// Copyright 2020 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#include "device/gamepad/wgi_data_fetcher_win.h" | |
namespace device { | |
WgiDataFetcherWin::WgiDataFetcherWin() = default; | |
WgiDataFetcherWin::~WgiDataFetcherWin() = default; | |
GamepadSource WgiDataFetcherWin::source() { | |
return Factory::static_source(); | |
} | |
void WgiDataFetcherWin::GetGamepadData(bool devices_changed_hint) {} | |
} // namespace device |