| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/view.h" |
| |
| #include <algorithm> |
| |
| #include "base/debug/trace_event.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop.h" |
| #include "base/stringprintf.h" |
| #include "base/utf_string_conversions.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| #include "ui/base/accessibility/accessibility_types.h" |
| #include "ui/base/dragdrop/drag_drop_types.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/compositor/compositor.h" |
| #include "ui/gfx/compositor/layer.h" |
| #include "ui/gfx/compositor/layer_animator.h" |
| #include "ui/gfx/interpolated_transform.h" |
| #include "ui/gfx/path.h" |
| #include "ui/gfx/point3.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/views/background.h" |
| #include "ui/views/context_menu_controller.h" |
| #include "ui/views/drag_controller.h" |
| #include "ui/views/layout/layout_manager.h" |
| #include "ui/views/views_delegate.h" |
| #include "ui/views/widget/native_widget_private.h" |
| #include "ui/views/widget/root_view.h" |
| #include "ui/views/widget/tooltip_manager.h" |
| #include "ui/views/widget/widget.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/scoped_gdi_object.h" |
| #include "ui/views/accessibility/native_view_accessibility_win.h" |
| #endif |
| |
| namespace { |
| |
| // Whether to use accelerated compositing when necessary (e.g. when a view has a |
| // transformation). |
| #if defined(USE_AURA) |
| bool use_acceleration_when_possible = true; |
| #else |
| bool use_acceleration_when_possible = false; |
| #endif |
| |
| // Saves the drawing state, and restores the state when going out of scope. |
| class ScopedCanvas { |
| public: |
| explicit ScopedCanvas(gfx::Canvas* canvas) : canvas_(canvas) { |
| if (canvas_) |
| canvas_->Save(); |
| } |
| ~ScopedCanvas() { |
| if (canvas_) |
| canvas_->Restore(); |
| } |
| void SetCanvas(gfx::Canvas* canvas) { |
| if (canvas_) |
| canvas_->Restore(); |
| canvas_ = canvas; |
| canvas_->Save(); |
| } |
| |
| private: |
| gfx::Canvas* canvas_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScopedCanvas); |
| }; |
| |
| // Returns the top view in |view|'s hierarchy. |
| const views::View* GetHierarchyRoot(const views::View* view) { |
| const views::View* root = view; |
| while (root && root->parent()) |
| root = root->parent(); |
| return root; |
| } |
| |
| } // namespace |
| |
| namespace views { |
| |
| // static |
| ViewsDelegate* ViewsDelegate::views_delegate = NULL; |
| |
| // static |
| const char View::kViewClassName[] = "views/View"; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, public: |
| |
| // TO BE MOVED ----------------------------------------------------------------- |
| |
| void View::SetHotTracked(bool flag) { |
| } |
| |
| bool View::IsHotTracked() const { |
| return false; |
| } |
| |
| // Creation and lifetime ------------------------------------------------------- |
| |
| View::View() |
| : parent_owned_(true), |
| id_(0), |
| group_(-1), |
| parent_(NULL), |
| visible_(true), |
| enabled_(true), |
| painting_enabled_(true), |
| notify_enter_exit_on_child_(false), |
| registered_for_visible_bounds_notification_(false), |
| clip_insets_(0, 0, 0, 0), |
| needs_layout_(true), |
| flip_canvas_on_paint_for_rtl_ui_(false), |
| paint_to_layer_(false), |
| accelerator_registration_delayed_(false), |
| accelerator_focus_manager_(NULL), |
| registered_accelerator_count_(0), |
| next_focusable_view_(NULL), |
| previous_focusable_view_(NULL), |
| focusable_(false), |
| accessibility_focusable_(false), |
| context_menu_controller_(NULL), |
| drag_controller_(NULL) { |
| } |
| |
| View::~View() { |
| if (parent_) |
| parent_->RemoveChildView(this); |
| |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { |
| (*i)->parent_ = NULL; |
| if ((*i)->parent_owned()) |
| delete *i; |
| } |
| |
| #if defined(OS_WIN) |
| if (native_view_accessibility_win_.get()) |
| native_view_accessibility_win_->set_view(NULL); |
| #endif |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| const Widget* View::GetWidget() const { |
| // The root view holds a reference to this view hierarchy's Widget. |
| return parent_ ? parent_->GetWidget() : NULL; |
| } |
| |
| Widget* View::GetWidget() { |
| return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget()); |
| } |
| |
| void View::AddChildView(View* view) { |
| if (view->parent_ == this) |
| return; |
| AddChildViewAt(view, child_count()); |
| } |
| |
| void View::AddChildViewAt(View* view, int index) { |
| CHECK_NE(view, this) << "You cannot add a view as its own child"; |
| DCHECK_GE(index, 0); |
| DCHECK_LE(index, child_count()); |
| |
| // If |view| has a parent, remove it from its parent. |
| View* parent = view->parent_; |
| if (parent) { |
| if (parent == this) { |
| ReorderChildView(view, index); |
| return; |
| } |
| parent->RemoveChildView(view); |
| } |
| |
| // Sets the prev/next focus views. |
| InitFocusSiblings(view, index); |
| |
| // Let's insert the view. |
| view->parent_ = this; |
| children_.insert(children_.begin() + index, view); |
| |
| for (View* v = this; v; v = v->parent_) |
| v->ViewHierarchyChangedImpl(false, true, this, view); |
| |
| view->PropagateAddNotifications(this, view); |
| UpdateTooltip(); |
| if (GetWidget()) |
| RegisterChildrenForVisibleBoundsNotification(view); |
| |
| if (layout_manager_.get()) |
| layout_manager_->ViewAdded(this, view); |
| |
| if (use_acceleration_when_possible) |
| ReorderLayers(); |
| |
| // Make sure the visibility of the child layers are correct. |
| // If any of the parent View is hidden, then the layers of the subtree |
| // rooted at |this| should be hidden. Otherwise, all the child layers should |
| // inherit the visibility of the owner View. |
| UpdateLayerVisibility(); |
| } |
| |
| void View::ReorderChildView(View* view, int index) { |
| DCHECK_EQ(view->parent_, this); |
| if (index < 0) |
| index = child_count() - 1; |
| else if (index >= child_count()) |
| return; |
| if (children_[index] == view) |
| return; |
| |
| const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
| DCHECK(i != children_.end()); |
| children_.erase(i); |
| |
| // Unlink the view first |
| View* next_focusable = view->next_focusable_view_; |
| View* prev_focusable = view->previous_focusable_view_; |
| if (prev_focusable) |
| prev_focusable->next_focusable_view_ = next_focusable; |
| if (next_focusable) |
| next_focusable->previous_focusable_view_ = prev_focusable; |
| |
| // Add it in the specified index now. |
| InitFocusSiblings(view, index); |
| children_.insert(children_.begin() + index, view); |
| |
| if (use_acceleration_when_possible) |
| ReorderLayers(); |
| } |
| |
| void View::RemoveChildView(View* view) { |
| DoRemoveChildView(view, true, true, false); |
| } |
| |
| void View::RemoveAllChildViews(bool delete_children) { |
| while (!children_.empty()) |
| DoRemoveChildView(children_.front(), false, false, delete_children); |
| UpdateTooltip(); |
| } |
| |
| bool View::Contains(const View* view) const { |
| for (const View* v = view; v; v = v->parent_) { |
| if (v == this) |
| return true; |
| } |
| return false; |
| } |
| |
| int View::GetIndexOf(const View* view) const { |
| Views::const_iterator i(std::find(children_.begin(), children_.end(), view)); |
| return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1; |
| } |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::SetBounds(int x, int y, int width, int height) { |
| SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height))); |
| } |
| |
| void View::SetBoundsRect(const gfx::Rect& bounds) { |
| if (bounds == bounds_) { |
| if (needs_layout_) { |
| needs_layout_ = false; |
| Layout(); |
| SchedulePaint(); |
| } |
| return; |
| } |
| |
| if (visible_) { |
| // Paint where the view is currently. |
| SchedulePaintBoundsChanged( |
| bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
| SCHEDULE_PAINT_SIZE_CHANGED); |
| } |
| |
| gfx::Rect prev = bounds_; |
| bounds_ = bounds; |
| BoundsChanged(prev); |
| } |
| |
| void View::SetSize(const gfx::Size& size) { |
| SetBounds(x(), y(), size.width(), size.height()); |
| } |
| |
| void View::SetPosition(const gfx::Point& position) { |
| SetBounds(position.x(), position.y(), width(), height()); |
| } |
| |
| void View::SetX(int x) { |
| SetBounds(x, y(), width(), height()); |
| } |
| |
| void View::SetY(int y) { |
| SetBounds(x(), y, width(), height()); |
| } |
| |
| gfx::Rect View::GetContentsBounds() const { |
| gfx::Rect contents_bounds(GetLocalBounds()); |
| if (border_.get()) { |
| gfx::Insets insets; |
| border_->GetInsets(&insets); |
| contents_bounds.Inset(insets); |
| } |
| return contents_bounds; |
| } |
| |
| gfx::Rect View::GetLocalBounds() const { |
| return gfx::Rect(size()); |
| } |
| |
| gfx::Insets View::GetInsets() const { |
| gfx::Insets insets; |
| if (border_.get()) |
| border_->GetInsets(&insets); |
| return insets; |
| } |
| |
| gfx::Rect View::GetVisibleBounds() const { |
| if (!IsDrawn()) |
| return gfx::Rect(); |
| gfx::Rect vis_bounds(GetLocalBounds()); |
| gfx::Rect ancestor_bounds; |
| const View* view = this; |
| ui::Transform transform; |
| |
| while (view != NULL && !vis_bounds.IsEmpty()) { |
| transform.ConcatTransform(view->GetTransform()); |
| transform.ConcatTranslate(static_cast<float>(view->GetMirroredX()), |
| static_cast<float>(view->y())); |
| |
| vis_bounds = view->ConvertRectToParent(vis_bounds); |
| const View* ancestor = view->parent_; |
| if (ancestor != NULL) { |
| ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height()); |
| vis_bounds = vis_bounds.Intersect(ancestor_bounds); |
| } else if (!view->GetWidget()) { |
| // If the view has no Widget, we're not visible. Return an empty rect. |
| return gfx::Rect(); |
| } |
| view = ancestor; |
| } |
| if (vis_bounds.IsEmpty()) |
| return vis_bounds; |
| // Convert back to this views coordinate system. |
| transform.TransformRectReverse(&vis_bounds); |
| return vis_bounds; |
| } |
| |
| gfx::Rect View::GetScreenBounds() const { |
| gfx::Point origin; |
| View::ConvertPointToScreen(this, &origin); |
| return gfx::Rect(origin, size()); |
| } |
| |
| gfx::Size View::GetPreferredSize() { |
| if (layout_manager_.get()) |
| return layout_manager_->GetPreferredSize(this); |
| return gfx::Size(); |
| } |
| |
| int View::GetBaseline() const { |
| return -1; |
| } |
| |
| void View::SizeToPreferredSize() { |
| gfx::Size prefsize = GetPreferredSize(); |
| if ((prefsize.width() != width()) || (prefsize.height() != height())) |
| SetBounds(x(), y(), prefsize.width(), prefsize.height()); |
| } |
| |
| gfx::Size View::GetMinimumSize() { |
| return GetPreferredSize(); |
| } |
| |
| gfx::Size View::GetMaximumSize() { |
| return gfx::Size(); |
| } |
| |
| int View::GetHeightForWidth(int w) { |
| if (layout_manager_.get()) |
| return layout_manager_->GetPreferredHeightForWidth(this, w); |
| return GetPreferredSize().height(); |
| } |
| |
| void View::SetVisible(bool visible) { |
| if (visible != visible_) { |
| // If the View is currently visible, schedule paint to refresh parent. |
| // TODO(beng): not sure we should be doing this if we have a layer. |
| if (visible_) |
| SchedulePaint(); |
| |
| visible_ = visible; |
| |
| // Notify the parent. |
| if (parent_) |
| parent_->ChildVisibilityChanged(this); |
| |
| // This notifies all sub-views recursively. |
| PropagateVisibilityNotifications(this, visible_); |
| UpdateLayerVisibility(); |
| |
| // If we are newly visible, schedule paint. |
| if (visible_) |
| SchedulePaint(); |
| } |
| } |
| |
| bool View::IsDrawn() const { |
| return visible_ && parent_ ? parent_->IsDrawn() : false; |
| } |
| |
| void View::SetEnabled(bool enabled) { |
| if (enabled != enabled_) { |
| enabled_ = enabled; |
| OnEnabledChanged(); |
| } |
| } |
| |
| void View::OnEnabledChanged() { |
| SchedulePaint(); |
| } |
| |
| // Transformations ------------------------------------------------------------- |
| |
| const ui::Transform& View::GetTransform() const { |
| static const ui::Transform* no_op = new ui::Transform; |
| return layer() ? layer()->transform() : *no_op; |
| } |
| |
| void View::SetTransform(const ui::Transform& transform) { |
| if (!transform.HasChange()) { |
| if (layer()) { |
| layer()->SetTransform(transform); |
| if (!paint_to_layer_) |
| DestroyLayer(); |
| } else { |
| // Nothing. |
| } |
| } else { |
| if (!layer()) |
| CreateLayer(); |
| layer()->SetTransform(transform); |
| layer()->ScheduleDraw(); |
| } |
| } |
| |
| void View::SetPaintToLayer(bool paint_to_layer) { |
| paint_to_layer_ = paint_to_layer; |
| if (paint_to_layer_ && !layer()) { |
| CreateLayer(); |
| } else if (!paint_to_layer_ && layer()) { |
| DestroyLayer(); |
| } |
| } |
| |
| // RTL positioning ------------------------------------------------------------- |
| |
| gfx::Rect View::GetMirroredBounds() const { |
| gfx::Rect bounds(bounds_); |
| bounds.set_x(GetMirroredX()); |
| return bounds; |
| } |
| |
| gfx::Point View::GetMirroredPosition() const { |
| return gfx::Point(GetMirroredX(), y()); |
| } |
| |
| int View::GetMirroredX() const { |
| return parent_ ? parent_->GetMirroredXForRect(bounds_) : x(); |
| } |
| |
| int View::GetMirroredXForRect(const gfx::Rect& bounds) const { |
| return base::i18n::IsRTL() ? |
| (width() - bounds.x() - bounds.width()) : bounds.x(); |
| } |
| |
| int View::GetMirroredXInView(int x) const { |
| return base::i18n::IsRTL() ? width() - x : x; |
| } |
| |
| int View::GetMirroredXWithWidthInView(int x, int w) const { |
| return base::i18n::IsRTL() ? width() - x - w : x; |
| } |
| |
| // Layout ---------------------------------------------------------------------- |
| |
| void View::Layout() { |
| needs_layout_ = false; |
| |
| // If we have a layout manager, let it handle the layout for us. |
| if (layout_manager_.get()) |
| layout_manager_->Layout(this); |
| |
| // Make sure to propagate the Layout() call to any children that haven't |
| // received it yet through the layout manager and need to be laid out. This |
| // is needed for the case when the child requires a layout but its bounds |
| // weren't changed by the layout manager. If there is no layout manager, we |
| // just propagate the Layout() call down the hierarchy, so whoever receives |
| // the call can take appropriate action. |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| View* child = child_at(i); |
| if (child->needs_layout_ || !layout_manager_.get()) { |
| child->needs_layout_ = false; |
| child->Layout(); |
| } |
| } |
| } |
| |
| void View::InvalidateLayout() { |
| // Always invalidate up. This is needed to handle the case of us already being |
| // valid, but not our parent. |
| needs_layout_ = true; |
| if (parent_) |
| parent_->InvalidateLayout(); |
| } |
| |
| LayoutManager* View::GetLayoutManager() const { |
| return layout_manager_.get(); |
| } |
| |
| void View::SetLayoutManager(LayoutManager* layout_manager) { |
| if (layout_manager_.get()) |
| layout_manager_->Uninstalled(this); |
| |
| layout_manager_.reset(layout_manager); |
| if (layout_manager_.get()) |
| layout_manager_->Installed(this); |
| } |
| |
| // Attributes ------------------------------------------------------------------ |
| |
| std::string View::GetClassName() const { |
| return kViewClassName; |
| } |
| |
| View* View::GetAncestorWithClassName(const std::string& name) { |
| for (View* view = this; view; view = view->parent_) { |
| if (view->GetClassName() == name) |
| return view; |
| } |
| return NULL; |
| } |
| |
| const View* View::GetViewByID(int id) const { |
| if (id == id_) |
| return const_cast<View*>(this); |
| |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| const View* view = child_at(i)->GetViewByID(id); |
| if (view) |
| return view; |
| } |
| return NULL; |
| } |
| |
| View* View::GetViewByID(int id) { |
| return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id)); |
| } |
| |
| void View::SetGroup(int gid) { |
| // Don't change the group id once it's set. |
| DCHECK(group_ == -1 || group_ == gid); |
| group_ = gid; |
| } |
| |
| int View::GetGroup() const { |
| return group_; |
| } |
| |
| bool View::IsGroupFocusTraversable() const { |
| return true; |
| } |
| |
| void View::GetViewsInGroup(int group, Views* views) { |
| if (group_ == group) |
| views->push_back(this); |
| |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->GetViewsInGroup(group, views); |
| } |
| |
| View* View::GetSelectedViewForGroup(int group) { |
| Views views; |
| GetWidget()->GetRootView()->GetViewsInGroup(group, &views); |
| return views.empty() ? NULL : views[0]; |
| } |
| |
| // Coordinate conversion ------------------------------------------------------- |
| |
| // static |
| void View::ConvertPointToView(const View* source, |
| const View* target, |
| gfx::Point* point) { |
| if (source == target) |
| return; |
| |
| // |source| can be NULL. |
| const View* root = GetHierarchyRoot(target); |
| if (source) { |
| CHECK_EQ(GetHierarchyRoot(source), root); |
| |
| if (source != root) |
| source->ConvertPointForAncestor(root, point); |
| } |
| |
| if (target != root) |
| target->ConvertPointFromAncestor(root, point); |
| |
| // API defines NULL |source| as returning the point in screen coordinates. |
| if (!source) { |
| *point = point->Subtract( |
| root->GetWidget()->GetClientAreaScreenBounds().origin()); |
| } |
| } |
| |
| // static |
| void View::ConvertPointToWidget(const View* src, gfx::Point* p) { |
| DCHECK(src); |
| DCHECK(p); |
| |
| src->ConvertPointForAncestor(NULL, p); |
| } |
| |
| // static |
| void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) { |
| DCHECK(dest); |
| DCHECK(p); |
| |
| dest->ConvertPointFromAncestor(NULL, p); |
| } |
| |
| // static |
| void View::ConvertPointToScreen(const View* src, gfx::Point* p) { |
| DCHECK(src); |
| DCHECK(p); |
| |
| // If the view is not connected to a tree, there's nothing we can do. |
| const Widget* widget = src->GetWidget(); |
| if (widget) { |
| ConvertPointToWidget(src, p); |
| gfx::Rect r = widget->GetClientAreaScreenBounds(); |
| p->SetPoint(p->x() + r.x(), p->y() + r.y()); |
| } |
| } |
| |
| // static |
| void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) { |
| DCHECK(dst); |
| DCHECK(p); |
| |
| const views::Widget* widget = dst->GetWidget(); |
| if (!widget) |
| return; |
| const gfx::Rect r = widget->GetClientAreaScreenBounds(); |
| p->Offset(-r.x(), -r.y()); |
| views::View::ConvertPointFromWidget(dst, p); |
| } |
| |
| gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const { |
| gfx::Rect x_rect = rect; |
| GetTransform().TransformRect(&x_rect); |
| x_rect.Offset(GetMirroredPosition()); |
| return x_rect; |
| } |
| |
| gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const { |
| gfx::Rect x_rect = rect; |
| for (const View* v = this; v; v = v->parent_) |
| x_rect = v->ConvertRectToParent(x_rect); |
| return x_rect; |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::SchedulePaint() { |
| SchedulePaintInRect(GetLocalBounds()); |
| } |
| |
| void View::SchedulePaintInRect(const gfx::Rect& rect) { |
| if (!visible_ || !painting_enabled_) |
| return; |
| |
| if (layer()) { |
| layer()->SchedulePaint(rect); |
| } else if (parent_) { |
| // Translate the requested paint rect to the parent's coordinate system |
| // then pass this notification up to the parent. |
| parent_->SchedulePaintInRect(ConvertRectToParent(rect)); |
| } |
| } |
| |
| void View::Paint(gfx::Canvas* canvas) { |
| TRACE_EVENT0("views", "View::Paint"); |
| |
| ScopedCanvas scoped_canvas(canvas); |
| |
| // Paint this View and its children, setting the clip rect to the bounds |
| // of this View and translating the origin to the local bounds' top left |
| // point. |
| // |
| // Note that the X (or left) position we pass to ClipRectInt takes into |
| // consideration whether or not the view uses a right-to-left layout so that |
| // we paint our view in its mirrored position if need be. |
| gfx::Rect clip_rect = bounds(); |
| clip_rect.Inset(clip_insets_); |
| if (parent_) |
| clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); |
| if (!canvas->ClipRect(clip_rect)) |
| return; |
| |
| // Non-empty clip, translate the graphics such that 0,0 corresponds to |
| // where this view is located (related to its parent). |
| canvas->Translate(GetMirroredPosition()); |
| canvas->Transform(GetTransform()); |
| |
| PaintCommon(canvas); |
| } |
| |
| ThemeProvider* View::GetThemeProvider() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetThemeProvider() : NULL; |
| } |
| |
| // Accelerated Painting -------------------------------------------------------- |
| |
| // static |
| void View::set_use_acceleration_when_possible(bool use) { |
| use_acceleration_when_possible = use; |
| } |
| |
| // static |
| bool View::get_use_acceleration_when_possible() { |
| return use_acceleration_when_possible; |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| View* View::GetEventHandlerForPoint(const gfx::Point& point) { |
| // Walk the child Views recursively looking for the View that most |
| // tightly encloses the specified point. |
| for (int i = child_count() - 1; i >= 0; --i) { |
| View* child = child_at(i); |
| if (!child->visible()) |
| continue; |
| |
| gfx::Point point_in_child_coords(point); |
| View::ConvertPointToView(this, child, &point_in_child_coords); |
| if (child->HitTest(point_in_child_coords)) |
| return child->GetEventHandlerForPoint(point_in_child_coords); |
| } |
| return this; |
| } |
| |
| gfx::NativeCursor View::GetCursor(const MouseEvent& event) { |
| #if defined(OS_WIN) && !defined(USE_AURA) |
| static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW); |
| return arrow; |
| #else |
| return gfx::kNullCursor; |
| #endif |
| } |
| |
| bool View::HitTest(const gfx::Point& l) const { |
| if (GetLocalBounds().Contains(l)) { |
| if (HasHitTestMask()) { |
| gfx::Path mask; |
| GetHitTestMask(&mask); |
| #if defined(USE_AURA) |
| // TODO: should we use this every where? |
| SkRegion clip_region; |
| clip_region.setRect(0, 0, width(), height()); |
| SkRegion mask_region; |
| return mask_region.setPath(mask, clip_region) && |
| mask_region.contains(l.x(), l.y()); |
| #elif defined(OS_WIN) |
| base::win::ScopedRegion rgn(mask.CreateNativeRegion()); |
| return !!PtInRegion(rgn, l.x(), l.y()); |
| #endif |
| } |
| // No mask, but inside our bounds. |
| return true; |
| } |
| // Outside our bounds. |
| return false; |
| } |
| |
| bool View::OnMousePressed(const MouseEvent& event) { |
| return false; |
| } |
| |
| bool View::OnMouseDragged(const MouseEvent& event) { |
| return false; |
| } |
| |
| void View::OnMouseReleased(const MouseEvent& event) { |
| } |
| |
| void View::OnMouseCaptureLost() { |
| } |
| |
| void View::OnMouseMoved(const MouseEvent& event) { |
| } |
| |
| void View::OnMouseEntered(const MouseEvent& event) { |
| } |
| |
| void View::OnMouseExited(const MouseEvent& event) { |
| } |
| |
| ui::TouchStatus View::OnTouchEvent(const TouchEvent& event) { |
| return ui::TOUCH_STATUS_UNKNOWN; |
| } |
| |
| ui::GestureStatus View::OnGestureEvent(const GestureEvent& event) { |
| if (event.type() == ui::ET_GESTURE_LONG_PRESS) { |
| // TODO(XXX): Call CanStartDragForView first? |
| DoDrag(event, event.location()); |
| return ui::GESTURE_STATUS_CONSUMED; |
| } |
| return ui::GESTURE_STATUS_UNKNOWN; |
| } |
| |
| void View::SetMouseHandler(View *new_mouse_handler) { |
| // It is valid for new_mouse_handler to be NULL |
| if (parent_) |
| parent_->SetMouseHandler(new_mouse_handler); |
| } |
| |
| bool View::OnKeyPressed(const KeyEvent& event) { |
| return false; |
| } |
| |
| bool View::OnKeyReleased(const KeyEvent& event) { |
| return false; |
| } |
| |
| bool View::OnMouseWheel(const MouseWheelEvent& event) { |
| return false; |
| } |
| |
| ui::TextInputClient* View::GetTextInputClient() { |
| return NULL; |
| } |
| |
| InputMethod* View::GetInputMethod() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->GetInputMethod() : NULL; |
| } |
| |
| ui::GestureStatus View::ProcessGestureEvent(const GestureEvent& event) { |
| // TODO(Gajen): Implement a grab scheme similar to as as is found in |
| // MousePressed. |
| return OnGestureEvent(event); |
| } |
| |
| // Accelerators ---------------------------------------------------------------- |
| |
| void View::AddAccelerator(const ui::Accelerator& accelerator) { |
| if (!accelerators_.get()) |
| accelerators_.reset(new std::vector<ui::Accelerator>()); |
| |
| DCHECK(std::find(accelerators_->begin(), accelerators_->end(), accelerator) == |
| accelerators_->end()) |
| << "Registering the same accelerator multiple times"; |
| |
| accelerators_->push_back(accelerator); |
| RegisterPendingAccelerators(); |
| } |
| |
| void View::RemoveAccelerator(const ui::Accelerator& accelerator) { |
| if (!accelerators_.get()) { |
| NOTREACHED() << "Removing non-existing accelerator"; |
| return; |
| } |
| |
| std::vector<ui::Accelerator>::iterator i( |
| std::find(accelerators_->begin(), accelerators_->end(), accelerator)); |
| if (i == accelerators_->end()) { |
| NOTREACHED() << "Removing non-existing accelerator"; |
| return; |
| } |
| |
| size_t index = i - accelerators_->begin(); |
| accelerators_->erase(i); |
| if (index >= registered_accelerator_count_) { |
| // The accelerator is not registered to FocusManager. |
| return; |
| } |
| --registered_accelerator_count_; |
| |
| // Providing we are attached to a Widget and registered with a focus manager, |
| // we should de-register from that focus manager now. |
| if (GetWidget() && accelerator_focus_manager_) |
| accelerator_focus_manager_->UnregisterAccelerator(accelerator, this); |
| } |
| |
| void View::ResetAccelerators() { |
| if (accelerators_.get()) |
| UnregisterAccelerators(false); |
| } |
| |
| bool View::AcceleratorPressed(const ui::Accelerator& accelerator) { |
| return false; |
| } |
| |
| bool View::CanHandleAccelerators() const { |
| return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible(); |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| bool View::HasFocus() const { |
| const FocusManager* focus_manager = GetFocusManager(); |
| return focus_manager && (focus_manager->GetFocusedView() == this); |
| } |
| |
| View* View::GetNextFocusableView() { |
| return next_focusable_view_; |
| } |
| |
| const View* View::GetNextFocusableView() const { |
| return next_focusable_view_; |
| } |
| |
| View* View::GetPreviousFocusableView() { |
| return previous_focusable_view_; |
| } |
| |
| void View::SetNextFocusableView(View* view) { |
| if (view) |
| view->previous_focusable_view_ = this; |
| next_focusable_view_ = view; |
| } |
| |
| bool View::IsFocusable() const { |
| return focusable_ && enabled_ && IsDrawn(); |
| } |
| |
| bool View::IsAccessibilityFocusable() const { |
| return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn(); |
| } |
| |
| FocusManager* View::GetFocusManager() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->GetFocusManager() : NULL; |
| } |
| |
| const FocusManager* View::GetFocusManager() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetFocusManager() : NULL; |
| } |
| |
| void View::RequestFocus() { |
| FocusManager* focus_manager = GetFocusManager(); |
| if (focus_manager && IsFocusable()) |
| focus_manager->SetFocusedView(this); |
| } |
| |
| bool View::SkipDefaultKeyEventProcessing(const KeyEvent& event) { |
| return false; |
| } |
| |
| FocusTraversable* View::GetFocusTraversable() { |
| return NULL; |
| } |
| |
| FocusTraversable* View::GetPaneFocusTraversable() { |
| return NULL; |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const { |
| return false; |
| } |
| |
| bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const { |
| return false; |
| } |
| |
| // Context menus --------------------------------------------------------------- |
| |
| void View::ShowContextMenu(const gfx::Point& p, bool is_mouse_gesture) { |
| if (!context_menu_controller_) |
| return; |
| |
| context_menu_controller_->ShowContextMenuForView(this, p); |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| bool View::GetDropFormats( |
| int* formats, |
| std::set<OSExchangeData::CustomFormat>* custom_formats) { |
| return false; |
| } |
| |
| bool View::AreDropTypesRequired() { |
| return false; |
| } |
| |
| bool View::CanDrop(const OSExchangeData& data) { |
| // TODO(sky): when I finish up migration, this should default to true. |
| return false; |
| } |
| |
| void View::OnDragEntered(const DropTargetEvent& event) { |
| } |
| |
| int View::OnDragUpdated(const DropTargetEvent& event) { |
| return ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::OnDragExited() { |
| } |
| |
| int View::OnPerformDrop(const DropTargetEvent& event) { |
| return ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::OnDragDone() { |
| } |
| |
| // static |
| bool View::ExceededDragThreshold(int delta_x, int delta_y) { |
| return (abs(delta_x) > GetHorizontalDragThreshold() || |
| abs(delta_y) > GetVerticalDragThreshold()); |
| } |
| |
| // Scrolling ------------------------------------------------------------------- |
| |
| void View::ScrollRectToVisible(const gfx::Rect& rect) { |
| // We must take RTL UI mirroring into account when adjusting the position of |
| // the region. |
| if (parent_) { |
| gfx::Rect scroll_rect(rect); |
| scroll_rect.Offset(GetMirroredX(), y()); |
| parent_->ScrollRectToVisible(scroll_rect); |
| } |
| } |
| |
| int View::GetPageScrollIncrement(ScrollView* scroll_view, |
| bool is_horizontal, bool is_positive) { |
| return 0; |
| } |
| |
| int View::GetLineScrollIncrement(ScrollView* scroll_view, |
| bool is_horizontal, bool is_positive) { |
| return 0; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, protected: |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
| } |
| |
| void View::PreferredSizeChanged() { |
| InvalidateLayout(); |
| if (parent_) |
| parent_->ChildPreferredSizeChanged(this); |
| } |
| |
| bool View::NeedsNotificationWhenVisibleBoundsChange() const { |
| return false; |
| } |
| |
| void View::OnVisibleBoundsChanged() { |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| void View::ViewHierarchyChanged(bool is_add, View* parent, View* child) { |
| } |
| |
| void View::VisibilityChanged(View* starting_from, bool is_visible) { |
| } |
| |
| void View::NativeViewHierarchyChanged(bool attached, |
| gfx::NativeView native_view, |
| internal::RootView* root_view) { |
| FocusManager* focus_manager = GetFocusManager(); |
| if (!accelerator_registration_delayed_ && |
| accelerator_focus_manager_ && |
| accelerator_focus_manager_ != focus_manager) { |
| UnregisterAccelerators(true); |
| accelerator_registration_delayed_ = true; |
| } |
| if (accelerator_registration_delayed_ && attached) { |
| if (focus_manager) { |
| RegisterPendingAccelerators(); |
| accelerator_registration_delayed_ = false; |
| } |
| } |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::PaintChildren(gfx::Canvas* canvas) { |
| TRACE_EVENT0("views", "View::PaintChildren"); |
| for (int i = 0, count = child_count(); i < count; ++i) |
| if (!child_at(i)->layer()) |
| child_at(i)->Paint(canvas); |
| } |
| |
| void View::OnPaint(gfx::Canvas* canvas) { |
| TRACE_EVENT0("views", "View::OnPaint"); |
| OnPaintBackground(canvas); |
| OnPaintFocusBorder(canvas); |
| OnPaintBorder(canvas); |
| } |
| |
| void View::OnPaintBackground(gfx::Canvas* canvas) { |
| if (background_.get()) { |
| TRACE_EVENT2("views", "View::OnPaintBackground", |
| "width", canvas->sk_canvas()->getDevice()->width(), |
| "height", canvas->sk_canvas()->getDevice()->height()); |
| background_->Paint(canvas, this); |
| } |
| } |
| |
| void View::OnPaintBorder(gfx::Canvas* canvas) { |
| if (border_.get()) { |
| TRACE_EVENT2("views", "View::OnPaintBorder", |
| "width", canvas->sk_canvas()->getDevice()->width(), |
| "height", canvas->sk_canvas()->getDevice()->height()); |
| border_->Paint(*this, canvas); |
| } |
| } |
| |
| void View::OnPaintFocusBorder(gfx::Canvas* canvas) { |
| if (HasFocus() && (focusable() || IsAccessibilityFocusable())) { |
| TRACE_EVENT2("views", "views::OnPaintFocusBorder", |
| "width", canvas->sk_canvas()->getDevice()->width(), |
| "height", canvas->sk_canvas()->getDevice()->height()); |
| canvas->DrawFocusRect(GetLocalBounds()); |
| } |
| } |
| |
| // Accelerated Painting -------------------------------------------------------- |
| |
| void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { |
| // This method should not have the side-effect of creating the layer. |
| if (layer()) |
| layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely); |
| } |
| |
| bool View::SetExternalTexture(ui::Texture* texture) { |
| DCHECK(texture); |
| SetPaintToLayer(true); |
| |
| layer()->SetExternalTexture(texture); |
| |
| // Child views must not paint into the external texture. So make sure each |
| // child view has its own layer to paint into. |
| for (Views::iterator i = children_.begin(); i != children_.end(); ++i) |
| (*i)->SetPaintToLayer(true); |
| |
| SchedulePaintInRect(GetLocalBounds()); |
| return true; |
| } |
| |
| void View::CalculateOffsetToAncestorWithLayer(gfx::Point* offset, |
| ui::Layer** layer_parent) { |
| if (layer()) { |
| if (layer_parent) |
| *layer_parent = layer(); |
| return; |
| } |
| if (!parent_) |
| return; |
| |
| offset->Offset(GetMirroredX(), y()); |
| parent_->CalculateOffsetToAncestorWithLayer(offset, layer_parent); |
| } |
| |
| void View::MoveLayerToParent(ui::Layer* parent_layer, |
| const gfx::Point& point) { |
| gfx::Point local_point(point); |
| if (parent_layer != layer()) |
| local_point.Offset(GetMirroredX(), y()); |
| if (layer() && parent_layer != layer()) { |
| parent_layer->Add(layer()); |
| layer()->SetBounds(gfx::Rect(local_point.x(), local_point.y(), |
| width(), height())); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->MoveLayerToParent(parent_layer, local_point); |
| } |
| } |
| |
| void View::UpdateLayerVisibility() { |
| if (!use_acceleration_when_possible) |
| return; |
| bool visible = visible_; |
| for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_) |
| visible = v->visible(); |
| |
| UpdateChildLayerVisibility(visible); |
| } |
| |
| void View::UpdateChildLayerVisibility(bool ancestor_visible) { |
| if (layer()) { |
| layer()->SetVisible(ancestor_visible && visible_); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_); |
| } |
| } |
| |
| void View::UpdateChildLayerBounds(const gfx::Point& offset) { |
| if (layer()) { |
| layer()->SetBounds(gfx::Rect(offset.x(), offset.y(), width(), height())); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| gfx::Point new_offset(offset.x() + child_at(i)->GetMirroredX(), |
| offset.y() + child_at(i)->y()); |
| child_at(i)->UpdateChildLayerBounds(new_offset); |
| } |
| } |
| } |
| |
| void View::OnPaintLayer(gfx::Canvas* canvas) { |
| if (!layer() || !layer()->fills_bounds_opaquely()) |
| canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
| PaintCommon(canvas); |
| } |
| |
| void View::ReorderLayers() { |
| View* v = this; |
| while (v && !v->layer()) |
| v = v->parent(); |
| |
| // Forward to widget in case we're in a NativeWidgetAura. |
| if (!v) { |
| if (GetWidget()) |
| GetWidget()->ReorderLayers(); |
| } else { |
| for (Views::const_iterator i(v->children_.begin()); |
| i != v->children_.end(); |
| ++i) |
| (*i)->ReorderChildLayers(v->layer()); |
| } |
| } |
| |
| void View::ReorderChildLayers(ui::Layer* parent_layer) { |
| if (layer()) { |
| DCHECK_EQ(parent_layer, layer()->parent()); |
| parent_layer->StackAtTop(layer()); |
| } else { |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) |
| (*i)->ReorderChildLayers(parent_layer); |
| } |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| bool View::HasHitTestMask() const { |
| return false; |
| } |
| |
| void View::GetHitTestMask(gfx::Path* mask) const { |
| DCHECK(mask); |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| void View::OnFocus() { |
| // TODO(beng): Investigate whether it's possible for us to move this to |
| // Focus(). |
| // By default, we clear the native focus. This ensures that no visible native |
| // view as the focus and that we still receive keyboard inputs. |
| FocusManager* focus_manager = GetFocusManager(); |
| if (focus_manager) |
| focus_manager->ClearNativeFocus(); |
| |
| // TODO(beng): Investigate whether it's possible for us to move this to |
| // Focus(). |
| // Notify assistive technologies of the focus change. |
| GetWidget()->NotifyAccessibilityEvent( |
| this, ui::AccessibilityTypes::EVENT_FOCUS, true); |
| } |
| |
| void View::OnBlur() { |
| } |
| |
| void View::Focus() { |
| SchedulePaint(); |
| OnFocus(); |
| } |
| |
| void View::Blur() { |
| SchedulePaint(); |
| OnBlur(); |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| void View::TooltipTextChanged() { |
| Widget* widget = GetWidget(); |
| // TooltipManager may be null if there is a problem creating it. |
| if (widget && widget->native_widget_private()->GetTooltipManager()) { |
| widget->native_widget_private()->GetTooltipManager()-> |
| TooltipTextChanged(this); |
| } |
| } |
| |
| // Context menus --------------------------------------------------------------- |
| |
| gfx::Point View::GetKeyboardContextMenuLocation() { |
| gfx::Rect vis_bounds = GetVisibleBounds(); |
| gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2, |
| vis_bounds.y() + vis_bounds.height() / 2); |
| ConvertPointToScreen(this, &screen_point); |
| return screen_point; |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| int View::GetDragOperations(const gfx::Point& press_pt) { |
| return drag_controller_ ? |
| drag_controller_->GetDragOperationsForView(this, press_pt) : |
| ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) { |
| DCHECK(drag_controller_); |
| drag_controller_->WriteDragDataForView(this, press_pt, data); |
| } |
| |
| bool View::InDrag() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->dragged_view() == this : false; |
| } |
| |
| // Debugging ------------------------------------------------------------------- |
| |
| #if !defined(NDEBUG) |
| |
| std::string View::PrintViewGraph(bool first) { |
| return DoPrintViewGraph(first, this); |
| } |
| |
| std::string View::DoPrintViewGraph(bool first, View* view_with_children) { |
| // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19. |
| const size_t kMaxPointerStringLength = 19; |
| |
| std::string result; |
| |
| if (first) |
| result.append("digraph {\n"); |
| |
| // Node characteristics. |
| char p[kMaxPointerStringLength]; |
| |
| size_t baseNameIndex = GetClassName().find_last_of('/'); |
| if (baseNameIndex == std::string::npos) |
| baseNameIndex = 0; |
| else |
| baseNameIndex++; |
| |
| char bounds_buffer[512]; |
| |
| // Information about current node. |
| base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children); |
| result.append(" N"); |
| result.append(p+2); |
| result.append(" [label=\""); |
| |
| result.append(GetClassName().substr(baseNameIndex).c_str()); |
| |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n bounds: (%d, %d), (%dx%d)", |
| this->bounds().x(), |
| this->bounds().y(), |
| this->bounds().width(), |
| this->bounds().height()); |
| result.append(bounds_buffer); |
| |
| if (GetTransform().HasChange()) { |
| gfx::Point translation; |
| float rotation; |
| gfx::Point3f scale; |
| if (ui::InterpolatedTransform::FactorTRS(GetTransform(), |
| &translation, |
| &rotation, |
| &scale)) { |
| if (translation != gfx::Point(0, 0)) { |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n translation: (%d, %d)", |
| translation.x(), |
| translation.y()); |
| result.append(bounds_buffer); |
| } |
| |
| if (fabs(rotation) > 1e-5) { |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n rotation: %3.2f", rotation); |
| result.append(bounds_buffer); |
| } |
| |
| if (scale.AsPoint() != gfx::Point(0, 0)) { |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n scale: (%2.4f, %2.4f)", |
| scale.x(), |
| scale.y()); |
| result.append(bounds_buffer); |
| } |
| } |
| } |
| |
| result.append("\""); |
| if (!parent_) |
| result.append(", shape=box"); |
| if (layer()) { |
| if (layer()->texture()) |
| result.append(", color=green"); |
| else |
| result.append(", color=red"); |
| |
| if (layer()->fills_bounds_opaquely()) |
| result.append(", style=filled"); |
| } |
| result.append("]\n"); |
| |
| // Link to parent. |
| if (parent_) { |
| char pp[kMaxPointerStringLength]; |
| |
| base::snprintf(pp, kMaxPointerStringLength, "%p", parent_); |
| result.append(" N"); |
| result.append(pp+2); |
| result.append(" -> N"); |
| result.append(p+2); |
| result.append("\n"); |
| } |
| |
| // Children. |
| for (int i = 0, count = view_with_children->child_count(); i < count; ++i) |
| result.append(view_with_children->child_at(i)->PrintViewGraph(false)); |
| |
| if (first) |
| result.append("}\n"); |
| |
| return result; |
| } |
| |
| #endif |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, private: |
| |
| // DropInfo -------------------------------------------------------------------- |
| |
| void View::DragInfo::Reset() { |
| possible_drag = false; |
| start_pt = gfx::Point(); |
| } |
| |
| void View::DragInfo::PossibleDrag(const gfx::Point& p) { |
| possible_drag = true; |
| start_pt = p; |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::SchedulePaintBoundsChanged(SchedulePaintType type) { |
| // If we have a layer and the View's size did not change, we do not need to |
| // schedule any paints since the layer will be redrawn at its new location |
| // during the next Draw() cycle in the compositor. |
| if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) { |
| // Otherwise, if the size changes or we don't have a layer then we need to |
| // use SchedulePaint to invalidate the area occupied by the View. |
| SchedulePaint(); |
| } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) { |
| // The compositor doesn't Draw() until something on screen changes, so |
| // if our position changes but nothing is being animated on screen, then |
| // tell the compositor to redraw the scene. We know layer() exists due to |
| // the above if clause. |
| layer()->ScheduleDraw(); |
| } |
| } |
| |
| void View::PaintCommon(gfx::Canvas* canvas) { |
| if (!visible_ || !painting_enabled_) |
| return; |
| |
| { |
| // If the View we are about to paint requested the canvas to be flipped, we |
| // should change the transform appropriately. |
| // The canvas mirroring is undone once the View is done painting so that we |
| // don't pass the canvas with the mirrored transform to Views that didn't |
| // request the canvas to be flipped. |
| ScopedCanvas scoped(canvas); |
| if (FlipCanvasOnPaintForRTLUI()) { |
| canvas->Translate(gfx::Point(width(), 0)); |
| canvas->Scale(-1, 1); |
| } |
| |
| OnPaint(canvas); |
| } |
| |
| PaintChildren(canvas); |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| void View::DoRemoveChildView(View* view, |
| bool update_focus_cycle, |
| bool update_tool_tip, |
| bool delete_removed_view) { |
| DCHECK(view); |
| const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
| scoped_ptr<View> view_to_be_deleted; |
| if (i != children_.end()) { |
| if (update_focus_cycle) { |
| // Let's remove the view from the focus traversal. |
| View* next_focusable = view->next_focusable_view_; |
| View* prev_focusable = view->previous_focusable_view_; |
| if (prev_focusable) |
| prev_focusable->next_focusable_view_ = next_focusable; |
| if (next_focusable) |
| next_focusable->previous_focusable_view_ = prev_focusable; |
| } |
| |
| if (GetWidget()) |
| UnregisterChildrenForVisibleBoundsNotification(view); |
| view->PropagateRemoveNotifications(this); |
| view->parent_ = NULL; |
| view->UpdateLayerVisibility(); |
| |
| if (delete_removed_view && view->parent_owned()) |
| view_to_be_deleted.reset(view); |
| |
| children_.erase(i); |
| } |
| |
| if (update_tool_tip) |
| UpdateTooltip(); |
| |
| if (layout_manager_.get()) |
| layout_manager_->ViewRemoved(this, view); |
| } |
| |
| void View::PropagateRemoveNotifications(View* parent) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateRemoveNotifications(parent); |
| |
| for (View* v = this; v; v = v->parent_) |
| v->ViewHierarchyChangedImpl(true, false, parent, this); |
| } |
| |
| void View::PropagateAddNotifications(View* parent, View* child) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateAddNotifications(parent, child); |
| ViewHierarchyChangedImpl(true, true, parent, child); |
| } |
| |
| void View::PropagateNativeViewHierarchyChanged(bool attached, |
| gfx::NativeView native_view, |
| internal::RootView* root_view) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateNativeViewHierarchyChanged(attached, |
| native_view, |
| root_view); |
| NativeViewHierarchyChanged(attached, native_view, root_view); |
| } |
| |
| void View::ViewHierarchyChangedImpl(bool register_accelerators, |
| bool is_add, |
| View* parent, |
| View* child) { |
| if (register_accelerators) { |
| if (is_add) { |
| // If you get this registration, you are part of a subtree that has been |
| // added to the view hierarchy. |
| if (GetFocusManager()) { |
| RegisterPendingAccelerators(); |
| } else { |
| // Delay accelerator registration until visible as we do not have |
| // focus manager until then. |
| accelerator_registration_delayed_ = true; |
| } |
| } else { |
| if (child == this) |
| UnregisterAccelerators(true); |
| } |
| } |
| |
| if (is_add && layer() && !layer()->parent()) { |
| UpdateParentLayer(); |
| } else if (!is_add && child == this) { |
| // Make sure the layers beloning to the subtree rooted at |child| get |
| // removed from layers that do not belong in the same subtree. |
| OrphanLayers(); |
| } |
| |
| ViewHierarchyChanged(is_add, parent, child); |
| parent->needs_layout_ = true; |
| } |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::PropagateVisibilityNotifications(View* start, bool is_visible) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateVisibilityNotifications(start, is_visible); |
| VisibilityChangedImpl(start, is_visible); |
| } |
| |
| void View::VisibilityChangedImpl(View* starting_from, bool is_visible) { |
| VisibilityChanged(starting_from, is_visible); |
| } |
| |
| void View::BoundsChanged(const gfx::Rect& previous_bounds) { |
| if (visible_) { |
| // Paint the new bounds. |
| SchedulePaintBoundsChanged( |
| bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
| SCHEDULE_PAINT_SIZE_CHANGED); |
| } |
| |
| if (use_acceleration_when_possible) { |
| if (layer()) { |
| if (parent_) { |
| gfx::Point offset; |
| parent_->CalculateOffsetToAncestorWithLayer(&offset, NULL); |
| offset.Offset(GetMirroredX(), y()); |
| layer()->SetBounds(gfx::Rect(offset, size())); |
| } else { |
| layer()->SetBounds(bounds_); |
| } |
| // TODO(beng): this seems redundant with the SchedulePaint at the top of |
| // this function. explore collapsing. |
| if (previous_bounds.size() != bounds_.size() && |
| !layer()->layer_updated_externally()) { |
| // If our bounds have changed then we need to update the complete |
| // texture. |
| layer()->SchedulePaint(GetLocalBounds()); |
| } |
| } else { |
| // If our bounds have changed, then any descendant layer bounds may |
| // have changed. Update them accordingly. |
| gfx::Point offset; |
| CalculateOffsetToAncestorWithLayer(&offset, NULL); |
| UpdateChildLayerBounds(offset); |
| } |
| } |
| |
| OnBoundsChanged(previous_bounds); |
| |
| if (previous_bounds.size() != size()) { |
| needs_layout_ = false; |
| Layout(); |
| } |
| |
| if (NeedsNotificationWhenVisibleBoundsChange()) |
| OnVisibleBoundsChanged(); |
| |
| // Notify interested Views that visible bounds within the root view may have |
| // changed. |
| if (descendants_to_notify_.get()) { |
| for (Views::iterator i(descendants_to_notify_->begin()); |
| i != descendants_to_notify_->end(); ++i) { |
| (*i)->OnVisibleBoundsChanged(); |
| } |
| } |
| } |
| |
| // static |
| void View::RegisterChildrenForVisibleBoundsNotification(View* view) { |
| if (view->NeedsNotificationWhenVisibleBoundsChange()) |
| view->RegisterForVisibleBoundsNotification(); |
| for (int i = 0; i < view->child_count(); ++i) |
| RegisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
| } |
| |
| // static |
| void View::UnregisterChildrenForVisibleBoundsNotification(View* view) { |
| if (view->NeedsNotificationWhenVisibleBoundsChange()) |
| view->UnregisterForVisibleBoundsNotification(); |
| for (int i = 0; i < view->child_count(); ++i) |
| UnregisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
| } |
| |
| void View::RegisterForVisibleBoundsNotification() { |
| if (registered_for_visible_bounds_notification_) |
| return; |
| |
| registered_for_visible_bounds_notification_ = true; |
| for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
| ancestor->AddDescendantToNotify(this); |
| } |
| |
| void View::UnregisterForVisibleBoundsNotification() { |
| if (!registered_for_visible_bounds_notification_) |
| return; |
| |
| registered_for_visible_bounds_notification_ = false; |
| for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
| ancestor->RemoveDescendantToNotify(this); |
| } |
| |
| void View::AddDescendantToNotify(View* view) { |
| DCHECK(view); |
| if (!descendants_to_notify_.get()) |
| descendants_to_notify_.reset(new Views); |
| descendants_to_notify_->push_back(view); |
| } |
| |
| void View::RemoveDescendantToNotify(View* view) { |
| DCHECK(view && descendants_to_notify_.get()); |
| Views::iterator i(std::find( |
| descendants_to_notify_->begin(), descendants_to_notify_->end(), view)); |
| DCHECK(i != descendants_to_notify_->end()); |
| descendants_to_notify_->erase(i); |
| if (descendants_to_notify_->empty()) |
| descendants_to_notify_.reset(); |
| } |
| |
| // Transformations ------------------------------------------------------------- |
| |
| bool View::GetTransformRelativeTo(const View* ancestor, |
| ui::Transform* transform) const { |
| const View* p = this; |
| |
| while (p && p != ancestor) { |
| transform->ConcatTransform(p->GetTransform()); |
| transform->ConcatTranslate(static_cast<float>(p->GetMirroredX()), |
| static_cast<float>(p->y())); |
| |
| p = p->parent_; |
| } |
| |
| return p == ancestor; |
| } |
| |
| // Coordinate conversion ------------------------------------------------------- |
| |
| bool View::ConvertPointForAncestor(const View* ancestor, |
| gfx::Point* point) const { |
| ui::Transform trans; |
| // TODO(sad): Have some way of caching the transformation results. |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| gfx::Point3f p(*point); |
| trans.TransformPoint(p); |
| *point = p.AsPoint(); |
| return result; |
| } |
| |
| bool View::ConvertPointFromAncestor(const View* ancestor, |
| gfx::Point* point) const { |
| ui::Transform trans; |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| gfx::Point3f p(*point); |
| trans.TransformPointReverse(p); |
| *point = p.AsPoint(); |
| return result; |
| } |
| |
| // Accelerated painting -------------------------------------------------------- |
| |
| void View::CreateLayer() { |
| // A new layer is being created for the view. So all the layers of the |
| // sub-tree can inherit the visibility of the corresponding view. |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateChildLayerVisibility(true); |
| |
| layer_.reset(new ui::Layer()); |
| layer_->set_delegate(this); |
| #if !defined(NDEBUG) |
| layer_->set_name(GetClassName()); |
| #endif |
| |
| UpdateParentLayers(); |
| UpdateLayerVisibility(); |
| |
| // The new layer needs to be ordered in the layer tree according |
| // to the view tree. Children of this layer were added in order |
| // in UpdateParentLayers(). |
| if (parent()) |
| parent()->ReorderLayers(); |
| } |
| |
| void View::UpdateParentLayers() { |
| // Attach all top-level un-parented layers. |
| if (layer() && !layer()->parent()) { |
| UpdateParentLayer(); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateParentLayers(); |
| } |
| } |
| |
| void View::UpdateParentLayer() { |
| if (!layer()) |
| return; |
| |
| ui::Layer* parent_layer = NULL; |
| gfx::Point offset(GetMirroredX(), y()); |
| |
| // TODO(sad): The NULL check here for parent_ essentially is to check if this |
| // is the RootView. Instead of doing this, this function should be made |
| // virtual and overridden from the RootView. |
| if (parent_) |
| parent_->CalculateOffsetToAncestorWithLayer(&offset, &parent_layer); |
| else if (!parent_ && GetWidget()) |
| GetWidget()->CalculateOffsetToAncestorWithLayer(&offset, &parent_layer); |
| |
| ReparentLayer(offset, parent_layer); |
| } |
| |
| void View::OrphanLayers() { |
| if (layer()) { |
| if (layer()->parent()) |
| layer()->parent()->Remove(layer()); |
| |
| // The layer belonging to this View has already been orphaned. It is not |
| // necessary to orphan the child layers. |
| return; |
| } |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->OrphanLayers(); |
| } |
| |
| void View::ReparentLayer(const gfx::Point& offset, ui::Layer* parent_layer) { |
| layer_->SetBounds(gfx::Rect(offset.x(), offset.y(), width(), height())); |
| DCHECK_NE(layer(), parent_layer); |
| if (parent_layer) |
| parent_layer->Add(layer()); |
| layer_->SchedulePaint(GetLocalBounds()); |
| MoveLayerToParent(layer(), gfx::Point()); |
| } |
| |
| void View::DestroyLayer() { |
| ui::Layer* new_parent = layer()->parent(); |
| std::vector<ui::Layer*> children = layer()->children(); |
| for (size_t i = 0; i < children.size(); ++i) { |
| layer()->Remove(children[i]); |
| if (new_parent) |
| new_parent->Add(children[i]); |
| } |
| |
| layer_.reset(); |
| |
| if (new_parent) |
| ReorderLayers(); |
| |
| gfx::Point offset; |
| CalculateOffsetToAncestorWithLayer(&offset, NULL); |
| UpdateChildLayerBounds(offset); |
| |
| SchedulePaint(); |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| bool View::ProcessMousePressed(const MouseEvent& event, DragInfo* drag_info) { |
| int drag_operations = |
| (enabled_ && event.IsOnlyLeftMouseButton() && HitTest(event.location())) ? |
| GetDragOperations(event.location()) : 0; |
| ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? |
| context_menu_controller_ : 0; |
| |
| const bool result = OnMousePressed(event); |
| // WARNING: we may have been deleted, don't use any View variables. |
| |
| if (!enabled_) |
| return result; |
| |
| if (drag_operations != ui::DragDropTypes::DRAG_NONE) { |
| drag_info->PossibleDrag(event.location()); |
| return true; |
| } |
| return !!context_menu_controller || result; |
| } |
| |
| bool View::ProcessMouseDragged(const MouseEvent& event, DragInfo* drag_info) { |
| // Copy the field, that way if we're deleted after drag and drop no harm is |
| // done. |
| ContextMenuController* context_menu_controller = context_menu_controller_; |
| const bool possible_drag = drag_info->possible_drag; |
| if (possible_drag && ExceededDragThreshold( |
| drag_info->start_pt.x() - event.x(), |
| drag_info->start_pt.y() - event.y())) { |
| if (!drag_controller_ || |
| drag_controller_->CanStartDragForView( |
| this, drag_info->start_pt, event.location())) |
| DoDrag(event, drag_info->start_pt); |
| } else { |
| if (OnMouseDragged(event)) |
| return true; |
| // Fall through to return value based on context menu controller. |
| } |
| // WARNING: we may have been deleted. |
| return (context_menu_controller != NULL) || possible_drag; |
| } |
| |
| void View::ProcessMouseReleased(const MouseEvent& event) { |
| if (context_menu_controller_ && event.IsOnlyRightMouseButton()) { |
| // Assume that if there is a context menu controller we won't be deleted |
| // from mouse released. |
| gfx::Point location(event.location()); |
| OnMouseReleased(event); |
| if (HitTest(location)) { |
| ConvertPointToScreen(this, &location); |
| ShowContextMenu(location, true); |
| } |
| } else { |
| OnMouseReleased(event); |
| } |
| // WARNING: we may have been deleted. |
| } |
| |
| ui::TouchStatus View::ProcessTouchEvent(const TouchEvent& event) { |
| // TODO(rjkroege): Implement a grab scheme similar to as as is found in |
| // MousePressed. |
| return OnTouchEvent(event); |
| } |
| |
| // Accelerators ---------------------------------------------------------------- |
| |
| void View::RegisterPendingAccelerators() { |
| if (!accelerators_.get() || |
| registered_accelerator_count_ == accelerators_->size()) { |
| // No accelerators are waiting for registration. |
| return; |
| } |
| |
| if (!GetWidget()) { |
| // The view is not yet attached to a widget, defer registration until then. |
| return; |
| } |
| |
| accelerator_focus_manager_ = GetFocusManager(); |
| if (!accelerator_focus_manager_) { |
| // Some crash reports seem to show that we may get cases where we have no |
| // focus manager (see bug #1291225). This should never be the case, just |
| // making sure we don't crash. |
| NOTREACHED(); |
| return; |
| } |
| for (std::vector<ui::Accelerator>::const_iterator i( |
| accelerators_->begin() + registered_accelerator_count_); |
| i != accelerators_->end(); ++i) { |
| accelerator_focus_manager_->RegisterAccelerator( |
| *i, ui::AcceleratorManager::kNormalPriority, this); |
| } |
| registered_accelerator_count_ = accelerators_->size(); |
| } |
| |
| void View::UnregisterAccelerators(bool leave_data_intact) { |
| if (!accelerators_.get()) |
| return; |
| |
| if (GetWidget()) { |
| if (accelerator_focus_manager_) { |
| // We may not have a FocusManager if the window containing us is being |
| // closed, in which case the FocusManager is being deleted so there is |
| // nothing to unregister. |
| accelerator_focus_manager_->UnregisterAccelerators(this); |
| accelerator_focus_manager_ = NULL; |
| } |
| if (!leave_data_intact) { |
| accelerators_->clear(); |
| accelerators_.reset(); |
| } |
| registered_accelerator_count_ = 0; |
| } |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| void View::InitFocusSiblings(View* v, int index) { |
| int count = child_count(); |
| |
| if (count == 0) { |
| v->next_focusable_view_ = NULL; |
| v->previous_focusable_view_ = NULL; |
| } else { |
| if (index == count) { |
| // We are inserting at the end, but the end of the child list may not be |
| // the last focusable element. Let's try to find an element with no next |
| // focusable element to link to. |
| View* last_focusable_view = NULL; |
| for (Views::iterator i(children_.begin()); i != children_.end(); ++i) { |
| if (!(*i)->next_focusable_view_) { |
| last_focusable_view = *i; |
| break; |
| } |
| } |
| if (last_focusable_view == NULL) { |
| // Hum... there is a cycle in the focus list. Let's just insert ourself |
| // after the last child. |
| View* prev = children_[index - 1]; |
| v->previous_focusable_view_ = prev; |
| v->next_focusable_view_ = prev->next_focusable_view_; |
| prev->next_focusable_view_->previous_focusable_view_ = v; |
| prev->next_focusable_view_ = v; |
| } else { |
| last_focusable_view->next_focusable_view_ = v; |
| v->next_focusable_view_ = NULL; |
| v->previous_focusable_view_ = last_focusable_view; |
| } |
| } else { |
| View* prev = children_[index]->GetPreviousFocusableView(); |
| v->previous_focusable_view_ = prev; |
| v->next_focusable_view_ = children_[index]; |
| if (prev) |
| prev->next_focusable_view_ = v; |
| children_[index]->previous_focusable_view_ = v; |
| } |
| } |
| } |
| |
| // System events --------------------------------------------------------------- |
| |
| void View::PropagateThemeChanged() { |
| for (int i = child_count() - 1; i >= 0; --i) |
| child_at(i)->PropagateThemeChanged(); |
| OnThemeChanged(); |
| } |
| |
| void View::PropagateLocaleChanged() { |
| for (int i = child_count() - 1; i >= 0; --i) |
| child_at(i)->PropagateLocaleChanged(); |
| OnLocaleChanged(); |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| void View::UpdateTooltip() { |
| Widget* widget = GetWidget(); |
| // TODO(beng): The TooltipManager NULL check can be removed when we |
| // consolidate Init() methods and make views_unittests Init() all |
| // Widgets that it uses. |
| if (widget && widget->native_widget_private()->GetTooltipManager()) |
| widget->native_widget_private()->GetTooltipManager()->UpdateTooltip(); |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| void View::DoDrag(const LocatedEvent& event, const gfx::Point& press_pt) { |
| #if !defined(OS_MACOSX) |
| int drag_operations = GetDragOperations(press_pt); |
| if (drag_operations == ui::DragDropTypes::DRAG_NONE) |
| return; |
| |
| OSExchangeData data; |
| WriteDragData(press_pt, &data); |
| |
| // Message the RootView to do the drag and drop. That way if we're removed |
| // the RootView can detect it and avoid calling us back. |
| gfx::Point widget_location(event.location()); |
| ConvertPointToWidget(this, &widget_location); |
| GetWidget()->RunShellDrag(this, data, widget_location, drag_operations); |
| #endif // !defined(OS_MACOSX) |
| } |
| |
| } // namespace views |