blob: 4847c33e5a7e1eef460752c636c8dfb2eb21807f [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/callback.h"
namespace remoting {
namespace protocol {
typedef base::Callback<void(const std::string& secret)> SecretFetchedCallback;
typedef base::Callback<void(
bool pairing_supported,
const SecretFetchedCallback& secret_fetched_callback)> FetchSecretCallback;
// Callback passed to |FetchTokenCallback|, and called once the client
// authentication finishes. |token| is an opaque string that should be sent
// directly to the host. |shared_secret| should be used by the client to
// create a V2Authenticator. In case of failure, the callback is called with
// an empty |token| and |shared_secret|.
typedef base::Callback<void(const std::string& token,
const std::string& shared_secret)>
// Fetches a third party token from |token_url|. |host_public_key| is sent to
// the server so it can later authenticate the host. |scope| is a string with a
// space-separated list of attributes for this connection (e.g.
// "".
// |token_fetched_callback| is called when the client authentication ends, on
// the same thread on which FetchThirdPartyTokenCallback was originally called.
typedef base::Callback<void(
const std::string& token_url,
const std::string& scope,
const ThirdPartyTokenFetchedCallback& token_fetched_callback)>
struct ClientAuthenticationConfig {
ClientAuthenticationConfig(const ClientAuthenticationConfig& other);
// Used for all authenticators.
std::string host_id;
// Used for pairing authenticators
std::string pairing_client_id;
std::string pairing_secret;
// Used for shared secret authenticators.
FetchSecretCallback fetch_secret_callback;
// Used for third party authenticators.
FetchThirdPartyTokenCallback fetch_third_party_token_callback;
} // namespace protocol
} // namespace remoting