blob: 205243a7a026158e1dd8833394d17255b67afc95 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/quads/draw_quad.h"
#include <algorithm>
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "cc/base/math_util.h"
#include "cc/output/filter_operations.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/largest_draw_quad.h"
#include "cc/quads/picture_draw_quad.h"
#include "cc/quads/render_pass.h"
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/stream_video_draw_quad.h"
#include "cc/quads/surface_draw_quad.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/test/fake_picture_pile_impl.h"
#include "cc/test/geometry_test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/effects/SkBlurImageFilter.h"
#include "ui/gfx/transform.h"
namespace cc {
namespace {
TEST(DrawQuadTest, CopySharedQuadState) {
gfx::Transform quad_transform = gfx::Transform(1.0, 0.0, 0.5, 1.0, 0.5, 0.0);
gfx::Size layer_bounds(26, 28);
gfx::Rect visible_layer_rect(10, 12, 14, 16);
gfx::Rect clip_rect(19, 21, 23, 25);
bool is_clipped = true;
float opacity = 0.25f;
SkXfermode::Mode blend_mode = SkXfermode::kMultiply_Mode;
int sorting_context_id = 65536;
scoped_ptr<SharedQuadState> state(new SharedQuadState);
state->SetAll(quad_transform, layer_bounds, visible_layer_rect, clip_rect,
is_clipped, opacity, blend_mode, sorting_context_id);
scoped_ptr<SharedQuadState> copy(new SharedQuadState);
copy->CopyFrom(state.get());
EXPECT_EQ(quad_transform, copy->quad_to_target_transform);
EXPECT_EQ(visible_layer_rect, copy->visible_quad_layer_rect);
EXPECT_EQ(opacity, copy->opacity);
EXPECT_EQ(clip_rect, copy->clip_rect);
EXPECT_EQ(is_clipped, copy->is_clipped);
EXPECT_EQ(blend_mode, copy->blend_mode);
}
SharedQuadState* CreateSharedQuadState(RenderPass* render_pass) {
gfx::Transform quad_transform = gfx::Transform(1.0, 0.0, 0.5, 1.0, 0.5, 0.0);
gfx::Size layer_bounds(26, 28);
gfx::Rect visible_layer_rect(10, 12, 14, 16);
gfx::Rect clip_rect(19, 21, 23, 25);
bool is_clipped = false;
float opacity = 1.f;
int sorting_context_id = 65536;
SkXfermode::Mode blend_mode = SkXfermode::kSrcOver_Mode;
SharedQuadState* state = render_pass->CreateAndAppendSharedQuadState();
state->SetAll(quad_transform, layer_bounds, visible_layer_rect, clip_rect,
is_clipped, opacity, blend_mode, sorting_context_id);
return state;
}
void CompareDrawQuad(DrawQuad* quad,
DrawQuad* copy,
SharedQuadState* copy_shared_state) {
EXPECT_EQ(quad->material, copy->material);
EXPECT_EQ(quad->rect, copy->rect);
EXPECT_EQ(quad->visible_rect, copy->visible_rect);
EXPECT_EQ(quad->opaque_rect, copy->opaque_rect);
EXPECT_EQ(quad->needs_blending, copy->needs_blending);
EXPECT_EQ(copy_shared_state, copy->shared_quad_state);
}
#define CREATE_SHARED_STATE() \
scoped_ptr<RenderPass> render_pass = RenderPass::Create(); \
SharedQuadState* shared_state(CreateSharedQuadState(render_pass.get())); \
SharedQuadState* copy_shared_state = \
render_pass->CreateAndAppendSharedQuadState(); \
copy_shared_state->CopyFrom(shared_state);
#define QUAD_DATA \
gfx::Rect quad_rect(30, 40, 50, 60); \
gfx::Rect quad_visible_rect(40, 50, 30, 20); \
gfx::Rect quad_opaque_rect(60, 55, 10, 10); \
ALLOW_UNUSED_LOCAL(quad_opaque_rect); \
bool needs_blending = true; \
ALLOW_UNUSED_LOCAL(needs_blending);
#define SETUP_AND_COPY_QUAD_NEW(Type, quad) \
DrawQuad* copy_new = \
render_pass->CopyFromAndAppendDrawQuad(quad_new, copy_shared_state); \
CompareDrawQuad(quad_new, copy_new, copy_shared_state); \
const Type* copy_quad = Type::MaterialCast(copy_new); \
ALLOW_UNUSED_LOCAL(copy_quad);
#define SETUP_AND_COPY_QUAD_ALL(Type, quad) \
DrawQuad* copy_all = \
render_pass->CopyFromAndAppendDrawQuad(quad_all, copy_shared_state); \
CompareDrawQuad(quad_all, copy_all, copy_shared_state); \
copy_quad = Type::MaterialCast(copy_all);
#define SETUP_AND_COPY_QUAD_NEW_RP(Type, quad, a) \
DrawQuad* copy_new = render_pass->CopyFromAndAppendRenderPassDrawQuad( \
quad_new, copy_shared_state, a); \
CompareDrawQuad(quad_new, copy_new, copy_shared_state); \
const Type* copy_quad = Type::MaterialCast(copy_new); \
ALLOW_UNUSED_LOCAL(copy_quad);
#define SETUP_AND_COPY_QUAD_ALL_RP(Type, quad, a) \
DrawQuad* copy_all = render_pass->CopyFromAndAppendRenderPassDrawQuad( \
quad_all, copy_shared_state, a); \
CompareDrawQuad(quad_all, copy_all, copy_shared_state); \
copy_quad = Type::MaterialCast(copy_all);
#define CREATE_QUAD_1_NEW(Type, a) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_1_ALL(Type, a) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_2_NEW(Type, a, b) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_2_ALL(Type, a, b) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_3_NEW(Type, a, b, c) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_3_ALL(Type, a, b, c) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_4_NEW(Type, a, b, c, d) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_4_ALL(Type, a, b, c, d) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_5_NEW(Type, a, b, c, d, e) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_5_ALL(Type, a, b, c, d, e) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d, \
e); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_6_NEW(Type, a, b, c, d, e, f) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_6_ALL(Type, a, b, c, d, e, f) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d, \
e, \
f); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_7_NEW(Type, a, b, c, d, e, f, g) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g); \
} \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_7_ALL(Type, a, b, c, d, e, f, g) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d, \
e, \
f, \
g); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_8_NEW(Type, a, b, c, d, e, f, g, h) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew( \
shared_state, quad_rect, a, b, c, d, e, f, g, h); \
} \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_8_ALL(Type, a, b, c, d, e, f, g, h) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d, \
e, \
f, \
g, \
h); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_9_NEW(Type, a, b, c, d, e, f, g, h, i) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew( \
shared_state, quad_rect, a, b, c, d, e, f, g, h, i); \
} \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_9_ALL(Type, a, b, c, d, e, f, g, h, i) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_opaque_rect, \
quad_visible_rect, needs_blending, a, b, c, d, \
e, f, g, h, i); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_10_NEW(Type, a, b, c, d, e, f, g, h, i, j) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew( \
shared_state, quad_rect, a, b, c, d, e, f, g, h, i, j); \
} \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_10_ALL(Type, a, b, c, d, e, f, g, h, i, j) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_opaque_rect, \
quad_visible_rect, needs_blending, a, b, c, d, \
e, f, g, h, i, j); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_11_NEW(Type, a, b, c, d, e, f, g, h, i, j, k) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g, \
h, i, j, k); \
} \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_ALL_RP(Type, a, b, c, d, e, f, g, copy_a) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, \
quad_rect, \
quad_opaque_rect, \
quad_visible_rect, \
needs_blending, \
a, \
b, \
c, \
d, \
e, \
f, \
g); \
} \
SETUP_AND_COPY_QUAD_ALL_RP(Type, quad_all, copy_a);
#define CREATE_QUAD_NEW_RP(Type, a, b, c, d, e, f, g, h, copy_a) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew( \
shared_state, quad_rect, a, b, c, d, e, f, g, h); \
} \
SETUP_AND_COPY_QUAD_NEW_RP(Type, quad_new, copy_a);
TEST(DrawQuadTest, CopyDebugBorderDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor color = 0xfabb0011;
int width = 99;
CREATE_SHARED_STATE();
CREATE_QUAD_3_NEW(DebugBorderDrawQuad, visible_rect, color, width);
EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(width, copy_quad->width);
CREATE_QUAD_2_ALL(DebugBorderDrawQuad, color, width);
EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(width, copy_quad->width);
}
TEST(DrawQuadTest, CopyIOSurfaceDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::Size size(58, 95);
ResourceId resource_id = 72;
IOSurfaceDrawQuad::Orientation orientation = IOSurfaceDrawQuad::UNFLIPPED;
bool allow_overlay = true;
CREATE_SHARED_STATE();
CREATE_QUAD_6_NEW(IOSurfaceDrawQuad,
opaque_rect,
visible_rect,
size,
resource_id,
orientation,
allow_overlay);
EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(size, copy_quad->io_surface_size);
EXPECT_EQ(resource_id, copy_quad->io_surface_resource_id());
EXPECT_EQ(orientation, copy_quad->orientation);
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay);
CREATE_QUAD_4_ALL(IOSurfaceDrawQuad,
size,
resource_id,
orientation,
allow_overlay);
EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material);
EXPECT_EQ(size, copy_quad->io_surface_size);
EXPECT_EQ(resource_id, copy_quad->io_surface_resource_id());
EXPECT_EQ(orientation, copy_quad->orientation);
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay);
}
TEST(DrawQuadTest, CopyRenderPassDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
RenderPassId render_pass_id(22, 64);
ResourceId mask_resource_id = 78;
gfx::Vector2dF mask_uv_scale(33.f, 19.f);
gfx::Size mask_texture_size(128, 134);
FilterOperations filters;
filters.Append(FilterOperation::CreateBlurFilter(1.f));
gfx::Vector2dF filters_scale;
FilterOperations background_filters;
background_filters.Append(
FilterOperation::CreateGrayscaleFilter(1.f));
RenderPassId copied_render_pass_id(235, 11);
CREATE_SHARED_STATE();
CREATE_QUAD_NEW_RP(RenderPassDrawQuad,
visible_rect,
render_pass_id,
mask_resource_id,
mask_uv_scale,
mask_texture_size,
filters,
filters_scale,
background_filters,
copied_render_pass_id);
EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(copied_render_pass_id, copy_quad->render_pass_id);
EXPECT_EQ(mask_resource_id, copy_quad->mask_resource_id());
EXPECT_EQ(mask_uv_scale.ToString(), copy_quad->mask_uv_scale.ToString());
EXPECT_EQ(mask_texture_size.ToString(),
copy_quad->mask_texture_size.ToString());
EXPECT_EQ(filters, copy_quad->filters);
EXPECT_EQ(filters_scale, copy_quad->filters_scale);
EXPECT_EQ(background_filters, copy_quad->background_filters);
CREATE_QUAD_ALL_RP(RenderPassDrawQuad,
render_pass_id,
mask_resource_id,
mask_uv_scale,
mask_texture_size,
filters,
filters_scale,
background_filters,
copied_render_pass_id);
EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material);
EXPECT_EQ(copied_render_pass_id, copy_quad->render_pass_id);
EXPECT_EQ(mask_resource_id, copy_quad->mask_resource_id());
EXPECT_EQ(mask_uv_scale.ToString(), copy_quad->mask_uv_scale.ToString());
EXPECT_EQ(mask_texture_size.ToString(),
copy_quad->mask_texture_size.ToString());
EXPECT_EQ(filters, copy_quad->filters);
EXPECT_EQ(filters_scale, copy_quad->filters_scale);
EXPECT_EQ(background_filters, copy_quad->background_filters);
}
TEST(DrawQuadTest, CopySolidColorDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor color = 0x49494949;
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_3_NEW(
SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::SOLID_COLOR, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off);
CREATE_QUAD_2_ALL(SolidColorDrawQuad, color, force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::SOLID_COLOR, copy_quad->material);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off);
}
TEST(DrawQuadTest, CopyStreamVideoDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
ResourceId resource_id = 64;
gfx::Size resource_size_in_pixels = gfx::Size(40, 41);
bool allow_overlay = true;
gfx::Transform matrix = gfx::Transform(0.5, 0.25, 1, 0.75, 0, 1);
CREATE_SHARED_STATE();
CREATE_QUAD_6_NEW(StreamVideoDrawQuad, opaque_rect, visible_rect, resource_id,
resource_size_in_pixels, allow_overlay, matrix);
EXPECT_EQ(DrawQuad::STREAM_VIDEO_CONTENT, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay());
EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels());
EXPECT_EQ(matrix, copy_quad->matrix);
CREATE_QUAD_4_ALL(StreamVideoDrawQuad, resource_id, resource_size_in_pixels,
allow_overlay, matrix);
EXPECT_EQ(DrawQuad::STREAM_VIDEO_CONTENT, copy_quad->material);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay());
EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels());
EXPECT_EQ(matrix, copy_quad->matrix);
}
TEST(DrawQuadTest, CopySurfaceDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SurfaceId surface_id(1234);
CREATE_SHARED_STATE();
CREATE_QUAD_2_NEW(SurfaceDrawQuad, visible_rect, surface_id);
EXPECT_EQ(DrawQuad::SURFACE_CONTENT, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(surface_id, copy_quad->surface_id);
CREATE_QUAD_1_ALL(SurfaceDrawQuad, surface_id);
EXPECT_EQ(DrawQuad::SURFACE_CONTENT, copy_quad->material);
EXPECT_EQ(surface_id, copy_quad->surface_id);
}
TEST(DrawQuadTest, CopyTextureDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
unsigned resource_id = 82;
gfx::Size resource_size_in_pixels = gfx::Size(40, 41);
bool allow_overlay = true;
bool premultiplied_alpha = true;
gfx::PointF uv_top_left(0.5f, 224.f);
gfx::PointF uv_bottom_right(51.5f, 260.f);
const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f };
bool y_flipped = true;
bool nearest_neighbor = true;
CREATE_SHARED_STATE();
CREATE_QUAD_10_NEW(TextureDrawQuad,
opaque_rect,
visible_rect,
resource_id,
premultiplied_alpha,
uv_top_left,
uv_bottom_right,
SK_ColorTRANSPARENT,
vertex_opacity,
y_flipped,
nearest_neighbor);
EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(premultiplied_alpha, copy_quad->premultiplied_alpha);
EXPECT_EQ(uv_top_left, copy_quad->uv_top_left);
EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right);
EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copy_quad->vertex_opacity, 4);
EXPECT_EQ(y_flipped, copy_quad->y_flipped);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
CREATE_QUAD_10_ALL(TextureDrawQuad, resource_id, resource_size_in_pixels,
allow_overlay, premultiplied_alpha, uv_top_left,
uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity,
y_flipped, nearest_neighbor);
EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copy_quad->material);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay());
EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels());
EXPECT_EQ(premultiplied_alpha, copy_quad->premultiplied_alpha);
EXPECT_EQ(uv_top_left, copy_quad->uv_top_left);
EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right);
EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copy_quad->vertex_opacity, 4);
EXPECT_EQ(y_flipped, copy_quad->y_flipped);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
}
TEST(DrawQuadTest, CopyTileDrawQuad) {
gfx::Rect opaque_rect(33, 44, 22, 33);
gfx::Rect visible_rect(40, 50, 30, 20);
unsigned resource_id = 104;
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
gfx::Size texture_size(85, 32);
bool swizzle_contents = true;
bool nearest_neighbor = true;
CREATE_SHARED_STATE();
CREATE_QUAD_7_NEW(TileDrawQuad,
opaque_rect,
visible_rect,
resource_id,
tex_coord_rect,
texture_size,
swizzle_contents,
nearest_neighbor);
EXPECT_EQ(DrawQuad::TILED_CONTENT, copy_quad->material);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(texture_size, copy_quad->texture_size);
EXPECT_EQ(swizzle_contents, copy_quad->swizzle_contents);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
CREATE_QUAD_5_ALL(TileDrawQuad,
resource_id,
tex_coord_rect,
texture_size,
swizzle_contents,
nearest_neighbor);
EXPECT_EQ(DrawQuad::TILED_CONTENT, copy_quad->material);
EXPECT_EQ(resource_id, copy_quad->resource_id());
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(texture_size, copy_quad->texture_size);
EXPECT_EQ(swizzle_contents, copy_quad->swizzle_contents);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
}
TEST(DrawQuadTest, CopyYUVVideoDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::RectF ya_tex_coord_rect(40, 50, 30, 20);
gfx::RectF uv_tex_coord_rect(20, 25, 15, 10);
gfx::Size ya_tex_size(32, 68);
gfx::Size uv_tex_size(41, 51);
ResourceId y_plane_resource_id = 45;
ResourceId u_plane_resource_id = 532;
ResourceId v_plane_resource_id = 4;
ResourceId a_plane_resource_id = 63;
YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::JPEG;
CREATE_SHARED_STATE();
CREATE_QUAD_11_NEW(YUVVideoDrawQuad, opaque_rect, visible_rect,
ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size,
uv_tex_size, y_plane_resource_id, u_plane_resource_id,
v_plane_resource_id, a_plane_resource_id, color_space);
EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(ya_tex_coord_rect, copy_quad->ya_tex_coord_rect);
EXPECT_EQ(uv_tex_coord_rect, copy_quad->uv_tex_coord_rect);
EXPECT_EQ(ya_tex_size, copy_quad->ya_tex_size);
EXPECT_EQ(uv_tex_size, copy_quad->uv_tex_size);
EXPECT_EQ(y_plane_resource_id, copy_quad->y_plane_resource_id());
EXPECT_EQ(u_plane_resource_id, copy_quad->u_plane_resource_id());
EXPECT_EQ(v_plane_resource_id, copy_quad->v_plane_resource_id());
EXPECT_EQ(a_plane_resource_id, copy_quad->a_plane_resource_id());
EXPECT_EQ(color_space, copy_quad->color_space);
CREATE_QUAD_9_ALL(YUVVideoDrawQuad, ya_tex_coord_rect, uv_tex_coord_rect,
ya_tex_size, uv_tex_size, y_plane_resource_id,
u_plane_resource_id, v_plane_resource_id,
a_plane_resource_id, color_space);
EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material);
EXPECT_EQ(ya_tex_coord_rect, copy_quad->ya_tex_coord_rect);
EXPECT_EQ(uv_tex_coord_rect, copy_quad->uv_tex_coord_rect);
EXPECT_EQ(ya_tex_size, copy_quad->ya_tex_size);
EXPECT_EQ(uv_tex_size, copy_quad->uv_tex_size);
EXPECT_EQ(y_plane_resource_id, copy_quad->y_plane_resource_id());
EXPECT_EQ(u_plane_resource_id, copy_quad->u_plane_resource_id());
EXPECT_EQ(v_plane_resource_id, copy_quad->v_plane_resource_id());
EXPECT_EQ(a_plane_resource_id, copy_quad->a_plane_resource_id());
EXPECT_EQ(color_space, copy_quad->color_space);
}
TEST(DrawQuadTest, CopyPictureDrawQuad) {
gfx::Rect opaque_rect(33, 44, 22, 33);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
gfx::Size texture_size(85, 32);
bool nearest_neighbor = true;
ResourceFormat texture_format = RGBA_8888;
gfx::Rect content_rect(30, 40, 20, 30);
float contents_scale = 3.141592f;
scoped_refptr<RasterSource> raster_source =
FakePicturePileImpl::CreateEmptyPile(gfx::Size(100, 100),
gfx::Size(100, 100));
CREATE_SHARED_STATE();
CREATE_QUAD_9_NEW(PictureDrawQuad, opaque_rect, visible_rect, tex_coord_rect,
texture_size, nearest_neighbor, texture_format,
content_rect, contents_scale, raster_source);
EXPECT_EQ(DrawQuad::PICTURE_CONTENT, copy_quad->material);
EXPECT_EQ(opaque_rect, copy_quad->opaque_rect);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(texture_size, copy_quad->texture_size);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
EXPECT_EQ(texture_format, copy_quad->texture_format);
EXPECT_EQ(content_rect, copy_quad->content_rect);
EXPECT_EQ(contents_scale, copy_quad->contents_scale);
EXPECT_EQ(raster_source, copy_quad->raster_source);
CREATE_QUAD_7_ALL(PictureDrawQuad, tex_coord_rect, texture_size,
nearest_neighbor, texture_format, content_rect,
contents_scale, raster_source);
EXPECT_EQ(DrawQuad::PICTURE_CONTENT, copy_quad->material);
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(texture_size, copy_quad->texture_size);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
EXPECT_EQ(texture_format, copy_quad->texture_format);
EXPECT_EQ(content_rect, copy_quad->content_rect);
EXPECT_EQ(contents_scale, copy_quad->contents_scale);
EXPECT_EQ(raster_source, copy_quad->raster_source);
}
class DrawQuadIteratorTest : public testing::Test {
protected:
int IterateAndCount(DrawQuad* quad) {
num_resources_ = 0;
for (ResourceId& resource_id : quad->resources) {
++num_resources_;
++resource_id;
}
return num_resources_;
}
private:
int num_resources_;
};
TEST_F(DrawQuadIteratorTest, DebugBorderDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor color = 0xfabb0011;
int width = 99;
CREATE_SHARED_STATE();
CREATE_QUAD_3_NEW(DebugBorderDrawQuad, visible_rect, color, width);
EXPECT_EQ(0, IterateAndCount(quad_new));
}
TEST_F(DrawQuadIteratorTest, IOSurfaceDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::Size size(58, 95);
ResourceId resource_id = 72;
IOSurfaceDrawQuad::Orientation orientation = IOSurfaceDrawQuad::UNFLIPPED;
bool allow_overlay = true;
CREATE_SHARED_STATE();
CREATE_QUAD_6_NEW(IOSurfaceDrawQuad,
opaque_rect,
visible_rect,
size,
resource_id,
orientation,
allow_overlay);
EXPECT_EQ(resource_id, quad_new->io_surface_resource_id());
EXPECT_EQ(1, IterateAndCount(quad_new));
EXPECT_EQ(resource_id + 1, quad_new->io_surface_resource_id());
EXPECT_EQ(allow_overlay, copy_quad->allow_overlay);
}
TEST_F(DrawQuadIteratorTest, RenderPassDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
RenderPassId render_pass_id(22, 64);
ResourceId mask_resource_id = 78;
gfx::Vector2dF mask_uv_scale(33.f, 19.f);
gfx::Size mask_texture_size(128, 134);
FilterOperations filters;
filters.Append(FilterOperation::CreateBlurFilter(1.f));
gfx::Vector2dF filters_scale(2.f, 3.f);
FilterOperations background_filters;
background_filters.Append(
FilterOperation::CreateGrayscaleFilter(1.f));
RenderPassId copied_render_pass_id(235, 11);
CREATE_SHARED_STATE();
CREATE_QUAD_NEW_RP(RenderPassDrawQuad,
visible_rect,
render_pass_id,
mask_resource_id,
mask_uv_scale,
mask_texture_size,
filters,
filters_scale,
background_filters,
copied_render_pass_id);
EXPECT_EQ(mask_resource_id, quad_new->mask_resource_id());
EXPECT_EQ(1, IterateAndCount(quad_new));
EXPECT_EQ(mask_resource_id + 1, quad_new->mask_resource_id());
ResourceId new_mask_resource_id = 0;
gfx::Rect quad_rect(30, 40, 50, 60);
quad_new->SetNew(shared_state, quad_rect, visible_rect, render_pass_id,
new_mask_resource_id, mask_uv_scale, mask_texture_size,
filters, filters_scale, background_filters);
EXPECT_EQ(0, IterateAndCount(quad_new));
EXPECT_EQ(0u, quad_new->mask_resource_id());
}
TEST_F(DrawQuadIteratorTest, SolidColorDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor color = 0x49494949;
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_3_NEW(
SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off);
EXPECT_EQ(0, IterateAndCount(quad_new));
}
TEST_F(DrawQuadIteratorTest, StreamVideoDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
ResourceId resource_id = 64;
gfx::Size resource_size_in_pixels = gfx::Size(40, 41);
bool allow_overlay = true;
gfx::Transform matrix = gfx::Transform(0.5, 0.25, 1, 0.75, 0, 1);
CREATE_SHARED_STATE();
CREATE_QUAD_6_NEW(StreamVideoDrawQuad, opaque_rect, visible_rect, resource_id,
resource_size_in_pixels, allow_overlay, matrix);
EXPECT_EQ(resource_id, quad_new->resource_id());
EXPECT_EQ(allow_overlay, quad_new->allow_overlay());
EXPECT_EQ(resource_size_in_pixels, quad_new->resource_size_in_pixels());
EXPECT_EQ(1, IterateAndCount(quad_new));
EXPECT_EQ(resource_id + 1, quad_new->resource_id());
}
TEST_F(DrawQuadIteratorTest, SurfaceDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SurfaceId surface_id(4321);
CREATE_SHARED_STATE();
CREATE_QUAD_2_NEW(SurfaceDrawQuad, visible_rect, surface_id);
EXPECT_EQ(0, IterateAndCount(quad_new));
}
TEST_F(DrawQuadIteratorTest, TextureDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
unsigned resource_id = 82;
bool premultiplied_alpha = true;
gfx::PointF uv_top_left(0.5f, 224.f);
gfx::PointF uv_bottom_right(51.5f, 260.f);
const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f };
bool y_flipped = true;
bool nearest_neighbor = true;
CREATE_SHARED_STATE();
CREATE_QUAD_10_NEW(TextureDrawQuad,
opaque_rect,
visible_rect,
resource_id,
premultiplied_alpha,
uv_top_left,
uv_bottom_right,
SK_ColorTRANSPARENT,
vertex_opacity,
y_flipped,
nearest_neighbor);
EXPECT_EQ(resource_id, quad_new->resource_id());
EXPECT_EQ(1, IterateAndCount(quad_new));
EXPECT_EQ(resource_id + 1, quad_new->resource_id());
}
TEST_F(DrawQuadIteratorTest, TileDrawQuad) {
gfx::Rect opaque_rect(33, 44, 22, 33);
gfx::Rect visible_rect(40, 50, 30, 20);
unsigned resource_id = 104;
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
gfx::Size texture_size(85, 32);
bool swizzle_contents = true;
bool nearest_neighbor = true;
CREATE_SHARED_STATE();
CREATE_QUAD_7_NEW(TileDrawQuad,
opaque_rect,
visible_rect,
resource_id,
tex_coord_rect,
texture_size,
swizzle_contents,
nearest_neighbor);
EXPECT_EQ(resource_id, quad_new->resource_id());
EXPECT_EQ(1, IterateAndCount(quad_new));
EXPECT_EQ(resource_id + 1, quad_new->resource_id());
}
TEST_F(DrawQuadIteratorTest, YUVVideoDrawQuad) {
gfx::Rect opaque_rect(33, 47, 10, 12);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::RectF ya_tex_coord_rect(0.0f, 0.0f, 0.75f, 0.5f);
gfx::RectF uv_tex_coord_rect(0.0f, 0.0f, 0.375f, 0.25f);
gfx::Size ya_tex_size(32, 68);
gfx::Size uv_tex_size(41, 51);
ResourceId y_plane_resource_id = 45;
ResourceId u_plane_resource_id = 532;
ResourceId v_plane_resource_id = 4;
ResourceId a_plane_resource_id = 63;
YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::JPEG;
CREATE_SHARED_STATE();
CREATE_QUAD_11_NEW(YUVVideoDrawQuad, opaque_rect, visible_rect,
ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size,
uv_tex_size, y_plane_resource_id, u_plane_resource_id,
v_plane_resource_id, a_plane_resource_id, color_space);
EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material);
EXPECT_EQ(y_plane_resource_id, quad_new->y_plane_resource_id());
EXPECT_EQ(u_plane_resource_id, quad_new->u_plane_resource_id());
EXPECT_EQ(v_plane_resource_id, quad_new->v_plane_resource_id());
EXPECT_EQ(a_plane_resource_id, quad_new->a_plane_resource_id());
EXPECT_EQ(color_space, quad_new->color_space);
EXPECT_EQ(4, IterateAndCount(quad_new));
EXPECT_EQ(y_plane_resource_id + 1, quad_new->y_plane_resource_id());
EXPECT_EQ(u_plane_resource_id + 1, quad_new->u_plane_resource_id());
EXPECT_EQ(v_plane_resource_id + 1, quad_new->v_plane_resource_id());
EXPECT_EQ(a_plane_resource_id + 1, quad_new->a_plane_resource_id());
}
// Disabled until picture draw quad is supported for ubercomp: crbug.com/231715
TEST_F(DrawQuadIteratorTest, DISABLED_PictureDrawQuad) {
gfx::Rect opaque_rect(33, 44, 22, 33);
gfx::Rect visible_rect(40, 50, 30, 20);
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
gfx::Size texture_size(85, 32);
bool nearest_neighbor = true;
ResourceFormat texture_format = RGBA_8888;
gfx::Rect content_rect(30, 40, 20, 30);
float contents_scale = 3.141592f;
scoped_refptr<RasterSource> raster_source =
FakePicturePileImpl::CreateEmptyPile(gfx::Size(100, 100),
gfx::Size(100, 100));
CREATE_SHARED_STATE();
CREATE_QUAD_9_NEW(PictureDrawQuad, opaque_rect, visible_rect, tex_coord_rect,
texture_size, nearest_neighbor, texture_format,
content_rect, contents_scale, raster_source);
EXPECT_EQ(0, IterateAndCount(quad_new));
}
TEST(DrawQuadTest, LargestQuadType) {
size_t largest = 0;
for (int i = 0; i <= DrawQuad::MATERIAL_LAST; ++i) {
switch (static_cast<DrawQuad::Material>(i)) {
case DrawQuad::DEBUG_BORDER:
largest = std::max(largest, sizeof(DebugBorderDrawQuad));
break;
case DrawQuad::IO_SURFACE_CONTENT:
largest = std::max(largest, sizeof(IOSurfaceDrawQuad));
break;
case DrawQuad::PICTURE_CONTENT:
largest = std::max(largest, sizeof(PictureDrawQuad));
break;
case DrawQuad::TEXTURE_CONTENT:
largest = std::max(largest, sizeof(TextureDrawQuad));
break;
case DrawQuad::RENDER_PASS:
largest = std::max(largest, sizeof(RenderPassDrawQuad));
break;
case DrawQuad::SOLID_COLOR:
largest = std::max(largest, sizeof(SolidColorDrawQuad));
break;
case DrawQuad::SURFACE_CONTENT:
largest = std::max(largest, sizeof(SurfaceDrawQuad));
break;
case DrawQuad::TILED_CONTENT:
largest = std::max(largest, sizeof(TileDrawQuad));
break;
case DrawQuad::STREAM_VIDEO_CONTENT:
largest = std::max(largest, sizeof(StreamVideoDrawQuad));
break;
case DrawQuad::YUV_VIDEO_CONTENT:
largest = std::max(largest, sizeof(YUVVideoDrawQuad));
break;
case DrawQuad::INVALID:
break;
}
}
EXPECT_EQ(LargestDrawQuadSize(), largest);
if (!HasFailure())
return;
// On failure, output the size of all quads for debugging.
LOG(ERROR) << "largest " << largest;
LOG(ERROR) << "kLargestDrawQuad " << LargestDrawQuadSize();
for (int i = 0; i <= DrawQuad::MATERIAL_LAST; ++i) {
switch (static_cast<DrawQuad::Material>(i)) {
case DrawQuad::DEBUG_BORDER:
LOG(ERROR) << "DebugBorderDrawQuad " << sizeof(DebugBorderDrawQuad);
break;
case DrawQuad::IO_SURFACE_CONTENT:
LOG(ERROR) << "IOSurfaceDrawQuad " << sizeof(IOSurfaceDrawQuad);
break;
case DrawQuad::PICTURE_CONTENT:
LOG(ERROR) << "PictureDrawQuad " << sizeof(PictureDrawQuad);
break;
case DrawQuad::TEXTURE_CONTENT:
LOG(ERROR) << "TextureDrawQuad " << sizeof(TextureDrawQuad);
break;
case DrawQuad::RENDER_PASS:
LOG(ERROR) << "RenderPassDrawQuad " << sizeof(RenderPassDrawQuad);
break;
case DrawQuad::SOLID_COLOR:
LOG(ERROR) << "SolidColorDrawQuad " << sizeof(SolidColorDrawQuad);
break;
case DrawQuad::SURFACE_CONTENT:
LOG(ERROR) << "SurfaceDrawQuad " << sizeof(SurfaceDrawQuad);
break;
case DrawQuad::TILED_CONTENT:
LOG(ERROR) << "TileDrawQuad " << sizeof(TileDrawQuad);
break;
case DrawQuad::STREAM_VIDEO_CONTENT:
LOG(ERROR) << "StreamVideoDrawQuad " << sizeof(StreamVideoDrawQuad);
break;
case DrawQuad::YUV_VIDEO_CONTENT:
LOG(ERROR) << "YUVVideoDrawQuad " << sizeof(YUVVideoDrawQuad);
break;
case DrawQuad::INVALID:
break;
}
}
}
} // namespace
} // namespace cc