| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/host/ash_window_tree_host.h" |
| |
| #include "ui/aura/client/screen_position_client.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/events/event.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace ash { |
| |
| void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) { |
| if (event->IsTouchEvent()) |
| return; |
| |
| aura::WindowTreeHost* wth = AsWindowTreeHost(); |
| aura::Window* root_window = wth->window(); |
| aura::client::ScreenPositionClient* screen_position_client = |
| aura::client::GetScreenPositionClient(root_window); |
| gfx::Rect local(wth->GetBounds().size()); |
| local.Inset(GetHostInsets()); |
| |
| if (screen_position_client && !local.Contains(event->location())) { |
| gfx::Point location(event->location()); |
| // In order to get the correct point in screen coordinates |
| // during passive grab, we first need to find on which host window |
| // the mouse is on, and find out the screen coordinates on that |
| // host window, then convert it back to this host window's coordinate. |
| screen_position_client->ConvertHostPointToScreen(root_window, &location); |
| screen_position_client->ConvertPointFromScreen(root_window, &location); |
| wth->ConvertPointToHost(&location); |
| event->set_location(location); |
| event->set_root_location(location); |
| } |
| } |
| |
| } // namespace ash |