| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |
| #define UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |
| #pragma once |
| |
| #include "base/hash_tables.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "ui/base/accelerators/accelerator.h" |
| #include "ui/views/focus/focus_manager.h" |
| #include "ui/views/view.h" |
| |
| namespace views { |
| class FocusSearch; |
| |
| // This class provides keyboard access to any view that extends it, typically |
| // a toolbar. The user sets focus to a control in this view by pressing |
| // F6 to traverse all panes, or by pressing a shortcut that jumps directly |
| // to this pane. |
| class VIEWS_EXPORT AccessiblePaneView : public View, |
| public FocusChangeListener, |
| public FocusTraversable { |
| public: |
| AccessiblePaneView(); |
| virtual ~AccessiblePaneView(); |
| |
| // Set focus to the pane with complete keyboard access. |
| // Focus will be restored to the last focused view if the user escapes. |
| // If |initial_focus| is not NULL, that control will get |
| // the initial focus, if it's enabled and focusable. Returns true if |
| // the pane was able to receive focus. |
| virtual bool SetPaneFocus(View* initial_focus); |
| |
| // Set focus to the pane with complete keyboard access, with the |
| // focus initially set to the default child. Focus will be restored |
| // to the last focused view if the user escapes. |
| // Returns true if the pane was able to receive focus. |
| virtual bool SetPaneFocusAndFocusDefault(); |
| |
| // Overridden from View: |
| virtual FocusTraversable* GetPaneFocusTraversable() OVERRIDE; |
| virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) |
| OVERRIDE; |
| virtual void SetVisible(bool flag) OVERRIDE; |
| virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
| |
| // Overridden from FocusChangeListener: |
| virtual void OnWillChangeFocus(View* focused_before, |
| View* focused_now) OVERRIDE; |
| virtual void OnDidChangeFocus(View* focused_before, |
| View* focused_now) OVERRIDE; |
| |
| // Overridden from FocusTraversable: |
| virtual FocusSearch* GetFocusSearch() OVERRIDE; |
| virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE; |
| virtual View* GetFocusTraversableParentView() OVERRIDE; |
| |
| protected: |
| // A subclass can override this to provide a default focusable child |
| // other than the first focusable child. |
| virtual View* GetDefaultFocusableChild(); |
| |
| // Remove pane focus. |
| virtual void RemovePaneFocus(); |
| |
| void RestoreLastFocusedView(); |
| |
| View* GetFirstFocusableChild(); |
| View* GetLastFocusableChild(); |
| |
| bool pane_has_focus_; |
| |
| base::WeakPtrFactory<AccessiblePaneView> method_factory_; |
| |
| // Save the focus manager rather than calling GetFocusManager(), |
| // so that we can remove focus listeners in the destructor. |
| FocusManager* focus_manager_; |
| |
| // Our custom focus search implementation that traps focus in this |
| // pane and traverses all views that are focusable for accessibility, |
| // not just those that are normally focusable. |
| scoped_ptr<FocusSearch> focus_search_; |
| |
| // Registered accelerators |
| ui::Accelerator home_key_; |
| ui::Accelerator end_key_; |
| ui::Accelerator escape_key_; |
| ui::Accelerator left_key_; |
| ui::Accelerator right_key_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AccessiblePaneView); |
| }; |
| |
| } // namespace views |
| |
| #endif // UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |