixels to compute the destination pixel. |
| for (int dest_subset_i = dest_subset_lo; dest_subset_i < dest_subset_hi; |
| dest_subset_i++) { |
| // Reset the arrays. We don't declare them inside so they can re-use the |
| // same malloc-ed buffer. absl::InlinedVector::clear() frees the backing |
| // storage, so use resize(0) instead. |
| filter_values.resize(0); |
| fixed_filter_values.resize(0); |
| |
| // This is the pixel in the source directly under the pixel in the dest. |
| // Note that we base computations on the "center" of the pixels. To see |
| // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x |
| // downscale should "cover" the pixels around the pixel with *its center* |
| // at coordinates (2.5, 2.5) in the source, not those around (0, 0). |
| // Hence we need to scale coordinates (0.5, 0.5), not (0, 0). |
| float src_pixel = (static_cast<float>(dest_subset_i) + 0.5f) * inv_scale; |
| |
| // Compute the (inclusive) range of source pixels the filter covers. |
| int src_begin = std::max(0, FloorInt(src_pixel - src_support)); |
| int src_end = std::min(src_size - 1, CeilInt(src_pixel + src_support)); |
| |
| filter_values.reserve(src_end + 1 - src_begin); |
| // Compute the unnormalized filter value at each location of the source |
| // it covers. |
| float filter_sum = 0.0f; // Sub of the filter values for normalizing. |
| for (int cur_filter_pixel = src_begin; cur_filter_pixel <= src_end; |
| cur_filter_pixel++) { |
| // Distance from the center of the filter, this is the filter coordinate |
| // in source space. We also need to consider the center of the pixel |
| // when comparing distance against 'src_pixel'. In the 5x downscale |
| // example used above the distance from the center of the filter to |
| // the pixel with coordinates (2, 2) should be 0, because its center |
| // is at (2.5, 2.5). |
| float src_filter_dist = |
| ((static_cast<float>(cur_filter_pixel) + 0.5f) - src_pixel); |
| |
| // Since the filter really exists in dest space, map it there. |
| float dest_filter_dist = src_filter_dist * clamped_scale; |
| |
| // Compute the filter value at that location. |
| float filter_value = ComputeFilter(dest_filter_dist); |
| filter_values.push_back(filter_value); |
| |
| filter_sum += filter_value; |
| } |
| DCHECK(!filter_values.empty()) << "We should always get a filter!"; |
| |
| fixed_filter_values.reserve(filter_values.size()); |
| // The filter must be normalized so that we don't affect the brightness of |
| // the image. Convert to normalized fixed point. |
| int16_t fixed_sum = 0; |
| for (float filter_value : filter_values) { |
| int16_t cur_fixed = output->FloatToFixed(filter_value / filter_sum); |
| fixed_sum += cur_fixed; |
| fixed_filter_values.push_back(cur_fixed); |
| } |
| |
| // The conversion to fixed point will leave some rounding errors, which |
| // we add back in to avoid affecting the brightness of the image. We |
| // arbitrarily add this to the center of the filter array (this won't always |
| // be the center of the filter function since it could get clipped on the |
| // edges, but it doesn't matter enough to worry about that case). |
| int16_t leftovers = output->FloatToFixed(1.0f) - fixed_sum; |
| fixed_filter_values[fixed_filter_values.size() / 2] += leftovers; |
| |
| // Now it's ready to go. |
| output->AddFilter(src_begin, &fixed_filter_values[0], |
| static_cast<int>(fixed_filter_values.size())); |
| } |
| |
| output->PaddingForSIMD(); |
| } |
| |
| ImageOperations::ResizeMethod ResizeMethodToAlgorithmMethod( |
| ImageOperations::ResizeMethod method) { |
| // Convert any "Quality Method" into an "Algorithm Method" |
| if (method >= ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD && |
| method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD) { |
| return method; |
| } |
| // The call to ImageOperationsGtv::Resize() above took care of |
| // GPU-acceleration in the cases where it is possible. So now we just |
| // pick the appropriate software method for each resize quality. |
| switch (method) { |
| // Users of RESIZE_GOOD are willing to trade a lot of quality to |
| // get speed, allowing the use of linear resampling to get hardware |
| // acceleration (SRB). Hence any of our "good" software filters |
| // will be acceptable, and we use the fastest one, Hamming-1. |
| case ImageOperations::RESIZE_GOOD: |
| // Users of RESIZE_BETTER are willing to trade some quality in order |
| // to improve performance, but are guaranteed not to devolve to a linear |
| // resampling. In visual tests we see that Hamming-1 is not as good as |
| // Lanczos-2, however it is about 40% faster and Lanczos-2 itself is |
| // about 30% faster than Lanczos-3. The use of Hamming-1 has been deemed |
| // an acceptable trade-off between quality and speed. |
| case ImageOperations::RESIZE_BETTER: |
| return ImageOperations::RESIZE_HAMMING1; |
| default: |
| return ImageOperations::RESIZE_LANCZOS3; |
| } |
| } |
| |
| } // namespace |
| |
| // Resize ---------------------------------------------------------------------- |
| |
| // static |
| SkBitmap ImageOperations::Resize(const SkPixmap& source, |
| ResizeMethod method, |
| int dest_width, |
| int dest_height, |
| const SkIRect& dest_subset, |
| SkBitmap::Allocator* allocator) { |
| TRACE_EVENT2("disabled-by-default-skia", "ImageOperations::Resize", |
| "src_pixels", source.width() * source.height(), "dst_pixels", |
| dest_width * dest_height); |
| // Ensure that the ResizeMethod enumeration is sound. |
| SkASSERT(((RESIZE_FIRST_QUALITY_METHOD <= method) && |
| (method <= RESIZE_LAST_QUALITY_METHOD)) || |
| ((RESIZE_FIRST_ALGORITHM_METHOD <= method) && |
| (method <= RESIZE_LAST_ALGORITHM_METHOD))); |
| |
| // If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just |
| // return empty. |
| if (source.width() < 1 || source.height() < 1 || |
| dest_width < 1 || dest_height < 1) |
| return SkBitmap(); |
| |
| SkIRect dest = {0, 0, dest_width, dest_height}; |
| DCHECK(dest.contains(dest_subset)) |
| << "The supplied subset does not fall within the destination image."; |
| |
| method = ResizeMethodToAlgorithmMethod(method); |
| // Check that we deal with an "algorithm methods" from this point onward. |
| SkASSERT((ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD <= method) && |
| (method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD)); |
| |
| if (!source.addr() || source.colorType() != kN32_SkColorType) |
| return SkBitmap(); |
| |
| ResizeFilter filter(method, source.width(), source.height(), |
| dest_width, dest_height, dest_subset); |
| |
| // Get a source bitmap encompassing this touched area. We construct the |
| // offsets and row strides such that it looks like a new bitmap, while |
| // referring to the old data. |
| const uint8_t* source_subset = |
| reinterpret_cast<const uint8_t*>(source.addr()); |
| |
| // Convolve into the result. |
| SkBitmap result; |
| result.setInfo( |
| source.info().makeWH(dest_subset.width(), dest_subset.height())); |
| if (!result.tryAllocPixels(allocator) || !result.readyToDraw()) |
| return SkBitmap(); |
| |
| BGRAConvolve2D(source_subset, static_cast<int>(source.rowBytes()), |
| !source.isOpaque(), filter.x_filter(), filter.y_filter(), |
| static_cast<int>(result.rowBytes()), |
| static_cast<unsigned char*>(result.getPixels()), |
| true); |
| |
| return result; |
| } |
| |
| // static |
| SkBitmap ImageOperations::Resize(const SkBitmap& source, |
| ResizeMethod method, |
| int dest_width, |
| int dest_height, |
| const SkIRect& dest_subset, |
| SkBitmap::Allocator* allocator) { |
| SkPixmap pixmap; |
| if (!source.peekPixels(&pixmap)) |
| return SkBitmap(); |
| return Resize(pixmap, method, dest_width, dest_height, dest_subset, |
| allocator); |
| } |
| |
| // static |
| SkBitmap ImageOperations::Resize(const SkBitmap& source, |
| ResizeMethod method, |
| int dest_width, int dest_height, |
| SkBitmap::Allocator* allocator) { |
| SkIRect dest_subset = { 0, 0, dest_width, dest_height }; |
| return Resize(source, method, dest_width, dest_height, dest_subset, |
| allocator); |
| } |
| |
| } // namespace skia |