blob: 0f07cf47ad4f173eae3ffd214e5ae9e2138e0763 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/tcp_socket.h"
#include <stddef.h>
#include <string.h>
#include <memory>
#include <string>
#include <vector>
#include "base/bind.h"
#include "base/memory/ref_counted.h"
#include "base/test/bind_test_util.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "net/base/address_list.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/sockaddr_storage.h"
#include "net/base/test_completion_callback.h"
#include "net/log/net_log_source.h"
#include "net/socket/socket_descriptor.h"
#include "net/socket/socket_performance_watcher.h"
#include "net/socket/socket_test_util.h"
#include "net/socket/tcp_client_socket.h"
#include "net/test/embedded_test_server/embedded_test_server.h"
#include "net/test/gtest_util.h"
#include "net/test/test_with_scoped_task_environment.h"
#include "net/traffic_annotation/network_traffic_annotation_test_helper.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
// For getsockopt() call.
#if defined(OS_WIN)
#include <winsock2.h>
#else // !defined(OS_WIN)
#include <sys/socket.h>
#endif // !defined(OS_WIN)
using net::test::IsError;
using net::test::IsOk;
namespace net {
namespace {
// IOBuffer with the ability to invoke a callback when destroyed. Useful for
// checking for leaks.
class IOBufferWithDestructionCallback : public IOBufferWithSize {
public:
explicit IOBufferWithDestructionCallback(base::OnceClosure on_destroy_closure)
: IOBufferWithSize(1024),
on_destroy_closure_(std::move(on_destroy_closure)) {
DCHECK(on_destroy_closure_);
}
protected:
~IOBufferWithDestructionCallback() override {
std::move(on_destroy_closure_).Run();
}
base::OnceClosure on_destroy_closure_;
};
class TestSocketPerformanceWatcher : public SocketPerformanceWatcher {
public:
explicit TestSocketPerformanceWatcher(bool should_notify_updated_rtt)
: should_notify_updated_rtt_(should_notify_updated_rtt),
connection_changed_count_(0u),
rtt_notification_count_(0u) {}
~TestSocketPerformanceWatcher() override = default;
bool ShouldNotifyUpdatedRTT() const override {
return should_notify_updated_rtt_;
}
void OnUpdatedRTTAvailable(const base::TimeDelta& rtt) override {
rtt_notification_count_++;
}
void OnConnectionChanged() override { connection_changed_count_++; }
size_t rtt_notification_count() const { return rtt_notification_count_; }
size_t connection_changed_count() const { return connection_changed_count_; }
private:
const bool should_notify_updated_rtt_;
size_t connection_changed_count_;
size_t rtt_notification_count_;
DISALLOW_COPY_AND_ASSIGN(TestSocketPerformanceWatcher);
};
const int kListenBacklog = 5;
class TCPSocketTest : public PlatformTest, public WithScopedTaskEnvironment {
protected:
TCPSocketTest() : socket_(nullptr, nullptr, NetLogSource()) {}
void SetUpListenIPv4() {
ASSERT_THAT(socket_.Open(ADDRESS_FAMILY_IPV4), IsOk());
ASSERT_THAT(socket_.Bind(IPEndPoint(IPAddress::IPv4Localhost(), 0)),
IsOk());
ASSERT_THAT(socket_.Listen(kListenBacklog), IsOk());
ASSERT_THAT(socket_.GetLocalAddress(&local_address_), IsOk());
}
void SetUpListenIPv6(bool* success) {
*success = false;
if (socket_.Open(ADDRESS_FAMILY_IPV6) != OK ||
socket_.Bind(IPEndPoint(IPAddress::IPv6Localhost(), 0)) != OK ||
socket_.Listen(kListenBacklog) != OK) {
LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is "
"disabled. Skipping the test";
return;
}
ASSERT_THAT(socket_.GetLocalAddress(&local_address_), IsOk());
*success = true;
}
void TestAcceptAsync() {
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
ASSERT_THAT(socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback()),
IsError(ERR_IO_PENDING));
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result = connecting_socket.Connect(connect_callback.callback());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
EXPECT_THAT(accept_callback.WaitForResult(), IsOk());
EXPECT_TRUE(accepted_socket.get());
// Both sockets should be on the loopback network interface.
EXPECT_EQ(accepted_address.address(), local_address_.address());
}
#if defined(TCP_INFO) || defined(OS_LINUX)
// Tests that notifications to Socket Performance Watcher (SPW) are delivered
// correctly. |should_notify_updated_rtt| is true if the SPW is interested in
// receiving RTT notifications. |num_messages| is the number of messages that
// are written/read by the sockets. |expect_connection_changed_count| is the
// expected number of connection change notifications received by the SPW.
// |expect_rtt_notification_count| is the expected number of RTT
// notifications received by the SPW. This test works by writing
// |num_messages| to the socket. A different socket (with a SPW attached to
// it) reads the messages.
void TestSPWNotifications(bool should_notify_updated_rtt,
size_t num_messages,
size_t expect_connection_changed_count,
size_t expect_rtt_notification_count) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback connect_callback;
std::unique_ptr<TestSocketPerformanceWatcher> watcher(
new TestSocketPerformanceWatcher(should_notify_updated_rtt));
TestSocketPerformanceWatcher* watcher_ptr = watcher.get();
TCPSocket connecting_socket(std::move(watcher), nullptr, NetLogSource());
int result = connecting_socket.Open(ADDRESS_FAMILY_IPV4);
ASSERT_THAT(result, IsOk());
int connect_result =
connecting_socket.Connect(local_address_, connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
ASSERT_TRUE(accepted_socket.get());
// Both sockets should be on the loopback network interface.
EXPECT_EQ(accepted_address.address(), local_address_.address());
ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk());
for (size_t i = 0; i < num_messages; ++i) {
// Use a 1 byte message so that the watcher is notified at most once per
// message.
const std::string message("t");
scoped_refptr<IOBufferWithSize> write_buffer =
base::MakeRefCounted<IOBufferWithSize>(message.size());
memmove(write_buffer->data(), message.data(), message.size());
TestCompletionCallback write_callback;
int write_result = accepted_socket->Write(
write_buffer.get(), write_buffer->size(), write_callback.callback(),
TRAFFIC_ANNOTATION_FOR_TESTS);
scoped_refptr<IOBufferWithSize> read_buffer =
base::MakeRefCounted<IOBufferWithSize>(message.size());
TestCompletionCallback read_callback;
int read_result = connecting_socket.Read(
read_buffer.get(), read_buffer->size(), read_callback.callback());
ASSERT_EQ(1, write_callback.GetResult(write_result));
ASSERT_EQ(1, read_callback.GetResult(read_result));
}
EXPECT_EQ(expect_connection_changed_count,
watcher_ptr->connection_changed_count());
EXPECT_EQ(expect_rtt_notification_count,
watcher_ptr->rtt_notification_count());
}
#endif // defined(TCP_INFO) || defined(OS_LINUX)
AddressList local_address_list() const {
return AddressList(local_address_);
}
TCPSocket socket_;
IPEndPoint local_address_;
};
// Test listening and accepting with a socket bound to an IPv4 address.
TEST_F(TCPSocketTest, Accept) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback connect_callback;
// TODO(yzshen): Switch to use TCPSocket when it supports client socket
// operations.
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result = connecting_socket.Connect(connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
int result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
EXPECT_TRUE(accepted_socket.get());
// Both sockets should be on the loopback network interface.
EXPECT_EQ(accepted_address.address(), local_address_.address());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
}
// Test Accept() callback.
TEST_F(TCPSocketTest, AcceptAsync) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestAcceptAsync();
}
// Test AdoptConnectedSocket()
TEST_F(TCPSocketTest, AdoptConnectedSocket) {
TCPSocket accepting_socket(nullptr, nullptr, NetLogSource());
ASSERT_THAT(accepting_socket.Open(ADDRESS_FAMILY_IPV4), IsOk());
ASSERT_THAT(accepting_socket.Bind(IPEndPoint(IPAddress::IPv4Localhost(), 0)),
IsOk());
ASSERT_THAT(accepting_socket.GetLocalAddress(&local_address_), IsOk());
ASSERT_THAT(accepting_socket.Listen(kListenBacklog), IsOk());
TestCompletionCallback connect_callback;
// TODO(yzshen): Switch to use TCPSocket when it supports client socket
// operations.
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result = connecting_socket.Connect(connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
int result = accepting_socket.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
SocketDescriptor accepted_descriptor =
accepted_socket->ReleaseSocketDescriptorForTesting();
ASSERT_THAT(
socket_.AdoptConnectedSocket(accepted_descriptor, accepted_address),
IsOk());
// socket_ should now have the local address.
IPEndPoint adopted_address;
ASSERT_THAT(socket_.GetLocalAddress(&adopted_address), IsOk());
EXPECT_EQ(local_address_.address(), adopted_address.address());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
}
// Test Accept() for AdoptUnconnectedSocket.
TEST_F(TCPSocketTest, AcceptForAdoptedUnconnectedSocket) {
SocketDescriptor existing_socket =
CreatePlatformSocket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ASSERT_THAT(socket_.AdoptUnconnectedSocket(existing_socket), IsOk());
IPEndPoint address(IPAddress::IPv4Localhost(), 0);
SockaddrStorage storage;
ASSERT_TRUE(address.ToSockAddr(storage.addr, &storage.addr_len));
ASSERT_EQ(0, bind(existing_socket, storage.addr, storage.addr_len));
ASSERT_THAT(socket_.Listen(kListenBacklog), IsOk());
ASSERT_THAT(socket_.GetLocalAddress(&local_address_), IsOk());
TestAcceptAsync();
}
// Accept two connections simultaneously.
TEST_F(TCPSocketTest, Accept2Connections) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
ASSERT_THAT(socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback()),
IsError(ERR_IO_PENDING));
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result = connecting_socket.Connect(connect_callback.callback());
TestCompletionCallback connect_callback2;
TCPClientSocket connecting_socket2(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result2 =
connecting_socket2.Connect(connect_callback2.callback());
EXPECT_THAT(accept_callback.WaitForResult(), IsOk());
TestCompletionCallback accept_callback2;
std::unique_ptr<TCPSocket> accepted_socket2;
IPEndPoint accepted_address2;
int result = socket_.Accept(&accepted_socket2, &accepted_address2,
accept_callback2.callback());
ASSERT_THAT(accept_callback2.GetResult(result), IsOk());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
EXPECT_THAT(connect_callback2.GetResult(connect_result2), IsOk());
EXPECT_TRUE(accepted_socket.get());
EXPECT_TRUE(accepted_socket2.get());
EXPECT_NE(accepted_socket.get(), accepted_socket2.get());
EXPECT_EQ(accepted_address.address(), local_address_.address());
EXPECT_EQ(accepted_address2.address(), local_address_.address());
}
// Test listening and accepting with a socket bound to an IPv6 address.
TEST_F(TCPSocketTest, AcceptIPv6) {
bool initialized = false;
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv6(&initialized));
if (!initialized)
return;
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
int connect_result = connecting_socket.Connect(connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
int result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
EXPECT_TRUE(accepted_socket.get());
// Both sockets should be on the loopback network interface.
EXPECT_EQ(accepted_address.address(), local_address_.address());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
}
TEST_F(TCPSocketTest, ReadWrite) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback connect_callback;
TCPSocket connecting_socket(nullptr, nullptr, NetLogSource());
int result = connecting_socket.Open(ADDRESS_FAMILY_IPV4);
ASSERT_THAT(result, IsOk());
int connect_result =
connecting_socket.Connect(local_address_, connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
ASSERT_TRUE(accepted_socket.get());
// Both sockets should be on the loopback network interface.
EXPECT_EQ(accepted_address.address(), local_address_.address());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
const std::string message("test message");
std::vector<char> buffer(message.size());
size_t bytes_written = 0;
while (bytes_written < message.size()) {
scoped_refptr<IOBufferWithSize> write_buffer =
base::MakeRefCounted<IOBufferWithSize>(message.size() - bytes_written);
memmove(write_buffer->data(), message.data() + bytes_written,
message.size() - bytes_written);
TestCompletionCallback write_callback;
int write_result = accepted_socket->Write(
write_buffer.get(), write_buffer->size(), write_callback.callback(),
TRAFFIC_ANNOTATION_FOR_TESTS);
write_result = write_callback.GetResult(write_result);
ASSERT_TRUE(write_result >= 0);
bytes_written += write_result;
ASSERT_TRUE(bytes_written <= message.size());
}
size_t bytes_read = 0;
while (bytes_read < message.size()) {
scoped_refptr<IOBufferWithSize> read_buffer =
base::MakeRefCounted<IOBufferWithSize>(message.size() - bytes_read);
TestCompletionCallback read_callback;
int read_result = connecting_socket.Read(
read_buffer.get(), read_buffer->size(), read_callback.callback());
read_result = read_callback.GetResult(read_result);
ASSERT_TRUE(read_result >= 0);
ASSERT_TRUE(bytes_read + read_result <= message.size());
memmove(&buffer[bytes_read], read_buffer->data(), read_result);
bytes_read += read_result;
}
std::string received_message(buffer.begin(), buffer.end());
ASSERT_EQ(message, received_message);
}
// Destroy a TCPSocket while there's a pending read, and make sure the read
// IOBuffer that the socket was holding on to is destroyed.
// See https://crbug.com/804868.
TEST_F(TCPSocketTest, DestroyWithPendingRead) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
// Create a connected socket.
TestCompletionCallback connect_callback;
std::unique_ptr<TCPSocket> connecting_socket =
std::make_unique<TCPSocket>(nullptr, nullptr, NetLogSource());
int result = connecting_socket->Open(ADDRESS_FAMILY_IPV4);
ASSERT_THAT(result, IsOk());
int connect_result =
connecting_socket->Connect(local_address_, connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
ASSERT_TRUE(accepted_socket.get());
ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk());
// Try to read from the socket, but never write anything to the other end.
base::RunLoop run_loop;
scoped_refptr<IOBufferWithDestructionCallback> read_buffer(
base::MakeRefCounted<IOBufferWithDestructionCallback>(
run_loop.QuitClosure()));
TestCompletionCallback read_callback;
EXPECT_EQ(ERR_IO_PENDING,
connecting_socket->Read(read_buffer.get(), read_buffer->size(),
read_callback.callback()));
// Release the handle to the read buffer and destroy the socket. Make sure the
// read buffer is destroyed.
read_buffer = nullptr;
connecting_socket.reset();
run_loop.Run();
}
// Destroy a TCPSocket while there's a pending write, and make sure the write
// IOBuffer that the socket was holding on to is destroyed.
TEST_F(TCPSocketTest, DestroyWithPendingWrite) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
// Create a connected socket.
TestCompletionCallback connect_callback;
std::unique_ptr<TCPSocket> connecting_socket =
std::make_unique<TCPSocket>(nullptr, nullptr, NetLogSource());
int result = connecting_socket->Open(ADDRESS_FAMILY_IPV4);
ASSERT_THAT(result, IsOk());
int connect_result =
connecting_socket->Connect(local_address_, connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
ASSERT_TRUE(accepted_socket.get());
ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk());
// Repeatedly write to the socket until an operation does not complete
// synchronously.
base::RunLoop run_loop;
scoped_refptr<IOBufferWithDestructionCallback> write_buffer(
base::MakeRefCounted<IOBufferWithDestructionCallback>(
run_loop.QuitClosure()));
memset(write_buffer->data(), '1', write_buffer->size());
TestCompletionCallback write_callback;
while (true) {
int result = connecting_socket->Write(
write_buffer.get(), write_buffer->size(), write_callback.callback(),
TRAFFIC_ANNOTATION_FOR_TESTS);
if (result == ERR_IO_PENDING)
break;
ASSERT_LT(0, result);
}
// Release the handle to the read buffer and destroy the socket. Make sure the
// write buffer is destroyed.
write_buffer = nullptr;
connecting_socket.reset();
run_loop.Run();
}
// If a ReadIfReady is pending, it's legal to cancel it and start reading later.
TEST_F(TCPSocketTest, CancelPendingReadIfReady) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
// Create a connected socket.
TestCompletionCallback connect_callback;
std::unique_ptr<TCPSocket> connecting_socket =
std::make_unique<TCPSocket>(nullptr, nullptr, NetLogSource());
int result = connecting_socket->Open(ADDRESS_FAMILY_IPV4);
ASSERT_THAT(result, IsOk());
int connect_result =
connecting_socket->Connect(local_address_, connect_callback.callback());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
result = socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback());
ASSERT_THAT(accept_callback.GetResult(result), IsOk());
ASSERT_TRUE(accepted_socket.get());
ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk());
// Try to read from the socket, but never write anything to the other end.
base::RunLoop run_loop;
scoped_refptr<IOBufferWithDestructionCallback> read_buffer(
base::MakeRefCounted<IOBufferWithDestructionCallback>(
run_loop.QuitClosure()));
TestCompletionCallback read_callback;
EXPECT_EQ(ERR_IO_PENDING, connecting_socket->ReadIfReady(
read_buffer.get(), read_buffer->size(),
read_callback.callback()));
// Now cancel the pending ReadIfReady().
connecting_socket->CancelReadIfReady();
// Send data to |connecting_socket|.
const char kMsg[] = "hello!";
scoped_refptr<StringIOBuffer> write_buffer =
base::MakeRefCounted<StringIOBuffer>(kMsg);
TestCompletionCallback write_callback;
int write_result = accepted_socket->Write(write_buffer.get(), strlen(kMsg),
write_callback.callback(),
TRAFFIC_ANNOTATION_FOR_TESTS);
const int msg_size = strlen(kMsg);
ASSERT_EQ(msg_size, write_result);
TestCompletionCallback read_callback2;
int read_result = connecting_socket->ReadIfReady(
read_buffer.get(), read_buffer->size(), read_callback2.callback());
if (read_result == ERR_IO_PENDING) {
ASSERT_EQ(OK, read_callback2.GetResult(read_result));
read_result = connecting_socket->ReadIfReady(
read_buffer.get(), read_buffer->size(), read_callback2.callback());
}
ASSERT_EQ(msg_size, read_result);
ASSERT_EQ(0, memcmp(&kMsg, read_buffer->data(), msg_size));
}
TEST_F(TCPSocketTest, IsConnected) {
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
EXPECT_THAT(socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback()),
IsError(ERR_IO_PENDING));
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
// Immediately after creation, the socket should not be connected.
EXPECT_FALSE(connecting_socket.IsConnected());
EXPECT_FALSE(connecting_socket.IsConnectedAndIdle());
int connect_result = connecting_socket.Connect(connect_callback.callback());
EXPECT_THAT(accept_callback.WaitForResult(), IsOk());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
// |connecting_socket| and |accepted_socket| should now both be reported as
// connected, and idle
EXPECT_TRUE(accepted_socket->IsConnected());
EXPECT_TRUE(accepted_socket->IsConnectedAndIdle());
EXPECT_TRUE(connecting_socket.IsConnected());
EXPECT_TRUE(connecting_socket.IsConnectedAndIdle());
// Write one byte to the |accepted_socket|, then close it.
const char kSomeData[] = "!";
scoped_refptr<IOBuffer> some_data_buffer =
base::MakeRefCounted<StringIOBuffer>(kSomeData);
TestCompletionCallback write_callback;
EXPECT_THAT(write_callback.GetResult(accepted_socket->Write(
some_data_buffer.get(), 1, write_callback.callback(),
TRAFFIC_ANNOTATION_FOR_TESTS)),
1);
accepted_socket.reset();
// Wait until |connecting_socket| is signalled as having data to read.
fd_set read_fds;
FD_ZERO(&read_fds);
SocketDescriptor connecting_fd =
connecting_socket.SocketDescriptorForTesting();
FD_SET(connecting_fd, &read_fds);
ASSERT_EQ(select(FD_SETSIZE, &read_fds, nullptr, nullptr, nullptr), 1);
ASSERT_TRUE(FD_ISSET(connecting_fd, &read_fds));
// It should now be reported as connected, but not as idle.
EXPECT_TRUE(connecting_socket.IsConnected());
EXPECT_FALSE(connecting_socket.IsConnectedAndIdle());
// Read the message from |connecting_socket_|, then read the end-of-stream.
scoped_refptr<IOBufferWithSize> read_buffer =
base::MakeRefCounted<IOBufferWithSize>(2);
TestCompletionCallback read_callback;
EXPECT_THAT(
read_callback.GetResult(connecting_socket.Read(
read_buffer.get(), read_buffer->size(), read_callback.callback())),
1);
EXPECT_THAT(
read_callback.GetResult(connecting_socket.Read(
read_buffer.get(), read_buffer->size(), read_callback.callback())),
0);
// |connecting_socket| has no more data to read, so should noe be reported
// as disconnected.
EXPECT_FALSE(connecting_socket.IsConnected());
EXPECT_FALSE(connecting_socket.IsConnectedAndIdle());
}
// Tests that setting a socket option in the BeforeConnectCallback works. With
// real sockets, socket options often have to be set before the connect() call,
// and the BeforeConnectCallback is the only way to do that, with a
// TCPClientSocket.
TEST_F(TCPSocketTest, BeforeConnectCallback) {
// A receive buffer size that is between max and minimum buffer size limits,
// and weird enough to likely not be a default value.
const int kReceiveBufferSize = 32 * 1024 + 1117;
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
EXPECT_THAT(socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback()),
IsError(ERR_IO_PENDING));
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
connecting_socket.SetBeforeConnectCallback(base::BindLambdaForTesting([&] {
EXPECT_FALSE(connecting_socket.IsConnected());
int result = connecting_socket.SetReceiveBufferSize(kReceiveBufferSize);
EXPECT_THAT(result, IsOk());
return result;
}));
int connect_result = connecting_socket.Connect(connect_callback.callback());
EXPECT_THAT(accept_callback.WaitForResult(), IsOk());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
int actual_size = 0;
socklen_t actual_size_len = sizeof(actual_size);
int os_result = getsockopt(
connecting_socket.SocketDescriptorForTesting(), SOL_SOCKET, SO_RCVBUF,
reinterpret_cast<char*>(&actual_size), &actual_size_len);
ASSERT_EQ(0, os_result);
// Linux platforms generally allocate twice as much buffer size is requested to
// account for internal kernel data structures.
#if defined(OS_LINUX) || defined(OS_ANDROID)
EXPECT_EQ(2 * kReceiveBufferSize, actual_size);
// Unfortunately, Apple platform behavior doesn't seem to be documented, and
// doesn't match behavior on any other platforms.
// Fuchsia doesn't currently implement SO_RCVBUF.
#elif !defined(OS_IOS) && !defined(OS_MACOSX) && !defined(OS_FUCHSIA)
EXPECT_EQ(kReceiveBufferSize, actual_size);
#endif
}
TEST_F(TCPSocketTest, BeforeConnectCallbackFails) {
// Setting up a server isn't strictly necessary, but it does allow checking
// the server was never connected to.
ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4());
TestCompletionCallback accept_callback;
std::unique_ptr<TCPSocket> accepted_socket;
IPEndPoint accepted_address;
EXPECT_THAT(socket_.Accept(&accepted_socket, &accepted_address,
accept_callback.callback()),
IsError(ERR_IO_PENDING));
TestCompletionCallback connect_callback;
TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr,
NetLogSource());
// Set a callback that returns a nonsensical error, and make sure it's
// returned.
connecting_socket.SetBeforeConnectCallback(base::BindRepeating(
[] { return static_cast<int>(net::ERR_NAME_NOT_RESOLVED); }));
int connect_result = connecting_socket.Connect(connect_callback.callback());
EXPECT_THAT(connect_callback.GetResult(connect_result),
IsError(net::ERR_NAME_NOT_RESOLVED));
// Best effort check that the socket wasn't accepted - may flakily pass on
// regression, unfortunately.
base::RunLoop().RunUntilIdle();
EXPECT_FALSE(accept_callback.have_result());
}
// These tests require kernel support for tcp_info struct, and so they are
// enabled only on certain platforms.
#if defined(TCP_INFO) || defined(OS_LINUX)
// If SocketPerformanceWatcher::ShouldNotifyUpdatedRTT always returns false,
// then the wtatcher should not receive any notifications.
TEST_F(TCPSocketTest, SPWNotInterested) {
TestSPWNotifications(false, 2u, 0u, 0u);
}
// One notification should be received when the socket connects. One
// additional notification should be received for each message read.
TEST_F(TCPSocketTest, SPWNoAdvance) {
TestSPWNotifications(true, 2u, 0u, 3u);
}
#endif // defined(TCP_INFO) || defined(OS_LINUX)
// On Android, where socket tagging is supported, verify that TCPSocket::Tag
// works as expected.
#if defined(OS_ANDROID)
TEST_F(TCPSocketTest, Tag) {
if (!CanGetTaggedBytes()) {
DVLOG(0) << "Skipping test - GetTaggedBytes unsupported.";
return;
}
// Start test server.
EmbeddedTestServer test_server;
test_server.AddDefaultHandlers(base::FilePath());
ASSERT_TRUE(test_server.Start());
AddressList addr_list;
ASSERT_TRUE(test_server.GetAddressList(&addr_list));
EXPECT_EQ(socket_.Open(addr_list[0].GetFamily()), OK);
// Verify TCP connect packets are tagged and counted properly.
int32_t tag_val1 = 0x12345678;
uint64_t old_traffic = GetTaggedBytes(tag_val1);
SocketTag tag1(SocketTag::UNSET_UID, tag_val1);
socket_.ApplySocketTag(tag1);
TestCompletionCallback connect_callback;
int connect_result =
socket_.Connect(addr_list[0], connect_callback.callback());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic);
// Verify socket can be retagged with a new value and the current process's
// UID.
int32_t tag_val2 = 0x87654321;
old_traffic = GetTaggedBytes(tag_val2);
SocketTag tag2(getuid(), tag_val2);
socket_.ApplySocketTag(tag2);
const char kRequest1[] = "GET / HTTP/1.0";
scoped_refptr<IOBuffer> write_buffer1 =
base::MakeRefCounted<StringIOBuffer>(kRequest1);
TestCompletionCallback write_callback1;
EXPECT_EQ(
socket_.Write(write_buffer1.get(), strlen(kRequest1),
write_callback1.callback(), TRAFFIC_ANNOTATION_FOR_TESTS),
static_cast<int>(strlen(kRequest1)));
EXPECT_GT(GetTaggedBytes(tag_val2), old_traffic);
// Verify socket can be retagged with a new value and the current process's
// UID.
old_traffic = GetTaggedBytes(tag_val1);
socket_.ApplySocketTag(tag1);
const char kRequest2[] = "\n\n";
scoped_refptr<IOBuffer> write_buffer2 =
base::MakeRefCounted<StringIOBuffer>(kRequest2);
TestCompletionCallback write_callback2;
EXPECT_EQ(
socket_.Write(write_buffer2.get(), strlen(kRequest2),
write_callback2.callback(), TRAFFIC_ANNOTATION_FOR_TESTS),
static_cast<int>(strlen(kRequest2)));
EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic);
socket_.Close();
}
TEST_F(TCPSocketTest, TagAfterConnect) {
if (!CanGetTaggedBytes()) {
DVLOG(0) << "Skipping test - GetTaggedBytes unsupported.";
return;
}
// Start test server.
EmbeddedTestServer test_server;
test_server.AddDefaultHandlers(base::FilePath());
ASSERT_TRUE(test_server.Start());
AddressList addr_list;
ASSERT_TRUE(test_server.GetAddressList(&addr_list));
EXPECT_EQ(socket_.Open(addr_list[0].GetFamily()), OK);
// Connect socket.
TestCompletionCallback connect_callback;
int connect_result =
socket_.Connect(addr_list[0], connect_callback.callback());
EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk());
// Verify socket can be tagged with a new value and the current process's
// UID.
int32_t tag_val2 = 0x87654321;
uint64_t old_traffic = GetTaggedBytes(tag_val2);
SocketTag tag2(getuid(), tag_val2);
socket_.ApplySocketTag(tag2);
const char kRequest1[] = "GET / HTTP/1.0";
scoped_refptr<IOBuffer> write_buffer1 =
base::MakeRefCounted<StringIOBuffer>(kRequest1);
TestCompletionCallback write_callback1;
EXPECT_EQ(
socket_.Write(write_buffer1.get(), strlen(kRequest1),
write_callback1.callback(), TRAFFIC_ANNOTATION_FOR_TESTS),
static_cast<int>(strlen(kRequest1)));
EXPECT_GT(GetTaggedBytes(tag_val2), old_traffic);
// Verify socket can be retagged with a new value and the current process's
// UID.
int32_t tag_val1 = 0x12345678;
old_traffic = GetTaggedBytes(tag_val1);
SocketTag tag1(SocketTag::UNSET_UID, tag_val1);
socket_.ApplySocketTag(tag1);
const char kRequest2[] = "\n\n";
scoped_refptr<IOBuffer> write_buffer2 =
base::MakeRefCounted<StringIOBuffer>(kRequest2);
TestCompletionCallback write_callback2;
EXPECT_EQ(
socket_.Write(write_buffer2.get(), strlen(kRequest2),
write_callback2.callback(), TRAFFIC_ANNOTATION_FOR_TESTS),
static_cast<int>(strlen(kRequest2)));
EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic);
socket_.Close();
}
#endif
} // namespace
} // namespace net