| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/painter.h" |
| |
| #include "base/logging.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/effects/SkGradientShader.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/image/image.h" |
| #include "ui/gfx/insets.h" |
| #include "ui/gfx/point.h" |
| #include "ui/gfx/rect.h" |
| |
| namespace views { |
| |
| namespace { |
| |
| class GradientPainter : public Painter { |
| public: |
| GradientPainter(bool horizontal, SkColor top, SkColor bottom) |
| : horizontal_(horizontal) { |
| colors_[0] = top; |
| colors_[1] = bottom; |
| } |
| |
| virtual ~GradientPainter() { |
| } |
| |
| // Overridden from Painter: |
| virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE { |
| SkPaint paint; |
| SkPoint p[2]; |
| p[0].iset(0, 0); |
| if (horizontal_) |
| p[1].iset(size.width(), 0); |
| else |
| p[1].iset(0, size.height()); |
| |
| SkShader* s = SkGradientShader::CreateLinear(p, colors_, NULL, 2, |
| SkShader::kClamp_TileMode, NULL); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setShader(s); |
| // Need to unref shader, otherwise never deleted. |
| s->unref(); |
| |
| canvas->sk_canvas()->drawRectCoords(SkIntToScalar(0), SkIntToScalar(0), |
| SkIntToScalar(size.width()), |
| SkIntToScalar(size.height()), paint); |
| } |
| |
| private: |
| bool horizontal_; |
| SkColor colors_[2]; |
| |
| DISALLOW_COPY_AND_ASSIGN(GradientPainter); |
| }; |
| |
| |
| class ImagePainter : public Painter { |
| public: |
| ImagePainter(const SkBitmap& image, |
| const gfx::Insets& insets, |
| bool paint_center) |
| : image_(image), |
| insets_(insets), |
| paint_center_(paint_center) { |
| DCHECK(image.width() > insets.width() && |
| image.height() > insets.height()); |
| } |
| |
| // Paints the images. |
| virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE { |
| if (size.width() == image_.width() && size.height() == image_.height()) { |
| // Early out if the size we're to render at equals the size of the image. |
| canvas->DrawBitmapInt(image_, 0, 0); |
| return; |
| } |
| // Upper left. |
| canvas->DrawBitmapInt(image_, 0, 0, insets_.left(), insets_.top(), |
| 0, 0, insets_.left(), insets_.top(), true); |
| // Top edge. |
| canvas->DrawBitmapInt( |
| image_, |
| insets_.left(), 0, image_.width() - insets_.width(), insets_.top(), |
| insets_.left(), 0, size.width() - insets_.width(), insets_.top(), true); |
| // Upper right. |
| canvas->DrawBitmapInt( |
| image_, |
| image_.width() - insets_.right(), 0, insets_.right(), insets_.top(), |
| size.width() - insets_.right(), 0, insets_.right(), insets_.top(), |
| true); |
| // Right edge. |
| canvas->DrawBitmapInt( |
| image_, |
| image_.width() - insets_.right(), insets_.top(), |
| insets_.right(), image_.height() - insets_.height(), |
| size.width() - insets_.right(), insets_.top(), insets_.right(), |
| size.height() - insets_.height(), true); |
| // Bottom right. |
| canvas->DrawBitmapInt( |
| image_, |
| image_.width() - insets_.right(), image_.height() - insets_.bottom(), |
| insets_.right(), insets_.bottom(), |
| size.width() - insets_.right(), |
| size.height() - insets_.bottom(), insets_.right(), |
| insets_.bottom(), true); |
| // Bottom edge. |
| canvas->DrawBitmapInt( |
| image_, |
| insets_.left(), image_.height() - insets_.bottom(), |
| image_.width() - insets_.width(), insets_.bottom(), |
| insets_.left(), size.height() - insets_.bottom(), |
| size.width() - insets_.width(), |
| insets_.bottom(), true); |
| // Bottom left. |
| canvas->DrawBitmapInt( |
| image_, |
| 0, image_.height() - insets_.bottom(), insets_.left(), |
| insets_.bottom(), |
| 0, size.height() - insets_.bottom(), insets_.left(), insets_.bottom(), |
| true); |
| // Left. |
| canvas->DrawBitmapInt( |
| image_, |
| 0, insets_.top(), insets_.left(), image_.height() - insets_.height(), |
| 0, insets_.top(), insets_.left(), size.height() - insets_.height(), |
| true); |
| // Center. |
| if (paint_center_) { |
| canvas->DrawBitmapInt( |
| image_, |
| insets_.left(), insets_.top(), |
| image_.width() - insets_.width(), image_.height() - insets_.height(), |
| insets_.left(), insets_.top(), |
| size.width() - insets_.width(), size.height() - insets_.height(), |
| true); |
| } |
| } |
| |
| private: |
| const SkBitmap image_; |
| const gfx::Insets insets_; |
| bool paint_center_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImagePainter); |
| }; |
| |
| } // namespace |
| |
| // static |
| void Painter::PaintPainterAt(gfx::Canvas* canvas, |
| Painter* painter, |
| const gfx::Rect& rect) { |
| DCHECK(canvas && painter); |
| canvas->Save(); |
| canvas->Translate(rect.origin()); |
| painter->Paint(canvas, rect.size()); |
| canvas->Restore(); |
| } |
| |
| // static |
| Painter* Painter::CreateHorizontalGradient(SkColor c1, SkColor c2) { |
| return new GradientPainter(true, c1, c2); |
| } |
| |
| // static |
| Painter* Painter::CreateVerticalGradient(SkColor c1, SkColor c2) { |
| return new GradientPainter(false, c1, c2); |
| } |
| |
| // static |
| Painter* Painter::CreateImagePainter(const SkBitmap& image, |
| const gfx::Insets& insets, |
| bool paint_center) { |
| return new ImagePainter(image, insets, paint_center); |
| } |
| |
| HorizontalPainter::HorizontalPainter(const int image_resource_names[]) { |
| ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
| for (int i = 0; i < 3; ++i) |
| images_[i] = rb.GetImageNamed(image_resource_names[i]).ToSkBitmap(); |
| height_ = images_[LEFT]->height(); |
| DCHECK(images_[LEFT]->height() == images_[RIGHT]->height() && |
| images_[LEFT]->height() == images_[CENTER]->height()); |
| } |
| |
| void HorizontalPainter::Paint(gfx::Canvas* canvas, const gfx::Size& size) { |
| if (size.width() < (images_[LEFT]->width() + images_[CENTER]->width() + |
| images_[RIGHT]->width())) { |
| // No room to paint. |
| return; |
| } |
| canvas->DrawBitmapInt(*images_[LEFT], 0, 0); |
| canvas->DrawBitmapInt(*images_[RIGHT], |
| size.width() - images_[RIGHT]->width(), 0); |
| canvas->TileImageInt(*images_[CENTER], images_[LEFT]->width(), 0, |
| size.width() - images_[LEFT]->width() - images_[RIGHT]->width(), height_); |
| } |
| |
| } // namespace views |