| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_BASE_DECODER_H_ |
| #define MEDIA_BASE_DECODER_H_ |
| |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "media/base/media_export.h" |
| #include "media/base/status.h" |
| |
| namespace media { |
| |
| class MEDIA_EXPORT Decoder { |
| public: |
| virtual ~Decoder(); |
| |
| // Returns true if the implementation is expected to be implemented by the |
| // platform. The value should be available immediately after construction and |
| // should not change within the lifetime of a decoder instance. |
| virtual bool IsPlatformDecoder() const; |
| |
| // Returns true if the implementation supports decoding configs with |
| // encryption. |
| // TODO(crbug.com/1099488): Sometimes it's not possible to give a definitive |
| // yes or no answer unless more context is given. While this doesn't pose any |
| // problems, it does allow incompatible decoders to pass the filtering step in |
| // |DecoderSelector| potentially slowing down the selection process. |
| virtual bool SupportsDecryption() const; |
| |
| // Returns the name of the decoder for logging and decoder selection purposes. |
| // This name should be available immediately after construction, and should |
| // also be stable in the sense that the name does not change across multiple |
| // constructions. |
| virtual std::string GetDisplayName() const = 0; |
| |
| protected: |
| Decoder(); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_BASE_DECODER_H_ |