| /* Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef PPAPI_C_PPB_VAR_DEPRECATED_H_ |
| #define PPAPI_C_PPB_VAR_DEPRECATED_H_ |
| |
| #include "ppapi/c/dev/deprecated_bool.h" |
| #include "ppapi/c/pp_instance.h" |
| #include "ppapi/c/pp_module.h" |
| #include "ppapi/c/pp_stdint.h" |
| #include "ppapi/c/pp_var.h" |
| |
| struct PPP_Class_Deprecated; |
| |
| #define PPB_VAR_DEPRECATED_INTERFACE_0_3 "PPB_Var(Deprecated);0.3" |
| #define PPB_VAR_DEPRECATED_INTERFACE PPB_VAR_DEPRECATED_INTERFACE_0_3 |
| |
| /** |
| * @file |
| * Defines the PPB_Var_Deprecated struct. |
| * See http://code.google.com/p/ppapi/wiki/InterfacingWithJavaScript |
| * for general information on using this interface. |
| * {PENDING: Should the generated doc really be pointing to methods?} |
| * |
| * @addtogroup PPB |
| * @{ |
| */ |
| |
| struct PPB_Var_Deprecated { |
| /** |
| * Adds a reference to the given var. If this is not a refcounted object, |
| * this function will do nothing so you can always call it no matter what the |
| * type. |
| */ |
| void (*AddRef)(struct PP_Var var); |
| |
| /** |
| * Removes a reference to given var, deleting it if the internal refcount |
| * becomes 0. If the given var is not a refcounted object, this function will |
| * do nothing so you can always call it no matter what the type. |
| */ |
| void (*Release)(struct PP_Var var); |
| |
| /** |
| * Creates a string var from a string. The string must be encoded in valid |
| * UTF-8 and is NOT NULL-terminated, the length must be specified in |len|. |
| * It is an error if the string is not valid UTF-8. |
| * |
| * If the length is 0, the |data| pointer will not be dereferenced and may |
| * be NULL. Note, however, that if you do this, the "NULL-ness" will not be |
| * preserved, as VarToUtf8 will never return NULL on success, even for empty |
| * strings. |
| * |
| * The resulting object will be a refcounted string object. It will be |
| * AddRef()ed for the caller. When the caller is done with it, it should be |
| * Release()d. |
| * |
| * On error (basically out of memory to allocate the string, or input that |
| * is not valid UTF-8), this function will return a Null var. |
| */ |
| struct PP_Var (*VarFromUtf8)(PP_Module module, |
| const char* data, uint32_t len); |
| |
| /** |
| * Converts a string-type var to a char* encoded in UTF-8. This string is NOT |
| * NULL-terminated. The length will be placed in |*len|. If the string is |
| * valid but empty the return value will be non-NULL, but |*len| will still |
| * be 0. |
| * |
| * If the var is not a string, this function will return NULL and |*len| will |
| * be 0. |
| * |
| * The returned buffer will be valid as long as the underlying var is alive. |
| * If the plugin frees its reference, the string will be freed and the pointer |
| * will be to random memory. |
| */ |
| const char* (*VarToUtf8)(struct PP_Var var, uint32_t* len); |
| |
| /** |
| * Returns true if the property with the given name exists on the given |
| * object, false if it does not. Methods are also counted as properties. |
| * |
| * The name can either be a string or an integer var. It is an error to pass |
| * another type of var as the name. |
| * |
| * If you pass an invalid name or object, the exception will be set (if it is |
| * non-NULL, and the return value will be false). |
| */ |
| bool (*HasProperty)(struct PP_Var object, |
| struct PP_Var name, |
| struct PP_Var* exception); |
| |
| /** |
| * Identical to HasProperty, except that HasMethod additionally checks if the |
| * property is a function. |
| */ |
| bool (*HasMethod)(struct PP_Var object, |
| struct PP_Var name, |
| struct PP_Var* exception); |
| |
| /** |
| * Returns the value of the given property. If the property doesn't exist, the |
| * exception (if non-NULL) will be set and a "Void" var will be returned. |
| */ |
| struct PP_Var (*GetProperty)(struct PP_Var object, |
| struct PP_Var name, |
| struct PP_Var* exception); |
| |
| /** |
| * Retrieves all property names on the given object. Property names include |
| * methods. |
| * |
| * If there is a failure, the given exception will be set (if it is non-NULL). |
| * On failure, |*properties| will be set to NULL and |*property_count| will be |
| * set to 0. |
| * |
| * A pointer to the array of property names will be placesd in |*properties|. |
| * The caller is responsible for calling Release() on each of these properties |
| * (as per normal refcounted memory management) as well as freeing the array |
| * pointer with PPB_Core.MemFree(). |
| * |
| * This function returns all "enumerable" properties. Some JavaScript |
| * properties are "hidden" and these properties won't be retrieved by this |
| * function, yet you can still set and get them. |
| * |
| * Example: |
| * <pre> uint32_t count; |
| * PP_Var* properties; |
| * ppb_var.GetAllPropertyNames(object, &count, &properties); |
| * |
| * ...use the properties here... |
| * |
| * for (uint32_t i = 0; i < count; i++) |
| * ppb_var.Release(properties[i]); |
| * ppb_core.MemFree(properties); </pre> |
| */ |
| void (*GetAllPropertyNames)(struct PP_Var object, |
| uint32_t* property_count, |
| struct PP_Var** properties, |
| struct PP_Var* exception); |
| |
| /** |
| * Sets the property with the given name on the given object. The exception |
| * will be set, if it is non-NULL, on failure. |
| */ |
| void (*SetProperty)(struct PP_Var object, |
| struct PP_Var name, |
| struct PP_Var value, |
| struct PP_Var* exception); |
| |
| /** |
| * Removes the given property from the given object. The property name must |
| * be an string or integer var, using other types will throw an exception |
| * (assuming the exception pointer is non-NULL). |
| */ |
| void (*RemoveProperty)(struct PP_Var object, |
| struct PP_Var name, |
| struct PP_Var* exception); |
| |
| // TODO(brettw) need native array access here. |
| |
| /** |
| * Invoke the function |method_name| on the given object. If |method_name| |
| * is a Null var, the default method will be invoked, which is how you can |
| * invoke function objects. |
| * |
| * Unless it is type Null, |method_name| must be a string. Unlike other |
| * Var functions, integer lookup is not supported since you can't call |
| * functions on integers in JavaScript. |
| * |
| * Pass the arguments to the function in order in the |argv| array, and the |
| * number of arguments in the |argc| parameter. |argv| can be NULL if |argc| |
| * is zero. |
| * |
| * Example: |
| * Call(obj, VarFromUtf8("DoIt"), 0, NULL, NULL) = obj.DoIt() in JavaScript. |
| * Call(obj, PP_MakeNull(), 0, NULL, NULL) = obj() in JavaScript. |
| */ |
| struct PP_Var (*Call)(struct PP_Var object, |
| struct PP_Var method_name, |
| uint32_t argc, |
| struct PP_Var* argv, |
| struct PP_Var* exception); |
| |
| /** |
| * Invoke the object as a constructor. |
| * |
| * For example, if |object| is |String|, this is like saying |new String| in |
| * JavaScript. |
| */ |
| struct PP_Var (*Construct)(struct PP_Var object, |
| uint32_t argc, |
| struct PP_Var* argv, |
| struct PP_Var* exception); |
| |
| /** |
| * If the object is an instance of the given class, then this method returns |
| * true and sets *object_data to the value passed to CreateObject provided |
| * object_data is non-NULL. Otherwise, this method returns false. |
| */ |
| bool (*IsInstanceOf)(struct PP_Var var, |
| const struct PPP_Class_Deprecated* object_class, |
| void** object_data); |
| |
| /** |
| * Creates an object that the plugin implements. The plugin supplies a |
| * pointer to the class interface it implements for that object, and its |
| * associated internal data that represents that object. This object data |
| * must be unique among all "live" objects. |
| * |
| * The returned object will have a reference count of 1. When the reference |
| * count reached 0, the class' Destruct function wlil be called. |
| * |
| * On failure, this will return a null var. This probably means the module |
| * was invalid. |
| * |
| * Example: Say we're implementing a "Point" object. |
| * <pre> void PointDestruct(void* object) { |
| * delete (Point*)object; |
| * } |
| * |
| * const PPP_Class_Deprecated point_class = { |
| * ... all the other class functions go here ... |
| * &PointDestruct |
| * }; |
| * |
| * * The plugin's internal object associated with the point. |
| * class Point { |
| * ... |
| * }; |
| * |
| * PP_Var MakePoint(int x, int y) { |
| * return CreateObject(&point_class, new Point(x, y)); |
| * }</pre> |
| */ |
| struct PP_Var (*CreateObject)(PP_Instance instance, |
| const struct PPP_Class_Deprecated* object_class, |
| void* object_data); |
| |
| // Like CreateObject but takes a module. This will be deleted when all callers |
| // can be changed to use the PP_Instance CreateObject one. |
| struct PP_Var (*CreateObjectWithModuleDeprecated)( |
| PP_Module module, |
| const struct PPP_Class_Deprecated* object_class, |
| void* object_data); |
| }; |
| |
| /** |
| * @} |
| * End addtogroup PPB |
| */ |
| #endif /* PPAPI_C_PPB_VAR_DEPRECATED_H_ */ |
| |