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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WINDOW_MANAGER_SERVICE_H_
#define ASH_WINDOW_MANAGER_SERVICE_H_
#include <stdint.h>
#include <memory>
#include <set>
#include "ash/ash_export.h"
#include "base/macros.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "mojo/public/cpp/bindings/binding_set.h"
#include "services/service_manager/public/cpp/binder_registry.h"
#include "services/service_manager/public/cpp/service.h"
#include "services/service_manager/public/mojom/service_factory.mojom.h"
#include "services/ui/common/types.h"
namespace aura {
class WindowTreeClient;
}
namespace base {
class Thread;
}
namespace chromeos {
namespace system {
class ScopedFakeStatisticsProvider;
}
} // namespace chromeos
namespace service_manager {
class Connector;
}
namespace views {
class AuraInit;
}
namespace ui {
class ImageCursorsSet;
}
namespace ash {
class AshTestHelper;
class NetworkConnectDelegateMus;
class WindowManager;
// Hosts the window manager and the ash system user interface for mash. This is
// also responsible for creating the UI Service. This is only used for --mash.
class ASH_EXPORT WindowManagerService
: public service_manager::Service,
public service_manager::mojom::ServiceFactory {
public:
// See WindowManager's constructor for details of
// |show_primary_host_on_connect|.
explicit WindowManagerService(bool show_primary_host_on_connect);
~WindowManagerService() override;
WindowManager* window_manager() { return window_manager_.get(); }
service_manager::Connector* GetConnector();
void set_running_standalone(bool value) { running_standalone_ = value; }
private:
friend class ash::AshTestHelper;
// If |init_network_handler| is true, chromeos::NetworkHandler is initialized.
void InitWindowManager(
std::unique_ptr<aura::WindowTreeClient> window_tree_client,
bool init_network_handler);
// Initializes lower-level OS-specific components (e.g. D-Bus services).
void InitializeComponents(bool init_network_handler);
void ShutdownComponents();
void BindServiceFactory(
service_manager::mojom::ServiceFactoryRequest request);
void CreateUiServiceOnBackgroundThread(
scoped_refptr<base::SingleThreadTaskRunner> resource_runner,
service_manager::mojom::ServiceRequest service_request);
void DestroyUiServiceOnBackgroundThread();
// service_manager::mojom::ServiceFactory:
void CreateService(
service_manager::mojom::ServiceRequest service_request,
const std::string& name,
service_manager::mojom::PIDReceiverPtr pid_receiver) override;
// service_manager::Service:
void OnStart() override;
void OnBindInterface(const service_manager::BindSourceInfo& source_info,
const std::string& interface_name,
mojo::ScopedMessagePipeHandle interface_pipe) override;
const bool show_primary_host_on_connect_;
bool running_standalone_ = false;
std::unique_ptr<views::AuraInit> aura_init_;
std::unique_ptr<WindowManager> window_manager_;
std::unique_ptr<NetworkConnectDelegateMus> network_connect_delegate_;
std::unique_ptr<chromeos::system::ScopedFakeStatisticsProvider>
statistics_provider_;
mojo::BindingSet<service_manager::mojom::ServiceFactory>
service_factory_bindings_;
service_manager::BinderRegistry registry_;
// Whether this class initialized NetworkHandler and needs to clean it up.
bool network_handler_initialized_ = false;
// Whether this class initialized DBusThreadManager and needs to clean it up.
bool dbus_thread_manager_initialized_ = false;
// Thread the UI Service runs on.
std::unique_ptr<base::Thread> ui_thread_;
// The ServiceContext created for the UI service. This is created (and
// shutdown) on |ui_thread_|.
std::unique_ptr<service_manager::ServiceContext> ui_service_context_;
std::unique_ptr<ui::ImageCursorsSet> image_cursors_set_;
DISALLOW_COPY_AND_ASSIGN(WindowManagerService);
};
} // namespace ash
#endif // ASH_WINDOW_MANAGER_SERVICE_H_